Wen trying to compile a resource containing a
fontfamily (two densities) I got segmentation fault (on
linux box). Observed that reducig the number of glyphs
leads to the successfull finish of compilation (mean --
no crash), but generated fonts are invalid and eather
on the low res and on the heigh res screen give some
strange patterns (quite chaotical would say). Using
PilRC 3.1 or 3.0.
When using 3.2-beta1 (win), there's no crash, but fonts
generated are inproperly viewed (at least on the low
res screen -- haven't tested on hires yet).
Michal Sobiegraj <smich@o2.pl>