<?xml version="1.0" encoding="utf-8"?>
<rss version="2.0" xmlns:atom="http://www.w3.org/2005/Atom"><channel><title>Recent changes to Getting Started</title><link>https://sourceforge.net/p/pig2d/wiki/Getting%2520Started/</link><description>Recent changes to Getting Started</description><atom:link href="https://sourceforge.net/p/pig2d/wiki/Getting%20Started/feed" rel="self"/><language>en</language><lastBuildDate>Sun, 03 Jun 2012 00:11:10 -0000</lastBuildDate><atom:link href="https://sourceforge.net/p/pig2d/wiki/Getting%20Started/feed" rel="self" type="application/rss+xml"/><item><title>WikiPage Getting Started modified by epicfacecreeper</title><link>https://sourceforge.net/p/pig2d/wiki/Getting%2520Started/</link><description>&lt;pre&gt;--- v5
+++ v6
@@ -1,4 +1,6 @@
 So, you want to make games?
+
+==Basics==
 
 First, download the InstallPig2D.jar file and run it. Then open up your IDE (Netbeans or Eclipse) and create a new project, selecting a normal Java application.
 &lt;img src="http://i.imgur.com/CnoAi.png" /&gt;
@@ -7,10 +9,12 @@
 Right click on the 'Libraries' folder and select 'Add JAR/Folder'. On windows, type %appdata% in the address bar and go int .cyberninjapiggy -&gt; Pig2D. Go into that folder and select 'Pig2D.jar'. Click OK. Click add library again. Now go int that same place, but then into 'lib'. Select all of those jars by shift-clicking, and click OK. Now add after your main class declaration, add "extends Pig2Dmain" You'll probably get an error saying something along the lines of "Cannot find symbol: Pig2Dmain". To fix this, add an import for "net.cyberninjapiggy.Pig2Dmain". You'll also probably need to add the method run(), which is where the main logic of your game goes. In your static void main() function, add the following code: 
 
 ~~~~~~~~
-(new Thread(new Pig2dtest())).start();
+(new Thread(new &lt;your class name&gt;())).start();
         
 Pig2Dmain.run(args);
 ~~~~~~~~
+
+Replace &lt;your class name&gt; with your class's name.
 In your run() method, add this code:
 
 ~~~~~~~~
@@ -19,3 +23,27 @@
 }
 ~~~~~~~~
 This is where initialization goes.
+
+==Sprites==
+
+Make a new class, and make it 'extends Sprite'. Add the import for net.cyberninjapiggy.Sprite, and add the abstract method mycode(). This is where the sprites code goes. You also need to have a constructor, like this:
+
+~~~~~~~~
+public MySprite() {
+    super();
+}
+~~~~~~~~
+
+Now, in your run() function, add the code
+
+~~~~~~~~
+registerSprite(new MySprite());
+
+~~~~~~~~
+This will make the game show the sprite.
+
+
+
+
+
+Thanks for reading. I'll add more later, but this is tiring on the hands.
&lt;/pre&gt;</description><dc:creator xmlns:dc="http://purl.org/dc/elements/1.1/">epicfacecreeper</dc:creator><pubDate>Sun, 03 Jun 2012 00:11:10 -0000</pubDate><guid>https://sourceforge.net34a68a846e3da848d3b339cf8c75ca861464fa79</guid></item><item><title>WikiPage Getting Started modified by epicfacecreeper</title><link>https://sourceforge.net/p/pig2d/wiki/Getting%2520Started/</link><description>&lt;pre&gt;--- v4
+++ v5
@@ -5,6 +5,7 @@
 Name it whatever you want and hit finish.
 
 Right click on the 'Libraries' folder and select 'Add JAR/Folder'. On windows, type %appdata% in the address bar and go int .cyberninjapiggy -&gt; Pig2D. Go into that folder and select 'Pig2D.jar'. Click OK. Click add library again. Now go int that same place, but then into 'lib'. Select all of those jars by shift-clicking, and click OK. Now add after your main class declaration, add "extends Pig2Dmain" You'll probably get an error saying something along the lines of "Cannot find symbol: Pig2Dmain". To fix this, add an import for "net.cyberninjapiggy.Pig2Dmain". You'll also probably need to add the method run(), which is where the main logic of your game goes. In your static void main() function, add the following code: 
+
 ~~~~~~~~
 (new Thread(new Pig2dtest())).start();
         
&lt;/pre&gt;</description><dc:creator xmlns:dc="http://purl.org/dc/elements/1.1/">epicfacecreeper</dc:creator><pubDate>Sun, 03 Jun 2012 00:01:25 -0000</pubDate><guid>https://sourceforge.net18c44422abf966118dfe3f34591760c8ea83f499</guid></item><item><title>WikiPage Getting Started modified by epicfacecreeper</title><link>https://sourceforge.net/p/pig2d/wiki/Getting%2520Started/</link><description>&lt;pre&gt;--- v3
+++ v4
@@ -6,8 +6,15 @@
 
 Right click on the 'Libraries' folder and select 'Add JAR/Folder'. On windows, type %appdata% in the address bar and go int .cyberninjapiggy -&gt; Pig2D. Go into that folder and select 'Pig2D.jar'. Click OK. Click add library again. Now go int that same place, but then into 'lib'. Select all of those jars by shift-clicking, and click OK. Now add after your main class declaration, add "extends Pig2Dmain" You'll probably get an error saying something along the lines of "Cannot find symbol: Pig2Dmain". To fix this, add an import for "net.cyberninjapiggy.Pig2Dmain". You'll also probably need to add the method run(), which is where the main logic of your game goes. In your static void main() function, add the following code: 
 ~~~~~~~~
-:::java
 (new Thread(new Pig2dtest())).start();
         
 Pig2Dmain.run(args);
 ~~~~~~~~
+In your run() method, add this code:
+
+~~~~~~~~
+if (tick==0) {
+
+}
+~~~~~~~~
+This is where initialization goes.
&lt;/pre&gt;</description><dc:creator xmlns:dc="http://purl.org/dc/elements/1.1/">epicfacecreeper</dc:creator><pubDate>Sun, 03 Jun 2012 00:00:28 -0000</pubDate><guid>https://sourceforge.net982fd321d2ddb9a56c31f9d1008c5965fd2920fc</guid></item><item><title>WikiPage Getting Started modified by epicfacecreeper</title><link>https://sourceforge.net/p/pig2d/wiki/Getting%2520Started/</link><description>&lt;pre&gt;--- v2
+++ v3
@@ -6,7 +6,7 @@
 
 Right click on the 'Libraries' folder and select 'Add JAR/Folder'. On windows, type %appdata% in the address bar and go int .cyberninjapiggy -&gt; Pig2D. Go into that folder and select 'Pig2D.jar'. Click OK. Click add library again. Now go int that same place, but then into 'lib'. Select all of those jars by shift-clicking, and click OK. Now add after your main class declaration, add "extends Pig2Dmain" You'll probably get an error saying something along the lines of "Cannot find symbol: Pig2Dmain". To fix this, add an import for "net.cyberninjapiggy.Pig2Dmain". You'll also probably need to add the method run(), which is where the main logic of your game goes. In your static void main() function, add the following code: 
 ~~~~~~~~
-:::Java
+:::java
 (new Thread(new Pig2dtest())).start();
         
 Pig2Dmain.run(args);
&lt;/pre&gt;</description><dc:creator xmlns:dc="http://purl.org/dc/elements/1.1/">epicfacecreeper</dc:creator><pubDate>Sat, 02 Jun 2012 23:57:41 -0000</pubDate><guid>https://sourceforge.net82c099cb605a021723571e2dfbcd736bf3975990</guid></item><item><title>WikiPage Getting Started modified by epicfacecreeper</title><link>https://sourceforge.net/p/pig2d/wiki/Getting%2520Started/</link><description>&lt;pre&gt;--- v1
+++ v2
@@ -1,7 +1,13 @@
 So, you want to make games?
 
-First, download the &lt;a href="spam/Pig2D.zip"&gt;Pig2D.zip&lt;/a&gt; file and unzip it to somewhere you recognize. Then open up your IDE (Netbeans or Eclipse) and create a new project, selecting a normal Java application.
+First, download the InstallPig2D.jar file and run it. Then open up your IDE (Netbeans or Eclipse) and create a new project, selecting a normal Java application.
 &lt;img src="http://i.imgur.com/CnoAi.png" /&gt;
 Name it whatever you want and hit finish.
 
-Right click on the 'Libraries' folder and select 'Add JAR/Folder'. Navigate to the directory you unzipped your Pig2D.zip to. Go into that folder and select 'Pig2D.jar'. Click OK. Now add after your main class declaration, add "extends pig2Dmain" You'll probably get an error saying something along the lines of "Cannot find symbol: Pig2Dmain". To fix this, add an import for "net.cyberninjapiggy.Pig2Dmain". 
+Right click on the 'Libraries' folder and select 'Add JAR/Folder'. On windows, type %appdata% in the address bar and go int .cyberninjapiggy -&gt; Pig2D. Go into that folder and select 'Pig2D.jar'. Click OK. Click add library again. Now go int that same place, but then into 'lib'. Select all of those jars by shift-clicking, and click OK. Now add after your main class declaration, add "extends Pig2Dmain" You'll probably get an error saying something along the lines of "Cannot find symbol: Pig2Dmain". To fix this, add an import for "net.cyberninjapiggy.Pig2Dmain". You'll also probably need to add the method run(), which is where the main logic of your game goes. In your static void main() function, add the following code: 
+~~~~~~~~
+:::Java
+(new Thread(new Pig2dtest())).start();
+        
+Pig2Dmain.run(args);
+~~~~~~~~
&lt;/pre&gt;</description><dc:creator xmlns:dc="http://purl.org/dc/elements/1.1/">epicfacecreeper</dc:creator><pubDate>Sat, 02 Jun 2012 23:57:03 -0000</pubDate><guid>https://sourceforge.net865c04df5dc301fd5a5a59cd1cd6199fed484cf0</guid></item><item><title>WikiPage Getting Started modified by epicfacecreeper</title><link>https://sourceforge.net/p/pig2d/wiki/Getting%2520Started/</link><description>So, you want to make games?

First, download the &lt;a href="spam/Pig2D.zip"&gt;Pig2D.zip&lt;/a&gt; file and unzip it to somewhere you recognize. Then open up your IDE (Netbeans or Eclipse) and create a new project, selecting a normal Java application.
&lt;img src="http://i.imgur.com/CnoAi.png" /&gt;
Name it whatever you want and hit finish.

Right click on the 'Libraries' folder and select 'Add JAR/Folder'. Navigate to the directory you unzipped your Pig2D.zip to. Go into that folder and select 'Pig2D.jar'. Click OK. Now add after your main class declaration, add "extends pig2Dmain" You'll probably get an error saying something along the lines of "Cannot find symbol: Pig2Dmain". To fix this, add an import for "net.cyberninjapiggy.Pig2Dmain". </description><dc:creator xmlns:dc="http://purl.org/dc/elements/1.1/">epicfacecreeper</dc:creator><pubDate>Fri, 11 May 2012 01:04:55 -0000</pubDate><guid>https://sourceforge.netd6679477256e5aa9546d496dd07ebe2507b75ffc</guid></item></channel></rss>