From: Theodore M. <end...@ya...> - 2002-12-24 22:08:49
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Hello, I am having trouble having GAIM 0.60cvs (12-23-2002 update) recognize a plugin I wrote, I put the .so file in the right place, and restarted GAIM, however the plugins list does not include it. Furthermore, is there any place within one's ~/.gaim folder that you can put personal plugins? Yes, I did #define GAIM_PLUGINS Thanks, Ted Morse ===== Ted Morse Student/Programmer University of Evansville/Ciholas Enterprises __________________________________________________ Do you Yahoo!? Yahoo! Mail Plus - Powerful. Affordable. Sign up now. http://mailplus.yahoo.com |
From: Christian H. <ch...@gn...> - 2002-12-24 22:39:34
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On Tue, Dec 24, 2002 at 02:08:43PM -0800, Theodore Morse wrote: > Hello, > > I am having trouble having GAIM 0.60cvs (12-23-2002 > update) recognize a plugin I wrote, I put the .so file > in the right place, and restarted GAIM, however the > plugins list does not include it. Furthermore, is > there any place within one's ~/.gaim folder that you > can put personal plugins? Yeah, they can go in ~/.gaim :) It should be displaying it, assuming the plugin is valid. I'm not an expert in this area, so somebody else may be able to help you further. Btw, "gaim" or "Gaim." There are legal issues around "GAIM." Good luck :) Christian -- Christian Hammond <> The GNUpdate Project ch...@gn... <> http://www.gnupdate.org/ I came, I saw, I deleted all your files. |
From: Nathan W. <fac...@fa...> - 2002-12-25 00:08:35
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On Tue, Dec 24, 2002 at 02:08:43PM -0800, Theodore Morse wrote: > Hello, >=20 > I am having trouble having GAIM 0.60cvs (12-23-2002 > update) recognize a plugin I wrote, I put the .so file > in the right place, and restarted GAIM, however the > plugins list does not include it. Furthermore, is > there any place within one's ~/.gaim folder that you > can put personal plugins? >=20 > Yes, I did #define GAIM_PLUGINS As Christian said earlier, ~/.gaim works just fine... I've managed to make a typo in a function call or something, and it ends up as an unresolved symbol in the .so, so when gaim tries to load it, no dice :-/ Run gaim with the -d flag, and watch the output towards the begining. It should mentiion if it's failing to load your plugin for one reason or another. Nathan --=20 Nathan Walp || fac...@fa... GPG Fingerprint: || http://faceprint.com/ 5509 6EF3 928B 2363 9B2B DA17 3E46 2CDC 492D DB7E |
From: Theodore M. <end...@ya...> - 2002-12-25 02:03:15
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Thank you all for your help. It did end up being a mis-named function (g_stdrup instead of g_strdup). That threw it off completely. Thanks for the tip about gaim -d. Sorry for throwing a fuss. By the way, what does that function do? (g_strdup). Thanks again, Ted Morse --- Nathan Walp <fac...@fa...> wrote: > On Tue, Dec 24, 2002 at 02:08:43PM -0800, Theodore > Morse wrote: > > Hello, > > > > I am having trouble having GAIM 0.60cvs > (12-23-2002 > > update) recognize a plugin I wrote, I put the .so > file > > in the right place, and restarted GAIM, however > the > > plugins list does not include it. Furthermore, is > > there any place within one's ~/.gaim folder that > you > > can put personal plugins? > > > > Yes, I did #define GAIM_PLUGINS > > As Christian said earlier, ~/.gaim works just > fine... > > I've managed to make a typo in a function call or > something, and it ends > up as an unresolved symbol in the .so, so when gaim > tries to load it, no > dice :-/ > > Run gaim with the -d flag, and watch the output > towards the begining. > It should mentiion if it's failing to load your > plugin for one reason or > another. > > Nathan > > -- > Nathan Walp || fac...@fa... > GPG Fingerprint: || http://faceprint.com/ > 5509 6EF3 928B 2363 9B2B DA17 3E46 2CDC 492D DB7E > > > ATTACHMENT part 2 application/pgp-signature ===== Ted Morse Student/Programmer University of Evansville/Ciholas Enterprises __________________________________________________ Do you Yahoo!? Yahoo! Mail Plus - Powerful. Affordable. Sign up now. http://mailplus.yahoo.com |
From: Luke S. <lsc...@gm...> - 2002-12-25 02:21:35
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On Tue, Dec 24, 2002 at 06:03:14PM -0800, Theodore Morse wrote: > Thank you all for your help. It did end up being a > mis-named function (g_stdrup instead of g_strdup). > That threw it off completely. Thanks for the tip about > gaim -d. Sorry for throwing a fuss. > > By the way, what does that function do? (g_strdup). Glib STRing DUPlicate it copies a string ;-) luke -- -This email is made of 100% recycled electrons. |
From: Luke S. <lsc...@gm...> - 2002-12-25 01:22:07
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in 0.60cvs, the plugin api is different from 0.59.x and below. make sure you have implemented all required functions. personal plugins go in ~/.gaim, if you have done everything correctly, it will show up. sorry, i don't tend to work with plugin code, or i might be able to help more luke On Tue, Dec 24, 2002 at 02:08:43PM -0800, Theodore Morse wrote: > Hello, > > I am having trouble having GAIM 0.60cvs (12-23-2002 > update) recognize a plugin I wrote, I put the .so file > in the right place, and restarted GAIM, however the > plugins list does not include it. Furthermore, is > there any place within one's ~/.gaim folder that you > can put personal plugins? > > Yes, I did #define GAIM_PLUGINS > > Thanks, > Ted Morse > > > ===== > Ted Morse > Student/Programmer > University of Evansville/Ciholas Enterprises > > __________________________________________________ > Do you Yahoo!? > Yahoo! Mail Plus - Powerful. Affordable. Sign up now. > http://mailplus.yahoo.com > > > ------------------------------------------------------- > This sf.net email is sponsored by:ThinkGeek > Welcome to geek heaven. > http://thinkgeek.com/sf > _______________________________________________ > Gaim-devel mailing list > Gai...@li... > https://lists.sourceforge.net/lists/listinfo/gaim-devel -- -This email is made of 100% recycled electrons. |