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From: Sean E. <bj...@bi...> - 2002-12-02 22:03:16
|
The smileys will be back tonight. -s. On Mon, 2002-12-02 at 16:46, Matthew Keller wrote: > Thanks to all for the speedy replies- Just what I was looking for! > > On Mon, 2002-12-02 at 16:29, Luke Schierer wrote: > > emoticons (smilies for the less clued out there) are simply not > > implemented in gtkimhtml2 yet, the rewrite of the html widget gaim uses > > to support gtk2. they will work again when sean has the time to finish > > them and commit them. > > luke > > > > On Mon, Dec 02, 2002 at 04:19:15PM -0500, Matthew Keller wrote: > > > I'm back into the GAIMoCVS swing again after relying on "release" builds > > > for a bit, and currently it appears that either emoticons (seeing them > > > in your chat window) in CVS are broken, or my implementation is. This is > > > such a minor thing, but it's been a month with no emoticons and I'm > > > going a bit crazy (people don't stop sending >:O and O:-) just because > > > you can't see them "properly", you know). So either a stern "we know > > > it's broke, dumbass" or a "just remove the `IMADOLT` flag from the > > > compiler line" would be appreciated, thanks. > > > > > > Other than that, 0.60 looks very VERY nice! > > > > > > > > > -- > > > Matthew Keller > > > Enterprise Systems Analyst > > > Computing & Technology Services > > > State University of New York @ Potsdam > > > Potsdam, NY USA > > > http://mattwork.potsdam.edu/ > > > > > > > > > > > > ------------------------------------------------------- > > > This SF.net email is sponsored by: Get the new Palm Tungsten T > > > handheld. Power & Color in a compact size! > > > http://ads.sourceforge.net/cgi-bin/redirect.pl?palm0002en > > > _______________________________________________ > > > Gaim-devel mailing list > > > Gai...@li... > > > https://lists.sourceforge.net/lists/listinfo/gaim-devel -- Sean Egan <bj...@bi...> |
From: Matthew K. <kel...@po...> - 2002-12-02 21:46:35
|
Thanks to all for the speedy replies- Just what I was looking for! On Mon, 2002-12-02 at 16:29, Luke Schierer wrote: > emoticons (smilies for the less clued out there) are simply not > implemented in gtkimhtml2 yet, the rewrite of the html widget gaim uses > to support gtk2. they will work again when sean has the time to finish > them and commit them. > luke > > On Mon, Dec 02, 2002 at 04:19:15PM -0500, Matthew Keller wrote: > > I'm back into the GAIMoCVS swing again after relying on "release" builds > > for a bit, and currently it appears that either emoticons (seeing them > > in your chat window) in CVS are broken, or my implementation is. This is > > such a minor thing, but it's been a month with no emoticons and I'm > > going a bit crazy (people don't stop sending >:O and O:-) just because > > you can't see them "properly", you know). So either a stern "we know > > it's broke, dumbass" or a "just remove the `IMADOLT` flag from the > > compiler line" would be appreciated, thanks. > > > > Other than that, 0.60 looks very VERY nice! > > > > > > -- > > Matthew Keller > > Enterprise Systems Analyst > > Computing & Technology Services > > State University of New York @ Potsdam > > Potsdam, NY USA > > http://mattwork.potsdam.edu/ > > > > > > > > ------------------------------------------------------- > > This SF.net email is sponsored by: Get the new Palm Tungsten T > > handheld. Power & Color in a compact size! > > http://ads.sourceforge.net/cgi-bin/redirect.pl?palm0002en > > _______________________________________________ > > Gaim-devel mailing list > > Gai...@li... > > https://lists.sourceforge.net/lists/listinfo/gaim-devel -- Matthew Keller Enterprise Systems Analyst Computing & Technology Services State University of New York @ Potsdam Potsdam, NY USA http://mattwork.potsdam.edu/ |
From: Evan D. <ev...@ca...> - 2002-12-02 21:37:21
|
I saw this too, but I tend to goof around with the source and assumed I did it. :) On Mon, 2002-12-02 at 16:19, Matthew Keller wrote: > I'm back into the GAIMoCVS swing again after relying on "release" builds > for a bit, and currently it appears that either emoticons (seeing them > in your chat window) in CVS are broken, or my implementation is. This is > such a minor thing, but it's been a month with no emoticons and I'm > going a bit crazy (people don't stop sending >:O and O:-) just because > you can't see them "properly", you know). So either a stern "we know > it's broke, dumbass" or a "just remove the `IMADOLT` flag from the > compiler line" would be appreciated, thanks. > > Other than that, 0.60 looks very VERY nice! > Evan Doughty ev...@ca... |
From: AthlonRob <ath...@da...> - 2002-12-02 21:31:17
|
On Mon, 2002-12-02 at 13:19, Matthew Keller wrote: > I'm back into the GAIMoCVS swing again after relying on "release" builds > for a bit, and currently it appears that either emoticons (seeing them > in your chat window) in CVS are broken, or my implementation is. This is > such a minor thing, but it's been a month with no emoticons and I'm > going a bit crazy (people don't stop sending >:O and O:-) just because > you can't see them "properly", you know). So either a stern "we know > it's broke, dumbass" or a "just remove the `IMADOLT` flag from the > compiler line" would be appreciated, thanks. They know of it... my understanding of it is that it was broken in their GTK 2 porting and they just haven't gotten around to fixing it yet, as it really is not an integral thing and this *is* CVS we're talking about. :-) -- Rob | If not safe, Email and Jabber: | one can never be free. athlonrob at data dot 4t3 dot com | |
From: Luke S. <lsc...@gm...> - 2002-12-02 21:30:02
|
emoticons (smilies for the less clued out there) are simply not implemented in gtkimhtml2 yet, the rewrite of the html widget gaim uses to support gtk2. they will work again when sean has the time to finish them and commit them. luke On Mon, Dec 02, 2002 at 04:19:15PM -0500, Matthew Keller wrote: > I'm back into the GAIMoCVS swing again after relying on "release" builds > for a bit, and currently it appears that either emoticons (seeing them > in your chat window) in CVS are broken, or my implementation is. This is > such a minor thing, but it's been a month with no emoticons and I'm > going a bit crazy (people don't stop sending >:O and O:-) just because > you can't see them "properly", you know). So either a stern "we know > it's broke, dumbass" or a "just remove the `IMADOLT` flag from the > compiler line" would be appreciated, thanks. > > Other than that, 0.60 looks very VERY nice! > > > -- > Matthew Keller > Enterprise Systems Analyst > Computing & Technology Services > State University of New York @ Potsdam > Potsdam, NY USA > http://mattwork.potsdam.edu/ > > > > ------------------------------------------------------- > This SF.net email is sponsored by: Get the new Palm Tungsten T > handheld. Power & Color in a compact size! > http://ads.sourceforge.net/cgi-bin/redirect.pl?palm0002en > _______________________________________________ > Gaim-devel mailing list > Gai...@li... > https://lists.sourceforge.net/lists/listinfo/gaim-devel -- -This email is made of 100% recycled electrons. |
From: Matthew K. <kel...@po...> - 2002-12-02 21:19:30
|
I'm back into the GAIMoCVS swing again after relying on "release" builds for a bit, and currently it appears that either emoticons (seeing them in your chat window) in CVS are broken, or my implementation is. This is such a minor thing, but it's been a month with no emoticons and I'm going a bit crazy (people don't stop sending >:O and O:-) just because you can't see them "properly", you know). So either a stern "we know it's broke, dumbass" or a "just remove the `IMADOLT` flag from the compiler line" would be appreciated, thanks. Other than that, 0.60 looks very VERY nice! -- Matthew Keller Enterprise Systems Analyst Computing & Technology Services State University of New York @ Potsdam Potsdam, NY USA http://mattwork.potsdam.edu/ |
From: Daniel C. <dca...@ma...> - 2002-12-01 15:48:20
|
> It would be really helpful to see the debug output when you send. > > Open up the debug window, or run gaim with the -d flag, and send me > a log of the output, and I'll see if I can track it down. I'm attaching the entire output of 'gaim -d'. But here is the relevant part: event_im_send: danielcarrera Ale_C.@jabber.org hi event_im_displayed_sent: danielcarrera Ale_C.@jabber.org hi ucs4_bytes: 8gjab_send: <message to=3D'Ale_C.@jabber.org' type=3D'chat'><gaim/><x xmlns=3D'jabber:x:event'><composing/></x><body>?=F8=B2</body></message> input (len 14): <stream:error> input (len 46): not well-formed</stream:error></stream:stream> jabber: packet type 0 (<stream:error>not well-formed</stream:error>) date: Sun Dec 1 10:44:50 2002 event_signoff: danielcarrera removing NOP gjab_send_raw: </stream:stream> Daniel. |
From: Vince <lo...@in...> - 2002-12-01 13:29:56
|
Hi all, This is a trivial patch putting #ifdef's round NAS and ArtsC in the "Sound Method" prefs list, so they won't appear unless support for them was compiled in. Cheers, Vince -- Vincent Ho lo...@in... Every complex problem is a simple hierarchy of simple problems. |
From: Nathan W. <fac...@fa...> - 2002-12-01 08:19:59
|
On Sat, Nov 30, 2002 at 10:47:45PM -0500, Daniel Carrera wrote: > > >On both systems, the first and last characters of every message are > > >replaced by a '?'. > > > > > That is indeed odd. Are the messages straight 7-bit ASCII (IE no > > accents, no chars not in English)? Does the same thing happen with the > > same jabber server and a "normal" (IE stable non-gaim) jabber client? >=20 > AFAIK it's all plain ASCII. I certainly didn't put any accents, or > anything unisual. It happens when I just say "hi". There is no apparent > correlation between the content of the message and the outcome. >=20 > One time I wrote a message and the error occurred. I copied and pasted > and the error ocurred again, pasted again and there was no error. >=20 > I haven't tried this with another Jabber client. >=20 > I think it's odd that this didn't seem to happen at the Linux end. >=20 > Is it possible that a Sun machine might send non-ASCII characters without > my noticing? That would be very weird. It would be really helpful to see the debug output when you send. Open up the debug window, or run gaim with the -d flag, and send me a log of the output, and I'll see if I can track it down. --=20 Nathan Walp || fac...@fa... GPG Fingerprint: || http://faceprint.com/ 5509 6EF3 928B 2363 9B2B DA17 3E46 2CDC 492D DB7E |
From: Daniel C. <dca...@ma...> - 2002-12-01 03:47:58
|
> >On both systems, the first and last characters of every message are > >replaced by a '?'. > > > That is indeed odd. Are the messages straight 7-bit ASCII (IE no > accents, no chars not in English)? Does the same thing happen with the > same jabber server and a "normal" (IE stable non-gaim) jabber client? AFAIK it's all plain ASCII. I certainly didn't put any accents, or anything unisual. It happens when I just say "hi". There is no apparent correlation between the content of the message and the outcome. One time I wrote a message and the error occurred. I copied and pasted and the error ocurred again, pasted again and there was no error. I haven't tried this with another Jabber client. I think it's odd that this didn't seem to happen at the Linux end. Is it possible that a Sun machine might send non-ASCII characters without my noticing? That would be very weird. Daniel. |
From: James M. <ja...@ma...> - 2002-12-01 03:40:00
|
On 11/30/2002 3:13 PM, Daniel Carrera wrote: >Problem 2: >---------- >On both systems, the first and last characters of every message are >replaced by a '?'. > That is indeed odd. Are the messages straight 7-bit ASCII (IE no accents, no chars not in English)? Does the same thing happen with the same jabber server and a "normal" (IE stable non-gaim) jabber client? -=- James Mastros |
From: Daniel C. <dca...@ma...> - 2002-11-30 23:56:34
|
The problem has something to do with Jabber. IRC works fine. Daniel. > > Hello, > > > > I having trouble with Gaim 0.59.6 on a Sun SPARC workstation. I'm > > communicating with someone with Gaim 0.59.6 on Linux. We are both using > > Jabber. > > > > Problem 1: > > ---------- > > GAIM works fine at the Linux end. At the Sun end, when I send a message: > > > > 1.- The Buddy List disappears. > > 2.- A popup titles "Connection Error" says > > "dcarrera has been signed off: Connection lost". > > 3.- The login window appears. > > > > After about a second, GAIM seems to automatically log me in and I can > > resume the conversation where I stopped. The chat window never > > disappears. > > > > I don't know what's up here, but what you are describing is that you are > being disconnected, and autorecon is reconnecting you. further, from > this description, jabber is your only account online. > > > > > This does not occur every time I send a message. It occurs on about 3 out > > of 4 messages. > > > > Problem 2: > > ---------- > > On both systems, the first and last characters of every message are > > replaced by a '?'. > > > > Does anyone know what is happening and how I can fix this? > > > > Thanks for the help, > > Daniel. > > that's very odd as well. > luke > > -- > -This email is made of 100% recycled electrons. > > > ------------------------------------------------------- > This SF.net email is sponsored by: Get the new Palm Tungsten T > handheld. Power & Color in a compact size! > http://ads.sourceforge.net/cgi-bin/redirect.pl?palm0002en > _______________________________________________ > Gaim-devel mailing list > Gai...@li... > https://lists.sourceforge.net/lists/listinfo/gaim-devel > |
From: Luke S. <lsc...@gm...> - 2002-11-30 20:26:29
|
On Sat, Nov 30, 2002 at 03:13:08PM -0500, Daniel Carrera wrote: > Hello, > > I having trouble with Gaim 0.59.6 on a Sun SPARC workstation. I'm > communicating with someone with Gaim 0.59.6 on Linux. We are both using > Jabber. > > Problem 1: > ---------- > GAIM works fine at the Linux end. At the Sun end, when I send a message: > > 1.- The Buddy List disappears. > 2.- A popup titles "Connection Error" says > "dcarrera has been signed off: Connection lost". > 3.- The login window appears. > > After about a second, GAIM seems to automatically log me in and I can > resume the conversation where I stopped. The chat window never > disappears. > I don't know what's up here, but what you are describing is that you are being disconnected, and autorecon is reconnecting you. further, from this description, jabber is your only account online. > > This does not occur every time I send a message. It occurs on about 3 out > of 4 messages. > > Problem 2: > ---------- > On both systems, the first and last characters of every message are > replaced by a '?'. > > Does anyone know what is happening and how I can fix this? > > Thanks for the help, > Daniel. that's very odd as well. luke -- -This email is made of 100% recycled electrons. |
From: Daniel C. <dca...@ma...> - 2002-11-30 20:13:22
|
Hello, I having trouble with Gaim 0.59.6 on a Sun SPARC workstation. I'm communicating with someone with Gaim 0.59.6 on Linux. We are both using Jabber. Problem 1: ---------- GAIM works fine at the Linux end. At the Sun end, when I send a message: 1.- The Buddy List disappears. 2.- A popup titles "Connection Error" says "dcarrera has been signed off: Connection lost". 3.- The login window appears. After about a second, GAIM seems to automatically log me in and I can resume the conversation where I stopped. The chat window never disappears. This does not occur every time I send a message. It occurs on about 3 out of 4 messages. Problem 2: ---------- On both systems, the first and last characters of every message are replaced by a '?'. Does anyone know what is happening and how I can fix this? Thanks for the help, Daniel. |
From: Zivanai M. <du...@ya...> - 2002-11-22 14:49:19
|
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From: Robert M. <rob...@de...> - 2002-11-21 01:54:51
|
On Wed, Nov 20, 2002 at 11:31:06AM +0100, Adrian Dannberg wrote: > Am Mittwoch, 20. November 2002 08:30 schrieb Mattias Eriksson: > > But when I send a message to someone it will just show their UIN at the > > top of the chat-window, this is just totally crack... No offence but > > it's no information I as a user can use. Will this be fixed to atleast > > show the same thing as the buddy-list? If this gets fixed it will become > > a great ICQ-client. > > Go to Preferences -> Interface -> Tabs -> [x] show aliases in tabs/titles > > Adrian Ahaha, but not having this set by default *is* crack. =) Rob |
From: Adrian D. <adr...@gm...> - 2002-11-20 09:05:34
|
Am Mittwoch, 20. November 2002 08:30 schrieb Mattias Eriksson: > Hi, > > But when I send a message to someone it will just show their UIN at the > top of the chat-window, this is just totally crack... No offence but > it's no information I as a user can use. Will this be fixed to atleast > show the same thing as the buddy-list? If this gets fixed it will become > a great ICQ-client. > Go to Preferences -> Interface -> Tabs -> [x] show aliases in tabs/titles Adrian |
From: Mattias E. <sn...@ac...> - 2002-11-20 07:30:19
|
Hi, I have been playing some with gaim from CVS, and I must say it is starting to look very nice. There is however one anoying thing that makes it a little akward to use. (Maybe I should point out that I just use gaim as an ICQ client by using the oscar protocol plugin...) All my ICQ buddies are shown in the contact list by the nick they have choosen, I'd like to use the first and last name instead since it makes more sence to me... However I can live with this, I just have to go and change the names to something I like. But when I send a message to someone it will just show their UIN at the top of the chat-window, this is just totally crack... No offence but it's no information I as a user can use. Will this be fixed to atleast show the same thing as the buddy-list? If this gets fixed it will become a great ICQ-client. //Mattias, thinks gaim is becoming quite nice.... |
From: Robert <car...@pf...> - 2002-11-18 19:32:44
|
Dnia pon 18. listopad 2002 20:17, Ethan Blanton napisał: > Robert Gomułka spake unto us the following wisdom: > > Well ... Commented out setting AIM_IMFLAGS_CUSTOMCHARSET in im.c, line > > 1315. It didn't help, even worse - it broken incoming messages, as before > > first patch. > > That line is for incoming IMs ... it is outgoing IMs that I'm > concerned about. We cannot control whether or not incoming IMs have a > custom charset, but we can control outoing IMs and they do *not* > (under the current setup) use a custom charset. My suggestion (sorry > if it was poorly phrased) was to find the point where *outgoing* IMs > are marked as CUSTOMCHARSET and disable that. > > Ethan The problem is ..... There is only _one_ line, when any variable is set using CUSTOMCHARSET :) Other lines (five IIRC) are used only to test conditions (if (var & CUSTOMCHAR) ...). Regards, Robert |
From: Ethan B. <ebl...@cs...> - 2002-11-18 19:19:32
|
Robert Gomu=C5=82ka spake unto us the following wisdom: > Well ... Commented out setting AIM_IMFLAGS_CUSTOMCHARSET in im.c, line 13= 15.=20 > It didn't help, even worse - it broken incoming messages, as before first= =20 > patch. That line is for incoming IMs ... it is outgoing IMs that I'm concerned about. We cannot control whether or not incoming IMs have a custom charset, but we can control outoing IMs and they do *not* (under the current setup) use a custom charset. My suggestion (sorry if it was poorly phrased) was to find the point where *outgoing* IMs are marked as CUSTOMCHARSET and disable that. Ethan --=20 And if I claim to be a wise man / it surely means that I don't know. -- Kansas, "Carry on Wayward Son" |
From: Luke S. <lsc...@gm...> - 2002-11-18 19:18:05
|
On Sat, Nov 16, 2002 at 10:25:22PM -0500, Louis Garcia wrote: > I am running cvs gaim on my rh8 box under gnome and want to know how to > login automatically. I use to be able to do this with gnome-1.4 and its > panel applet. With the tray icon I have not found a way. I assume you mean you want it to _start_ automatically. back when gaim could build as a panel applet, it also included code to talk to gnome's session manager, that code has been removed and has not yet been replaced in a windowmanager-agnostic way. i believe there is a way to tell gnome to start gaim though. luke -- -This email is made of 100% recycled electrons. |
From: Robert <car...@pf...> - 2002-11-18 19:01:39
|
[cut] > It is *possible* that simply unsetting the AIM_IMFLAGS_CUSTOMCHARSET > on sending a message would fix this problem ... We always set > CUSTOMCHARSET for *every* outgoing packet, and I suspect this is > wrong. I haven't had time to verify that yet, though, so I haven't > changed anything. If it *is* wrong, though, the remote client may > even be capable of a UCS2 conversion and not trying it. It's worth a > shot to unset it and see if the sender-side problem just magically > goes away. > > So that's may maybe-useful-maybe-not $0.02. ;-) > > Ethan Well ... Commented out setting AIM_IMFLAGS_CUSTOMCHARSET in im.c, line 1315. It didn't help, even worse - it broken incoming messages, as before first patch. Thanks for help, if I could do anything helpful, just ask :) Robert |
From: Ethan B. <ebl...@cs...> - 2002-11-18 17:56:57
|
Robert Gomu=C5=82ka spake unto us the following wisdom: > When talking to people using ICQ200x. I cannot send and receive polish=20 > characters properly. This does not surprise me at all, I've had suspicions about ICQ and custom character sets for some time. > They appear on both sides as encoded in ISO8859-1. Yes, it appears that ICQ200x sets both AIM_IMFLAGS_ISO_8859_1 *and* AIM_IMFLAGS_CUSTOMCHARSET. I have no idea if that is "correct" or not, or if it *means* anything or not. > In fact - they are encoded as CP1250 (Windows-EE) - pseudo > Microsoft standard.=20 CP1250 is in fact a slight mangling of (the actual standard) ISO-8859-2 ... I had hoped this would provide us with some information about the encoding process, but came up with no relation to the=20 (3, 65536) tuple you're seeing. > As suggested, I applied a small patch to oscar.c: > if (args->icbmflags & AIM_IMFLAGS_CUSTOMCHARSET) { > debug_printf ("Custom character set: %d %d\n", args->char= set,=20 > args->charsubset); > + if (args->charset =3D=3D 3){ > + tmp =3D g_convert(args->msg, args->msglen, "UTF-8",= =20 > "CP1250", NULL, &convlen, &err); > + if (err) { > + debug_printf("CP1250 IM conversion: %s\n",=20 > err->message); > + tmp =3D strdup(_("(There was an error receiving = this=20 > message)")); > + } > + } > } >=20 > Why 3? Because it appeared when executed gaim -d. charsubset was 65536. > It did the thing. I receive messages with proper characters displayed. This is more or less what I would do, too. I would like to find more correlation between charset and charsubset numbers and certain encodings, but with the limited information we have now this is reasonable. > But ... > What with sending messages? > I see that they are sent always as UTF. Have no idea how to > g_convert messages _only_ sent to people using windows icq200x > client. I am afraid there is a need to follow whole conversation :( > I don't know a way to _guess_ client version or client encoding. I suspect that somewhere along the line we are informed that the peer wishes to use a non-UTF non-ISO-latin-1 non-ASCII encoding. If nothing else, the fact that the peer used a custom charset tells us something. Perhaps this should be used to set some flags/store some information in the connection structure. > Talking to people using gaim (oscar plugin) works perfectly (almost > perfectly - when I am offline and get message with polish > characters, after going online, I receive empty or partial message > - without polish chars). The only incoming messages I currently handle are standard IMs ... this will hopefully change in the near future, but I've been pressed for time lately. > Have you got any ideas? Maybe I should study other clients code > (licq, ickle) to find a solution? Or libicq2000? That may or may not be useful. It has been my experience that virtually *all* clients are busted and just send whatever charset they want to whomever they want at all times. (name that reference) It is *possible* that simply unsetting the AIM_IMFLAGS_CUSTOMCHARSET on sending a message would fix this problem ... We always set CUSTOMCHARSET for *every* outgoing packet, and I suspect this is wrong. I haven't had time to verify that yet, though, so I haven't changed anything. If it *is* wrong, though, the remote client may even be capable of a UCS2 conversion and not trying it. It's worth a shot to unset it and see if the sender-side problem just magically goes away. So that's may maybe-useful-maybe-not $0.02. ;-) Ethan --=20 And if I claim to be a wise man / it surely means that I don't know. -- Kansas, "Carry on Wayward Son" |
From: Robert <car...@pf...> - 2002-11-18 17:29:30
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Hello! I use gaim from CVS. I have one trouble. When talking to people using ICQ200x. I cannot send and receive polish characters properly. They appear on both sides as encoded in ISO8859-1. In fact - they are encoded as CP1250 (Windows-EE) - pseudo Microsoft standard. Well - I talked with Sean Egan on ICQ. As suggested, I applied a small patch to oscar.c: if (args->icbmflags & AIM_IMFLAGS_CUSTOMCHARSET) { debug_printf ("Custom character set: %d %d\n", args->charset, args->charsubset); + if (args->charset == 3){ + tmp = g_convert(args->msg, args->msglen, "UTF-8", "CP1250", NULL, &convlen, &err); + if (err) { + debug_printf("CP1250 IM conversion: %s\n", err->message); + tmp = strdup(_("(There was an error receiving this message)")); + } + } } Why 3? Because it appeared when executed gaim -d. charsubset was 65536. It did the thing. I receive messages with proper characters displayed. But ... What with sending messages? I see that they are sent always as UTF. Have no idea how to g_convert messages _only_ sent to people using windows icq200x client. I am afraid there is a need to follow whole conversation :( I don't know a way to _guess_ client version or client encoding. Talking to people using gaim (oscar plugin) works perfectly (almost perfectly - when I am offline and get message with polish characters, after going online, I receive empty or partial message - without polish chars). Have you got any ideas? Maybe I should study other clients code (licq, ickle) to find a solution? Or libicq2000? Best regards, Robert |
From: Felipe C. <al5...@ma...> - 2002-11-18 04:48:08
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On Sat, Nov 16, 2002 at 02:40:58AM -0600, Felipe Contreras wrote: > I've made a patch to implement all this and seems to work fine, I'll test > it a while, and then upload to SF. > > Any comments? Could this be merged in the official code? Well, it's here, I've not had any problems: http://sourceforge.net/tracker/index.php?func=detail&aid=639560&group_id=235&atid=300235 -- Felipe Contreras |