From: <dat...@us...> - 2006-08-01 19:34:53
|
Revision: 16608 Author: datallah Date: 2006-08-01 12:34:43 -0700 (Tue, 01 Aug 2006) ViewCVS: http://svn.sourceforge.net/gaim/?rev=16608&view=rev Log Message: ----------- Updated instructions for using spell-checking when running gaim from a USB drive. Modified Paths: -------------- web/htdocs/win32/index.php Modified: web/htdocs/win32/index.php =================================================================== --- web/htdocs/win32/index.php 2006-08-01 17:39:47 UTC (rev 16607) +++ web/htdocs/win32/index.php 2006-08-01 19:34:43 UTC (rev 16608) @@ -21,7 +21,7 @@ <li><a href="#bugs">Major Windows Gaim Bugs & Workarounds</a></li> <li><a href="#wingtk">Standalone GTK+ Installer</a></li> <li><a href="#autoinst">Unattended Installations</a></li> -<li><a href="#spelling">Windows Gaim Spell Checking</a></li> +<li><a href="#spelling">Windows Gaim Spell-checking</a></li> <li><a href="#perl">Perl Plugin Support</a></li> <li><a href="#tcl">TCL Plugin Support</a></li> <li><a href="#debug">Windows Gaim Crash Reporting - Howto</a></li> @@ -138,10 +138,10 @@ gaim-<?php print $current_win32_version; ?>-no-gtk.exe /L=1033 /S /D=C:\Gaim</code></pre> <p>The GTK+ installer has two silent states. One with message boxes: <code>/S</code>, and one without: <code>/S /NOUI</code>. The reason for this is that the installer was made to run from within the Gaim installer where you would expect to see message boxes for errors.</p> -<h2 id="spelling">Gaim Spell Checking</h2> +<h2 id="spelling">Gaim Spell-checking</h2> <h3>Aspell and Aspell dictionary installers</h3> -<p>I will no longer support the aspell and aspell dict installers that I had previously posted here. From now on, Gaim will use the win32 aspell distribution from <a href="http://aspell.net/win32">aspell.net/win32</a>. To make use of Win Gaim's spell check feature you will need to download and install the aspell installer and at least one language dictionary. If you choose not to install Aspell, Gaim will still work. Gaim will also work with Aspell from previous Gaim installations.</p> -<p>Note: Don't forget to turn on spell checking in preferences.</p> +<p>I will no longer support the aspell and aspell dict installers that I had previously posted here. From now on, Gaim will use the win32 aspell distribution from <a href="http://aspell.net/win32">aspell.net/win32</a>. To make use of Win Gaim's spell-checking feature you will need to download and install the aspell installer and at least one language dictionary. If you choose not to install Aspell, Gaim will still work. Gaim will also work with Aspell from previous Gaim installations.</p> +<p>Note: Don't forget to turn on "Highlight misspelled words" in the preferences.</p> <h2 id="perl">Perl Plugin Support</h2> <p>To enable Perl Plugins in Win Gaim, you need to download and install <a href="http://www.activestate.com/Products/Language_Distributions/">ActivePerl</a> 5.8, before installing Gaim (v0.69 and higher). If Gaim complains about not finding <code>perl58.dll</code>, add the Perl bin dirctory to your <code>PATH</code>.</p> @@ -157,7 +157,7 @@ <p>The way that this is set up, other GTK+ applications can use the same GTK+ runtime.</p> <p>Caveats</p> <ul> - <li>SpellChecking doesn't work yet, it requires some minor changes that aren't in a released version of Gaim yet.</li> + <li>Spell-checking requires 2.0.0 beta3 or newer.</li> </ul> <h3>How to setup your USB-Drive Gaim</h3> <ul> @@ -173,7 +173,7 @@ <li>Copy the whole <code>pixmaps</code> and <code>sounds</code> directories.</li> <li>Create a <code>U:\Programs\Gaim\plugins</code> directory and copy the contents of the installed <code>Gaim\plugins</code> directory into it excluding <code>perl.dll</code>, <code>tcl.dll</code>.</li> <li>If you want to use a language other than en_US, create a <code>U:\Programs\Gaim\locale</code> directory and copy any language directories that you want from your installed <code>Gaim\locale</code> directory.</li> - <li>Copy the contents of your root installed Gaim directory except <code>gaim.exe</code>, <code>gaim-uninst.exe</code>, and if you don't want spellchecking support, <code>libgtkspell.dll</code>.</li> + <li>Copy the contents of your root installed Gaim directory except <code>gaim.exe</code>, <code>gaim-uninst.exe</code>, and if you don't want spell-checking support, <code>libgtkspell.dll</code>.</li> <li>Download <a href="gaim-portable.exe">gaim-portable.exe</a> and put it in <code>U:\Programs\Gaim</code>. The file uses the same source as the standard <code>gaim.exe</code> from versions 2.0.0 and newer, the difference being that when it was compiled <code>PORTABLE</code> was defined which causes some of the initialization to be done differently.</li> </ul> </li> @@ -184,5 +184,12 @@ <li>If you want to use a language other than en_US, create a <code>U:\Programs\GTK\lib\locale</code> directory and copy any language directories that you want from your installed GTK+ runtime's <code>lib\locale</code> directory.</li> </ul> </li> + <li>If you want spell-checking support, you will also need to create a minimal ASpell runtime installation from your ASpell installation. + <ul> + <li>Create a <code>U:\Programs\Aspell</code> directory with a <code>bin</code> subdirectory.</li> + <li>Copy <code>aspell-15.dll</code> into your ASpell <code>bin</code> directory.</li> + <li>Copy the <code>data</code> and <code>dict</code> subdirectories into <code>U:\Programs\Aspell</code>.</li> + </ul> + </li> <li>You are done! Running <code>U:\Programs\Gaim\gaim-portable.exe</code> will cause gaim to run off the USB Drive, saving the settings, logs and etc. to <code>U:\Programs\.gaim</code>.</li> </ul> This was sent by the SourceForge.net collaborative development platform, the world's largest Open Source development site. |
From: <dat...@us...> - 2006-09-20 18:07:39
|
Revision: 17330 http://svn.sourceforge.net/gaim/?rev=17330&view=rev Author: datallah Date: 2006-09-20 11:07:28 -0700 (Wed, 20 Sep 2006) Log Message: ----------- Make the wingaim debugging instructions less version specific - this should avoid people trying to get 1.5.0 crash reports when using one of the new betas. Modified Paths: -------------- web/htdocs/win32/index.php Modified: web/htdocs/win32/index.php =================================================================== --- web/htdocs/win32/index.php 2006-09-20 11:52:35 UTC (rev 17329) +++ web/htdocs/win32/index.php 2006-09-20 18:07:28 UTC (rev 17330) @@ -151,7 +151,7 @@ <h2 id="debug">Debugging Windows Gaim</h2> <h3>What to do if Gaim crashes</h3> -<p>First make sure that you are not affected by 'Dll Hell' as described above. Download and install the <a href="http://prdownloads.sourceforge.net/gaim/gaim-<?php print $current_win32_version; ?>-debug.exe">debug version of WinGaim <?php print $current_win32_version; ?></a>. The next time you run Gaim and it crashes, the call stack will be dumped to <code>gaim.RPT</code> in your Gaim install dir. When submitting a bug report, give a detailed description on how to produce your bug and attach the most recent crash dump from your <code>gaim.RPT</code> file.</p> +<p>First make sure that you are not affected by 'Dll Hell' as described above. Download and install the debug version of WinGaim (<a href="http://prdownloads.sourceforge.net/gaim/gaim-<?php print $current_win32_version; ?>-debug.exe"><?php print $current_win32_version; ?> is here</a>; for other versions, go to <a href="http://sourceforge.net/project/showfiles.php?group_id=235&package_id=253">the gaim file releases area on SF.net</a>). The next time you run Gaim and it crashes, the call stack will be dumped to <code>gaim.RPT</code> in your Gaim install dir. When submitting a bug report, give a detailed description on how to produce your bug and attach the most recent crash dump from your <code>gaim.RPT</code> file.</p> <h2 id="portable">Running Windows Gaim From a USB Drive</h2> <p>It is relatively easy to set up Gaim to run from a USB Drive. Most of Gaim is very good about not assuming that it is installed; a slightly customized launcher makes it all come together nicely.</p> <p>The way that this is set up, other GTK+ applications can use the same GTK+ runtime.</p> This was sent by the SourceForge.net collaborative development platform, the world's largest Open Source development site. |
From: <dat...@us...> - 2006-10-18 21:44:04
|
Revision: 17534 http://svn.sourceforge.net/gaim/?rev=17534&view=rev Author: datallah Date: 2006-10-18 14:43:54 -0700 (Wed, 18 Oct 2006) Log Message: ----------- Update faq for beta4 release changes Modified Paths: -------------- web/htdocs/win32/index.php Modified: web/htdocs/win32/index.php =================================================================== --- web/htdocs/win32/index.php 2006-10-18 20:00:50 UTC (rev 17533) +++ web/htdocs/win32/index.php 2006-10-18 21:43:54 UTC (rev 17534) @@ -32,10 +32,6 @@ <h2 id="faq">Windows Gaim FAQ</h2> <ul> <li> -<b>What happened to the Gaim systray icon?</b> - As of 0.65 systray functionality has moved into the docklet plugin, labeled "System Tray Icon" in Gaim's plugins section (under Preferences). You will need to load this plugin for the systray features to work. -</li> - -<li> <b>How does Win Gaim determine which language to use?</b> - For the user who installed Win Gaim, the language selected during installation will be the default. This can be overridden by setting the <code>GAIMLANG</code> (as of v1.1.0) environmental variable (for example <code>GAIMLANG=de</code>). If both of these methods fail, Win Gaim will fall back to the default Windows user locale setting. </li> @@ -84,7 +80,7 @@ </li> <li> -<b>Why do I get a "No disk in drive" (or similar) message?</b> - There is a bug in one of the components of the GTK+ runtime (gettext). As a result, this component attempts to locate a configuration file on the I: drive. If you have an I: drive and it is a removable media drive such as a ZIP drive, CD/DVD-ROM drive, or flash card reader, you will see the an error message stating that there is no disk in the drive or asking you to insert a disk into the drive. If you can change your drive letters so that you have no I: (possible on Windows 2000 or XP), unplug the device if it is a USB device, or insert a disk or card into the drive before starting Gaim, this should silence the message. We hope to have a fixed GTK+ runtime soon. This error message can safely be ignored without any ill effects. +<b>Why do I get a "No disk in drive" (or similar) message?</b> - **This has been fixed in the GTK+ 2.10.6 installer.** There is a bug in one of the components of the GTK+ runtime (gettext). As a result, this component attempts to locate a configuration file on the I: drive. If you have an I: drive and it is a removable media drive such as a ZIP drive, CD/DVD-ROM drive, or flash card reader, you will see the an error message stating that there is no disk in the drive or asking you to insert a disk into the drive. If you can change your drive letters so that you have no I: (possible on Windows 2000 or XP), unplug the device if it is a USB device, or insert a disk or card into the drive before starting Gaim, this should silence the message. We hope to have a fixed GTK+ runtime soon. This error message can safely be ignored without any ill effects. </li> </ul> @@ -109,7 +105,7 @@ </li> <li> -<b>GTK+ 2.8.x Unable to connect</b> - It is not currently possible to use any version of WinGaim with any 2.8.x version of GTK+. Attempting to do so will result in an inability to connect and/or frequent disconnections. The issue is specifically in Glib 2.8.x. For those interested in the technical details, the GIOChannel implementation has been rewritten and appears to have some quirks - see the following <a href="http://bugzilla.gnome.org/show_bug.cgi?id=324234">bugzilla entry</a>. +<b>GTK+ 2.8.x Unable to connect</b> - Versions of WinGaim prior to 2.0.0beta4 do not work with GTK+ 2.8.0 or newer. The symptoms are an inability to connect and/or frequent disconnections. The issue is specifically in Glib 2.8.x. For those interested in the technical details, the GIOChannel implementation has been rewritten and appears to have some quirks - see the following <a href="http://bugzilla.gnome.org/show_bug.cgi?id=324234">bugzilla entry</a>. To avoid this problem, use WinGaim 2.0.0beta4 or newer, or stick with GTK+ 2.6.10. </li> <li> This was sent by the SourceForge.net collaborative development platform, the world's largest Open Source development site. |
From: <dat...@us...> - 2006-10-18 21:59:49
|
Revision: 17536 http://svn.sourceforge.net/gaim/?rev=17536&view=rev Author: datallah Date: 2006-10-18 14:59:46 -0700 (Wed, 18 Oct 2006) Log Message: ----------- Update portable executable for core/ui split Modified Paths: -------------- web/htdocs/win32/index.php Modified: web/htdocs/win32/index.php =================================================================== --- web/htdocs/win32/index.php 2006-10-18 21:47:29 UTC (rev 17535) +++ web/htdocs/win32/index.php 2006-10-18 21:59:46 UTC (rev 17536) @@ -170,7 +170,7 @@ <li>Create a <code>U:\Programs\Gaim\plugins</code> directory and copy the contents of the installed <code>Gaim\plugins</code> directory into it excluding <code>perl.dll</code>, <code>tcl.dll</code>.</li> <li>If you want to use a language other than en_US, create a <code>U:\Programs\Gaim\locale</code> directory and copy any language directories that you want from your installed <code>Gaim\locale</code> directory.</li> <li>Copy the contents of your root installed Gaim directory except <code>gaim.exe</code>, <code>gaim-uninst.exe</code>, and if you don't want spell-checking support, <code>libgtkspell.dll</code>.</li> - <li>Download <a href="gaim-portable.exe">gaim-portable.exe</a> and put it in <code>U:\Programs\Gaim</code>. The file uses the same source as the standard <code>gaim.exe</code> from versions 2.0.0 and newer, the difference being that when it was compiled <code>PORTABLE</code> was defined which causes some of the initialization to be done differently.</li> + <li>Download <a href="gaim-portable.exe">gaim-portable.exe</a> (use <a href="gaim-portable.exe.pre200b4">this version</a> for versions of gaim older than 2.0.0beta4) and put it in <code>U:\Programs\Gaim</code>. The file uses the same source as the standard <code>gaim.exe</code> from versions 2.0.0 and newer, the difference being that when it was compiled <code>PORTABLE</code> was defined which causes some of the initialization to be done differently.</li> </ul> </li> <li>In the same spirit, create a minimal GTK+ runtime installation from your GTK+ installation. This was sent by the SourceForge.net collaborative development platform, the world's largest Open Source development site. |