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From: Jeff F. <J....@fa...> - 2003-04-07 19:01:10
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Does gaim 0.60 need a specific version of libao? I get a bunch of undefined references in sound.c when compiling /sound.c:100: undefined reference to `ao_initialize' sound.o: In function `gaim_sound_change_output_method': /sound.c:124: undefined reference to `ao_driver_info' /sound.c:114: undefined reference to `ao_driver_id' /sound.c:117: undefined reference to `ao_driver_id' /sound.c:120: undefined reference to `ao_default_driver_id' sound.o: In function `gaim_sound_play_file': /sound.c:253: undefined reference to `ao_open_live' /sound.c:262: undefined reference to `ao_play' /sound.c:265: undefined reference to `ao_close' /sound.c:269: undefined reference to `ao_shutdown' sound.o: In function `gaim_sound_quit': /sound.c:138: undefined reference to `ao_shutdown' /usr/lib/libpangoxft-1.0.so: undefined reference to `FT_Get_Next_Char' /usr/lib/libpangoxft-1.0.so: undefined reference to `FT_Get_First_Char' collect2: ld returned 1 exit status I've got libao-0.8.2. -Jeff Compiling without sound support works great, but what's the fun in that? ;-) |