From: Theodore M. <end...@ya...> - 2002-12-25 02:03:15
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Thank you all for your help. It did end up being a mis-named function (g_stdrup instead of g_strdup). That threw it off completely. Thanks for the tip about gaim -d. Sorry for throwing a fuss. By the way, what does that function do? (g_strdup). Thanks again, Ted Morse --- Nathan Walp <fac...@fa...> wrote: > On Tue, Dec 24, 2002 at 02:08:43PM -0800, Theodore > Morse wrote: > > Hello, > > > > I am having trouble having GAIM 0.60cvs > (12-23-2002 > > update) recognize a plugin I wrote, I put the .so > file > > in the right place, and restarted GAIM, however > the > > plugins list does not include it. Furthermore, is > > there any place within one's ~/.gaim folder that > you > > can put personal plugins? > > > > Yes, I did #define GAIM_PLUGINS > > As Christian said earlier, ~/.gaim works just > fine... > > I've managed to make a typo in a function call or > something, and it ends > up as an unresolved symbol in the .so, so when gaim > tries to load it, no > dice :-/ > > Run gaim with the -d flag, and watch the output > towards the begining. > It should mentiion if it's failing to load your > plugin for one reason or > another. > > Nathan > > -- > Nathan Walp || fac...@fa... > GPG Fingerprint: || http://faceprint.com/ > 5509 6EF3 928B 2363 9B2B DA17 3E46 2CDC 492D DB7E > > > ATTACHMENT part 2 application/pgp-signature ===== Ted Morse Student/Programmer University of Evansville/Ciholas Enterprises __________________________________________________ Do you Yahoo!? Yahoo! Mail Plus - Powerful. Affordable. Sign up now. http://mailplus.yahoo.com |