From: Ethan B. <ebl...@cs...> - 2002-11-16 16:42:48
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Felipe Contreras spake unto us the following wisdom: > I've been working on this nick autoupdate thing and this is the solution I > purpose: >=20 > nick =3D The remote nick, set by the server. > alias =3D The local alias, set by the user. The bullets you've outlined all seem very reasonable to me, with one little clarification I'd like to make. > o When changing an alias the nick should be displayed in the dialog. It's fine if the nick is shown as a secondary data point somewhere, but I think that the buddy's identity should be visible at this point. Identities are guaranteed to be unique, nicks may not be. > I've made a patch to implement all this and seems to work fine, I'll test > it a while, and then upload to SF. >=20 > Any comments? Could this be merged in the official code? It would certainly stop a lot of crying. ;-) Ethan --=20 And if I claim to be a wise man / it surely means that I don't know. -- Kansas, "Carry on Wayward Son" |