From: Luke S. <lsc...@gm...> - 2002-10-11 01:34:22
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On Thu, Oct 10, 2002 at 09:00:00PM -0400, John B. Silvestri wrote: > There's some merit to the idea of a passkey to unlock your encrypted keys - > this takes care of the problem I was just going to mention. Barring this > idea, encryption in the rc file is completely moot based on the fact that you > could just copy it to another account, run Gaim, and change the passwords, > without ever seeing, or trying to decrypt the 'encrypted passwords.' again, the biggest problems this would cause are for those who don't to remember a pass phrase, and for those who enable it and then latter decide they no longer wish to use it. you could secure the .gaimrc this way, but you probly couldn't do it in a way that wouldn't be annoying. luke > > John Silvestri > > On Thursday 10 October 2002 06:44 pm, Michael Lasevich wrote: > > What is being asked is a bit of obfuscation , not perfect bulletproof > > encryption. A dedicated person can always get around any encryption scheme > > there is. If someone has physical access to my linux box they can have > > root-level permissions in minutes - that does not mean I leave my root > > password on a post it note glued to my monitor. Just because someone can > > easily find means of decoding the passwords, does not mean they should be > > available in plain view to anyone who happens to glance at the rc file. > > > ------------------------------------------------------- > This sf.net email is sponsored by:ThinkGeek > Welcome to geek heaven. > http://thinkgeek.com/sf > _______________________________________________ > Gaim-devel mailing list > Gai...@li... > https://lists.sourceforge.net/lists/listinfo/gaim-devel -- -This email is made of 100% recycled electrons. |