From: <sa...@us...> - 2006-10-19 05:56:06
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Revision: 17545 http://svn.sourceforge.net/gaim/?rev=17545&view=rev Author: sadrul Date: 2006-10-18 22:56:00 -0700 (Wed, 18 Oct 2006) Log Message: ----------- Patch #1580124 from Richard Nelson (wabz): There's no need to update a contact if it doesn't have any child. Modified Paths: -------------- trunk/libgaim/blist.c Modified: trunk/libgaim/blist.c =================================================================== --- trunk/libgaim/blist.c 2006-10-19 03:23:01 UTC (rev 17544) +++ trunk/libgaim/blist.c 2006-10-19 05:56:00 UTC (rev 17545) @@ -1808,7 +1808,7 @@ gaim_blist_schedule_save(); /* Re-sort the contact */ - if (contact->priority == buddy) { + if (cnode->child && contact->priority == buddy) { gaim_contact_invalidate_priority_buddy(contact); if (ops && ops->update) ops->update(gaimbuddylist, cnode); This was sent by the SourceForge.net collaborative development platform, the world's largest Open Source development site. |