From: Haig D. <ha...@di...> - 2007-04-05 15:44:24
|
Ethan, I think it's all about the "T" at the end of STUNT. While STUN was designed for UDP, STUNT is for TCP communication, too. h On Thu, 2007-04-05 at 11:35 -0400, Ethan Blanton wrote: > Haig Didizian spake unto us the following wisdom: > > Is anybody working on integrating STUNT (Simple Traversal of UDP Through > > NATs and TCP) into Gaim? I'm tired of not being able to connect to > > another client directly when we're both behind NATing firewalls, and it > > looks like the STUNT process would circumvent this problem. > > > > If nobody's working on it, and if it makes sense, a friend & I were > > thinking about starting the implementation... > > The only trouble with that is that none of the major services use UDP > for their communication. It's all well and good to be able to *pass* > UDP, but if you can't do anything with it once it's there... > > Ethan > > ------------------------------------------------------------------------- > Take Surveys. Earn Cash. Influence the Future of IT > Join SourceForge.net's Techsay panel and you'll get the chance to share your > opinions on IT & business topics through brief surveys-and earn cash > http://www.techsay.com/default.php?page=join.php&p=sourceforge&CID=DEVDEV > _______________________________________________ Gaim-devel mailing list Gai...@li... https://lists.sourceforge.net/lists/listinfo/gaim-devel |