So the problem is "just" the desing of the vv API for gaim right?

Are there any paper about it? Did you write any ideas down?

Sorry if I keep bothering you and the other devs,
but I'm really interesting in helping with this feature.
Basically I need it, and as someone said "lack of interest"
has been one of the reason why vv is not in gaim yet ;-)

On 3/16/07, Sean Egan <seanegan@gmail.com> wrote:
On 3/16/07, André Lemos < tux@tuxslare.org> wrote:
> I meant how things were done protocol wise.
> if they used v4l and how they compressed.

Protocol-wise (and codec-wise) there's nothing tricky to it. Everyone
knows how's that done, and that's not an issue we're discussing here.

-s.

-------------------------------------------------------------------------
Take Surveys. Earn Cash. Influence the Future of IT
Join SourceForge.net's Techsay panel and you'll get the chance to share your
opinions on IT & business topics through brief surveys-and earn cash
http://www.techsay.com/default.php?page=join.php&p=sourceforge&CID=DEVDEV
_______________________________________________
Gaim-devel mailing list
Gaim-devel@lists.sourceforge.net
https://lists.sourceforge.net/lists/listinfo/gaim-devel



--
Salvatore Benedetto (a.k.a. emitrax)
Student of Computer Engineering and Telecommunications
University of Messina (Italy)
www.messinalug.org

skype:emitrax
icq:299985329

No to global warming!
http://www.climatecrisis.net/
http://www.stopglobalwarming.org/

Siti di vera informazione Italiana
www.beppegrillo.it

Please do not send me any word, excel or power point file
http://www.gnu.org/philosophy/no-word-attachments.html