On 3/16/07, Sean Egan <firstname.lastname@example.org> wrote:
At first I was all "why is Mark responding with basically exacttly what I said?"
Then I realized I was cursed by the "forgot to hit reply all" gobliin.
On 3/15/07, Sean Egan <
> On 3/15/07, Salvatore Benedetto <email@example.com> wrote:
> > The most wanted feature! :)
> By you :)
That's right. Definetely not wanted from developers. :)
> > What's the status of the project?
> I've been working on it on and off in my spare time (more off than
> on). I have a branch on my own machine that will become a larger
> priority for me once
2.0.0 is done with.
Can I have a look at it?
> > Why did the vv project died? Was it only due to a lack of time of devs?
> > Was there any other reason?
> I would list "lack of interest" as a reason before "lack of time." For
> the most part, we've found very little overlap between "people who
> want to use voice and video" and "people capable of writing code to do
> voice and video"
Probably true ;)
> I started working on it, but decided it should be put off until after 2.0.0
> > Someone in the channels said that the lack of a media framework
> > was a problem too.
> When I was actively working on it, that was a huge issue. There were
> no good open-souce, cross-platform, streaming media libraries. Since
> then, the state of streaming media and cross-platformitude in
> Gstreamer has increased greatly, and we should be able to use it.
cross-platform was not in my head, simply because I don't use windows.
I have it though on my laptop on vmware, because I meant to reverse engineering
a usb device, which at the end I didn't for the same reason vv is not on gaim :)
> > What about a libgaim-v4l library that handles all of V4L (and V4L2 ) stuff?
> > Compression included by using libjpeg (or libj2k).
> Gstreamer is better for this.
So everybody agree to use gstreamer as a framwork? I never used it but I was planning
to study it anyway, because my favorites player are all based on it. I heard it supports
v4l too now.
> All this said, I'm not sure how likely we are to accept "write
> gaim-vv" as a SoC project. Perhaps some small subset of it, might
> work, but the project as a whole has proven to be a whole lot of
> trouble and headaches I wouldn't wish upon anyone, much less a poor
> innocent student.