The manual gives an example:
function destroy ($id) {
global $sess_save_path, $sess_session_name;
$sess_file = "$sess_save_path/sess_$id";
return(@unlink($sess_file));
}
/*********************************************
* WARNING - You will need to implement some *
* sort of garbage collection routine here. *
*********************************************/
function gc ($maxlifetime) {
return true;
}
But the function_destry is passed a var, $sess_session_name, that does affect
noting.
Suppose some baldous guy installs a multiuser game that he wants to reset all
the sessions, will he block everything for everyone, forcing logoffs etc,
unadvetedly?
Or, put on anoter way: a savy designer that would like to neatly gc only his
session_name()'s recs, how could he? Or is he aware that without an own save
path that will cause damage? Or how else not?
Gian
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