From: Gray, T. <Gra...@br...> - 2001-04-04 12:07:19
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Thanks Micah, I am running at 8 bit depth. I hope to get 16 bit working soon (640x400x16 is a pain in framebuffer). I'll let you know more on my success rate, I'll be trying the first live device test this weekend. -----Original Message----- From: Micah Dowty [mailto:mi...@us...] Sent: Tuesday, April 03, 2001 6:27 PM To: Gray, Tim Cc: pgu...@li... Subject: Re: [Pgui-devel] PicoGUI on a settop box. On Tue, 03 April 2001, "Gray, Tim" wrote: > > I have 2 questions. > > 1. is there a way to make picoGUI use the 640x480 screen mode but display > all widgets in a double size? > > I.E. I want the text, buttons, everything 2 times the size as normal. This > is because the output is on a television and not a nice monitor. Yes, just use a large font as default and change the theme (all widget parameters can be customized by the theme) > > 2. can picoGUI not put window decorations on the apps/windows? I need to > have no borders. Yes, there is a compile-time option to do this (added recently, actually!) > > Oh and was the framebuffer support ever added? Yes. I haven't tested it on many bit depths yet though, so let me know what depth your hardware is so I can retest that code > > thanks. No problem! Let me know how your project goes and how I can help > > > > _______________________________________________ > Pgui-devel mailing list > Pgu...@li... > http://lists.sourceforge.net/lists/listinfo/pgui-devel -- perl -e'socket S,2,1,tcp;connect S,pack(H16,"0200029a80692d32").\0x8;print grep!/=/,<S>' |