I am a new user of Petit Poucet. I was trying to check how the program works with "igc" files used in the gliding community. Unfortunately, after generating terrain, petit poucet crashed during "zoom in" action. I am attaching the system error log. I can also send in the igc file if it would help debugging.
I keep my fingers crossed, as this is one of the few programs for os x platform which can display IGC files.
Hi Antoine,
thanks for your reply
My answer is 3 times yes ;-)
Yes, I was able to see the unzoomed terrain before the crash
Yes, I can see the terrain when opening again the IGC file after the crash
And Yes, I have about 30 gig of free disk space + lots of memory
What I observed is that poucet can zoom out without problems, but when you want to zoom in it crashes
Hope it helps
Jarek
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Could you please send or paste the following log file after app has crashed ?
Log file is located in you Home at path:
Library/Application Support/LePetitPoucet/cache/pti_err.log
There should be a log for the terrain generation in:
Library/Application Support/LePetitPoucet/cache/imagery/pti_gen/pti_gen.err
If you agree to share your IGC file, please send it to bug.pti < at > petit-poucet.org
Thanks,
Antoine
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I am afraid in my home directory there is no such directory as Library/Application Support/LePetitPoucet/
Therfore I can not send you the logs.
I sent you the igc file in another message. Another thing I would like to mention is processing time. It took my dual core 2 system over 1 hour to generate the terrain. Is it normal behaviour?
Thanks
Jarek
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Folder Library/Application Support/LePetitPoucet/ might be translated in your language.
I have tried you IGC file on my computer. Given its size, it is quite challenging for Le Petit Poucet. I am not surprised it took so much time, it took me more than 4h on my Athlon X2 processor to compute the terrain without using highest quality imagery: Landsat. The amount of data to download from NASA in Landsat is huge (something like 100 tiles of 512*512 pixels).
What is also challenging from you file is the number of track-points : 2 tracks of 8800 points. There is an impact on frame-rate when zooming in close.
If lanscape is not so important (terrain is almost flat, main interest to you is 3D on the GPS data), I would suggest you disable 3D terrain reference within the settings dialog (located in "LePetitPoucet"menu on Macs). This will simplify a lot terrain generation.
Without log, I cannot tell much about the crash you have, it sounds like an error in the generated terrain. It should not crash the app but there may be some unhandled exceptions in the terrain reader.
In consequence, I suggest you regenerate the terrain (with or without 3D).
Thanks,
Antoine
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Thanks for your answer. I was not aware, that my file was particularly big. I would say it contains data related to an average glider flight.
Coming back to the “Library/Application Support” directory - I am pretty sure the system I use is OS X 10.5.2 - with original, US language settings. The /LePetitPoucet is simply not there.
Thanks again
Jarek
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I would like to understand where Le Petit Poucet's cache has been on your system, I do not have OS X 10.5. Could you please make a file search of LePetitPoucet within your home folder ?
Thanks in advance,
Antoine
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I was trying to find something which would look like a Le Petit Poucet's cache - without success. As there is no Petit Poucet subdirectory either in /Library/Application Support or in home/Library/Application Support, I checked library/cashes but found nothing relevant
I am willing to help but have no idea where to look
Results of find command give me only the application file (directory) and preferences file
Best Regards
Jarek
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I found it! The cache seems to be in a hidden directory placed in my home directory:
.pti/cache
I also found the pti_err.log
libProjPath: /Applications/LePetitPoucet.app/Contents/MacOS/../lib/libproj.dylib
Binary directories (bin) found to be in:
- /Applications/LePetitPoucet.app/Contents/MacOS
Le Petit Poucet: ressource directory (rsrc) found to be:
- /Applications/LePetitPoucet.app/Contents/rsrc
Setting GDAL_DATA to '/Applications/LePetitPoucet.app/Contents/rsrc/gdal'
ERROR 4: `/Users/Jarek/.pti/cache/wgs84/bmng_vrt.osga' not recognised as a supported file format.
ERROR 4: `/Users/Jarek/.pti/cache/wgs84/74sc0ao1_IGC.osga' not recognised as a supported file format.
best regards
Jarek
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Eventually, we found this log file. For some reason, it is located on the generic Unix path version instead of Mac OS X specific path.
Is it your own build or you have downloaded the binary from Source-Forge ?
Anyway, this log is completely OK, the two errors are more like warnings from a plugin, no consequences.
Have you tried to re-generate the terrain ?
Do you have crashes without the terrain ?
Antoine
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Hi,
I am a new user of Petit Poucet. I was trying to check how the program works with "igc" files used in the gliding community. Unfortunately, after generating terrain, petit poucet crashed during "zoom in" action. I am attaching the system error log. I can also send in the igc file if it would help debugging.
I keep my fingers crossed, as this is one of the few programs for os x platform which can display IGC files.
Best Regards
Jarek
Process: LePetitPoucet [746]
Path: /Applications/LePetitPoucet.app/Contents/MacOS/LePetitPoucet
Identifier: LePetitPoucet
Version: ??? (???)
Code Type: X86 (Native)
Parent Process: launchd [70]
Date/Time: 2008-05-07 09:09:01.294 +0200
OS Version: Mac OS X 10.5.2 (9C7010)
Report Version: 6
Exception Type: EXC_ARITHMETIC (SIGFPE)
Exception Codes: EXC_I386_DIV (divide by zero)
Crashed Thread: 0
Thread 0 Crashed:
0 ....AppleIntelGMAX3100GLDriver 0x161ae6bd glrModifyTexSubImage + 493
1 GLEngine 0x16061d6c glCompressedTexSubImage2D_Exec + 492
2 libGL.dylib 0x96fcbde7 glCompressedTexSubImage2D + 87
3 libosg.dylib 0x00384254 osg::Texture::applyTexImage2D_subload(osg::State&, unsigned long, osg::Image const*, long, long, long, long) const + 2038
4 libosg.dylib 0x0038b956 osg::Texture2D::apply(osg::State&) const + 1868
5 libosg.dylib 0x003706de osg::StateSet::compileGLObjects(osg::State&) const + 110
6 libosgDB.dylib 0x001c200e osgDB::DatabasePager::compileGLObjects(osg::State&, double&) + 4310
7 libosgViewer.dylib 0x00121015 osgViewer::Renderer::cull_draw() + 2557
8 libosg.dylib 0x0031f070 osg::GraphicsContext::runOperations() + 218
9 libosgViewer.dylib 0x00149400 osgViewer::ViewerBase::renderingTraversals() + 808
10 LePetitPoucet 0x0002e2e4 ptiApp::QOsgWidget::paintGL() + 38
11 libQtOpenGL.4.dylib 0x00f7a8d0 QGLWidget::glDraw() + 92
12 libQtOpenGL.4.dylib 0x00f9ce6e QGLWidget::qt_metacall(QMetaObject::Call, int, void**) + 68
13 LePetitPoucet 0x0001c16a ptiApp::AdapterWidget::qt_metacall(QMetaObject::Call, int, void**) + 46
14 libQtCore.4.dylib 0x01a4d9a3 QMetaObject::activate(QObject*, int, int, void**) + 941
15 libQtCore.4.dylib 0x01a69083 QTimer::timeout() + 49
16 libQtCore.4.dylib 0x01a4b70f QObject::event(QEvent*) + 555
17 libQtGui.4.dylib 0x01008086 QApplicationPrivate::notify_helper(QObject*, QEvent*) + 438
18 libQtGui.4.dylib 0x0100a515 QApplication::notify(QObject*, QEvent*) + 255
19 libQtCore.4.dylib 0x01a3e0e3 QCoreApplication::notifyInternal(QObject*, QEvent*) + 83
20 libQtGui.4.dylib 0x0105334e QApplicationPrivate::globalEventProcessor(OpaqueEventHandlerCallRef*, OpaqueEventRef*, void*) + 8000
21 com.apple.HIToolbox 0x90931fc3 DispatchEventToHandlers(EventTargetRec*, OpaqueEventRef*, HandlerCallRec*) + 1181
22 com.apple.HIToolbox 0x909313fd SendEventToEventTargetInternal(OpaqueEventRef*, OpaqueEventTargetRef*, HandlerCallRec*) + 405
23 com.apple.HIToolbox 0x90931262 SendEventToEventTargetWithOptions + 58
24 com.apple.HIToolbox 0x90960520 ToolboxEventDispatcherHandler(OpaqueEventHandlerCallRef*, OpaqueEventRef*, void*) + 356
25 com.apple.HIToolbox 0x9093237c DispatchEventToHandlers(EventTargetRec*, OpaqueEventRef*, HandlerCallRec*) + 2134
26 com.apple.HIToolbox 0x909313fd SendEventToEventTargetInternal(OpaqueEventRef*, OpaqueEventTargetRef*, HandlerCallRec*) + 405
27 com.apple.HIToolbox 0x9094de0e SendEventToEventTarget + 52
28 libQtGui.4.dylib 0x0104deae qt_mac_send_event(QFlags<QEventLoop::ProcessEventsFlag>, OpaqueEventRef*, OpaqueWindowPtr*) + 86
29 libQtGui.4.dylib 0x0105b05a QEventDispatcherMac::processEvents(QFlags<QEventLoop::ProcessEventsFlag>) + 624
30 libQtCore.4.dylib 0x01a3dd1c QEventLoop::processEvents(QFlags<QEventLoop::ProcessEventsFlag>) + 54
31 libQtCore.4.dylib 0x01a3de3b QEventLoop::exec(QFlags<QEventLoop::ProcessEventsFlag>) + 109
32 libQtCore.4.dylib 0x01a3fd9f QCoreApplication::exec() + 147
33 LePetitPoucet 0x0001aa7d main + 509
34 LePetitPoucet 0x00007f8e _start + 216
35 LePetitPoucet 0x00007eb5 start + 41
Thread 1:
0 libSystem.B.dylib 0x9000dbce __semwait_signal + 10
1 libSystem.B.dylib 0x900388cd pthread_cond_wait$UNIX2003 + 73
2 libGLProgrammability.dylib 0x92940332 glvmDoWork + 162
3 libSystem.B.dylib 0x90037c55 _pthread_start + 321
4 libSystem.B.dylib 0x90037b12 thread_start + 34
Thread 2:
0 libSystem.B.dylib 0x90006a2e semaphore_wait_signal_trap + 10
1 libSystem.B.dylib 0x90038dc6 _pthread_cond_wait + 1267
2 libSystem.B.dylib 0x9007e8bb pthread_cond_wait + 48
3 libOpenThreads.9.dylib 0x0058fbc9 OpenThreads::Condition::wait(OpenThreads::Mutex*) + 79
4 libpti.dylib 0x0008e413 pti::ThreadProcessor::run() + 141
5 libOpenThreads.9.dylib 0x005902b9 OpenThreads::ThreadPrivateActions::StartThread(void*) + 151
6 libSystem.B.dylib 0x90037c55 _pthread_start + 321
7 libSystem.B.dylib 0x90037b12 thread_start + 34
Thread 3:
0 libSystem.B.dylib 0x90006a2e semaphore_wait_signal_trap + 10
1 libSystem.B.dylib 0x90038dc6 _pthread_cond_wait + 1267
2 libSystem.B.dylib 0x9007e8bb pthread_cond_wait + 48
3 libOpenThreads.9.dylib 0x0058fbc9 OpenThreads::Condition::wait(OpenThreads::Mutex*) + 79
4 libosgDB.dylib 0x001bfb2d osgDB::DatabasePager::run() + 157
5 libOpenThreads.9.dylib 0x005902b9 OpenThreads::ThreadPrivateActions::StartThread(void*) + 151
6 libSystem.B.dylib 0x90037c55 _pthread_start + 321
7 libSystem.B.dylib 0x90037b12 thread_start + 34
Thread 0 crashed with X86 Thread State (32-bit):
eax: 0x00004000 ebx: 0x161ae4e8 ecx: 0x01dc31c0 edx: 0x00000000
edi: 0x00000000 esi: 0x00000000 ebp: 0xbfffdef8 esp: 0xbfffddd0
ss: 0x0000001f efl: 0x00010246 eip: 0x161ae6bd cs: 0x00000017
ds: 0x0000001f es: 0x0000001f fs: 0x00000000 gs: 0x00000037
cr2: 0x5291b0c4
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0x5f7000 - 0x631a73 +libosgText.dylib ??? (???) /Applications/LePetitPoucet.app/Contents/lib/libosgText.dylib
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0x6a6000 - 0x7c7b8b +libosgUtil.dylib ??? (???) /Applications/LePetitPoucet.app/Contents/lib/libosgUtil.dylib
0x878000 - 0x96a04f +libgpsbabel.dylib ??? (???) /Applications/LePetitPoucet.app/Contents/lib/libgpsbabel.dylib
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0x1bd2000 - 0x1bf8fd7 +libexpat.1.5.2.dylib ??? (???) /Applications/LePetitPoucet.app/Contents/lib/libexpat.1.5.2.dylib
0x1c81000 - 0x1c93fff libTraditionalChineseConverter.dylib ??? (???) <086a18ff56a7d80d4446b979a18a4f64> /System/Library/CoreServices/Encodings/libTraditionalChineseConverter.dylib
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0x17bfa000 - 0x17c5f59f +osgdb_ive.so ??? (???) /Applications/LePetitPoucet.app/Contents/PlugIns/osgPlugins-2.3.5/osgdb_ive.so
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Hello Jarek,
Thanks for the report and the system log.
You say that app crashed when zooming in...
Are you able anyway to see the unzoomed terrain (1st level of detail) before the crash ?
Do you see the terrain when opening again the IGC file after the crash ?
Do you have enough free space on you hard-drive ?
Thanks for your report, it will help a lot increasing quality in our software.
Antoine
Hi Antoine,
thanks for your reply
My answer is 3 times yes ;-)
Yes, I was able to see the unzoomed terrain before the crash
Yes, I can see the terrain when opening again the IGC file after the crash
And Yes, I have about 30 gig of free disk space + lots of memory
What I observed is that poucet can zoom out without problems, but when you want to zoom in it crashes
Hope it helps
Jarek
Hi Jarek,
Thanks a lot for the answers.
Could you please send or paste the following log file after app has crashed ?
Log file is located in you Home at path:
Library/Application Support/LePetitPoucet/cache/pti_err.log
There should be a log for the terrain generation in:
Library/Application Support/LePetitPoucet/cache/imagery/pti_gen/pti_gen.err
If you agree to share your IGC file, please send it to bug.pti < at > petit-poucet.org
Thanks,
Antoine
Hi Antoine,
I am afraid in my home directory there is no such directory as Library/Application Support/LePetitPoucet/
Therfore I can not send you the logs.
I sent you the igc file in another message. Another thing I would like to mention is processing time. It took my dual core 2 system over 1 hour to generate the terrain. Is it normal behaviour?
Thanks
Jarek
Hello Jarek,
Thanks for the info and the test file.
Folder Library/Application Support/LePetitPoucet/ might be translated in your language.
I have tried you IGC file on my computer. Given its size, it is quite challenging for Le Petit Poucet. I am not surprised it took so much time, it took me more than 4h on my Athlon X2 processor to compute the terrain without using highest quality imagery: Landsat. The amount of data to download from NASA in Landsat is huge (something like 100 tiles of 512*512 pixels).
What is also challenging from you file is the number of track-points : 2 tracks of 8800 points. There is an impact on frame-rate when zooming in close.
If lanscape is not so important (terrain is almost flat, main interest to you is 3D on the GPS data), I would suggest you disable 3D terrain reference within the settings dialog (located in "LePetitPoucet"menu on Macs). This will simplify a lot terrain generation.
Without log, I cannot tell much about the crash you have, it sounds like an error in the generated terrain. It should not crash the app but there may be some unhandled exceptions in the terrain reader.
In consequence, I suggest you regenerate the terrain (with or without 3D).
Thanks,
Antoine
Hi Antoine,
Thanks for your answer. I was not aware, that my file was particularly big. I would say it contains data related to an average glider flight.
Coming back to the “Library/Application Support” directory - I am pretty sure the system I use is OS X 10.5.2 - with original, US language settings. The /LePetitPoucet is simply not there.
Thanks again
Jarek
Hi Jarek,
I would like to understand where Le Petit Poucet's cache has been on your system, I do not have OS X 10.5. Could you please make a file search of LePetitPoucet within your home folder ?
Thanks in advance,
Antoine
Hi Antoine,
I was trying to find something which would look like a Le Petit Poucet's cache - without success. As there is no Petit Poucet subdirectory either in /Library/Application Support or in home/Library/Application Support, I checked library/cashes but found nothing relevant
I am willing to help but have no idea where to look
Results of find command give me only the application file (directory) and preferences file
Best Regards
Jarek
I found it! The cache seems to be in a hidden directory placed in my home directory:
.pti/cache
I also found the pti_err.log
libProjPath: /Applications/LePetitPoucet.app/Contents/MacOS/../lib/libproj.dylib
Binary directories (bin) found to be in:
- /Applications/LePetitPoucet.app/Contents/MacOS
Le Petit Poucet: ressource directory (rsrc) found to be:
- /Applications/LePetitPoucet.app/Contents/rsrc
Setting GDAL_DATA to '/Applications/LePetitPoucet.app/Contents/rsrc/gdal'
ERROR 4: `/Users/Jarek/.pti/cache/wgs84/bmng_vrt.osga' not recognised as a supported file format.
ERROR 4: `/Users/Jarek/.pti/cache/wgs84/74sc0ao1_IGC.osga' not recognised as a supported file format.
best regards
Jarek
Hi Jarek,
Eventually, we found this log file. For some reason, it is located on the generic Unix path version instead of Mac OS X specific path.
Is it your own build or you have downloaded the binary from Source-Forge ?
Anyway, this log is completely OK, the two errors are more like warnings from a plugin, no consequences.
Have you tried to re-generate the terrain ?
Do you have crashes without the terrain ?
Antoine
Hi Antoine,
I am using a binary downloaded from the website.
I did try to regenerate, but with the same results.
With no terrain, zoom works well.
Thanks
Jarek