> Please have a look at the GOE (GUI Object Explorer) at
> Download either goe.zip or the the other three files (which are
> actually the contents of the zip), start goe.pl and give it a
> Win32-GUI script in the fileopen dialog. If it happens to find a *.ui
> file of the same name, it offers to include this as part of the script
> - this is to interface to David's gb109. Maybe we can melt the goe -
> once ready - into the gb and call it ide?
I've been planning a gui debugger for the last few days (although I
haven't actually written any code yet). I think an IDE would be a
great idea. With GB,GOE, an editor, and a debugger, it would be a
pretty complete tool. Maybe we should start working on this
together. If we do, we should probably design with the NEM in mind.
As for the editor, Aldo mentioned that he was planning on adding a
Scintilla component. As I had never heard of it before, I looked it
up, and it would be a much better editor than RichEdit. RichEdit
will do in the meantime, although it would mean creating a syntax
Finally, I think it would be great if we could do it in a Multiple
Document Interface, but last time I tried to use it, Win32::GUI::MDI
was not working yet. I have not yet tried it in 0.0.558, though.
Any news, Aldo?
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