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From: Kevin M. <kej...@ho...> - 2011-03-17 01:05:33
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David,
You should really only have one button created with the -ok option in a
window. Even if you have many, the Enter key press would only be sent to
the first button created with the option. Usually the option is used in
conjunction with the -cancel option and is used to close the DialogBox
when either the Enter or ESC key is pressed. To get the functionality
that you are looking for, I suggest using a KeyDown event for the
textfields and test for the Enter key. Here is an example modified from
your code sample. Note that the DialogBox has been changed to a Window,
since the DialogBox would intercept any Enter key presses before the
textfields would get a chance to respond to the event:
#!perl
use strict;
use warnings;
use Win32::GUI qw();
use Win32::GUI::Constants qw(VK_RETURN);
my $W1 = Win32::GUI::Window->new(
-name => "W1",
-title => "First Window",
-pos => [ 100, 100 ],
-size => [ 300, 200 ],
);
$W1->AddButton(
-name => "ButtonW1",
-text => "FirstName",
-pos => [ 87, 100 ],
);
$W1->AddButton(
-name => "ButtonW2",
-text => "LastName",
-pos => [ 87, 120 ],
);
$W1->AddTextfield(
-name => "tf1",
-pos => [20,40],
-size => [250,20],
-prompt => "1:",
);
$W1->AddTextfield(
-name => "tf2",
-pos => [20,60],
-size => [250,20],
-prompt => "2:",
);
$W1->Show();
print "This is a test\n";
Win32::GUI::Dialog();
exit(0);
sub W1_Terminate { return -1; }
# Keydown event for textfield 1
sub tf1_KeyDown {
my($flags,$key) = @_;
if($key == VK_RETURN){
ButtonW1_Click();
}
return 1;
}
# Keydown event for textfield 2
sub tf2_KeyDown {
my($flags,$key) = @_;
if($key == VK_RETURN){
ButtonW2_Click();
}
return 1;
}
sub ButtonW1_Click {
print "Button 1 Clicked\n";
my $text = $W1->tf1->Text();
print "$text\n";
}
sub ButtonW2_Click {
print "Button 2 Clicked\n";
my $text = $W1->tf2->Text();
print "$text\n";
}
__END__
Hope this helps,
Kevin.
>
> I'm interested in using two textfields in a DialogBox. Each textfield
> needs to except input from the enter key. I have learned that when you
> create your first button with -ok => 1, this becomes the button that
> will click regardless of the textbox you are in.
>
> I'm including some code I'm playing around with:
> When you run this and enter 1 for TextBox 1 and 2 for TextBox 2, Then
> click on FirstName Button - The result is Button 1 Clicked and a 1 on
> the next line. This is Expected. Then click on LastName Button - The
> result is Button 2 Clicked and a 2 on the next line. This is Expected.
> When you go into TextBox1 and click enter the result is "Button 1
> Clicked" and a 1 on the next line. This is Expected. When you go into
> TextBox2 and click enter the result is This is NOT Expected.
>
> How do I get the result "Button 2 Clicked" and a 2 on the next line,
> when I go into textbox2 and click ?
> It seems the -ok => 1 only works for the first button created. Any
> suggestions. Thanks.
> Dave
> use Win32::GUI;
> my $W1 = Win32::GUI::DialogBox->new(
> -name => "W1",
> -title => "First Window",
> -pos => [ 100, 100 ],
> -size => [ 300, 200 ], );
> $W1->AddButton( -name => "ButtonW1",
> -text => "FirstName",
> -pos => [ 87, 100 ],
> -ok => 1,
> );
> $W1->AddButton( -name => "ButtonW2",
> -text => "LastName",
> -pos => [ 87, 120 ],
> -ok => 1,
> );
> # $W1->ButtonW1->Disable();
> $W1->AddTextfield( -name => "tf1",
> -left => 20,
> -top => 40,
> -width => 250,
> -height => 20, -prompt => "1:",
> );
> $W1->AddTextfield( -name => "tf2",
> -left => 20,
> -top => 60,
> -width => 250,
> -height => 20,
> -prompt => "2:",
> );
> $W1->Show(); print "This is a test\n"; Win32::GUI::Dialog(); exit(0);
> sub W1_Terminate { return -1; }
> sub ButtonW1_Click {
> print "Button 1 Clicked\n"; my $text = $W1->tf1->Text();
> print "$text\n"; }
> sub ButtonW2_Click {
> print "Button 2 Clicked\n"; my $text = $W1->tf2->Text();
> print "$text\n"; }
>
>
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