From: Robert M. <rm...@po...> - 2005-11-13 20:17:51
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Proposed API: > new(PARENT, NAME, ELAPSE). Underneath it maps name to an ID, stores the > parameters in a perl Win32::GUI::Timer object and adds a reference to > the object to its window(parent) object. It then calls SetTimer, if > ELAPSE is greater than 0. > > INTERVAL(ELAPSE). Retrieves the parameters from the object, and calls > SetTimer if ELAPSE > 0, or KillTimer if ELAPSE=0. > > Kill(REMOVE). Retrieves the parameters from the object and calls > KillTimer. Removes the reference from its window(parent) object if > REMOVE evaluates true. > > DESTROY(). Called when the reference count to the timer object goes to > zero. Calls KillTimer. > > So you can consider it like this: > new - calls SettTimer > Interval(n) - calls SetTimer > Interval(0) - calls KillTimer > Kill() - calls KillTimer, leaving the mapping between NAME and ID so > that Interval(n) still has the parameters to call SetTimer again. > Kill(1) - calls KillTimer and removes the NAME to ID mapping. > I'm going to go ahead and re-work it and update the documentation and > tests. Updated implementation, documentation, and tests are now in CVS. Regards, Rob. -- Robert May Win32::GUI, a perl extension for native Win32 applications http://perl-win32-gui.sourceforge.net/ |