From: Jeremy W. <jez...@ho...> - 2008-12-19 10:50:38
|
Rather than a graphic, try using a normal window that's created as a child window. I do the following to draw various charts: $newwindow = new Win32::GUI::Window ( -parent => $parent, -name => $name, -pos => $pos, -size => $size, -popstyle => WS_CAPTION | WS_SIZEBOX, -pushstyle => WS_CHILD | WS_CLIPCHILDREN, -pushexstyle => WS_EX_CLIENTEDGE, -hscroll => 1, -class => $class, -onScroll => \&Generic_Scroll, -onTimer => \&MoveOutTest, -onMouseMove => \&Generic_MouseMove, -onPaint => \&Generic_Paint, ); You should have access to all the mouse events and it behaves just like a graphic window. It'll contain scroll bars and have a sunken edge, but just remove those options. Cheers, Jeremy. > Date: Thu, 18 Dec 2008 18:16:33 -0600 > From: as...@es... > To: jez...@ho...; per...@li... > Subject: RE: [perl-win32-gui-users] Painting non-graphical controls > > No, as Win32::GUI::Graphic controls don't provide a mouseOver or mouseOut > event, I'm stuck with trying to modify the zorder or finding an alternative > method. > > It's a form of 'trainer' (thats very very generalized) for an MMO. The > original application had a userbase of about 5000 people. > > > On Thu, 18 Dec 2008 22:14:02 +0000, Jeremy White <jez...@ho...> > wrote: > > > > Hi, > > > > My 2cents. Can't you create a dynamic control (within a transparent > > window) that is created on the fly when the user moves a mouse over an > > 'image' of the control? > > > > Can you say what the app is? > > > > Cheers, > > > > jez. > > > > > >> Date: Wed, 17 Dec 2008 02:07:40 -0600 > >> From: as...@es... > >> To: per...@li... > >> Subject: [perl-win32-gui-users] Painting non-graphical controls > >> > >> Combobox isn't responsive to either mouse or keyboard when placed on top > > of > >> a background GUI::Graphic object. If placed without the graphic, they're > >> responsive. > >> > >> As far as I know, I'm forced to custom paint the images to the window > >> because they're .pngs with alpha. > >> > >> Method #1 > >> Used winMain_Paint {} to draw my graphics onto the window as desired, > > but > >> non-image controls aren't displayed or rendered properly.. > >> > >> Method #2 > >> This version reads from an .ini to generate graphic controls on-the-fly, > >> assigning custom paint handlers to them while simply creating comboBoxes > >> after all graphics have been created (so they're visible, otherwise > > they're > >> covered by the graphic controls) > >> The problem with this method is that any controls that are placed on the > >> window after the graphic controls aren't interactive. (Doesn't respond > > to > >> keyboard nor mouse) > >> > >> Is there any way around either of these methods? > >> > >> The idea solution would be a way of forcing the ComboBox control to be > > 'on > >> top' of all other controls, I just haven't figured out a way in the week > > or > >> so I've been buried in this project. > >> > >> This is for a heavily skinned app that's very widely used, I'd greatly > >> appreciate any help you could offer. > >> -- Ash > >> > >> > >> > > > ------------------------------------------------------------------------------ > >> SF.Net email is Sponsored by MIX09, March 18-20, 2009 in Las Vegas, > > Nevada. > >> The future of the web can't happen without you. Join us at MIX09 to > > help > >> pave the way to the Next Web now. Learn more and register at > >> > > > http://ad.doubleclick.net/clk;208669438;13503038;i?http://2009.visitmix.com/ > >> _______________________________________________ > >> Perl-Win32-GUI-Users mailing list > >> Per...@li... > >> https://lists.sourceforge.net/lists/listinfo/perl-win32-gui-users > >> http://perl-win32-gui.sourceforge.net/ > > > > _________________________________________________________________ > > Get a bird’s eye view of the world with Multimap > > http://clk.atdmt.com/GBL/go/115454059/direct/01/ > -- > *{] Ashrien [}* > _________________________________________________________________ Get a bird’s eye view of the world with Multimap http://clk.atdmt.com/GBL/go/115454059/direct/01/ |