Is it possible to create a Win32::GUI::Font object directly from a font file (e.g. “arial.ttf”)? If not, does anyone have a good copy of Gdi32.lib? It has a function called AddFontResource() (which I could load with Win32::API) that’s exactly what I’m looking for, but my Gdi32.lib file throws an error that it’s not a valid image file and may be corrupt.