If you are serious about this request, then please start a
thread on the users mailing list so that we can discuss your
requirements further, but I can't see that OpenGL support
falls in the remit of this project.
I'm sorry that I can't discuss this with you in any more
detail, but you have not left any contact details.
Regards,
Rob.
If you would like to refer to this comment somewhere else in this project, copy and paste the following link:
OK. I understand what you are looking for. I've had a look
at the OpenGL perl module, and can see what we would need to
do add support to Win32::GUI. Unfortunatly it will be a lot
of development to integrate this fully, but I will add it to
our list of things to look at.
It will not be in the next release, and may be a long time
before we get around to this.
In the mean time have you looked at wxWidgets - it has a
wxGLCanvas object for support of OpenGL, and a perl binding
(wxPerl) available at http://wxperl.sourceforge.net/index.html
Regards,
Rob.
If you would like to refer to this comment somewhere else in this project, copy and paste the following link:
wxperl after compile have a very big size, and need to copy
all of WX DLL`s
it`s 1-st problem :) and it`s very big problem for perl :)
#=
in Win32 my prog size 7.8 Mb
in Prima my prog size 18.2 mb
in WX my prog size 24.2 mb
in QT my prog size + [cygwin DLL`s] 38 mb
in GTK my prog size + [cygwin DLL`s] 29.5 mb
Win32:GUI best stabil modul for perl it`s very small,
stabil, easy. and using Microsoft DLL`s
for that Win32::GUI need OPENGL Suport or DirectX (if
posible)
10x for listen :)
If you would like to refer to this comment somewhere else in this project, copy and paste the following link:
Logged In: YES
user_id=674651
If you are serious about this request, then please start a
thread on the users mailing list so that we can discuss your
requirements further, but I can't see that OpenGL support
falls in the remit of this project.
I'm sorry that I can't discuss this with you in any more
detail, but you have not left any contact details.
Regards,
Rob.
Logged In: YES
user_id=674651
OK. I understand what you are looking for. I've had a look
at the OpenGL perl module, and can see what we would need to
do add support to Win32::GUI. Unfortunatly it will be a lot
of development to integrate this fully, but I will add it to
our list of things to look at.
It will not be in the next release, and may be a long time
before we get around to this.
In the mean time have you looked at wxWidgets - it has a
wxGLCanvas object for support of OpenGL, and a perl binding
(wxPerl) available at http://wxperl.sourceforge.net/index.html
Regards,
Rob.
Logged In: NO
HI
wxperl after compile have a very big size, and need to copy
all of WX DLL`s
it`s 1-st problem :) and it`s very big problem for perl :)
#=
in Win32 my prog size 7.8 Mb
in Prima my prog size 18.2 mb
in WX my prog size 24.2 mb
in QT my prog size + [cygwin DLL`s] 38 mb
in GTK my prog size + [cygwin DLL`s] 29.5 mb
Win32:GUI best stabil modul for perl it`s very small,
stabil, easy. and using Microsoft DLL`s
for that Win32::GUI need OPENGL Suport or DirectX (if
posible)
10x for listen :)