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#6 Implement vehicle loading box in the main window

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nobody
Front End (2)
5
2008-03-02
2008-03-02
No

Implement the vehicle loading box in the main window (the simulation tab, actually).

Allow the user to choose a vehicle (defined in the loaded packages), and its position relative to the planet selected in the sim_view_box.

Then modify the simulation config that gets written out (in handle_run_simulation() in simulation_tab.cpp), so that when the simulation loads, the view is in the vehicle cockpit.

There's an empty file (sim_vehicle_box.hpp/cpp) that is intended for this.

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