Poking around video memory I see that most of the
Graphics PSX uses are palleted (making it difficult to
acquire them). Would it be possible for you to write
in an option where as emulation is taking place the
texture's were dumped in a standard graphx format
prior to being rendered. I don't know if that is
possible for you to do or not. Obviously it wouldn't
be practical for actual gameplay but that would be an
awesome feature.