Tried teleporting to the first one in the original: it lets you stand there for a fraction of a second, but then you 'slip' and fall down. That looks like a feature we haven't implemented yet.
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MainActor::teleport 21 6653 15270 72
MainActor::teleport 62 13191 3459 72
Tried teleporting to the first one in the original: it lets you stand there for a fraction of a second, but then you 'slip' and fall down. That looks like a feature we haven't implemented yet.
Tracking in ScummVM as #14040