Previous announcements have been more about our rendering engine than about baseball, but now we have some progress to show in generating the baseball simulation. A pitching demo is online, both in source for all platforms, and as an executable for Windows.
This demo shows the pitchers windup and full pitching motion, as well as the path of the ball, demonstrating fastballs and fancy pitches too. The pitcher himself is graphically primitive, just cylinders and spheres glommed together in a likeness of a pitcher.
If you have any knowledge of 3D graphics, and you are interested in contributing to this project, let me know. The project really needs an artist.