The "Pitcher's Duel" project has released SPyRE (Simple Pythonic Rendering Engine), a conversion of the lightweight rendering engine 'zoe', to use Pygame/SDL rather than GLUT. This release also includes html help files. SPyRE was formerly known as zoePG.
Provide pyOpenGL code to draw the model, and the zoePG engine will display the model in an interface that provides zooming, panning and rotation of camera position using mouse and keyboard.
The project includes demos such as a fountain of sparks, a swarming behavior model, a random walk example, a whirlpool effect using gravity and drag, and an example of chaos theory, and a lighted shaded forest scene.
The project page is at http://sourceforge.net/projects/pduel/
To use SPyRE, you also need to have installed Python, OpenGL, pyOpenGL, and PyGame.
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