The "Pitcher's Duel" project has released an update to our stereoscopic rendering engine. This engine permits the viewing of 3D objects with an interface allowing adjustment of viewing perspective and position, and allowing animation of the objects. The engine displays the object for LCD-glasses style stereoscopic viewing.
Changes in this version include adoption of parallel lines-of-sight geometry, pyramidal frustums (for perspective), and bug-fixes. A bit of 'baseball-ness' has been added in the form of baseball field geometry demo scripts. This release also includes html help files.
The project page is at http://sourceforge.net/projects/pduel/
To use stereo_zoe, you also need to have installed ZOE, Python, OpenGL, GLUT, and PyGame.
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