new SDL-based input plugin

  • Wei Mingzhi

    Wei Mingzhi - 2009-10-25


    I have written a new input plugin which uses SDL for joystick handling. It also implements PADpoll() interface, which fixes the problem with non-Analog games when Analog Pad is enabled.

    I also recreated the configuration utility to get rid of the "funny" symbols in the original padJoy.

    The sources can be found here:

    It still needs more testing though.

  • Andrew Burton

    Andrew Burton - 2009-12-02

    I think it is worth renaming to avoid any conflicts with the existing dfinput plugin (which is presumably non-analog as well, based on other forum reports).

    If I get some time, I will check it out.


Log in to post a comment.