From: Christopher N. <cn...@it...> - 2008-11-17 14:42:50
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Hi Dejan, On Fri, 2008-11-14 at 09:09 +0100, Pecevski Dejan wrote: > Hi Chris, > > No unfortunately there is not any switch for this purpose. One could > play around with the cmake files to achieve this functionality. > > Another workaround would be to compile a blank sim object in the main > pcsim > code, which is derived from SimObject and SingleOutputSpikeSender, (e.g. > SOSpikeSenderSimObject). Then you can derive in the extension module from > SOSpikeSenderSimObject class and implement your custom sim object. The > extension module build should work when you don't use multiple inheritance > in the extension classes. > Excellent thought there, that workaround is doing the trick. Many thanks once again. Cheers, Chris. |