From: Christian P. <cp...@us...> - 2005-05-07 13:20:49
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Update of /cvsroot/pclasses/pclasses2/include/pclasses/System In directory sc8-pr-cvs1.sourceforge.net:/tmp/cvs-serv15622/include/pclasses/System Added Files: Path.h Log Message: - Added System::Path for obtaining dirName/baseName of a path. Also used to retrieve absolute pathes. --- NEW FILE: Path.h --- /*************************************************************************** * Copyright (C) 2004 by Christian Prochnow * * cp...@se... * * * * This program is free software; you can redistribute it and/or modify * * it under the terms of the GNU Library General Public License as * * published by the Free Software Foundation; either version 2 of the * * License, or (at your option) any later version. * * * * This program is distributed in the hope that it will be useful, * * but WITHOUT ANY WARRANTY; without even the implied warranty of * * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * * GNU General Public License for more details. * * * * You should have received a copy of the GNU Library General Public * * License along with this program; if not, write to the * * Free Software Foundation, Inc., * * 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA. * ***************************************************************************/ #ifndef P_System_Path_h #define P_System_Path_h #include <pclasses/Export.h> #include <pclasses/Unicode/String.h> #include <pclasses/System/SystemError.h> namespace P { namespace System { class PSYSTEM_EXPORT Path { public: Path(const Unicode::String& path); ~Path(); //! Returns the name of the directory (may be relative) Unicode::String dirName() const throw(); //! Returns the absolute directory name Unicode::String absDirName() const throw(SystemError); //! Returns the name of the filesystem object Unicode::String baseName() const throw(); //! Returns the full path to the filesystem object Unicode::String path() const throw(); //! Returns the full absolute path to the filesystem object Unicode::String absPath() const throw(SystemError); bool isAccessible() const throw(); Path& operator=(const Unicode::String& path); static const char* separator() throw(); private: Unicode::String _path; }; } // !namespace System } // !namespace P #endif |