From: SourceForge.net <no...@so...> - 2009-01-03 22:11:29
|
Bugs item #2484562, was opened at 2009-01-03 14:11 Message generated for change (Tracker Item Submitted) made by Item Submitter You can respond by visiting: https://sourceforge.net/tracker/?func=detail&atid=384719&aid=2484562&group_id=25576 Please note that this message will contain a full copy of the comment thread, including the initial issue submission, for this request, not just the latest update. Category: Feat Support Group: None Status: Open Resolution: None Priority: 5 Private: No Submitted By: LegacyKing (amaitland) Assigned to: Nobody/Anonymous (nobody) Summary: SELECT - Pool not decreasing with changing Var in SELECT Initial Comment: Sample OUTPUTNAME:Discipline - [NAME] CATEGORY:Special Ability TYPE:SpecialQuality.VampireDiscipline.Protean PREPCLEVEL:MIN=2 DESC:Do something cool. CHOOSE:ABILITY|Special Ability|TYPE.SampleType MULT:YES SELECT:SampleTypeSelection DEFINE:SampleTypeSelection|0 BONUS:VAR|SampleTypeSelection|2 BONUS:VAR|SampleTypeSelection|-1|!PREABILITY:1,CATEGORY=Special Ability,Sample # Sample - Earth OUTPUTNAME:Earth CATEGORY:Special Ability TYPE:SampleType Sample - Wood OUTPUTNAME:Wood CATEGORY:Special Ability TYPE:SampleType PREABILITY:1,CATEGORY=Special Ability,Sample(Sample - Earth) Sample - Water OUTPUTNAME:Water CATEGORY:Special Ability TYPE:SampleType PREABILITY:1,CATEGORY=Special Ability,Sample(Sample - Earth) Sample - Natural Stone OUTPUTNAME:Natural Stone CATEGORY:Special Ability TYPE:SampleType PREABILITY:1,CATEGORY=Special Ability,Sample(Sample - Earth) Sample - Processed Stone OUTPUTNAME:Processed Stone CATEGORY:Special Ability TYPE:SampleType PREABILITY:1,CATEGORY=Special Ability,Sample(Sample - Natural Stone) Sample - Metal OUTPUTNAME:Metal CATEGORY:Special Ability TYPE:SampleType PREABILITY:1,CATEGORY=Special Ability,Sample(Sample - Processed Stone) ---------------------------------------------------------------------- You can respond by visiting: https://sourceforge.net/tracker/?func=detail&atid=384719&aid=2484562&group_id=25576 |
From: SourceForge.net <no...@so...> - 2009-01-04 19:50:45
|
Bugs item #2484562, was opened at 2009-01-03 22:11 Message generated for change (Settings changed) made by karianna You can respond by visiting: https://sourceforge.net/tracker/?func=detail&atid=384719&aid=2484562&group_id=25576 Please note that this message will contain a full copy of the comment thread, including the initial issue submission, for this request, not just the latest update. Category: Feat Support >Group: To be fixed For 5.16.0 Status: Open Resolution: None Priority: 5 Private: No Submitted By: LegacyKing (amaitland) Assigned to: Nobody/Anonymous (nobody) Summary: SELECT - Pool not decreasing with changing Var in SELECT Initial Comment: Sample OUTPUTNAME:Discipline - [NAME] CATEGORY:Special Ability TYPE:SpecialQuality.VampireDiscipline.Protean PREPCLEVEL:MIN=2 DESC:Do something cool. CHOOSE:ABILITY|Special Ability|TYPE.SampleType MULT:YES SELECT:SampleTypeSelection DEFINE:SampleTypeSelection|0 BONUS:VAR|SampleTypeSelection|2 BONUS:VAR|SampleTypeSelection|-1|!PREABILITY:1,CATEGORY=Special Ability,Sample # Sample - Earth OUTPUTNAME:Earth CATEGORY:Special Ability TYPE:SampleType Sample - Wood OUTPUTNAME:Wood CATEGORY:Special Ability TYPE:SampleType PREABILITY:1,CATEGORY=Special Ability,Sample(Sample - Earth) Sample - Water OUTPUTNAME:Water CATEGORY:Special Ability TYPE:SampleType PREABILITY:1,CATEGORY=Special Ability,Sample(Sample - Earth) Sample - Natural Stone OUTPUTNAME:Natural Stone CATEGORY:Special Ability TYPE:SampleType PREABILITY:1,CATEGORY=Special Ability,Sample(Sample - Earth) Sample - Processed Stone OUTPUTNAME:Processed Stone CATEGORY:Special Ability TYPE:SampleType PREABILITY:1,CATEGORY=Special Ability,Sample(Sample - Natural Stone) Sample - Metal OUTPUTNAME:Metal CATEGORY:Special Ability TYPE:SampleType PREABILITY:1,CATEGORY=Special Ability,Sample(Sample - Processed Stone) ---------------------------------------------------------------------- You can respond by visiting: https://sourceforge.net/tracker/?func=detail&atid=384719&aid=2484562&group_id=25576 |
From: SourceForge.net <no...@so...> - 2009-01-31 23:41:14
|
Bugs item #2484562, was opened at 2009-01-03 14:11 Message generated for change (Comment added) made by amaitland You can respond by visiting: https://sourceforge.net/tracker/?func=detail&atid=384719&aid=2484562&group_id=25576 Please note that this message will contain a full copy of the comment thread, including the initial issue submission, for this request, not just the latest update. Category: Feat Support Group: To be fixed For 5.16.0 Status: Open Resolution: None Priority: 5 Private: No Submitted By: LegacyKing (amaitland) Assigned to: Nobody/Anonymous (nobody) Summary: SELECT - Pool not decreasing with changing Var in SELECT Initial Comment: Sample OUTPUTNAME:Discipline - [NAME] CATEGORY:Special Ability TYPE:SpecialQuality.VampireDiscipline.Protean PREPCLEVEL:MIN=2 DESC:Do something cool. CHOOSE:ABILITY|Special Ability|TYPE.SampleType MULT:YES SELECT:SampleTypeSelection DEFINE:SampleTypeSelection|0 BONUS:VAR|SampleTypeSelection|2 BONUS:VAR|SampleTypeSelection|-1|!PREABILITY:1,CATEGORY=Special Ability,Sample # Sample - Earth OUTPUTNAME:Earth CATEGORY:Special Ability TYPE:SampleType Sample - Wood OUTPUTNAME:Wood CATEGORY:Special Ability TYPE:SampleType PREABILITY:1,CATEGORY=Special Ability,Sample(Sample - Earth) Sample - Water OUTPUTNAME:Water CATEGORY:Special Ability TYPE:SampleType PREABILITY:1,CATEGORY=Special Ability,Sample(Sample - Earth) Sample - Natural Stone OUTPUTNAME:Natural Stone CATEGORY:Special Ability TYPE:SampleType PREABILITY:1,CATEGORY=Special Ability,Sample(Sample - Earth) Sample - Processed Stone OUTPUTNAME:Processed Stone CATEGORY:Special Ability TYPE:SampleType PREABILITY:1,CATEGORY=Special Ability,Sample(Sample - Natural Stone) Sample - Metal OUTPUTNAME:Metal CATEGORY:Special Ability TYPE:SampleType PREABILITY:1,CATEGORY=Special Ability,Sample(Sample - Processed Stone) ---------------------------------------------------------------------- >Comment By: LegacyKing (amaitland) Date: 2009-01-31 15:41 Message: For our non-lst gurus in ability category file: ABILITYCATEGORY:Test Sample <> TYPE:SampleType <> EDITABLE:YES <> EDITPOOL:YES <> CATEGORY:Special Ability <> POOL:5 POOL is for the testing. ---------------------------------------------------------------------- You can respond by visiting: https://sourceforge.net/tracker/?func=detail&atid=384719&aid=2484562&group_id=25576 |
From: SourceForge.net <no...@so...> - 2009-02-06 01:57:21
|
Bugs item #2484562, was opened at 2009-01-03 17:11 Message generated for change (Settings changed) made by thpr You can respond by visiting: https://sourceforge.net/tracker/?func=detail&atid=384719&aid=2484562&group_id=25576 Please note that this message will contain a full copy of the comment thread, including the initial issue submission, for this request, not just the latest update. Category: Feat Support Group: To be fixed For 5.16.0 >Status: Pending Resolution: None Priority: 5 Private: No Submitted By: LegacyKing (amaitland) >Assigned to: LegacyKing (amaitland) Summary: SELECT - Pool not decreasing with changing Var in SELECT Initial Comment: Sample OUTPUTNAME:Discipline - [NAME] CATEGORY:Special Ability TYPE:SpecialQuality.VampireDiscipline.Protean PREPCLEVEL:MIN=2 DESC:Do something cool. CHOOSE:ABILITY|Special Ability|TYPE.SampleType MULT:YES SELECT:SampleTypeSelection DEFINE:SampleTypeSelection|0 BONUS:VAR|SampleTypeSelection|2 BONUS:VAR|SampleTypeSelection|-1|!PREABILITY:1,CATEGORY=Special Ability,Sample # Sample - Earth OUTPUTNAME:Earth CATEGORY:Special Ability TYPE:SampleType Sample - Wood OUTPUTNAME:Wood CATEGORY:Special Ability TYPE:SampleType PREABILITY:1,CATEGORY=Special Ability,Sample(Sample - Earth) Sample - Water OUTPUTNAME:Water CATEGORY:Special Ability TYPE:SampleType PREABILITY:1,CATEGORY=Special Ability,Sample(Sample - Earth) Sample - Natural Stone OUTPUTNAME:Natural Stone CATEGORY:Special Ability TYPE:SampleType PREABILITY:1,CATEGORY=Special Ability,Sample(Sample - Earth) Sample - Processed Stone OUTPUTNAME:Processed Stone CATEGORY:Special Ability TYPE:SampleType PREABILITY:1,CATEGORY=Special Ability,Sample(Sample - Natural Stone) Sample - Metal OUTPUTNAME:Metal CATEGORY:Special Ability TYPE:SampleType PREABILITY:1,CATEGORY=Special Ability,Sample(Sample - Processed Stone) ---------------------------------------------------------------------- >Comment By: Tom Parker (thpr) Date: 2009-02-05 20:47 Message: This test case still does not represent any problem - the data is still unusable. Please *test* and then provide the use case here - I'm still unsure how to get access to what you are trying to say is a problem. ---------------------------------------------------------------------- Comment By: LegacyKing (amaitland) Date: 2009-01-31 18:41 Message: For our non-lst gurus in ability category file: ABILITYCATEGORY:Test Sample <> TYPE:SampleType <> EDITABLE:YES <> EDITPOOL:YES <> CATEGORY:Special Ability <> POOL:5 POOL is for the testing. ---------------------------------------------------------------------- You can respond by visiting: https://sourceforge.net/tracker/?func=detail&atid=384719&aid=2484562&group_id=25576 |
From: SourceForge.net <no...@so...> - 2009-02-27 06:00:28
|
Bugs item #2484562, was opened at 2009-01-03 14:11 Message generated for change (Comment added) made by amaitland You can respond by visiting: https://sourceforge.net/tracker/?func=detail&atid=384719&aid=2484562&group_id=25576 Please note that this message will contain a full copy of the comment thread, including the initial issue submission, for this request, not just the latest update. Category: Feat Support Group: To be fixed For 5.16.0 >Status: Open Resolution: None Priority: 5 Private: No Submitted By: LegacyKing (amaitland) Assigned to: LegacyKing (amaitland) Summary: SELECT - Pool not decreasing with changing Var in SELECT Initial Comment: Sample OUTPUTNAME:Discipline - [NAME] CATEGORY:Special Ability TYPE:SpecialQuality.VampireDiscipline.Protean PREPCLEVEL:MIN=2 DESC:Do something cool. CHOOSE:ABILITY|Special Ability|TYPE.SampleType MULT:YES SELECT:SampleTypeSelection DEFINE:SampleTypeSelection|0 BONUS:VAR|SampleTypeSelection|2 BONUS:VAR|SampleTypeSelection|-1|!PREABILITY:1,CATEGORY=Special Ability,Sample # Sample - Earth OUTPUTNAME:Earth CATEGORY:Special Ability TYPE:SampleType Sample - Wood OUTPUTNAME:Wood CATEGORY:Special Ability TYPE:SampleType PREABILITY:1,CATEGORY=Special Ability,Sample(Sample - Earth) Sample - Water OUTPUTNAME:Water CATEGORY:Special Ability TYPE:SampleType PREABILITY:1,CATEGORY=Special Ability,Sample(Sample - Earth) Sample - Natural Stone OUTPUTNAME:Natural Stone CATEGORY:Special Ability TYPE:SampleType PREABILITY:1,CATEGORY=Special Ability,Sample(Sample - Earth) Sample - Processed Stone OUTPUTNAME:Processed Stone CATEGORY:Special Ability TYPE:SampleType PREABILITY:1,CATEGORY=Special Ability,Sample(Sample - Natural Stone) Sample - Metal OUTPUTNAME:Metal CATEGORY:Special Ability TYPE:SampleType PREABILITY:1,CATEGORY=Special Ability,Sample(Sample - Processed Stone) ---------------------------------------------------------------------- >Comment By: LegacyKing (amaitland) Date: 2009-02-26 22:00 Message: Here is a stack trace when rerunning this test 21:58:19.570 SEVERE AWT-EventQueue-1 PrereqHandler:208 Problem encountered when testing PREREQ <prereq operator="lt" operand="1" > <prereq kind="ability" count-multiples="true" category="SPECIAL ABILITY" key="SAMPLE" operator="gteq" operand="1" > </prereq> </prereq> . See following trace for details. java.lang.ArithmeticException: / by zero at pcgen.core.PlayerCharacter.getSelectCorrectedAssociationCount(PlayerCharacter.java:17328) at pcgen.core.prereq.PrerequisiteUtilities.passesAbilityTest(PrerequisiteUtilities.java:254) at plugin.pretokens.test.PreAbilityTester.passes(PreAbilityTester.java:91) at pcgen.core.prereq.PreMult.passes(PreMult.java:52) at pcgen.core.prereq.PrereqHandler.passes(PrereqHandler.java:200) at pcgen.core.prereq.PrereqHandler.passesAll(PrereqHandler.java:115) at pcgen.cdom.base.ConcretePrereqObject.qualifies(ConcretePrereqObject.java:66) at pcgen.core.PObject.activateBonuses(PObject.java:811) at pcgen.core.PlayerCharacter.getAllActiveBonuses(PlayerCharacter.java:8669) at pcgen.core.PlayerCharacter.calcActiveBonusLoop(PlayerCharacter.java:8700) at pcgen.core.PlayerCharacter.calcActiveBonuses(PlayerCharacter.java:8633) at pcgen.core.PlayerCharacter.addAbility(PlayerCharacter.java:16032) at pcgen.core.PlayerCharacter.addAbility(PlayerCharacter.java:16114) at pcgen.gui.tabs.InfoAbility.addAbility(InfoAbility.java:688) at pcgen.gui.tabs.ability.AvailableAbilityPanel$2.run(AvailableAbilityPanel.java:142) at java.awt.event.InvocationEvent.dispatch(InvocationEvent.java:209) at java.awt.EventQueue.dispatchEvent(EventQueue.java:461) at pcgen.gui.PCGen_Frame1$WaitCursorEventQueue.dispatchEvent(PCGen_Frame1.java:2939) at java.awt.EventDispatchThread.pumpOneEventForHierarchy(EventDispatchThread.java:242) at java.awt.EventDispatchThread.pumpEventsForHierarchy(EventDispatchThread.java:163) at java.awt.EventDispatchThread.pumpEvents(EventDispatchThread.java:157) at java.awt.EventDispatchThread.pumpEvents(EventDispatchThread.java:149) at java.awt.EventDispatchThread.run(EventDispatchThread.java:110) ---------------------------------------------------------------------- Comment By: Tom Parker (thpr) Date: 2009-02-05 17:47 Message: This test case still does not represent any problem - the data is still unusable. Please *test* and then provide the use case here - I'm still unsure how to get access to what you are trying to say is a problem. ---------------------------------------------------------------------- Comment By: LegacyKing (amaitland) Date: 2009-01-31 15:41 Message: For our non-lst gurus in ability category file: ABILITYCATEGORY:Test Sample <> TYPE:SampleType <> EDITABLE:YES <> EDITPOOL:YES <> CATEGORY:Special Ability <> POOL:5 POOL is for the testing. ---------------------------------------------------------------------- You can respond by visiting: https://sourceforge.net/tracker/?func=detail&atid=384719&aid=2484562&group_id=25576 |
From: SourceForge.net <no...@so...> - 2009-02-27 06:03:40
|
Bugs item #2484562, was opened at 2009-01-03 14:11 Message generated for change (Comment added) made by amaitland You can respond by visiting: https://sourceforge.net/tracker/?func=detail&atid=384719&aid=2484562&group_id=25576 Please note that this message will contain a full copy of the comment thread, including the initial issue submission, for this request, not just the latest update. Category: Feat Support Group: To be fixed For 5.16.0 Status: Open Resolution: None Priority: 5 Private: No Submitted By: LegacyKing (amaitland) Assigned to: LegacyKing (amaitland) Summary: SELECT - Pool not decreasing with changing Var in SELECT Initial Comment: Sample OUTPUTNAME:Discipline - [NAME] CATEGORY:Special Ability TYPE:SpecialQuality.VampireDiscipline.Protean PREPCLEVEL:MIN=2 DESC:Do something cool. CHOOSE:ABILITY|Special Ability|TYPE.SampleType MULT:YES SELECT:SampleTypeSelection DEFINE:SampleTypeSelection|0 BONUS:VAR|SampleTypeSelection|2 BONUS:VAR|SampleTypeSelection|-1|!PREABILITY:1,CATEGORY=Special Ability,Sample # Sample - Earth OUTPUTNAME:Earth CATEGORY:Special Ability TYPE:SampleType Sample - Wood OUTPUTNAME:Wood CATEGORY:Special Ability TYPE:SampleType PREABILITY:1,CATEGORY=Special Ability,Sample(Sample - Earth) Sample - Water OUTPUTNAME:Water CATEGORY:Special Ability TYPE:SampleType PREABILITY:1,CATEGORY=Special Ability,Sample(Sample - Earth) Sample - Natural Stone OUTPUTNAME:Natural Stone CATEGORY:Special Ability TYPE:SampleType PREABILITY:1,CATEGORY=Special Ability,Sample(Sample - Earth) Sample - Processed Stone OUTPUTNAME:Processed Stone CATEGORY:Special Ability TYPE:SampleType PREABILITY:1,CATEGORY=Special Ability,Sample(Sample - Natural Stone) Sample - Metal OUTPUTNAME:Metal CATEGORY:Special Ability TYPE:SampleType PREABILITY:1,CATEGORY=Special Ability,Sample(Sample - Processed Stone) ---------------------------------------------------------------------- >Comment By: LegacyKing (amaitland) Date: 2009-02-26 22:03 Message: File Added: sample.lst ---------------------------------------------------------------------- Comment By: LegacyKing (amaitland) Date: 2009-02-26 22:00 Message: Here is a stack trace when rerunning this test 21:58:19.570 SEVERE AWT-EventQueue-1 PrereqHandler:208 Problem encountered when testing PREREQ <prereq operator="lt" operand="1" > <prereq kind="ability" count-multiples="true" category="SPECIAL ABILITY" key="SAMPLE" operator="gteq" operand="1" > </prereq> </prereq> . See following trace for details. java.lang.ArithmeticException: / by zero at pcgen.core.PlayerCharacter.getSelectCorrectedAssociationCount(PlayerCharacter.java:17328) at pcgen.core.prereq.PrerequisiteUtilities.passesAbilityTest(PrerequisiteUtilities.java:254) at plugin.pretokens.test.PreAbilityTester.passes(PreAbilityTester.java:91) at pcgen.core.prereq.PreMult.passes(PreMult.java:52) at pcgen.core.prereq.PrereqHandler.passes(PrereqHandler.java:200) at pcgen.core.prereq.PrereqHandler.passesAll(PrereqHandler.java:115) at pcgen.cdom.base.ConcretePrereqObject.qualifies(ConcretePrereqObject.java:66) at pcgen.core.PObject.activateBonuses(PObject.java:811) at pcgen.core.PlayerCharacter.getAllActiveBonuses(PlayerCharacter.java:8669) at pcgen.core.PlayerCharacter.calcActiveBonusLoop(PlayerCharacter.java:8700) at pcgen.core.PlayerCharacter.calcActiveBonuses(PlayerCharacter.java:8633) at pcgen.core.PlayerCharacter.addAbility(PlayerCharacter.java:16032) at pcgen.core.PlayerCharacter.addAbility(PlayerCharacter.java:16114) at pcgen.gui.tabs.InfoAbility.addAbility(InfoAbility.java:688) at pcgen.gui.tabs.ability.AvailableAbilityPanel$2.run(AvailableAbilityPanel.java:142) at java.awt.event.InvocationEvent.dispatch(InvocationEvent.java:209) at java.awt.EventQueue.dispatchEvent(EventQueue.java:461) at pcgen.gui.PCGen_Frame1$WaitCursorEventQueue.dispatchEvent(PCGen_Frame1.java:2939) at java.awt.EventDispatchThread.pumpOneEventForHierarchy(EventDispatchThread.java:242) at java.awt.EventDispatchThread.pumpEventsForHierarchy(EventDispatchThread.java:163) at java.awt.EventDispatchThread.pumpEvents(EventDispatchThread.java:157) at java.awt.EventDispatchThread.pumpEvents(EventDispatchThread.java:149) at java.awt.EventDispatchThread.run(EventDispatchThread.java:110) ---------------------------------------------------------------------- Comment By: Tom Parker (thpr) Date: 2009-02-05 17:47 Message: This test case still does not represent any problem - the data is still unusable. Please *test* and then provide the use case here - I'm still unsure how to get access to what you are trying to say is a problem. ---------------------------------------------------------------------- Comment By: LegacyKing (amaitland) Date: 2009-01-31 15:41 Message: For our non-lst gurus in ability category file: ABILITYCATEGORY:Test Sample <> TYPE:SampleType <> EDITABLE:YES <> EDITPOOL:YES <> CATEGORY:Special Ability <> POOL:5 POOL is for the testing. ---------------------------------------------------------------------- You can respond by visiting: https://sourceforge.net/tracker/?func=detail&atid=384719&aid=2484562&group_id=25576 |
From: SourceForge.net <no...@so...> - 2009-02-27 06:03:54
|
Bugs item #2484562, was opened at 2009-01-03 14:11 Message generated for change (Settings changed) made by amaitland You can respond by visiting: https://sourceforge.net/tracker/?func=detail&atid=384719&aid=2484562&group_id=25576 Please note that this message will contain a full copy of the comment thread, including the initial issue submission, for this request, not just the latest update. Category: Feat Support Group: To be fixed For 5.16.0 Status: Open Resolution: None Priority: 5 Private: No Submitted By: LegacyKing (amaitland) >Assigned to: Nobody/Anonymous (nobody) Summary: SELECT - Pool not decreasing with changing Var in SELECT Initial Comment: Sample OUTPUTNAME:Discipline - [NAME] CATEGORY:Special Ability TYPE:SpecialQuality.VampireDiscipline.Protean PREPCLEVEL:MIN=2 DESC:Do something cool. CHOOSE:ABILITY|Special Ability|TYPE.SampleType MULT:YES SELECT:SampleTypeSelection DEFINE:SampleTypeSelection|0 BONUS:VAR|SampleTypeSelection|2 BONUS:VAR|SampleTypeSelection|-1|!PREABILITY:1,CATEGORY=Special Ability,Sample # Sample - Earth OUTPUTNAME:Earth CATEGORY:Special Ability TYPE:SampleType Sample - Wood OUTPUTNAME:Wood CATEGORY:Special Ability TYPE:SampleType PREABILITY:1,CATEGORY=Special Ability,Sample(Sample - Earth) Sample - Water OUTPUTNAME:Water CATEGORY:Special Ability TYPE:SampleType PREABILITY:1,CATEGORY=Special Ability,Sample(Sample - Earth) Sample - Natural Stone OUTPUTNAME:Natural Stone CATEGORY:Special Ability TYPE:SampleType PREABILITY:1,CATEGORY=Special Ability,Sample(Sample - Earth) Sample - Processed Stone OUTPUTNAME:Processed Stone CATEGORY:Special Ability TYPE:SampleType PREABILITY:1,CATEGORY=Special Ability,Sample(Sample - Natural Stone) Sample - Metal OUTPUTNAME:Metal CATEGORY:Special Ability TYPE:SampleType PREABILITY:1,CATEGORY=Special Ability,Sample(Sample - Processed Stone) ---------------------------------------------------------------------- Comment By: LegacyKing (amaitland) Date: 2009-02-26 22:03 Message: File Added: sample.lst ---------------------------------------------------------------------- Comment By: LegacyKing (amaitland) Date: 2009-02-26 22:00 Message: Here is a stack trace when rerunning this test 21:58:19.570 SEVERE AWT-EventQueue-1 PrereqHandler:208 Problem encountered when testing PREREQ <prereq operator="lt" operand="1" > <prereq kind="ability" count-multiples="true" category="SPECIAL ABILITY" key="SAMPLE" operator="gteq" operand="1" > </prereq> </prereq> . See following trace for details. java.lang.ArithmeticException: / by zero at pcgen.core.PlayerCharacter.getSelectCorrectedAssociationCount(PlayerCharacter.java:17328) at pcgen.core.prereq.PrerequisiteUtilities.passesAbilityTest(PrerequisiteUtilities.java:254) at plugin.pretokens.test.PreAbilityTester.passes(PreAbilityTester.java:91) at pcgen.core.prereq.PreMult.passes(PreMult.java:52) at pcgen.core.prereq.PrereqHandler.passes(PrereqHandler.java:200) at pcgen.core.prereq.PrereqHandler.passesAll(PrereqHandler.java:115) at pcgen.cdom.base.ConcretePrereqObject.qualifies(ConcretePrereqObject.java:66) at pcgen.core.PObject.activateBonuses(PObject.java:811) at pcgen.core.PlayerCharacter.getAllActiveBonuses(PlayerCharacter.java:8669) at pcgen.core.PlayerCharacter.calcActiveBonusLoop(PlayerCharacter.java:8700) at pcgen.core.PlayerCharacter.calcActiveBonuses(PlayerCharacter.java:8633) at pcgen.core.PlayerCharacter.addAbility(PlayerCharacter.java:16032) at pcgen.core.PlayerCharacter.addAbility(PlayerCharacter.java:16114) at pcgen.gui.tabs.InfoAbility.addAbility(InfoAbility.java:688) at pcgen.gui.tabs.ability.AvailableAbilityPanel$2.run(AvailableAbilityPanel.java:142) at java.awt.event.InvocationEvent.dispatch(InvocationEvent.java:209) at java.awt.EventQueue.dispatchEvent(EventQueue.java:461) at pcgen.gui.PCGen_Frame1$WaitCursorEventQueue.dispatchEvent(PCGen_Frame1.java:2939) at java.awt.EventDispatchThread.pumpOneEventForHierarchy(EventDispatchThread.java:242) at java.awt.EventDispatchThread.pumpEventsForHierarchy(EventDispatchThread.java:163) at java.awt.EventDispatchThread.pumpEvents(EventDispatchThread.java:157) at java.awt.EventDispatchThread.pumpEvents(EventDispatchThread.java:149) at java.awt.EventDispatchThread.run(EventDispatchThread.java:110) ---------------------------------------------------------------------- Comment By: Tom Parker (thpr) Date: 2009-02-05 17:47 Message: This test case still does not represent any problem - the data is still unusable. Please *test* and then provide the use case here - I'm still unsure how to get access to what you are trying to say is a problem. ---------------------------------------------------------------------- Comment By: LegacyKing (amaitland) Date: 2009-01-31 15:41 Message: For our non-lst gurus in ability category file: ABILITYCATEGORY:Test Sample <> TYPE:SampleType <> EDITABLE:YES <> EDITPOOL:YES <> CATEGORY:Special Ability <> POOL:5 POOL is for the testing. ---------------------------------------------------------------------- You can respond by visiting: https://sourceforge.net/tracker/?func=detail&atid=384719&aid=2484562&group_id=25576 |
From: SourceForge.net <no...@so...> - 2009-02-28 05:43:51
|
Bugs item #2484562, was opened at 2009-01-03 14:11 Message generated for change (Comment added) made by amaitland You can respond by visiting: https://sourceforge.net/tracker/?func=detail&atid=384719&aid=2484562&group_id=25576 Please note that this message will contain a full copy of the comment thread, including the initial issue submission, for this request, not just the latest update. Category: Feat Support Group: To be fixed For 5.16.0 Status: Open Resolution: None Priority: 5 Private: No Submitted By: LegacyKing (amaitland) Assigned to: Nobody/Anonymous (nobody) Summary: SELECT - Pool not decreasing with changing Var in SELECT Initial Comment: Sample OUTPUTNAME:Discipline - [NAME] CATEGORY:Special Ability TYPE:SpecialQuality.VampireDiscipline.Protean PREPCLEVEL:MIN=2 DESC:Do something cool. CHOOSE:ABILITY|Special Ability|TYPE.SampleType MULT:YES SELECT:SampleTypeSelection DEFINE:SampleTypeSelection|0 BONUS:VAR|SampleTypeSelection|2 BONUS:VAR|SampleTypeSelection|-1|!PREABILITY:1,CATEGORY=Special Ability,Sample # Sample - Earth OUTPUTNAME:Earth CATEGORY:Special Ability TYPE:SampleType Sample - Wood OUTPUTNAME:Wood CATEGORY:Special Ability TYPE:SampleType PREABILITY:1,CATEGORY=Special Ability,Sample(Sample - Earth) Sample - Water OUTPUTNAME:Water CATEGORY:Special Ability TYPE:SampleType PREABILITY:1,CATEGORY=Special Ability,Sample(Sample - Earth) Sample - Natural Stone OUTPUTNAME:Natural Stone CATEGORY:Special Ability TYPE:SampleType PREABILITY:1,CATEGORY=Special Ability,Sample(Sample - Earth) Sample - Processed Stone OUTPUTNAME:Processed Stone CATEGORY:Special Ability TYPE:SampleType PREABILITY:1,CATEGORY=Special Ability,Sample(Sample - Natural Stone) Sample - Metal OUTPUTNAME:Metal CATEGORY:Special Ability TYPE:SampleType PREABILITY:1,CATEGORY=Special Ability,Sample(Sample - Processed Stone) ---------------------------------------------------------------------- >Comment By: LegacyKing (amaitland) Date: 2009-02-27 21:43 Message: File Added: mc_wod.zip ---------------------------------------------------------------------- Comment By: LegacyKing (amaitland) Date: 2009-02-26 22:03 Message: File Added: sample.lst ---------------------------------------------------------------------- Comment By: LegacyKing (amaitland) Date: 2009-02-26 22:00 Message: Here is a stack trace when rerunning this test 21:58:19.570 SEVERE AWT-EventQueue-1 PrereqHandler:208 Problem encountered when testing PREREQ <prereq operator="lt" operand="1" > <prereq kind="ability" count-multiples="true" category="SPECIAL ABILITY" key="SAMPLE" operator="gteq" operand="1" > </prereq> </prereq> . See following trace for details. java.lang.ArithmeticException: / by zero at pcgen.core.PlayerCharacter.getSelectCorrectedAssociationCount(PlayerCharacter.java:17328) at pcgen.core.prereq.PrerequisiteUtilities.passesAbilityTest(PrerequisiteUtilities.java:254) at plugin.pretokens.test.PreAbilityTester.passes(PreAbilityTester.java:91) at pcgen.core.prereq.PreMult.passes(PreMult.java:52) at pcgen.core.prereq.PrereqHandler.passes(PrereqHandler.java:200) at pcgen.core.prereq.PrereqHandler.passesAll(PrereqHandler.java:115) at pcgen.cdom.base.ConcretePrereqObject.qualifies(ConcretePrereqObject.java:66) at pcgen.core.PObject.activateBonuses(PObject.java:811) at pcgen.core.PlayerCharacter.getAllActiveBonuses(PlayerCharacter.java:8669) at pcgen.core.PlayerCharacter.calcActiveBonusLoop(PlayerCharacter.java:8700) at pcgen.core.PlayerCharacter.calcActiveBonuses(PlayerCharacter.java:8633) at pcgen.core.PlayerCharacter.addAbility(PlayerCharacter.java:16032) at pcgen.core.PlayerCharacter.addAbility(PlayerCharacter.java:16114) at pcgen.gui.tabs.InfoAbility.addAbility(InfoAbility.java:688) at pcgen.gui.tabs.ability.AvailableAbilityPanel$2.run(AvailableAbilityPanel.java:142) at java.awt.event.InvocationEvent.dispatch(InvocationEvent.java:209) at java.awt.EventQueue.dispatchEvent(EventQueue.java:461) at pcgen.gui.PCGen_Frame1$WaitCursorEventQueue.dispatchEvent(PCGen_Frame1.java:2939) at java.awt.EventDispatchThread.pumpOneEventForHierarchy(EventDispatchThread.java:242) at java.awt.EventDispatchThread.pumpEventsForHierarchy(EventDispatchThread.java:163) at java.awt.EventDispatchThread.pumpEvents(EventDispatchThread.java:157) at java.awt.EventDispatchThread.pumpEvents(EventDispatchThread.java:149) at java.awt.EventDispatchThread.run(EventDispatchThread.java:110) ---------------------------------------------------------------------- Comment By: Tom Parker (thpr) Date: 2009-02-05 17:47 Message: This test case still does not represent any problem - the data is still unusable. Please *test* and then provide the use case here - I'm still unsure how to get access to what you are trying to say is a problem. ---------------------------------------------------------------------- Comment By: LegacyKing (amaitland) Date: 2009-01-31 15:41 Message: For our non-lst gurus in ability category file: ABILITYCATEGORY:Test Sample <> TYPE:SampleType <> EDITABLE:YES <> EDITPOOL:YES <> CATEGORY:Special Ability <> POOL:5 POOL is for the testing. ---------------------------------------------------------------------- You can respond by visiting: https://sourceforge.net/tracker/?func=detail&atid=384719&aid=2484562&group_id=25576 |
From: SourceForge.net <no...@so...> - 2009-03-06 23:09:34
|
Bugs item #2484562, was opened at 2009-01-03 17:11 Message generated for change (Comment added) made by thpr You can respond by visiting: https://sourceforge.net/tracker/?func=detail&atid=384719&aid=2484562&group_id=25576 Please note that this message will contain a full copy of the comment thread, including the initial issue submission, for this request, not just the latest update. Category: Feat Support >Group: To be fixed For 5.16.1 >Status: Pending Resolution: None Priority: 5 Private: No Submitted By: LegacyKing (amaitland) >Assigned to: LegacyKing (amaitland) Summary: SELECT - Pool not decreasing with changing Var in SELECT Initial Comment: Sample OUTPUTNAME:Discipline - [NAME] CATEGORY:Special Ability TYPE:SpecialQuality.VampireDiscipline.Protean PREPCLEVEL:MIN=2 DESC:Do something cool. CHOOSE:ABILITY|Special Ability|TYPE.SampleType MULT:YES SELECT:SampleTypeSelection DEFINE:SampleTypeSelection|0 BONUS:VAR|SampleTypeSelection|2 BONUS:VAR|SampleTypeSelection|-1|!PREABILITY:1,CATEGORY=Special Ability,Sample # Sample - Earth OUTPUTNAME:Earth CATEGORY:Special Ability TYPE:SampleType Sample - Wood OUTPUTNAME:Wood CATEGORY:Special Ability TYPE:SampleType PREABILITY:1,CATEGORY=Special Ability,Sample(Sample - Earth) Sample - Water OUTPUTNAME:Water CATEGORY:Special Ability TYPE:SampleType PREABILITY:1,CATEGORY=Special Ability,Sample(Sample - Earth) Sample - Natural Stone OUTPUTNAME:Natural Stone CATEGORY:Special Ability TYPE:SampleType PREABILITY:1,CATEGORY=Special Ability,Sample(Sample - Earth) Sample - Processed Stone OUTPUTNAME:Processed Stone CATEGORY:Special Ability TYPE:SampleType PREABILITY:1,CATEGORY=Special Ability,Sample(Sample - Natural Stone) Sample - Metal OUTPUTNAME:Metal CATEGORY:Special Ability TYPE:SampleType PREABILITY:1,CATEGORY=Special Ability,Sample(Sample - Processed Stone) ---------------------------------------------------------------------- >Comment By: Tom Parker (thpr) Date: 2009-03-06 18:08 Message: The provided data does not reproduce the problem (1) Prereqs are apparently wrong (2) the pool changing variable uses an invalid prereq Please provide tested data for this defect so that it can be confirmed as a problem. Setting to 5.16.1 ---------------------------------------------------------------------- Comment By: LegacyKing (amaitland) Date: 2009-02-28 00:43 Message: File Added: mc_wod.zip ---------------------------------------------------------------------- Comment By: LegacyKing (amaitland) Date: 2009-02-27 01:03 Message: File Added: sample.lst ---------------------------------------------------------------------- Comment By: LegacyKing (amaitland) Date: 2009-02-27 01:00 Message: Here is a stack trace when rerunning this test 21:58:19.570 SEVERE AWT-EventQueue-1 PrereqHandler:208 Problem encountered when testing PREREQ <prereq operator="lt" operand="1" > <prereq kind="ability" count-multiples="true" category="SPECIAL ABILITY" key="SAMPLE" operator="gteq" operand="1" > </prereq> </prereq> . See following trace for details. java.lang.ArithmeticException: / by zero at pcgen.core.PlayerCharacter.getSelectCorrectedAssociationCount(PlayerCharacter.java:17328) at pcgen.core.prereq.PrerequisiteUtilities.passesAbilityTest(PrerequisiteUtilities.java:254) at plugin.pretokens.test.PreAbilityTester.passes(PreAbilityTester.java:91) at pcgen.core.prereq.PreMult.passes(PreMult.java:52) at pcgen.core.prereq.PrereqHandler.passes(PrereqHandler.java:200) at pcgen.core.prereq.PrereqHandler.passesAll(PrereqHandler.java:115) at pcgen.cdom.base.ConcretePrereqObject.qualifies(ConcretePrereqObject.java:66) at pcgen.core.PObject.activateBonuses(PObject.java:811) at pcgen.core.PlayerCharacter.getAllActiveBonuses(PlayerCharacter.java:8669) at pcgen.core.PlayerCharacter.calcActiveBonusLoop(PlayerCharacter.java:8700) at pcgen.core.PlayerCharacter.calcActiveBonuses(PlayerCharacter.java:8633) at pcgen.core.PlayerCharacter.addAbility(PlayerCharacter.java:16032) at pcgen.core.PlayerCharacter.addAbility(PlayerCharacter.java:16114) at pcgen.gui.tabs.InfoAbility.addAbility(InfoAbility.java:688) at pcgen.gui.tabs.ability.AvailableAbilityPanel$2.run(AvailableAbilityPanel.java:142) at java.awt.event.InvocationEvent.dispatch(InvocationEvent.java:209) at java.awt.EventQueue.dispatchEvent(EventQueue.java:461) at pcgen.gui.PCGen_Frame1$WaitCursorEventQueue.dispatchEvent(PCGen_Frame1.java:2939) at java.awt.EventDispatchThread.pumpOneEventForHierarchy(EventDispatchThread.java:242) at java.awt.EventDispatchThread.pumpEventsForHierarchy(EventDispatchThread.java:163) at java.awt.EventDispatchThread.pumpEvents(EventDispatchThread.java:157) at java.awt.EventDispatchThread.pumpEvents(EventDispatchThread.java:149) at java.awt.EventDispatchThread.run(EventDispatchThread.java:110) ---------------------------------------------------------------------- Comment By: Tom Parker (thpr) Date: 2009-02-05 20:47 Message: This test case still does not represent any problem - the data is still unusable. Please *test* and then provide the use case here - I'm still unsure how to get access to what you are trying to say is a problem. ---------------------------------------------------------------------- Comment By: LegacyKing (amaitland) Date: 2009-01-31 18:41 Message: For our non-lst gurus in ability category file: ABILITYCATEGORY:Test Sample <> TYPE:SampleType <> EDITABLE:YES <> EDITPOOL:YES <> CATEGORY:Special Ability <> POOL:5 POOL is for the testing. ---------------------------------------------------------------------- You can respond by visiting: https://sourceforge.net/tracker/?func=detail&atid=384719&aid=2484562&group_id=25576 |
From: SourceForge.net <no...@so...> - 2009-03-21 02:21:08
|
Bugs item #2484562, was opened at 2009-01-03 22:11 Message generated for change (Comment added) made by sf-robot You can respond by visiting: https://sourceforge.net/tracker/?func=detail&atid=384719&aid=2484562&group_id=25576 Please note that this message will contain a full copy of the comment thread, including the initial issue submission, for this request, not just the latest update. Category: Feat Support Group: To be fixed For 5.16.1 >Status: Closed Resolution: None Priority: 5 Private: No Submitted By: LegacyKing (amaitland) Assigned to: LegacyKing (amaitland) Summary: SELECT - Pool not decreasing with changing Var in SELECT Initial Comment: Sample OUTPUTNAME:Discipline - [NAME] CATEGORY:Special Ability TYPE:SpecialQuality.VampireDiscipline.Protean PREPCLEVEL:MIN=2 DESC:Do something cool. CHOOSE:ABILITY|Special Ability|TYPE.SampleType MULT:YES SELECT:SampleTypeSelection DEFINE:SampleTypeSelection|0 BONUS:VAR|SampleTypeSelection|2 BONUS:VAR|SampleTypeSelection|-1|!PREABILITY:1,CATEGORY=Special Ability,Sample # Sample - Earth OUTPUTNAME:Earth CATEGORY:Special Ability TYPE:SampleType Sample - Wood OUTPUTNAME:Wood CATEGORY:Special Ability TYPE:SampleType PREABILITY:1,CATEGORY=Special Ability,Sample(Sample - Earth) Sample - Water OUTPUTNAME:Water CATEGORY:Special Ability TYPE:SampleType PREABILITY:1,CATEGORY=Special Ability,Sample(Sample - Earth) Sample - Natural Stone OUTPUTNAME:Natural Stone CATEGORY:Special Ability TYPE:SampleType PREABILITY:1,CATEGORY=Special Ability,Sample(Sample - Earth) Sample - Processed Stone OUTPUTNAME:Processed Stone CATEGORY:Special Ability TYPE:SampleType PREABILITY:1,CATEGORY=Special Ability,Sample(Sample - Natural Stone) Sample - Metal OUTPUTNAME:Metal CATEGORY:Special Ability TYPE:SampleType PREABILITY:1,CATEGORY=Special Ability,Sample(Sample - Processed Stone) ---------------------------------------------------------------------- >Comment By: SourceForge Robot (sf-robot) Date: 2009-03-21 02:20 Message: This Tracker item was closed automatically by the system. It was previously set to a Pending status, and the original submitter did not respond within 14 days (the time period specified by the administrator of this Tracker). ---------------------------------------------------------------------- Comment By: Tom Parker (thpr) Date: 2009-03-06 23:08 Message: The provided data does not reproduce the problem (1) Prereqs are apparently wrong (2) the pool changing variable uses an invalid prereq Please provide tested data for this defect so that it can be confirmed as a problem. Setting to 5.16.1 ---------------------------------------------------------------------- Comment By: LegacyKing (amaitland) Date: 2009-02-28 05:43 Message: File Added: mc_wod.zip ---------------------------------------------------------------------- Comment By: LegacyKing (amaitland) Date: 2009-02-27 06:03 Message: File Added: sample.lst ---------------------------------------------------------------------- Comment By: LegacyKing (amaitland) Date: 2009-02-27 06:00 Message: Here is a stack trace when rerunning this test 21:58:19.570 SEVERE AWT-EventQueue-1 PrereqHandler:208 Problem encountered when testing PREREQ <prereq operator="lt" operand="1" > <prereq kind="ability" count-multiples="true" category="SPECIAL ABILITY" key="SAMPLE" operator="gteq" operand="1" > </prereq> </prereq> . See following trace for details. java.lang.ArithmeticException: / by zero at pcgen.core.PlayerCharacter.getSelectCorrectedAssociationCount(PlayerCharacter.java:17328) at pcgen.core.prereq.PrerequisiteUtilities.passesAbilityTest(PrerequisiteUtilities.java:254) at plugin.pretokens.test.PreAbilityTester.passes(PreAbilityTester.java:91) at pcgen.core.prereq.PreMult.passes(PreMult.java:52) at pcgen.core.prereq.PrereqHandler.passes(PrereqHandler.java:200) at pcgen.core.prereq.PrereqHandler.passesAll(PrereqHandler.java:115) at pcgen.cdom.base.ConcretePrereqObject.qualifies(ConcretePrereqObject.java:66) at pcgen.core.PObject.activateBonuses(PObject.java:811) at pcgen.core.PlayerCharacter.getAllActiveBonuses(PlayerCharacter.java:8669) at pcgen.core.PlayerCharacter.calcActiveBonusLoop(PlayerCharacter.java:8700) at pcgen.core.PlayerCharacter.calcActiveBonuses(PlayerCharacter.java:8633) at pcgen.core.PlayerCharacter.addAbility(PlayerCharacter.java:16032) at pcgen.core.PlayerCharacter.addAbility(PlayerCharacter.java:16114) at pcgen.gui.tabs.InfoAbility.addAbility(InfoAbility.java:688) at pcgen.gui.tabs.ability.AvailableAbilityPanel$2.run(AvailableAbilityPanel.java:142) at java.awt.event.InvocationEvent.dispatch(InvocationEvent.java:209) at java.awt.EventQueue.dispatchEvent(EventQueue.java:461) at pcgen.gui.PCGen_Frame1$WaitCursorEventQueue.dispatchEvent(PCGen_Frame1.java:2939) at java.awt.EventDispatchThread.pumpOneEventForHierarchy(EventDispatchThread.java:242) at java.awt.EventDispatchThread.pumpEventsForHierarchy(EventDispatchThread.java:163) at java.awt.EventDispatchThread.pumpEvents(EventDispatchThread.java:157) at java.awt.EventDispatchThread.pumpEvents(EventDispatchThread.java:149) at java.awt.EventDispatchThread.run(EventDispatchThread.java:110) ---------------------------------------------------------------------- Comment By: Tom Parker (thpr) Date: 2009-02-06 01:47 Message: This test case still does not represent any problem - the data is still unusable. Please *test* and then provide the use case here - I'm still unsure how to get access to what you are trying to say is a problem. ---------------------------------------------------------------------- Comment By: LegacyKing (amaitland) Date: 2009-01-31 23:41 Message: For our non-lst gurus in ability category file: ABILITYCATEGORY:Test Sample <> TYPE:SampleType <> EDITABLE:YES <> EDITPOOL:YES <> CATEGORY:Special Ability <> POOL:5 POOL is for the testing. ---------------------------------------------------------------------- You can respond by visiting: https://sourceforge.net/tracker/?func=detail&atid=384719&aid=2484562&group_id=25576 |
From: SourceForge.net <no...@so...> - 2009-03-21 03:52:48
|
Bugs item #2484562, was opened at 2009-01-03 14:11 Message generated for change (Settings changed) made by amaitland You can respond by visiting: https://sourceforge.net/tracker/?func=detail&atid=384719&aid=2484562&group_id=25576 Please note that this message will contain a full copy of the comment thread, including the initial issue submission, for this request, not just the latest update. Category: Feat Support Group: To be fixed For 5.16.1 >Status: Deleted Resolution: None Priority: 5 Private: No Submitted By: LegacyKing (amaitland) Assigned to: LegacyKing (amaitland) Summary: SELECT - Pool not decreasing with changing Var in SELECT Initial Comment: Sample OUTPUTNAME:Discipline - [NAME] CATEGORY:Special Ability TYPE:SpecialQuality.VampireDiscipline.Protean PREPCLEVEL:MIN=2 DESC:Do something cool. CHOOSE:ABILITY|Special Ability|TYPE.SampleType MULT:YES SELECT:SampleTypeSelection DEFINE:SampleTypeSelection|0 BONUS:VAR|SampleTypeSelection|2 BONUS:VAR|SampleTypeSelection|-1|!PREABILITY:1,CATEGORY=Special Ability,Sample # Sample - Earth OUTPUTNAME:Earth CATEGORY:Special Ability TYPE:SampleType Sample - Wood OUTPUTNAME:Wood CATEGORY:Special Ability TYPE:SampleType PREABILITY:1,CATEGORY=Special Ability,Sample(Sample - Earth) Sample - Water OUTPUTNAME:Water CATEGORY:Special Ability TYPE:SampleType PREABILITY:1,CATEGORY=Special Ability,Sample(Sample - Earth) Sample - Natural Stone OUTPUTNAME:Natural Stone CATEGORY:Special Ability TYPE:SampleType PREABILITY:1,CATEGORY=Special Ability,Sample(Sample - Earth) Sample - Processed Stone OUTPUTNAME:Processed Stone CATEGORY:Special Ability TYPE:SampleType PREABILITY:1,CATEGORY=Special Ability,Sample(Sample - Natural Stone) Sample - Metal OUTPUTNAME:Metal CATEGORY:Special Ability TYPE:SampleType PREABILITY:1,CATEGORY=Special Ability,Sample(Sample - Processed Stone) ---------------------------------------------------------------------- >Comment By: LegacyKing (amaitland) Date: 2009-03-20 20:52 Message: Deleting now until I can commit time to research if this is still an issue. ---------------------------------------------------------------------- Comment By: SourceForge Robot (sf-robot) Date: 2009-03-20 19:20 Message: This Tracker item was closed automatically by the system. It was previously set to a Pending status, and the original submitter did not respond within 14 days (the time period specified by the administrator of this Tracker). ---------------------------------------------------------------------- Comment By: Tom Parker (thpr) Date: 2009-03-06 15:08 Message: The provided data does not reproduce the problem (1) Prereqs are apparently wrong (2) the pool changing variable uses an invalid prereq Please provide tested data for this defect so that it can be confirmed as a problem. Setting to 5.16.1 ---------------------------------------------------------------------- Comment By: LegacyKing (amaitland) Date: 2009-02-27 21:43 Message: File Added: mc_wod.zip ---------------------------------------------------------------------- Comment By: LegacyKing (amaitland) Date: 2009-02-26 22:03 Message: File Added: sample.lst ---------------------------------------------------------------------- Comment By: LegacyKing (amaitland) Date: 2009-02-26 22:00 Message: Here is a stack trace when rerunning this test 21:58:19.570 SEVERE AWT-EventQueue-1 PrereqHandler:208 Problem encountered when testing PREREQ <prereq operator="lt" operand="1" > <prereq kind="ability" count-multiples="true" category="SPECIAL ABILITY" key="SAMPLE" operator="gteq" operand="1" > </prereq> </prereq> . See following trace for details. java.lang.ArithmeticException: / by zero at pcgen.core.PlayerCharacter.getSelectCorrectedAssociationCount(PlayerCharacter.java:17328) at pcgen.core.prereq.PrerequisiteUtilities.passesAbilityTest(PrerequisiteUtilities.java:254) at plugin.pretokens.test.PreAbilityTester.passes(PreAbilityTester.java:91) at pcgen.core.prereq.PreMult.passes(PreMult.java:52) at pcgen.core.prereq.PrereqHandler.passes(PrereqHandler.java:200) at pcgen.core.prereq.PrereqHandler.passesAll(PrereqHandler.java:115) at pcgen.cdom.base.ConcretePrereqObject.qualifies(ConcretePrereqObject.java:66) at pcgen.core.PObject.activateBonuses(PObject.java:811) at pcgen.core.PlayerCharacter.getAllActiveBonuses(PlayerCharacter.java:8669) at pcgen.core.PlayerCharacter.calcActiveBonusLoop(PlayerCharacter.java:8700) at pcgen.core.PlayerCharacter.calcActiveBonuses(PlayerCharacter.java:8633) at pcgen.core.PlayerCharacter.addAbility(PlayerCharacter.java:16032) at pcgen.core.PlayerCharacter.addAbility(PlayerCharacter.java:16114) at pcgen.gui.tabs.InfoAbility.addAbility(InfoAbility.java:688) at pcgen.gui.tabs.ability.AvailableAbilityPanel$2.run(AvailableAbilityPanel.java:142) at java.awt.event.InvocationEvent.dispatch(InvocationEvent.java:209) at java.awt.EventQueue.dispatchEvent(EventQueue.java:461) at pcgen.gui.PCGen_Frame1$WaitCursorEventQueue.dispatchEvent(PCGen_Frame1.java:2939) at java.awt.EventDispatchThread.pumpOneEventForHierarchy(EventDispatchThread.java:242) at java.awt.EventDispatchThread.pumpEventsForHierarchy(EventDispatchThread.java:163) at java.awt.EventDispatchThread.pumpEvents(EventDispatchThread.java:157) at java.awt.EventDispatchThread.pumpEvents(EventDispatchThread.java:149) at java.awt.EventDispatchThread.run(EventDispatchThread.java:110) ---------------------------------------------------------------------- Comment By: Tom Parker (thpr) Date: 2009-02-05 17:47 Message: This test case still does not represent any problem - the data is still unusable. Please *test* and then provide the use case here - I'm still unsure how to get access to what you are trying to say is a problem. ---------------------------------------------------------------------- Comment By: LegacyKing (amaitland) Date: 2009-01-31 15:41 Message: For our non-lst gurus in ability category file: ABILITYCATEGORY:Test Sample <> TYPE:SampleType <> EDITABLE:YES <> EDITPOOL:YES <> CATEGORY:Special Ability <> POOL:5 POOL is for the testing. ---------------------------------------------------------------------- You can respond by visiting: https://sourceforge.net/tracker/?func=detail&atid=384719&aid=2484562&group_id=25576 |