From: SourceForge.net <no...@so...> - 2005-02-21 03:31:48
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Feature Requests item #909404, was opened at 2004-03-03 18:05 Message generated for change (Settings changed) made by kingpaul You can respond by visiting: https://sourceforge.net/tracker/?func=detail&atid=384722&aid=909404&group_id=25576 Category: Skill Support Group: None Status: Open Resolution: None Priority: 5 Submitted By: halloran (halloran) >Assigned to: Nobody/Anonymous (nobody) Summary: Add support for a text input of a new language. Initial Comment: When the skill points are added for Speak Language or at character creation, consider adding the option of selecting from the pre-determined list or optionally input a string as the new language. For example, if the list is "Common, Aquan, ..., Undercommon" I could either choose from the list or input something new like "Elementalspeak" This could be useful for languages specific to campaigns without requiring the creation of multiple data heavy sets. ---------------------------------------------------------------------- You can respond by visiting: https://sourceforge.net/tracker/?func=detail&atid=384722&aid=909404&group_id=25576 |
From: SourceForge.net <no...@so...> - 2005-09-15 15:41:23
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Feature Requests item #909404, was opened at 2004-03-04 12:05 Message generated for change (Comment added) made by karianna You can respond by visiting: https://sourceforge.net/tracker/?func=detail&atid=384722&aid=909404&group_id=25576 Please note that this message will contain a full copy of the comment thread, including the initial issue submission, for this request, not just the latest update. Category: Skill Support Group: None >Status: Pending Resolution: None Priority: 5 Submitted By: halloran (halloran) Assigned to: Nobody/Anonymous (nobody) Summary: Add support for a text input of a new language. Initial Comment: When the skill points are added for Speak Language or at character creation, consider adding the option of selecting from the pre-determined list or optionally input a string as the new language. For example, if the list is "Common, Aquan, ..., Undercommon" I could either choose from the list or input something new like "Elementalspeak" This could be useful for languages specific to campaigns without requiring the creation of multiple data heavy sets. ---------------------------------------------------------------------- >Comment By: Martijn Verburg (karianna) Date: 2005-09-16 03:41 Message: Logged In: YES user_id=252169 Recommending binning, you should create the language as a custom language and add the custom skill :-) - K ---------------------------------------------------------------------- You can respond by visiting: https://sourceforge.net/tracker/?func=detail&atid=384722&aid=909404&group_id=25576 |
From: SourceForge.net <no...@so...> - 2005-09-30 02:20:45
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Feature Requests item #909404, was opened at 03/03/04 15:05 Message generated for change (Comment added) made by sf-robot You can respond by visiting: https://sourceforge.net/tracker/?func=detail&atid=384722&aid=909404&group_id=25576 Please note that this message will contain a full copy of the comment thread, including the initial issue submission, for this request, not just the latest update. Category: Skill Support Group: None >Status: Closed Resolution: None Priority: 5 Submitted By: halloran (halloran) Assigned to: Nobody/Anonymous (nobody) Summary: Add support for a text input of a new language. Initial Comment: When the skill points are added for Speak Language or at character creation, consider adding the option of selecting from the pre-determined list or optionally input a string as the new language. For example, if the list is "Common, Aquan, ..., Undercommon" I could either choose from the list or input something new like "Elementalspeak" This could be useful for languages specific to campaigns without requiring the creation of multiple data heavy sets. ---------------------------------------------------------------------- >Comment By: SourceForge Robot (sf-robot) Date: 09/29/05 19:20 Message: Logged In: YES user_id=1312539 This Tracker item was closed automatically by the system. It was previously set to a Pending status, and the original submitter did not respond within 14 days (the time period specified by the administrator of this Tracker). ---------------------------------------------------------------------- Comment By: Martijn Verburg (karianna) Date: 09/15/05 08:41 Message: Logged In: YES user_id=252169 Recommending binning, you should create the language as a custom language and add the custom skill :-) - K ---------------------------------------------------------------------- You can respond by visiting: https://sourceforge.net/tracker/?func=detail&atid=384722&aid=909404&group_id=25576 |
From: SourceForge.net <no...@so...> - 2005-09-30 08:36:21
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Feature Requests item #909404, was opened at 2004-03-04 12:05 Message generated for change (Settings changed) made by karianna You can respond by visiting: https://sourceforge.net/tracker/?func=detail&atid=384722&aid=909404&group_id=25576 Please note that this message will contain a full copy of the comment thread, including the initial issue submission, for this request, not just the latest update. Category: Skill Support Group: None >Status: Deleted Resolution: None Priority: 5 Submitted By: halloran (halloran) Assigned to: Nobody/Anonymous (nobody) Summary: Add support for a text input of a new language. Initial Comment: When the skill points are added for Speak Language or at character creation, consider adding the option of selecting from the pre-determined list or optionally input a string as the new language. For example, if the list is "Common, Aquan, ..., Undercommon" I could either choose from the list or input something new like "Elementalspeak" This could be useful for languages specific to campaigns without requiring the creation of multiple data heavy sets. ---------------------------------------------------------------------- Comment By: SourceForge Robot (sf-robot) Date: 2005-09-30 14:20 Message: Logged In: YES user_id=1312539 This Tracker item was closed automatically by the system. It was previously set to a Pending status, and the original submitter did not respond within 14 days (the time period specified by the administrator of this Tracker). ---------------------------------------------------------------------- Comment By: Martijn Verburg (karianna) Date: 2005-09-16 03:41 Message: Logged In: YES user_id=252169 Recommending binning, you should create the language as a custom language and add the custom skill :-) - K ---------------------------------------------------------------------- You can respond by visiting: https://sourceforge.net/tracker/?func=detail&atid=384722&aid=909404&group_id=25576 |