From: <ama...@us...> - 2012-05-19 06:36:09
|
Revision: 16735 http://pcgen.svn.sourceforge.net/pcgen/?rev=16735&view=rev Author: amaitland Date: 2012-05-19 06:36:02 +0000 (Sat, 19 May 2012) Log Message: ----------- RSRD Mounts - Change type order Issue#: DATA-569 Modified Paths: -------------- Trunk/pcgen/data/d20ogl/srd35/basics/rsrd_equip.lst Modified: Trunk/pcgen/data/d20ogl/srd35/basics/rsrd_equip.lst =================================================================== --- Trunk/pcgen/data/d20ogl/srd35/basics/rsrd_equip.lst 2012-05-19 06:34:34 UTC (rev 16734) +++ Trunk/pcgen/data/d20ogl/srd35/basics/rsrd_equip.lst 2012-05-19 06:36:02 UTC (rev 16735) @@ -132,17 +132,17 @@ # Barding is in armor .LST file # Equipment Name Type Contains Cost Weight Size Source Page Special Property Bit and Bridle TYPE:Goods.Mount.Resizable COST:2 WT:1 SOURCEPAGE:Equipment.rtf -Dog (Guard) TYPE:Goods.Mount.Container CONTAINS:*300|Any COST:25 WT:0 SOURCEPAGE:Equipment.rtf -Dog (Riding) TYPE:Goods.Transportation.Mount.Container CONTAINS:*300|Any COST:150 WT:0 SIZE:M SOURCEPAGE:Equipment.rtf -Donkey TYPE:Goods.Transportation.Mount.Container CONTAINS:*690|Any COST:8 WT:0 SIZE:M SOURCEPAGE:Equipment.rtf -Mule TYPE:Goods.Transportation.Mount.Container CONTAINS:*690|Any COST:8 WT:0 SIZE:L SOURCEPAGE:Equipment.rtf +Dog (Guard) TYPE:Mount.Goods.Container CONTAINS:*300|Any COST:25 WT:0 SOURCEPAGE:Equipment.rtf +Dog (Riding) TYPE:Mount.Goods.Transportation.Container CONTAINS:*300|Any COST:150 WT:0 SIZE:M SOURCEPAGE:Equipment.rtf +Donkey TYPE:Mount.Goods.Transportation.Container CONTAINS:*690|Any COST:8 WT:0 SIZE:M SOURCEPAGE:Equipment.rtf +Mule TYPE:Mount.Goods.Transportation.Container CONTAINS:*690|Any COST:8 WT:0 SIZE:L SOURCEPAGE:Equipment.rtf Feed (Per Day) TYPE:Goods.Mount.Consumable COST:0.05 WT:10 SOURCEPAGE:Equipment.rtf -Horse (Heavy) TYPE:Goods.Transportation.Mount.Container CONTAINS:*600|Any COST:200 WT:0 SIZE:L SOURCEPAGE:Equipment.rtf -Horse (Light) TYPE:Goods.Transportation.Mount.Container CONTAINS:*450|Any COST:75 WT:0 SIZE:L SOURCEPAGE:Equipment.rtf -Warhorse (Heavy) TYPE:Goods.Transportation.Mount.Container CONTAINS:*900|Any COST:400 WT:0 SIZE:L SOURCEPAGE:Equipment.rtf -Warhorse (Light) TYPE:Goods.Transportation.Mount.Container CONTAINS:*690|Any COST:150 WT:0 SIZE:L SOURCEPAGE:Equipment.rtf -Pony TYPE:Goods.Transportation.Mount.Container CONTAINS:*225|Any COST:30 WT:0 SIZE:M SOURCEPAGE:Equipment.rtf -Warpony TYPE:Goods.Transportation.Mount.Container CONTAINS:*300|Any COST:100 WT:0 SIZE:M SOURCEPAGE:Equipment.rtf +Horse (Heavy) TYPE:Mount.Goods.Transportation.Container CONTAINS:*600|Any COST:200 WT:0 SIZE:L SOURCEPAGE:Equipment.rtf +Horse (Light) TYPE:Mount.Goods.Transportation.Container CONTAINS:*450|Any COST:75 WT:0 SIZE:L SOURCEPAGE:Equipment.rtf +Warhorse (Heavy) TYPE:Mount.Goods.Transportation.Container CONTAINS:*900|Any COST:400 WT:0 SIZE:L SOURCEPAGE:Equipment.rtf +Warhorse (Light) TYPE:Mount.Goods.Transportation.Container CONTAINS:*690|Any COST:150 WT:0 SIZE:L SOURCEPAGE:Equipment.rtf +Pony TYPE:Mount.Goods.Transportation.Container CONTAINS:*225|Any COST:30 WT:0 SIZE:M SOURCEPAGE:Equipment.rtf +Warpony TYPE:Mount.Goods.Transportation.Container CONTAINS:*300|Any COST:100 WT:0 SIZE:M SOURCEPAGE:Equipment.rtf Saddle (Military) TYPE:Goods.Mount.Saddle.Military.Resizable COST:20 WT:30 SOURCEPAGE:Equipment.rtf SPROP:+2 circumstance bonus on Ride checks related to staying in the saddle Saddle (Pack) TYPE:Goods.Container.Mount.Saddle.Resizable CONTAINS:UNLIM|Any COST:5 WT:15 SOURCEPAGE:Equipment.rtf Saddle (Riding) TYPE:Goods.Mount.Saddle.Resizable COST:10 WT:25 SOURCEPAGE:Equipment.rtf This was sent by the SourceForge.net collaborative development platform, the world's largest Open Source development site. |
From: <ama...@us...> - 2013-01-23 21:21:10
|
Revision: 19218 http://sourceforge.net/p/pcgen/code/19218 Author: amaitland Date: 2013-01-23 21:21:06 +0000 (Wed, 23 Jan 2013) Log Message: ----------- Add Liquid type to various flask liquids so that they may be put in the Flask (empty) Issue#: DATA-881 Modified Paths: -------------- Trunk/pcgen/data/d20ogl/srd35/basics/rsrd_equip.lst Modified: Trunk/pcgen/data/d20ogl/srd35/basics/rsrd_equip.lst =================================================================== --- Trunk/pcgen/data/d20ogl/srd35/basics/rsrd_equip.lst 2013-01-23 16:11:27 UTC (rev 19217) +++ Trunk/pcgen/data/d20ogl/srd35/basics/rsrd_equip.lst 2013-01-23 21:21:06 UTC (rev 19218) @@ -8,11 +8,11 @@ ###Block:Alchemical Stuff and Liquids # Equipment Name Type Cost Weight Source Page Quality and value -Acid (Flask) TYPE:Goods.Alchemical.Flask.Consumable COST:10 WT:1.00 SOURCEPAGE:Equipment.rtf -Alchemist's Fire (Flask) TYPE:Goods.Alchemical.Flask.Consumable COST:20 WT:1.00 SOURCEPAGE:Equipment.rtf -Antitoxin (Vial) TYPE:Goods.Alchemical.Vial.Consumable COST:50 WT:0 SOURCEPAGE:Equipment.rtf +Acid (Flask) TYPE:Goods.Alchemical.Flask.Consumable.Liquid COST:10 WT:1.00 SOURCEPAGE:Equipment.rtf +Alchemist's Fire (Flask) TYPE:Goods.Alchemical.Flask.Consumable.Liquid COST:20 WT:1.00 SOURCEPAGE:Equipment.rtf +Antitoxin (Vial) TYPE:Goods.Alchemical.Vial.Consumable.Liquid COST:50 WT:0 SOURCEPAGE:Equipment.rtf Everburning Torch TYPE:Goods.Magic.LightSource COST:110 WT:1 SOURCEPAGE:Equipment.rtf QUALITY:Bright Illumination|20 ft. QUALITY:Shadowy Illumination|40 ft. QUALITY:Duration|Permanent -Holy Water (Flask) TYPE:Goods.Flask.Consumable COST:25 WT:1 SOURCEPAGE:Equipment.rtf +Holy Water (Flask) TYPE:Goods.Flask.Consumable.Liquid COST:25 WT:1 SOURCEPAGE:Equipment.rtf Smokestick TYPE:Goods.Alchemical.Consumable COST:20 WT:0.5 SOURCEPAGE:Equipment.rtf Sunrod TYPE:Goods.Alchemical.Consumable.LightSource COST:2 WT:1 SOURCEPAGE:Equipment.rtf QUALITY:Bright Illumination|30 ft. QUALITY:Shadowy Illumination|60 ft. QUALITY:Duration|6 hr. Tanglefoot Bag TYPE:Goods.Alchemical.Consumable COST:50 WT:4 SOURCEPAGE:Equipment.rtf This was sent by the SourceForge.net collaborative development platform, the world's largest Open Source development site. |
From: <ama...@us...> - 2013-01-23 21:29:16
|
Revision: 19219 http://sourceforge.net/p/pcgen/code/19219 Author: amaitland Date: 2013-01-23 21:29:02 +0000 (Wed, 23 Jan 2013) Log Message: ----------- Add "potion" to the list of items that can put put into the "?\226?\128?\156Vial, ink or potion?\226?\128?\157; other Vial suggestions Issue#: DATA-880 Modified Paths: -------------- Trunk/pcgen/data/d20ogl/srd35/basics/rsrd_equip.lst Modified: Trunk/pcgen/data/d20ogl/srd35/basics/rsrd_equip.lst =================================================================== --- Trunk/pcgen/data/d20ogl/srd35/basics/rsrd_equip.lst 2013-01-23 21:21:06 UTC (rev 19218) +++ Trunk/pcgen/data/d20ogl/srd35/basics/rsrd_equip.lst 2013-01-23 21:29:02 UTC (rev 19219) @@ -123,7 +123,7 @@ Spyglass TYPE:Goods.General COST:1000 WT:1 SOURCEPAGE:Equipment.rtf Tent TYPE:Goods.General.Resizable COST:10 WT:20 SOURCEPAGE:Equipment.rtf Torch TYPE:Goods.General.Consumable.LightSource COST:0.01 WT:1 SOURCEPAGE:Equipment.rtf QUALITY:Bright Illumination|20 ft. QUALITY:Shadowy Illumination|40 ft. QUALITY:Duration|1 hr. -Vial TYPE:Goods.Container.General.Vial CONTAINS:1|Liquid=1|SpellComponent=1|Poison=1 COST:1 WT:0.1 SOURCEPAGE:Equipment.rtf +Vial TYPE:Goods.Container.General.Vial CONTAINS:1|Liquid=1|SpellComponent=1|Poison=1|Potion=1 COST:1 WT:0.1 SOURCEPAGE:Equipment.rtf Waterskin TYPE:Goods.Container.General CONTAINS:4|Liquid=4 COST:1 WT:0 SOURCEPAGE:Equipment.rtf Waterskin (Filled) TYPE:Goods.General.Resizable COST:1 WT:4 SOURCEPAGE:Equipment.rtf Whetstone TYPE:Goods.General COST:0.02 WT:1 SOURCEPAGE:Equipment.rtf This was sent by the SourceForge.net collaborative development platform, the world's largest Open Source development site. |
From: <ama...@us...> - 2013-02-02 06:31:58
|
Revision: 19280 http://sourceforge.net/p/pcgen/code/19280 Author: amaitland Date: 2013-02-02 06:31:53 +0000 (Sat, 02 Feb 2013) Log Message: ----------- Add as an RSRD 3.5-purchaseable item an ?\226?\128?\156Ink (1 Oz. Vial)?\226?\128?\157 ?\226?\128?\156in other colors ?\226?\128?\166 [for] twice as much?\226?\128?\157 Issue#: DATA-876 Modified Paths: -------------- Trunk/pcgen/data/d20ogl/srd35/basics/rsrd_equip.lst Modified: Trunk/pcgen/data/d20ogl/srd35/basics/rsrd_equip.lst =================================================================== --- Trunk/pcgen/data/d20ogl/srd35/basics/rsrd_equip.lst 2013-02-02 06:24:12 UTC (rev 19279) +++ Trunk/pcgen/data/d20ogl/srd35/basics/rsrd_equip.lst 2013-02-02 06:31:53 UTC (rev 19280) @@ -79,6 +79,7 @@ Grappling Hook TYPE:Goods.General COST:1 WT:4 SOURCEPAGE:Equipment.rtf Hammer TYPE:Goods.General COST:0.5 WT:2 SOURCEPAGE:Equipment.rtf Ink (1 Oz. Vial) TYPE:Goods.General.Writing.Liquid.Vial COST:8 WT:0 SOURCEPAGE:Equipment.rtf +Ink (1 Oz. Vial/Other Colors) TYPE:Goods.General.Writing.Liquid.Vial COST:16 WT:0 SOURCEPAGE:Equipment.rtf Inkpen TYPE:Goods.General.Writing COST:0.1 WT:0 SOURCEPAGE:Equipment.rtf Jug (Clay) TYPE:Goods.Container.General CONTAINS:8|Liquid|SpellComponent=1 COST:0.03 WT:9 SOURCEPAGE:Equipment.rtf Ladder (10 Ft.) TYPE:Goods.General COST:0.05 WT:20 SOURCEPAGE:Equipment.rtf This was sent by the SourceForge.net collaborative development platform, the world's largest Open Source development site. |
From: <ama...@us...> - 2013-02-16 07:48:01
|
Revision: 19478 http://sourceforge.net/p/pcgen/code/19478 Author: amaitland Date: 2013-02-16 07:47:58 +0000 (Sat, 16 Feb 2013) Log Message: ----------- Vestment should be classified as Shirt, not Clothing Modified Paths: -------------- Trunk/pcgen/data/d20ogl/srd35/basics/rsrd_equip.lst Modified: Trunk/pcgen/data/d20ogl/srd35/basics/rsrd_equip.lst =================================================================== --- Trunk/pcgen/data/d20ogl/srd35/basics/rsrd_equip.lst 2013-02-16 07:46:09 UTC (rev 19477) +++ Trunk/pcgen/data/d20ogl/srd35/basics/rsrd_equip.lst 2013-02-16 07:47:58 UTC (rev 19478) @@ -22,7 +22,7 @@ ###Block:Clothing # Equipment Name Output Name Type Cost Weight Source Page Special Property Outfit (Artisan's) OUTPUTNAME:[NAME] Outfit TYPE:Goods.Clothing.Resizable.Starting COST:1 WT:4 SOURCEPAGE:Equipment.rtf -Vestments (Cleric's) OUTPUTNAME:[NAME] Vestments TYPE:Goods.Clothing.Resizable COST:5 WT:6 SOURCEPAGE:Equipment.rtf +Vestments (Cleric's) OUTPUTNAME:[NAME] Vestments TYPE:Goods.Shirt.Resizable COST:5 WT:6 SOURCEPAGE:Equipment.rtf Outfit (Cold Weather) OUTPUTNAME:[NAME] Outfit TYPE:Goods.Clothing.Resizable COST:8 WT:7 SOURCEPAGE:Equipment.rtf SPROP: +5 circumstance bonus on Fort saves vs cold Outfit (Courtier's) OUTPUTNAME:[NAME] Outfit TYPE:Goods.Clothing.Resizable COST:30 WT:6 SOURCEPAGE:Equipment.rtf Outfit (Entertainer's) OUTPUTNAME:[NAME] Outfit TYPE:Goods.Clothing.Resizable.Starting COST:3 WT:4 SOURCEPAGE:Equipment.rtf This was sent by the SourceForge.net collaborative development platform, the world's largest Open Source development site. |
From: <oti...@us...> - 2013-02-16 18:44:24
|
Revision: 19481 http://sourceforge.net/p/pcgen/code/19481 Author: otiendikil Date: 2013-02-16 18:44:20 +0000 (Sat, 16 Feb 2013) Log Message: ----------- Make the lamps, lanterns each a container for a pint of oil; make Lantern of Revealing a hooded lantern - Adding container status to common lamps/lanterns. DATA-921 Modified Paths: -------------- Trunk/pcgen/data/d20ogl/srd35/basics/rsrd_equip.lst Modified: Trunk/pcgen/data/d20ogl/srd35/basics/rsrd_equip.lst =================================================================== --- Trunk/pcgen/data/d20ogl/srd35/basics/rsrd_equip.lst 2013-02-16 15:23:39 UTC (rev 19480) +++ Trunk/pcgen/data/d20ogl/srd35/basics/rsrd_equip.lst 2013-02-16 18:44:20 UTC (rev 19481) @@ -83,9 +83,9 @@ Inkpen TYPE:Goods.General.Writing COST:0.1 WT:0 SOURCEPAGE:Equipment.rtf Jug (Clay) TYPE:Goods.Container.General CONTAINS:8|Liquid|SpellComponent=1 COST:0.03 WT:9 SOURCEPAGE:Equipment.rtf Ladder (10 Ft.) TYPE:Goods.General COST:0.05 WT:20 SOURCEPAGE:Equipment.rtf -Lamp (Common) TYPE:Goods.General.LightSource COST:0.1 WT:1 SOURCEPAGE:Equipment.rtf QUALITY:Bright Illumination|15 ft. QUALITY:Shadowy Illumination|30 ft. QUALITY:Duration|6 hr./pint -Lantern (Bullseye) TYPE:Goods.General.LightSource COST:12 WT:3 SOURCEPAGE:Equipment.rtf QUALITY:Bright Illumination|60 ft. cone QUALITY:Shadowy Illumination|120 ft. cone QUALITY:Duration|6 hr./pint -Lantern (Hooded) TYPE:Goods.General.LightSource COST:7 WT:2 SOURCEPAGE:Equipment.rtf QUALITY:Bright Illumination|30 ft. QUALITY:Shadowy Illumination|60 ft. QUALITY:Duration|6 hr./pint +Lamp (Common) TYPE:Goods.General.LightSource.Container CONTAINS:1|Liquid=1 COST:0.1 WT:1 SOURCEPAGE:Equipment.rtf QUALITY:Bright Illumination|15 ft. QUALITY:Shadowy Illumination|30 ft. QUALITY:Duration|6 hr./pint +Lantern (Bullseye) TYPE:Goods.General.LightSource.Container CONTAINS:1|Liquid=1 COST:12 WT:3 SOURCEPAGE:Equipment.rtf QUALITY:Bright Illumination|60 ft. cone QUALITY:Shadowy Illumination|120 ft. cone QUALITY:Duration|6 hr./pint +Lantern (Hooded) TYPE:Goods.General.LightSource.Container CONTAINS:1|Liquid=1 COST:7 WT:2 SOURCEPAGE:Equipment.rtf QUALITY:Bright Illumination|30 ft. QUALITY:Shadowy Illumination|60 ft. QUALITY:Duration|6 hr./pint Lock (Very Simple) TYPE:Goods.General COST:20 WT:1 SOURCEPAGE:Equipment.rtf Lock (Average) TYPE:Goods.General COST:40 WT:1 SOURCEPAGE:Equipment.rtf Lock (Good) TYPE:Goods.General COST:80 WT:1 SOURCEPAGE:Equipment.rtf This was sent by the SourceForge.net collaborative development platform, the world's largest Open Source development site. |
From: <ama...@us...> - 2013-02-23 05:45:32
|
Revision: 19522 http://sourceforge.net/p/pcgen/code/19522 Author: amaitland Date: 2013-02-23 05:45:27 +0000 (Sat, 23 Feb 2013) Log Message: ----------- DATA-786 Add Golems, Shield Guardians and related construct items to inventory items Issue#: DATA-786 Modified Paths: -------------- Trunk/pcgen/data/d20ogl/srd35/basics/rsrd_equip.lst Modified: Trunk/pcgen/data/d20ogl/srd35/basics/rsrd_equip.lst =================================================================== --- Trunk/pcgen/data/d20ogl/srd35/basics/rsrd_equip.lst 2013-02-23 04:58:29 UTC (rev 19521) +++ Trunk/pcgen/data/d20ogl/srd35/basics/rsrd_equip.lst 2013-02-23 05:45:27 UTC (rev 19522) @@ -254,3 +254,30 @@ Ballista TYPE:Goods.SiegeEngine COST:500 SOURCEPAGE:WildernessandEnvironment.rtf SPROP:120' Range, 3d8 damage, 19-20 Critical, 1 man crew Ram TYPE:Goods.SiegeEngine COST:1000 SOURCEPAGE:WildernessandEnvironment.rtf SPROP:3d6 damage, 10 man crew Siege Tower TYPE:Goods.SiegeEngine COST:2000 SOURCEPAGE:WildernessandEnvironment.rtf SPROP:20 man crew + + +###Block: Golems and other constructs and related equipment +Golem (Clay) OUTPUTNAME: [Name] Golem TYPE:Construct.Container COST:40000 WT:600 SOURCEPAGE:MonstersG.rtf +Golem (Flesh) OUTPUTNAME: [Name] Golem TYPE:Construct.Container COST:20000 WT:500 SOURCEPAGE:MonstersG.rtf +Golem (Iron) OUTPUTNAME: [Name] Golem TYPE:Construct.Container COST:150000 WT:5000 SOURCEPAGE:MonstersG.rtf +Golem (Stone) OUTPUTNAME: [Name] Golem TYPE:Construct.Container COST:90000 WT:2000 SOURCEPAGE:MonstersG.rtf +Golem (Stone/Greater) OUTPUTNAME: [Name] Golem TYPE:Construct.Container COST:196000 WT:32000 SOURCEPAGE:MonstersG.rtf +Golem (Mithral) OUTPUTNAME: [Name] Golem TYPE:Construct.Epic.Container COST:490000 WT:8500 SOURCEPAGE:EpicMonsters(G-W).rtf +Golem (Adamantine) OUTPUTNAME: [Name] Golem TYPE:Construct.Epic.Container COST:950000 WT:45000 SOURCEPAGE:EpicMonsters(G-W).rtf +Colossus (Flesh) OUTPUTNAME: [Name] Colossus TYPE:Construct.Epic.Container COST:1320000 WT:40500 SOURCEPAGE:EpicMonsters(A-E).rtf +Colossus (Stone) OUTPUTNAME: [Name] Colossus TYPE:Construct.Epic.Container COST:1320000 WT:250000 SOURCEPAGE:EpicMonsters(A-E).rtf +Colossus (Iron) OUTPUTNAME: [Name] Colossus TYPE:Construct.Epic.Container COST:1799000 WT:150000 SOURCEPAGE:EpicMonsters(A-E).rtf +Shield Guardian TYPE:Construct.Container COST:120000 WT:1200 SOURCEPAGE:MonstersS.rtf +Amulet (Shield Guardian) TYPE:Magic.Amulet.Construct COST:20000 WT:0 SOURCEPAGE:MonstersS.rtf +Homunculus TYPE:Construct.Container COST:0 WT:0 SOURCEPAGE:MonstersH-I.rtf +Laboratory (Homunculus) TYPE:Goods.Tools.Construct COST:500 WT:40 SOURCEPAGE:MonstersH-I.rtf +Laboratory (Shield Guardian) TYPE:Goods.Tools.Construct COST:500 WT:40 SOURCEPAGE:MonstersS.rtf + +# Each contruct-related item was given a newly-made Construct type. +# The names could include the HD of the creature since that determines its size and part of its cost. An equipment modification somehow? +# The COST of constructs, where not provided directly (i.e. Mithral and Adamantine Golems and the Colossuses), are calculated usingly the generally-close formula of twice the total of the creation cost minus the stated materials' costs. +# The Homunculus has no cost as it is "never sold". No weight is given, but it would be approximately 1 to 8 lbs. based on its "Tiny" size. Maybe just assign 4.5 lbs. (the ave.) or some figure? +# The weight of the Mithral Golem is as if "8 1/2 tons of pure iron" was "polymorphed into mithral" weighing half as much. +# The weight of the Stone Colusses is calculated as a 2/3 ratio after the 2/3 ratio of body weight to block weight for the Stone Golem. +# The weight of the Flesh Colusses is calculated as the combined average weight of 300 humans (135 lbs. each), based on the construction details. +# The weight of the labs was made the same as the Alchemist's lab, to which they were described as being similar. This was sent by the SourceForge.net collaborative development platform, the world's largest Open Source development site. |