From: <pap...@us...> - 2010-10-07 11:17:27
|
Revision: 13339 http://pcgen.svn.sourceforge.net/pcgen/?rev=13339&view=rev Author: papa_drb Date: 2010-10-07 11:17:20 +0000 (Thu, 07 Oct 2010) Log Message: ----------- Started alternate favored bonus abilities Modified Paths: -------------- branches/5.16.x/pcgen/data/alpha/paizo/pathfinder_rpg/advanced_players_guide/pfapg_abilities_racial.lst Modified: branches/5.16.x/pcgen/data/alpha/paizo/pathfinder_rpg/advanced_players_guide/pfapg_abilities_racial.lst =================================================================== --- branches/5.16.x/pcgen/data/alpha/paizo/pathfinder_rpg/advanced_players_guide/pfapg_abilities_racial.lst 2010-10-07 03:20:40 UTC (rev 13338) +++ branches/5.16.x/pcgen/data/alpha/paizo/pathfinder_rpg/advanced_players_guide/pfapg_abilities_racial.lst 2010-10-07 11:17:20 UTC (rev 13339) @@ -92,6 +92,43 @@ Summoner CATEGORY:Special Ability TYPE:FavoredClass VISIBLE:DISPLAY STACK:NO MULT:NO BONUS:ABILITYPOOL|Favored Class Bonus|var("CL=Summoner") Witch CATEGORY:Special Ability TYPE:FavoredClass VISIBLE:DISPLAY STACK:NO MULT:NO BONUS:ABILITYPOOL|Favored Class Bonus|var("CL=Witch") +# Alternate Favored Class Bonus from APG +# Alchemist + +# Barbarian +Bonus Rage Point CATEGORY:Special Ability TYPE:FavoredClassBonus VISIBLE:DISPLAY STACK:YES MULT:YES CHOOSE:NOCHOICE BONUS:VAR|RageDuration|1|PREMULT:2,[PRECLASS:1,Barbarian=1],[PRERACE:1,Dwarf,Human%] + +# Bard + +# Cavalier + +# Cleric + +# Druid + +# Fighter + +# Inquisitor + +# Monk + +# Oracle + +# Paladin + +# Ranger + +# Rogue + +# Sorcerer + +# Summoner + +# Witch + +# Wizard + + # # End # This was sent by the SourceForge.net collaborative development platform, the world's largest Open Source development site. |
From: <pap...@us...> - 2010-10-23 14:15:13
|
Revision: 13546 http://pcgen.svn.sourceforge.net/pcgen/?rev=13546&view=rev Author: papa_drb Date: 2010-10-23 14:15:07 +0000 (Sat, 23 Oct 2010) Log Message: ----------- Fixed Bonus Rage Point Favored Class option Modified Paths: -------------- branches/5.16.x/pcgen/data/alpha/paizo/pathfinder_rpg/advanced_players_guide/pfapg_abilities_racial.lst Modified: branches/5.16.x/pcgen/data/alpha/paizo/pathfinder_rpg/advanced_players_guide/pfapg_abilities_racial.lst =================================================================== --- branches/5.16.x/pcgen/data/alpha/paizo/pathfinder_rpg/advanced_players_guide/pfapg_abilities_racial.lst 2010-10-23 13:34:38 UTC (rev 13545) +++ branches/5.16.x/pcgen/data/alpha/paizo/pathfinder_rpg/advanced_players_guide/pfapg_abilities_racial.lst 2010-10-23 14:15:07 UTC (rev 13546) @@ -96,8 +96,7 @@ # Alchemist # Barbarian -Bonus Rage Point CATEGORY:Special Ability TYPE:FavoredClassBonus VISIBLE:DISPLAY STACK:YES MULT:YES CHOOSE:NOCHOICE BONUS:VAR|RageDuration|1|PREMULT:2,[PRECLASS:1,Barbarian=1],[PRERACE:1,Dwarf,Human%] - +Bonus Rage Point CATEGORY:Special Ability TYPE:FavoredClassBonus VISIBLE:DISPLAY STACK:YES MULT:YES CHOOSE:NOCHOICE BONUS:VAR|RageDuration|1 PRECLASS:1,Barbarian=1 PRERACE:1,Dwarf,Human # Bard # Cavalier This was sent by the SourceForge.net collaborative development platform, the world's largest Open Source development site. |
From: <pap...@us...> - 2010-10-29 18:40:59
|
Revision: 13610 http://pcgen.svn.sourceforge.net/pcgen/?rev=13610&view=rev Author: papa_drb Date: 2010-10-29 18:40:52 +0000 (Fri, 29 Oct 2010) Log Message: ----------- Added Dwarven Alternate Favored Class Bonus Modified Paths: -------------- branches/5.16.x/pcgen/data/alpha/paizo/pathfinder_rpg/advanced_players_guide/pfapg_abilities_racial.lst Modified: branches/5.16.x/pcgen/data/alpha/paizo/pathfinder_rpg/advanced_players_guide/pfapg_abilities_racial.lst =================================================================== --- branches/5.16.x/pcgen/data/alpha/paizo/pathfinder_rpg/advanced_players_guide/pfapg_abilities_racial.lst 2010-10-29 17:37:27 UTC (rev 13609) +++ branches/5.16.x/pcgen/data/alpha/paizo/pathfinder_rpg/advanced_players_guide/pfapg_abilities_racial.lst 2010-10-29 18:40:52 UTC (rev 13610) @@ -96,29 +96,30 @@ # Alchemist # Barbarian -Bonus Rage Point CATEGORY:Special Ability TYPE:FavoredClassBonus VISIBLE:DISPLAY PRECLASS:1,Barbarian=1 PRERACE:1,Dwarf,Human STACK:YES MULT:YES CHOOSE:NOCHOICE BONUS:VAR|RageDuration|1 +Bonus Rage Point CATEGORY:Special Ability TYPE:FavoredClassBonus VISIBLE:DISPLAY PRECLASS:1,Barbarian=1 PRERACE:1,Dwarf STACK:YES MULT:YES CHOOSE:NOCHOICE BONUS:VAR|RageDuration|1 DESC:Dwarven Barbarian: Add 1 to the dwarf \x92s total number of rage rounds per day. # Bard # Cavalier # Cleric - +Bonus Domain Use CATEGORY:Special Ability TYPE:FavoredClassBonus VISIBLE:DISPLAY PRECLASS:1,Cleric=1 PRERACE:1,Dwarf STACK:YES MULT:YES CHOOSE:NOCHOICE DESC:Dwarven Cleric: Select one domain power granted at 1st level that is normally usable for a number of times per day equal to 3 + the cleric\x92s Wisdom modifier. The cleric adds 1/2 to the number of uses per day of that domain power. # Druid # Fighter +Bonus CMD CATEGORY:Special Ability TYPE:FavoredClassBonus VISIBLE:DISPLAY PRECLASS:1,Fighter=1 PRERACE:1,Dwarf STACK:YES MULT:YES CHOOSE:NOCHOICE BONUS:VAR|CMD_BullRush|1 BONUS:VAR|CMD_Trip|1 DESC:Dwarven Fighter: Add +1 to the fighter\x92s CMD when resisting a bull rush or trip. # Inquisitor # Monk # Oracle - +Bonus Oracle CATEGORY:Special Ability TYPE:FavoredClassBonus VISIBLE:DISPLAY PRECLASS:1,Oracle=1 PRERACE:1,Dwarf STACK:YES MULT:YES CHOOSE:NOCHOICE DESC:Dwarven Oracle: Reduce the non-proficient penalty for one weapon by 1. When the non-prof icient penalty for a weapon becomes 0 because of this ability, the oracle is treated as having the appropriate Martial or Exotic Weapon Proficiency feat with that weapon. # Paladin - +Bonus Concentration Check CATEGORY:Special Ability TYPE:FavoredClassBonus VISIBLE:DISPLAY PRECLASS:1,Paladin=1 PRERACE:1,Dwarf STACK:YES MULT:YES CHOOSE:NOCHOICE DESC:Dwarven Paladin: Add a +1 bonus on concentration checks when casting paladin spells. # Ranger - +Bonus Wild Empathy CATEGORY:Special Ability TYPE:FavoredClassBonus VISIBLE:DISPLAY PRECLASS:1,Ranger=1 PRERACE:1,Dwarf STACK:YES MULT:YES CHOOSE:NOCHOICE DESC:Dwarven Ranger: Add a +1/2 bonus on wild empathy checks to inf luence animals and magical beasts that live underground. # Rogue - +Bonus Disable Device CATEGORY:Special Ability TYPE:FavoredClassBonus VISIBLE:DISPLAY PRECLASS:1,Rogue=1 PRERACE:1,Dwarf STACK:YES MULT:YES CHOOSE:NOCHOICE DESC:Dwarven Rogue: Add a +1/2 bonus on Disable Device checks regarding stone traps and a +1/2 bonus to trap sense regarding stone traps. # Sorcerer # Summoner @@ -130,4 +131,4 @@ # # End -# +# \ No newline at end of file This was sent by the SourceForge.net collaborative development platform, the world's largest Open Source development site. |
From: <pap...@us...> - 2010-10-29 20:01:14
|
Revision: 13611 http://pcgen.svn.sourceforge.net/pcgen/?rev=13611&view=rev Author: papa_drb Date: 2010-10-29 20:01:08 +0000 (Fri, 29 Oct 2010) Log Message: ----------- Alternate Elf Favored Class Bonus Modified Paths: -------------- branches/5.16.x/pcgen/data/alpha/paizo/pathfinder_rpg/advanced_players_guide/pfapg_abilities_racial.lst Modified: branches/5.16.x/pcgen/data/alpha/paizo/pathfinder_rpg/advanced_players_guide/pfapg_abilities_racial.lst =================================================================== --- branches/5.16.x/pcgen/data/alpha/paizo/pathfinder_rpg/advanced_players_guide/pfapg_abilities_racial.lst 2010-10-29 18:40:52 UTC (rev 13610) +++ branches/5.16.x/pcgen/data/alpha/paizo/pathfinder_rpg/advanced_players_guide/pfapg_abilities_racial.lst 2010-10-29 20:01:08 UTC (rev 13611) @@ -97,17 +97,18 @@ # Barbarian Bonus Rage Point CATEGORY:Special Ability TYPE:FavoredClassBonus VISIBLE:DISPLAY PRECLASS:1,Barbarian=1 PRERACE:1,Dwarf STACK:YES MULT:YES CHOOSE:NOCHOICE BONUS:VAR|RageDuration|1 DESC:Dwarven Barbarian: Add 1 to the dwarf \x92s total number of rage rounds per day. +Bonus Base Speed CATEGORY:Special Ability TYPE:FavoredClassBonus VISIBLE:DISPLAY PRECLASS:1,Barbarian=1 PRERACE:1,Elf STACK:YES MULT:YES CHOOSE:NOCHOICE DESC:Elven Barbarian: Add 1 to the elf \x92s base speed. In combat this has no effect unless the elf has selected this reward 5 times (or another increment of 5); a speed of 34 feet is effectively the same as a speed of 30 feet, for example. This bonus stacks with a class\x92s fast movement feature and applies only under the same conditions as that ability. # Bard - +Bonus Elf Bard CMD CATEGORY:Special Ability TYPE:FavoredClassBonus VISIBLE:DISPLAY PRECLASS:1,Bard=1 PRERACE:1,Elf STACK:YES MULT:YES CHOOSE:NOCHOICE BONUS:VAR|CMD_Disarm|1 BONUS:VAR|CMD_Sunder|1 DESC:Elven Bard: Add +1 to the elf \x92s CMD when resisting a disarm or sunder attempt. # Cavalier - +Bonus Mount HP CATEGORY:Special Ability TYPE:FavoredClassBonus VISIBLE:DISPLAY PRECLASS:1,Cavalier=1 PRERACE:1,Elf STACK:YES MULT:YES CHOOSE:NOCHOICE DESC:Elven Cavalier: Add +1 hit point to the cavalier\x92s mount. If the elf ever replaces his mount, the new mount gains these bonus hit points. These bonuses only apply to a single mount gained as part of the cavalier\x92s class. # Cleric Bonus Domain Use CATEGORY:Special Ability TYPE:FavoredClassBonus VISIBLE:DISPLAY PRECLASS:1,Cleric=1 PRERACE:1,Dwarf STACK:YES MULT:YES CHOOSE:NOCHOICE DESC:Dwarven Cleric: Select one domain power granted at 1st level that is normally usable for a number of times per day equal to 3 + the cleric\x92s Wisdom modifier. The cleric adds 1/2 to the number of uses per day of that domain power. # Druid # Fighter -Bonus CMD CATEGORY:Special Ability TYPE:FavoredClassBonus VISIBLE:DISPLAY PRECLASS:1,Fighter=1 PRERACE:1,Dwarf STACK:YES MULT:YES CHOOSE:NOCHOICE BONUS:VAR|CMD_BullRush|1 BONUS:VAR|CMD_Trip|1 DESC:Dwarven Fighter: Add +1 to the fighter\x92s CMD when resisting a bull rush or trip. - +Bonus Dwarf Fighter CMD CATEGORY:Special Ability TYPE:FavoredClassBonus VISIBLE:DISPLAY PRECLASS:1,Fighter=1 PRERACE:1,Dwarf STACK:YES MULT:YES CHOOSE:NOCHOICE BONUS:VAR|CMD_BullRush|1 BONUS:VAR|CMD_Trip|1 DESC:Dwarven Fighter: Add +1 to the fighter\x92s CMD when resisting a bull rush or trip. +Bonus Elf Fighter CMD CATEGORY:Special Ability TYPE:FavoredClassBonus VISIBLE:DISPLAY PRECLASS:1,Fighter=1 PRERACE:1,Elf STACK:YES MULT:YES CHOOSE:NOCHOICE BONUS:VAR|CMD_Disarm|1 BONUS:VAR|CMD_Sunder|1 DESC:Elven Fighter: Add +1 to the elf \x92s CMD when resisting a disarm or sunder attempt. # Inquisitor # Monk @@ -118,17 +119,18 @@ Bonus Concentration Check CATEGORY:Special Ability TYPE:FavoredClassBonus VISIBLE:DISPLAY PRECLASS:1,Paladin=1 PRERACE:1,Dwarf STACK:YES MULT:YES CHOOSE:NOCHOICE DESC:Dwarven Paladin: Add a +1 bonus on concentration checks when casting paladin spells. # Ranger Bonus Wild Empathy CATEGORY:Special Ability TYPE:FavoredClassBonus VISIBLE:DISPLAY PRECLASS:1,Ranger=1 PRERACE:1,Dwarf STACK:YES MULT:YES CHOOSE:NOCHOICE DESC:Dwarven Ranger: Add a +1/2 bonus on wild empathy checks to inf luence animals and magical beasts that live underground. +Bonus Critical Confirmatin CATEGORY:Special Ability TYPE:FavoredClassBonus VISIBLE:DISPLAY PRECLASS:1,Ranger=1 PRERACE:1,Elf STACK:YES MULT:YES CHOOSE:NOCHOICE DESC:Elven Ranger: Choose a weapon from the following list: longbow, longsword, rapier, shortbow, short sword, or any weapon with \x93elven\x94 in its name. Add a +1/2 circumstance bonus on critical hit conf irmation rolls with that weapon (maximum bonus of +4). This bonus does not stack with Critical Focus. # Rogue Bonus Disable Device CATEGORY:Special Ability TYPE:FavoredClassBonus VISIBLE:DISPLAY PRECLASS:1,Rogue=1 PRERACE:1,Dwarf STACK:YES MULT:YES CHOOSE:NOCHOICE DESC:Dwarven Rogue: Add a +1/2 bonus on Disable Device checks regarding stone traps and a +1/2 bonus to trap sense regarding stone traps. # Sorcerer - +Bonus Bloodline Power CATEGORY:Special Ability TYPE:FavoredClassBonus VISIBLE:DISPLAY PRECLASS:1,Sorcerer=1 PRERACE:1,Elf STACK:YES MULT:YES CHOOSE:NOCHOICE DESC:Elven Sorcerer: Select one bloodline power at 1st level that is normally usable a number of times per day equal to 3 + the sorcerer\x92s Charisma modif ier. The sorcerer adds +1/2 to the number of uses per day of that bloodline power. # Summoner # Witch # Wizard +Bonus School Power CATEGORY:Special Ability TYPE:FavoredClassBonus VISIBLE:DISPLAY PRECLASS:1,Wizard=1 PRERACE:1,Elf STACK:YES MULT:YES CHOOSE:NOCHOICE DESC:Elven Wizard: Select one arcane school power at 1st level that is normally usable a number of times per day equal to 3 + the wizard\x92s Intelligence modif ier. The wizard adds +1/2 to the number of uses per day of that arcane school power. - # # End # \ No newline at end of file This was sent by the SourceForge.net collaborative development platform, the world's largest Open Source development site. |
From: <pap...@us...> - 2010-10-29 20:20:53
|
Revision: 13612 http://pcgen.svn.sourceforge.net/pcgen/?rev=13612&view=rev Author: papa_drb Date: 2010-10-29 20:20:46 +0000 (Fri, 29 Oct 2010) Log Message: ----------- Gnome Favored Class Bonus Modified Paths: -------------- branches/5.16.x/pcgen/data/alpha/paizo/pathfinder_rpg/advanced_players_guide/pfapg_abilities_racial.lst Modified: branches/5.16.x/pcgen/data/alpha/paizo/pathfinder_rpg/advanced_players_guide/pfapg_abilities_racial.lst =================================================================== --- branches/5.16.x/pcgen/data/alpha/paizo/pathfinder_rpg/advanced_players_guide/pfapg_abilities_racial.lst 2010-10-29 20:01:08 UTC (rev 13611) +++ branches/5.16.x/pcgen/data/alpha/paizo/pathfinder_rpg/advanced_players_guide/pfapg_abilities_racial.lst 2010-10-29 20:20:46 UTC (rev 13612) @@ -2,7 +2,6 @@ SOURCELONG:Advanced Player's Guide SOURCESHORT:PFAPG SOURCEWEB:http://paizo.com/store/downloads/pathfinder/pathfinderRPG/v5748btpy8fo1 SOURCEDATE:2010-08 # Original Entry by: Stefan Radermacher & Andrew Maitland - # INCOMPLETE # TO DO: Add correct bonuses @@ -94,43 +93,47 @@ # Alternate Favored Class Bonus from APG # Alchemist - +Bonus Gnome Alchemist CATEGORY:Special Ability TYPE:FavoredClassBonus VISIBLE:DISPLAY PRECLASS:1,Alchemist=1 PRERACE:1,Gnome STACK:YES MULT:YES CHOOSE:NOCHOICE DESC:Gnome Alchemist: Add +1/2 to the number of bombs per day the alchemist can create. # Barbarian -Bonus Rage Point CATEGORY:Special Ability TYPE:FavoredClassBonus VISIBLE:DISPLAY PRECLASS:1,Barbarian=1 PRERACE:1,Dwarf STACK:YES MULT:YES CHOOSE:NOCHOICE BONUS:VAR|RageDuration|1 DESC:Dwarven Barbarian: Add 1 to the dwarf \x92s total number of rage rounds per day. -Bonus Base Speed CATEGORY:Special Ability TYPE:FavoredClassBonus VISIBLE:DISPLAY PRECLASS:1,Barbarian=1 PRERACE:1,Elf STACK:YES MULT:YES CHOOSE:NOCHOICE DESC:Elven Barbarian: Add 1 to the elf \x92s base speed. In combat this has no effect unless the elf has selected this reward 5 times (or another increment of 5); a speed of 34 feet is effectively the same as a speed of 30 feet, for example. This bonus stacks with a class\x92s fast movement feature and applies only under the same conditions as that ability. +Bonus Dwarf Barbarian CATEGORY:Special Ability TYPE:FavoredClassBonus VISIBLE:DISPLAY PRECLASS:1,Barbarian=1 PRERACE:1,Dwarf STACK:YES MULT:YES CHOOSE:NOCHOICE BONUS:VAR|RageDuration|1 DESC:Dwarven Barbarian: Add 1 to the dwarf \x92s total number of rage rounds per day. +Bonus Elf Barbarian CATEGORY:Special Ability TYPE:FavoredClassBonus VISIBLE:DISPLAY PRECLASS:1,Barbarian=1 PRERACE:1,Elf STACK:YES MULT:YES CHOOSE:NOCHOICE DESC:Elven Barbarian: Add 1 to the elf \x92s base speed. In combat this has no effect unless the elf has selected this reward 5 times (or another increment of 5); a speed of 34 feet is effectively the same as a speed of 30 feet, for example. This bonus stacks with a class\x92s fast movement feature and applies only under the same conditions as that ability. # Bard -Bonus Elf Bard CMD CATEGORY:Special Ability TYPE:FavoredClassBonus VISIBLE:DISPLAY PRECLASS:1,Bard=1 PRERACE:1,Elf STACK:YES MULT:YES CHOOSE:NOCHOICE BONUS:VAR|CMD_Disarm|1 BONUS:VAR|CMD_Sunder|1 DESC:Elven Bard: Add +1 to the elf \x92s CMD when resisting a disarm or sunder attempt. +Bonus Elf Bard CATEGORY:Special Ability TYPE:FavoredClassBonus VISIBLE:DISPLAY PRECLASS:1,Bard=1 PRERACE:1,Elf STACK:YES MULT:YES CHOOSE:NOCHOICE BONUS:VAR|CMD_Disarm|1 BONUS:VAR|CMD_Sunder|1 DESC:Elven Bard: Add +1 to the elf \x92s CMD when resisting a disarm or sunder attempt. +Bonus Gnome Bard CATEGORY:Special Ability TYPE:FavoredClassBonus VISIBLE:DISPLAY PRECLASS:1,Bard=1 PRERACE:1,Gnome STACK:YES MULT:YES CHOOSE:NOCHOICE DESC:Gnome Bard: Add 1 to the gnome\x92s total number of bardic performance rounds per day. # Cavalier -Bonus Mount HP CATEGORY:Special Ability TYPE:FavoredClassBonus VISIBLE:DISPLAY PRECLASS:1,Cavalier=1 PRERACE:1,Elf STACK:YES MULT:YES CHOOSE:NOCHOICE DESC:Elven Cavalier: Add +1 hit point to the cavalier\x92s mount. If the elf ever replaces his mount, the new mount gains these bonus hit points. These bonuses only apply to a single mount gained as part of the cavalier\x92s class. +Bonus Elf Cavalier CATEGORY:Special Ability TYPE:FavoredClassBonus VISIBLE:DISPLAY PRECLASS:1,Cavalier=1 PRERACE:1,Elf STACK:YES MULT:YES CHOOSE:NOCHOICE DESC:Elven Cavalier: Add +1 hit point to the cavalier\x92s mount. If the elf ever replaces his mount, the new mount gains these bonus hit points. These bonuses only apply to a single mount gained as part of the cavalier\x92s class. # Cleric -Bonus Domain Use CATEGORY:Special Ability TYPE:FavoredClassBonus VISIBLE:DISPLAY PRECLASS:1,Cleric=1 PRERACE:1,Dwarf STACK:YES MULT:YES CHOOSE:NOCHOICE DESC:Dwarven Cleric: Select one domain power granted at 1st level that is normally usable for a number of times per day equal to 3 + the cleric\x92s Wisdom modifier. The cleric adds 1/2 to the number of uses per day of that domain power. +Bonus Dwarf Cleric CATEGORY:Special Ability TYPE:FavoredClassBonus VISIBLE:DISPLAY PRECLASS:1,Cleric=1 PRERACE:1,Dwarf STACK:YES MULT:YES CHOOSE:NOCHOICE DESC:Dwarven Cleric: Select one domain power granted at 1st level that is normally usable for a number of times per day equal to 3 + the cleric\x92s Wisdom modifier. The cleric adds 1/2 to the number of uses per day of that domain power. # Druid - +Bonus Gnome Druid CATEGORY:Special Ability TYPE:FavoredClassBonus VISIBLE:DISPLAY PRECLASS:1,Druid=1 PRERACE:1,Gnome STACK:YES MULT:YES CHOOSE:NOCHOICE DESC:Gnome Druid: Gain energy resistance 1 against acid, cold, electricity, or fire. Each time the druid selects this reward, increase her resistance to one of these energy types by 1 (maximum 10 for any one type). # Fighter -Bonus Dwarf Fighter CMD CATEGORY:Special Ability TYPE:FavoredClassBonus VISIBLE:DISPLAY PRECLASS:1,Fighter=1 PRERACE:1,Dwarf STACK:YES MULT:YES CHOOSE:NOCHOICE BONUS:VAR|CMD_BullRush|1 BONUS:VAR|CMD_Trip|1 DESC:Dwarven Fighter: Add +1 to the fighter\x92s CMD when resisting a bull rush or trip. -Bonus Elf Fighter CMD CATEGORY:Special Ability TYPE:FavoredClassBonus VISIBLE:DISPLAY PRECLASS:1,Fighter=1 PRERACE:1,Elf STACK:YES MULT:YES CHOOSE:NOCHOICE BONUS:VAR|CMD_Disarm|1 BONUS:VAR|CMD_Sunder|1 DESC:Elven Fighter: Add +1 to the elf \x92s CMD when resisting a disarm or sunder attempt. +Bonus Dwarf Fighter CATEGORY:Special Ability TYPE:FavoredClassBonus VISIBLE:DISPLAY PRECLASS:1,Fighter=1 PRERACE:1,Dwarf STACK:YES MULT:YES CHOOSE:NOCHOICE BONUS:VAR|CMD_BullRush|1 BONUS:VAR|CMD_Trip|1 DESC:Dwarven Fighter: Add +1 to the fighter\x92s CMD when resisting a bull rush or trip. +Bonus Elf Fighter CATEGORY:Special Ability TYPE:FavoredClassBonus VISIBLE:DISPLAY PRECLASS:1,Fighter=1 PRERACE:1,Elf STACK:YES MULT:YES CHOOSE:NOCHOICE BONUS:VAR|CMD_Disarm|1 BONUS:VAR|CMD_Sunder|1 DESC:Elven Fighter: Add +1 to the elf \x92s CMD when resisting a disarm or sunder attempt. # Inquisitor # Monk # Oracle -Bonus Oracle CATEGORY:Special Ability TYPE:FavoredClassBonus VISIBLE:DISPLAY PRECLASS:1,Oracle=1 PRERACE:1,Dwarf STACK:YES MULT:YES CHOOSE:NOCHOICE DESC:Dwarven Oracle: Reduce the non-proficient penalty for one weapon by 1. When the non-prof icient penalty for a weapon becomes 0 because of this ability, the oracle is treated as having the appropriate Martial or Exotic Weapon Proficiency feat with that weapon. +Bonus Dwarf Oracle CATEGORY:Special Ability TYPE:FavoredClassBonus VISIBLE:DISPLAY PRECLASS:1,Oracle=1 PRERACE:1,Dwarf STACK:YES MULT:YES CHOOSE:NOCHOICE DESC:Dwarven Oracle: Reduce the non-proficient penalty for one weapon by 1. When the non-proficient penalty for a weapon becomes 0 because of this ability, the oracle is treated as having the appropriate Martial or Exotic Weapon Proficiency feat with that weapon. +Bonus Gnome Oracle CATEGORY:Special Ability TYPE:FavoredClassBonus VISIBLE:DISPLAY PRECLASS:1,Oracle=1 PRERACE:1,Gnome STACK:YES MULT:YES CHOOSE:NOCHOICE DESC:Gnome Oracle: Treat the gnome\x92s level as +1/2 higher for the purpose of determining the effects of the oracle\x92s curse ability. # Paladin -Bonus Concentration Check CATEGORY:Special Ability TYPE:FavoredClassBonus VISIBLE:DISPLAY PRECLASS:1,Paladin=1 PRERACE:1,Dwarf STACK:YES MULT:YES CHOOSE:NOCHOICE DESC:Dwarven Paladin: Add a +1 bonus on concentration checks when casting paladin spells. +Bonus Dwarf Paladin CATEGORY:Special Ability TYPE:FavoredClassBonus VISIBLE:DISPLAY PRECLASS:1,Paladin=1 PRERACE:1,Dwarf STACK:YES MULT:YES CHOOSE:NOCHOICE DESC:Dwarven Paladin: Add a +1 bonus on concentration checks when casting paladin spells. # Ranger -Bonus Wild Empathy CATEGORY:Special Ability TYPE:FavoredClassBonus VISIBLE:DISPLAY PRECLASS:1,Ranger=1 PRERACE:1,Dwarf STACK:YES MULT:YES CHOOSE:NOCHOICE DESC:Dwarven Ranger: Add a +1/2 bonus on wild empathy checks to inf luence animals and magical beasts that live underground. -Bonus Critical Confirmatin CATEGORY:Special Ability TYPE:FavoredClassBonus VISIBLE:DISPLAY PRECLASS:1,Ranger=1 PRERACE:1,Elf STACK:YES MULT:YES CHOOSE:NOCHOICE DESC:Elven Ranger: Choose a weapon from the following list: longbow, longsword, rapier, shortbow, short sword, or any weapon with \x93elven\x94 in its name. Add a +1/2 circumstance bonus on critical hit conf irmation rolls with that weapon (maximum bonus of +4). This bonus does not stack with Critical Focus. +Bonus Dwarf Ranger CATEGORY:Special Ability TYPE:FavoredClassBonus VISIBLE:DISPLAY PRECLASS:1,Ranger=1 PRERACE:1,Dwarf STACK:YES MULT:YES CHOOSE:NOCHOICE DESC:Dwarven Ranger: Add a +1/2 bonus on wild empathy checks to influence animals and magical beasts that live underground. +Bonus Elf Ranger CATEGORY:Special Ability TYPE:FavoredClassBonus VISIBLE:DISPLAY PRECLASS:1,Ranger=1 PRERACE:1,Elf STACK:YES MULT:YES CHOOSE:NOCHOICE DESC:Elven Ranger: Choose a weapon from the following list: longbow, longsword, rapier, shortbow, short sword, or any weapon with \x93elven\x94 in its name. Add a +1/2 circumstance bonus on critical hit confirmation rolls with that weapon (maximum bonus of +4). This bonus does not stack with Critical Focus. +Bonus Gnome Ranger CATEGORY:Special Ability TYPE:FavoredClassBonus VISIBLE:DISPLAY PRECLASS:1,Ranger=1 PRERACE:1,Gnome STACK:YES MULT:YES CHOOSE:NOCHOICE DESC:Gnome Ranger: Add DR 1/magic to the ranger\x92s animal companion. Each time the ranger selects this benefit, the DR/magic increases by +1/2 (maximum DR 10/magic). If the gnome ever replaces his animal companion, the new companion gains this DR. # Rogue -Bonus Disable Device CATEGORY:Special Ability TYPE:FavoredClassBonus VISIBLE:DISPLAY PRECLASS:1,Rogue=1 PRERACE:1,Dwarf STACK:YES MULT:YES CHOOSE:NOCHOICE DESC:Dwarven Rogue: Add a +1/2 bonus on Disable Device checks regarding stone traps and a +1/2 bonus to trap sense regarding stone traps. +Bonus Dwarf Rogue CATEGORY:Special Ability TYPE:FavoredClassBonus VISIBLE:DISPLAY PRECLASS:1,Rogue=1 PRERACE:1,Dwarf STACK:YES MULT:YES CHOOSE:NOCHOICE DESC:Dwarven Rogue: Add a +1/2 bonus on Disable Device checks regarding stone traps and a +1/2 bonus to trap sense regarding stone traps. +Bonus Gnome Rogue CATEGORY:Special Ability TYPE:FavoredClassBonus VISIBLE:DISPLAY PRECLASS:1,Rogue=1 PRERACE:1,Gnome STACK:YES MULT:YES CHOOSE:NOCHOICE DESC:Gnome Rogue: Gnome rogues gain a +1 bonus on Disable Device and Use Magic Device checks related to glyphs, symbols, scrolls, and other magical writings each time they gain a level of rogue. # Sorcerer -Bonus Bloodline Power CATEGORY:Special Ability TYPE:FavoredClassBonus VISIBLE:DISPLAY PRECLASS:1,Sorcerer=1 PRERACE:1,Elf STACK:YES MULT:YES CHOOSE:NOCHOICE DESC:Elven Sorcerer: Select one bloodline power at 1st level that is normally usable a number of times per day equal to 3 + the sorcerer\x92s Charisma modif ier. The sorcerer adds +1/2 to the number of uses per day of that bloodline power. +Bonus Elf Sorcerer CATEGORY:Special Ability TYPE:FavoredClassBonus VISIBLE:DISPLAY PRECLASS:1,Sorcerer=1 PRERACE:1,Elf STACK:YES MULT:YES CHOOSE:NOCHOICE DESC:Elven Sorcerer: Select one bloodline power at 1st level that is normally usable a number of times per day equal to 3 + the sorcerer\x92s Charisma modifier. The sorcerer adds +1/2 to the number of uses per day of that bloodline power. # Summoner - +Bonus Gnome Summoner CATEGORY:Special Ability TYPE:FavoredClassBonus VISIBLE:DISPLAY PRECLASS:1,Sorcerer=1 PRERACE:1,Gnome STACK:YES MULT:YES CHOOSE:NOCHOICE DESC:Gnome Summoner: Add +1 hit point to the summoner\x92s eidolon. # Witch # Wizard -Bonus School Power CATEGORY:Special Ability TYPE:FavoredClassBonus VISIBLE:DISPLAY PRECLASS:1,Wizard=1 PRERACE:1,Elf STACK:YES MULT:YES CHOOSE:NOCHOICE DESC:Elven Wizard: Select one arcane school power at 1st level that is normally usable a number of times per day equal to 3 + the wizard\x92s Intelligence modif ier. The wizard adds +1/2 to the number of uses per day of that arcane school power. - +Bonus Elf Wizard CATEGORY:Special Ability TYPE:FavoredClassBonus VISIBLE:DISPLAY PRECLASS:1,Wizard=1 PRERACE:1,Elf STACK:YES MULT:YES CHOOSE:NOCHOICE DESC:Elven Wizard: Select one arcane school power at 1st level that is normally usable a number of times per day equal to 3 + the wizard\x92s Intelligence modifier. The wizard adds +1/2 to the number of uses per day of that arcane school power. +Bonus Gnome Wizard CATEGORY:Special Ability TYPE:FavoredClassBonus VISIBLE:DISPLAY PRECLASS:1,Wizard=1 PRERACE:1,Gnome STACK:YES MULT:YES CHOOSE:NOCHOICE DESC:Gnome Wizard: Add +1/2 to the number of uses per day of arcane school powers. This increase only applies to arcane school powers available at 1st level and normally usable a number of times per day equal to 3 + the wizard\x92s Intelligence modifier. # # End # \ No newline at end of file This was sent by the SourceForge.net collaborative development platform, the world's largest Open Source development site. |
From: <pap...@us...> - 2010-10-29 20:31:26
|
Revision: 13613 http://pcgen.svn.sourceforge.net/pcgen/?rev=13613&view=rev Author: papa_drb Date: 2010-10-29 20:31:19 +0000 (Fri, 29 Oct 2010) Log Message: ----------- Half-Elf Favored Class Bonus Modified Paths: -------------- branches/5.16.x/pcgen/data/alpha/paizo/pathfinder_rpg/advanced_players_guide/pfapg_abilities_racial.lst Modified: branches/5.16.x/pcgen/data/alpha/paizo/pathfinder_rpg/advanced_players_guide/pfapg_abilities_racial.lst =================================================================== --- branches/5.16.x/pcgen/data/alpha/paizo/pathfinder_rpg/advanced_players_guide/pfapg_abilities_racial.lst 2010-10-29 20:20:46 UTC (rev 13612) +++ branches/5.16.x/pcgen/data/alpha/paizo/pathfinder_rpg/advanced_players_guide/pfapg_abilities_racial.lst 2010-10-29 20:31:19 UTC (rev 13613) @@ -100,15 +100,18 @@ # Bard Bonus Elf Bard CATEGORY:Special Ability TYPE:FavoredClassBonus VISIBLE:DISPLAY PRECLASS:1,Bard=1 PRERACE:1,Elf STACK:YES MULT:YES CHOOSE:NOCHOICE BONUS:VAR|CMD_Disarm|1 BONUS:VAR|CMD_Sunder|1 DESC:Elven Bard: Add +1 to the elf \x92s CMD when resisting a disarm or sunder attempt. Bonus Gnome Bard CATEGORY:Special Ability TYPE:FavoredClassBonus VISIBLE:DISPLAY PRECLASS:1,Bard=1 PRERACE:1,Gnome STACK:YES MULT:YES CHOOSE:NOCHOICE DESC:Gnome Bard: Add 1 to the gnome\x92s total number of bardic performance rounds per day. +Bonus Half-Elf Bard CATEGORY:Special Ability TYPE:FavoredClassBonus VISIBLE:DISPLAY PRECLASS:1,Bard=1 PRERACE:1,Half-Elf STACK:YES MULT:YES CHOOSE:NOCHOICE DESC:Half-Elf Bard: Add 1 to the half-elf \x92s total number of bardic performance rounds per day. # Cavalier Bonus Elf Cavalier CATEGORY:Special Ability TYPE:FavoredClassBonus VISIBLE:DISPLAY PRECLASS:1,Cavalier=1 PRERACE:1,Elf STACK:YES MULT:YES CHOOSE:NOCHOICE DESC:Elven Cavalier: Add +1 hit point to the cavalier\x92s mount. If the elf ever replaces his mount, the new mount gains these bonus hit points. These bonuses only apply to a single mount gained as part of the cavalier\x92s class. # Cleric Bonus Dwarf Cleric CATEGORY:Special Ability TYPE:FavoredClassBonus VISIBLE:DISPLAY PRECLASS:1,Cleric=1 PRERACE:1,Dwarf STACK:YES MULT:YES CHOOSE:NOCHOICE DESC:Dwarven Cleric: Select one domain power granted at 1st level that is normally usable for a number of times per day equal to 3 + the cleric\x92s Wisdom modifier. The cleric adds 1/2 to the number of uses per day of that domain power. # Druid Bonus Gnome Druid CATEGORY:Special Ability TYPE:FavoredClassBonus VISIBLE:DISPLAY PRECLASS:1,Druid=1 PRERACE:1,Gnome STACK:YES MULT:YES CHOOSE:NOCHOICE DESC:Gnome Druid: Gain energy resistance 1 against acid, cold, electricity, or fire. Each time the druid selects this reward, increase her resistance to one of these energy types by 1 (maximum 10 for any one type). +Bonus Half-Elf Druid CATEGORY:Special Ability TYPE:FavoredClassBonus VISIBLE:DISPLAY PRECLASS:1,Druid=1 PRERACE:1,Half-Elf STACK:YES MULT:YES CHOOSE:NOCHOICE DESC:Half-Elf Druid: Select one cleric domain power at 1st level that is normally usable a number of times per day equal to 3 + the druid\x92s Wisdom modifier. The druid adds 1/2 to the number of uses per day of that domain power. For half-elf druids whose nature bond gives them an animal companion, add +1 skill rank to the animal companion. If the half-elf ever replaces her animal companion, the new companion gains these bonus skill ranks. # Fighter Bonus Dwarf Fighter CATEGORY:Special Ability TYPE:FavoredClassBonus VISIBLE:DISPLAY PRECLASS:1,Fighter=1 PRERACE:1,Dwarf STACK:YES MULT:YES CHOOSE:NOCHOICE BONUS:VAR|CMD_BullRush|1 BONUS:VAR|CMD_Trip|1 DESC:Dwarven Fighter: Add +1 to the fighter\x92s CMD when resisting a bull rush or trip. Bonus Elf Fighter CATEGORY:Special Ability TYPE:FavoredClassBonus VISIBLE:DISPLAY PRECLASS:1,Fighter=1 PRERACE:1,Elf STACK:YES MULT:YES CHOOSE:NOCHOICE BONUS:VAR|CMD_Disarm|1 BONUS:VAR|CMD_Sunder|1 DESC:Elven Fighter: Add +1 to the elf \x92s CMD when resisting a disarm or sunder attempt. +Bonus Half-Elf Fighter CATEGORY:Special Ability TYPE:FavoredClassBonus VISIBLE:DISPLAY PRECLASS:1,Fighter=1 PRERACE:1,Half-Elf STACK:YES MULT:YES CHOOSE:NOCHOICE BONUS:VAR|CMD_Disarm|1 BONUS:VAR|CMD_Overrun|1 DESC:Half-Elf Fighter: Add +1 to the fighter\x92s CMD when resisting a disarm or overrun. # Inquisitor # Monk @@ -122,15 +125,18 @@ Bonus Dwarf Ranger CATEGORY:Special Ability TYPE:FavoredClassBonus VISIBLE:DISPLAY PRECLASS:1,Ranger=1 PRERACE:1,Dwarf STACK:YES MULT:YES CHOOSE:NOCHOICE DESC:Dwarven Ranger: Add a +1/2 bonus on wild empathy checks to influence animals and magical beasts that live underground. Bonus Elf Ranger CATEGORY:Special Ability TYPE:FavoredClassBonus VISIBLE:DISPLAY PRECLASS:1,Ranger=1 PRERACE:1,Elf STACK:YES MULT:YES CHOOSE:NOCHOICE DESC:Elven Ranger: Choose a weapon from the following list: longbow, longsword, rapier, shortbow, short sword, or any weapon with \x93elven\x94 in its name. Add a +1/2 circumstance bonus on critical hit confirmation rolls with that weapon (maximum bonus of +4). This bonus does not stack with Critical Focus. Bonus Gnome Ranger CATEGORY:Special Ability TYPE:FavoredClassBonus VISIBLE:DISPLAY PRECLASS:1,Ranger=1 PRERACE:1,Gnome STACK:YES MULT:YES CHOOSE:NOCHOICE DESC:Gnome Ranger: Add DR 1/magic to the ranger\x92s animal companion. Each time the ranger selects this benefit, the DR/magic increases by +1/2 (maximum DR 10/magic). If the gnome ever replaces his animal companion, the new companion gains this DR. +Bonus Half-Elf Ranger CATEGORY:Special Ability TYPE:FavoredClassBonus VISIBLE:DISPLAY PRECLASS:1,Ranger=1 PRERACE:1,Half-Elf STACK:YES MULT:YES CHOOSE:NOCHOICE DESC:Half-Elf Ranger: Add +1 skill rank to the ranger\x92s animal companion. If the half-elf ever replaces his companion, the new companion gains these bonus skill ranks. # Rogue Bonus Dwarf Rogue CATEGORY:Special Ability TYPE:FavoredClassBonus VISIBLE:DISPLAY PRECLASS:1,Rogue=1 PRERACE:1,Dwarf STACK:YES MULT:YES CHOOSE:NOCHOICE DESC:Dwarven Rogue: Add a +1/2 bonus on Disable Device checks regarding stone traps and a +1/2 bonus to trap sense regarding stone traps. Bonus Gnome Rogue CATEGORY:Special Ability TYPE:FavoredClassBonus VISIBLE:DISPLAY PRECLASS:1,Rogue=1 PRERACE:1,Gnome STACK:YES MULT:YES CHOOSE:NOCHOICE DESC:Gnome Rogue: Gnome rogues gain a +1 bonus on Disable Device and Use Magic Device checks related to glyphs, symbols, scrolls, and other magical writings each time they gain a level of rogue. +Bonus Half-Elf Rogue CATEGORY:Special Ability TYPE:FavoredClassBonus VISIBLE:DISPLAY PRECLASS:1,Rogue=1 PRERACE:1,Half-Elf STACK:YES MULT:YES CHOOSE:NOCHOICE DESC:Half-Elf Rogue: Add a +1/2 bonus on Bluff checks to feint and Diplomacy checks to gather information. # Sorcerer Bonus Elf Sorcerer CATEGORY:Special Ability TYPE:FavoredClassBonus VISIBLE:DISPLAY PRECLASS:1,Sorcerer=1 PRERACE:1,Elf STACK:YES MULT:YES CHOOSE:NOCHOICE DESC:Elven Sorcerer: Select one bloodline power at 1st level that is normally usable a number of times per day equal to 3 + the sorcerer\x92s Charisma modifier. The sorcerer adds +1/2 to the number of uses per day of that bloodline power. # Summoner Bonus Gnome Summoner CATEGORY:Special Ability TYPE:FavoredClassBonus VISIBLE:DISPLAY PRECLASS:1,Sorcerer=1 PRERACE:1,Gnome STACK:YES MULT:YES CHOOSE:NOCHOICE DESC:Gnome Summoner: Add +1 hit point to the summoner\x92s eidolon. +Bonus Half-Elf Summoner CATEGORY:Special Ability TYPE:FavoredClassBonus VISIBLE:DISPLAY PRECLASS:1,Sorcerer=1 PRERACE:1,Half-Elf STACK:YES MULT:YES CHOOSE:NOCHOICE DESC:Half-Elf Summoner: Add +1/4 to the eidolon\x92s evolution pool. # Witch - +Bonus Half-Elf Witch CATEGORY:Special Ability TYPE:FavoredClassBonus VISIBLE:DISPLAY PRECLASS:1,Sorcerer=1 PRERACE:1,Half-Elf STACK:YES MULT:YES CHOOSE:NOCHOICE DESC:Half-Elf Witch: Add one spell from the witch spell list to the witch\x92s familiar. This spell must be at least one level below the highest spell level she can cast. If the witch ever replaces her familiar, the new familiar knows these bonus spells. # Wizard Bonus Elf Wizard CATEGORY:Special Ability TYPE:FavoredClassBonus VISIBLE:DISPLAY PRECLASS:1,Wizard=1 PRERACE:1,Elf STACK:YES MULT:YES CHOOSE:NOCHOICE DESC:Elven Wizard: Select one arcane school power at 1st level that is normally usable a number of times per day equal to 3 + the wizard\x92s Intelligence modifier. The wizard adds +1/2 to the number of uses per day of that arcane school power. Bonus Gnome Wizard CATEGORY:Special Ability TYPE:FavoredClassBonus VISIBLE:DISPLAY PRECLASS:1,Wizard=1 PRERACE:1,Gnome STACK:YES MULT:YES CHOOSE:NOCHOICE DESC:Gnome Wizard: Add +1/2 to the number of uses per day of arcane school powers. This increase only applies to arcane school powers available at 1st level and normally usable a number of times per day equal to 3 + the wizard\x92s Intelligence modifier. This was sent by the SourceForge.net collaborative development platform, the world's largest Open Source development site. |
From: <pap...@us...> - 2010-10-29 20:49:30
|
Revision: 13614 http://pcgen.svn.sourceforge.net/pcgen/?rev=13614&view=rev Author: papa_drb Date: 2010-10-29 20:49:23 +0000 (Fri, 29 Oct 2010) Log Message: ----------- Half-Orc Favored Class Bonus Modified Paths: -------------- branches/5.16.x/pcgen/data/alpha/paizo/pathfinder_rpg/advanced_players_guide/pfapg_abilities_racial.lst Modified: branches/5.16.x/pcgen/data/alpha/paizo/pathfinder_rpg/advanced_players_guide/pfapg_abilities_racial.lst =================================================================== --- branches/5.16.x/pcgen/data/alpha/paizo/pathfinder_rpg/advanced_players_guide/pfapg_abilities_racial.lst 2010-10-29 20:31:19 UTC (rev 13613) +++ branches/5.16.x/pcgen/data/alpha/paizo/pathfinder_rpg/advanced_players_guide/pfapg_abilities_racial.lst 2010-10-29 20:49:23 UTC (rev 13614) @@ -94,9 +94,11 @@ # Alternate Favored Class Bonus from APG # Alchemist Bonus Gnome Alchemist CATEGORY:Special Ability TYPE:FavoredClassBonus VISIBLE:DISPLAY PRECLASS:1,Alchemist=1 PRERACE:1,Gnome STACK:YES MULT:YES CHOOSE:NOCHOICE DESC:Gnome Alchemist: Add +1/2 to the number of bombs per day the alchemist can create. +Bonus Half-Orc Alchemist CATEGORY:Special Ability TYPE:FavoredClassBonus VISIBLE:DISPLAY PRECLASS:1,Alchemist=1 PRERACE:1,Half-Orc STACK:YES MULT:YES CHOOSE:NOCHOICE DESC:Half-Orc Alchemist: Add +1/2 to bomb damage. # Barbarian Bonus Dwarf Barbarian CATEGORY:Special Ability TYPE:FavoredClassBonus VISIBLE:DISPLAY PRECLASS:1,Barbarian=1 PRERACE:1,Dwarf STACK:YES MULT:YES CHOOSE:NOCHOICE BONUS:VAR|RageDuration|1 DESC:Dwarven Barbarian: Add 1 to the dwarf \x92s total number of rage rounds per day. Bonus Elf Barbarian CATEGORY:Special Ability TYPE:FavoredClassBonus VISIBLE:DISPLAY PRECLASS:1,Barbarian=1 PRERACE:1,Elf STACK:YES MULT:YES CHOOSE:NOCHOICE DESC:Elven Barbarian: Add 1 to the elf \x92s base speed. In combat this has no effect unless the elf has selected this reward 5 times (or another increment of 5); a speed of 34 feet is effectively the same as a speed of 30 feet, for example. This bonus stacks with a class\x92s fast movement feature and applies only under the same conditions as that ability. +Bonus Half-Orc Barbarian CATEGORY:Special Ability TYPE:FavoredClassBonus VISIBLE:DISPLAY PRECLASS:1,Barbarian=1 PRERACE:1,Half-Orc STACK:YES MULT:YES CHOOSE:NOCHOICE BONUS:VAR|RageDuration|1 DESC:Half-Orc Barbarian: Add 1 to the half-orc\x92s total number of rage rounds per day. # Bard Bonus Elf Bard CATEGORY:Special Ability TYPE:FavoredClassBonus VISIBLE:DISPLAY PRECLASS:1,Bard=1 PRERACE:1,Elf STACK:YES MULT:YES CHOOSE:NOCHOICE BONUS:VAR|CMD_Disarm|1 BONUS:VAR|CMD_Sunder|1 DESC:Elven Bard: Add +1 to the elf \x92s CMD when resisting a disarm or sunder attempt. Bonus Gnome Bard CATEGORY:Special Ability TYPE:FavoredClassBonus VISIBLE:DISPLAY PRECLASS:1,Bard=1 PRERACE:1,Gnome STACK:YES MULT:YES CHOOSE:NOCHOICE DESC:Gnome Bard: Add 1 to the gnome\x92s total number of bardic performance rounds per day. @@ -112,8 +114,9 @@ Bonus Dwarf Fighter CATEGORY:Special Ability TYPE:FavoredClassBonus VISIBLE:DISPLAY PRECLASS:1,Fighter=1 PRERACE:1,Dwarf STACK:YES MULT:YES CHOOSE:NOCHOICE BONUS:VAR|CMD_BullRush|1 BONUS:VAR|CMD_Trip|1 DESC:Dwarven Fighter: Add +1 to the fighter\x92s CMD when resisting a bull rush or trip. Bonus Elf Fighter CATEGORY:Special Ability TYPE:FavoredClassBonus VISIBLE:DISPLAY PRECLASS:1,Fighter=1 PRERACE:1,Elf STACK:YES MULT:YES CHOOSE:NOCHOICE BONUS:VAR|CMD_Disarm|1 BONUS:VAR|CMD_Sunder|1 DESC:Elven Fighter: Add +1 to the elf \x92s CMD when resisting a disarm or sunder attempt. Bonus Half-Elf Fighter CATEGORY:Special Ability TYPE:FavoredClassBonus VISIBLE:DISPLAY PRECLASS:1,Fighter=1 PRERACE:1,Half-Elf STACK:YES MULT:YES CHOOSE:NOCHOICE BONUS:VAR|CMD_Disarm|1 BONUS:VAR|CMD_Overrun|1 DESC:Half-Elf Fighter: Add +1 to the fighter\x92s CMD when resisting a disarm or overrun. +Bonus Half-Orc Fighter CATEGORY:Special Ability TYPE:FavoredClassBonus VISIBLE:DISPLAY PRECLASS:1,Fighter=1 PRERACE:1,Half-Orc STACK:YES MULT:YES CHOOSE:NOCHOICE DESC:Half-Orc Fighter: Add +2 on rolls to stabilize when dying. # Inquisitor - +Bonus Half-Orc Inquisitor CATEGORY:Special Ability TYPE:FavoredClassBonus VISIBLE:DISPLAY PRECLASS:1,Inquisitor=1 PRERACE:1,Half-Orc STACK:YES MULT:YES CHOOSE:NOCHOICE DESC:Half-Orc Inquisitor: Add +1/2 on Intimidate checks and Knowledge checks to identify creatures. # Monk # Oracle @@ -126,17 +129,20 @@ Bonus Elf Ranger CATEGORY:Special Ability TYPE:FavoredClassBonus VISIBLE:DISPLAY PRECLASS:1,Ranger=1 PRERACE:1,Elf STACK:YES MULT:YES CHOOSE:NOCHOICE DESC:Elven Ranger: Choose a weapon from the following list: longbow, longsword, rapier, shortbow, short sword, or any weapon with \x93elven\x94 in its name. Add a +1/2 circumstance bonus on critical hit confirmation rolls with that weapon (maximum bonus of +4). This bonus does not stack with Critical Focus. Bonus Gnome Ranger CATEGORY:Special Ability TYPE:FavoredClassBonus VISIBLE:DISPLAY PRECLASS:1,Ranger=1 PRERACE:1,Gnome STACK:YES MULT:YES CHOOSE:NOCHOICE DESC:Gnome Ranger: Add DR 1/magic to the ranger\x92s animal companion. Each time the ranger selects this benefit, the DR/magic increases by +1/2 (maximum DR 10/magic). If the gnome ever replaces his animal companion, the new companion gains this DR. Bonus Half-Elf Ranger CATEGORY:Special Ability TYPE:FavoredClassBonus VISIBLE:DISPLAY PRECLASS:1,Ranger=1 PRERACE:1,Half-Elf STACK:YES MULT:YES CHOOSE:NOCHOICE DESC:Half-Elf Ranger: Add +1 skill rank to the ranger\x92s animal companion. If the half-elf ever replaces his companion, the new companion gains these bonus skill ranks. +Bonus Half-Orc Ranger CATEGORY:Special Ability TYPE:FavoredClassBonus VISIBLE:DISPLAY PRECLASS:1,Ranger=1 PRERACE:1,Half-Orc STACK:YES MULT:YES CHOOSE:NOCHOICE DESC:Half-Orc Ranger: Add +1 hit point to the ranger\x92s animal companion. If the half-orc ever replaces his animal companion, the new animal companion gains these bonus hit points. # Rogue Bonus Dwarf Rogue CATEGORY:Special Ability TYPE:FavoredClassBonus VISIBLE:DISPLAY PRECLASS:1,Rogue=1 PRERACE:1,Dwarf STACK:YES MULT:YES CHOOSE:NOCHOICE DESC:Dwarven Rogue: Add a +1/2 bonus on Disable Device checks regarding stone traps and a +1/2 bonus to trap sense regarding stone traps. Bonus Gnome Rogue CATEGORY:Special Ability TYPE:FavoredClassBonus VISIBLE:DISPLAY PRECLASS:1,Rogue=1 PRERACE:1,Gnome STACK:YES MULT:YES CHOOSE:NOCHOICE DESC:Gnome Rogue: Gnome rogues gain a +1 bonus on Disable Device and Use Magic Device checks related to glyphs, symbols, scrolls, and other magical writings each time they gain a level of rogue. Bonus Half-Elf Rogue CATEGORY:Special Ability TYPE:FavoredClassBonus VISIBLE:DISPLAY PRECLASS:1,Rogue=1 PRERACE:1,Half-Elf STACK:YES MULT:YES CHOOSE:NOCHOICE DESC:Half-Elf Rogue: Add a +1/2 bonus on Bluff checks to feint and Diplomacy checks to gather information. # Sorcerer Bonus Elf Sorcerer CATEGORY:Special Ability TYPE:FavoredClassBonus VISIBLE:DISPLAY PRECLASS:1,Sorcerer=1 PRERACE:1,Elf STACK:YES MULT:YES CHOOSE:NOCHOICE DESC:Elven Sorcerer: Select one bloodline power at 1st level that is normally usable a number of times per day equal to 3 + the sorcerer\x92s Charisma modifier. The sorcerer adds +1/2 to the number of uses per day of that bloodline power. +Bonus Half-Orc Sorcerer CATEGORY:Special Ability TYPE:FavoredClassBonus VISIBLE:DISPLAY PRECLASS:1,Sorcerer=1 PRERACE:1,Half-Orc STACK:YES MULT:YES CHOOSE:NOCHOICE DESC:Half-Orc Sorcerer: Add +1/2 to fire spell damage. # Summoner Bonus Gnome Summoner CATEGORY:Special Ability TYPE:FavoredClassBonus VISIBLE:DISPLAY PRECLASS:1,Sorcerer=1 PRERACE:1,Gnome STACK:YES MULT:YES CHOOSE:NOCHOICE DESC:Gnome Summoner: Add +1 hit point to the summoner\x92s eidolon. Bonus Half-Elf Summoner CATEGORY:Special Ability TYPE:FavoredClassBonus VISIBLE:DISPLAY PRECLASS:1,Sorcerer=1 PRERACE:1,Half-Elf STACK:YES MULT:YES CHOOSE:NOCHOICE DESC:Half-Elf Summoner: Add +1/4 to the eidolon\x92s evolution pool. # Witch Bonus Half-Elf Witch CATEGORY:Special Ability TYPE:FavoredClassBonus VISIBLE:DISPLAY PRECLASS:1,Sorcerer=1 PRERACE:1,Half-Elf STACK:YES MULT:YES CHOOSE:NOCHOICE DESC:Half-Elf Witch: Add one spell from the witch spell list to the witch\x92s familiar. This spell must be at least one level below the highest spell level she can cast. If the witch ever replaces her familiar, the new familiar knows these bonus spells. +Bonus Half-Orc Witch CATEGORY:Special Ability TYPE:FavoredClassBonus VISIBLE:DISPLAY PRECLASS:1,Sorcerer=1 PRERACE:1,Half-Orc STACK:YES MULT:YES CHOOSE:NOCHOICE DESC:Half-Orc Witch: Add 1 skill rank to the witch\x92s familiar. If the half-orc ever replaces her familiar, the new familiar gains these bonus skill ranks. # Wizard Bonus Elf Wizard CATEGORY:Special Ability TYPE:FavoredClassBonus VISIBLE:DISPLAY PRECLASS:1,Wizard=1 PRERACE:1,Elf STACK:YES MULT:YES CHOOSE:NOCHOICE DESC:Elven Wizard: Select one arcane school power at 1st level that is normally usable a number of times per day equal to 3 + the wizard\x92s Intelligence modifier. The wizard adds +1/2 to the number of uses per day of that arcane school power. Bonus Gnome Wizard CATEGORY:Special Ability TYPE:FavoredClassBonus VISIBLE:DISPLAY PRECLASS:1,Wizard=1 PRERACE:1,Gnome STACK:YES MULT:YES CHOOSE:NOCHOICE DESC:Gnome Wizard: Add +1/2 to the number of uses per day of arcane school powers. This increase only applies to arcane school powers available at 1st level and normally usable a number of times per day equal to 3 + the wizard\x92s Intelligence modifier. This was sent by the SourceForge.net collaborative development platform, the world's largest Open Source development site. |
From: <pap...@us...> - 2010-10-29 21:22:36
|
Revision: 13615 http://pcgen.svn.sourceforge.net/pcgen/?rev=13615&view=rev Author: papa_drb Date: 2010-10-29 21:22:29 +0000 (Fri, 29 Oct 2010) Log Message: ----------- Halfling and Human Alternate Favored Class Bonus (done with skeletons) Modified Paths: -------------- branches/5.16.x/pcgen/data/alpha/paizo/pathfinder_rpg/advanced_players_guide/pfapg_abilities_racial.lst Modified: branches/5.16.x/pcgen/data/alpha/paizo/pathfinder_rpg/advanced_players_guide/pfapg_abilities_racial.lst =================================================================== --- branches/5.16.x/pcgen/data/alpha/paizo/pathfinder_rpg/advanced_players_guide/pfapg_abilities_racial.lst 2010-10-29 20:49:23 UTC (rev 13614) +++ branches/5.16.x/pcgen/data/alpha/paizo/pathfinder_rpg/advanced_players_guide/pfapg_abilities_racial.lst 2010-10-29 21:22:29 UTC (rev 13615) @@ -95,57 +95,81 @@ # Alchemist Bonus Gnome Alchemist CATEGORY:Special Ability TYPE:FavoredClassBonus VISIBLE:DISPLAY PRECLASS:1,Alchemist=1 PRERACE:1,Gnome STACK:YES MULT:YES CHOOSE:NOCHOICE DESC:Gnome Alchemist: Add +1/2 to the number of bombs per day the alchemist can create. Bonus Half-Orc Alchemist CATEGORY:Special Ability TYPE:FavoredClassBonus VISIBLE:DISPLAY PRECLASS:1,Alchemist=1 PRERACE:1,Half-Orc STACK:YES MULT:YES CHOOSE:NOCHOICE DESC:Half-Orc Alchemist: Add +1/2 to bomb damage. +Bonus Human Alchemist CATEGORY:Special Ability TYPE:FavoredClassBonus VISIBLE:DISPLAY PRECLASS:1,Alchemist=1 PRERACE:1,Human STACK:YES MULT:YES CHOOSE:NOCHOICE DESC:Human Alchemist: Add one extract formulae from the alchemist\x92s list to the character\x92s formulae book. This formulae must be at least one level below the highest formulae level the alchemist can create. # Barbarian Bonus Dwarf Barbarian CATEGORY:Special Ability TYPE:FavoredClassBonus VISIBLE:DISPLAY PRECLASS:1,Barbarian=1 PRERACE:1,Dwarf STACK:YES MULT:YES CHOOSE:NOCHOICE BONUS:VAR|RageDuration|1 DESC:Dwarven Barbarian: Add 1 to the dwarf \x92s total number of rage rounds per day. Bonus Elf Barbarian CATEGORY:Special Ability TYPE:FavoredClassBonus VISIBLE:DISPLAY PRECLASS:1,Barbarian=1 PRERACE:1,Elf STACK:YES MULT:YES CHOOSE:NOCHOICE DESC:Elven Barbarian: Add 1 to the elf \x92s base speed. In combat this has no effect unless the elf has selected this reward 5 times (or another increment of 5); a speed of 34 feet is effectively the same as a speed of 30 feet, for example. This bonus stacks with a class\x92s fast movement feature and applies only under the same conditions as that ability. Bonus Half-Orc Barbarian CATEGORY:Special Ability TYPE:FavoredClassBonus VISIBLE:DISPLAY PRECLASS:1,Barbarian=1 PRERACE:1,Half-Orc STACK:YES MULT:YES CHOOSE:NOCHOICE BONUS:VAR|RageDuration|1 DESC:Half-Orc Barbarian: Add 1 to the half-orc\x92s total number of rage rounds per day. +Bonus Human Barbarian CATEGORY:Special Ability TYPE:FavoredClassBonus VISIBLE:DISPLAY PRECLASS:1,Barbarian=1 PRERACE:1,Human STACK:YES MULT:YES CHOOSE:NOCHOICE DESC:Human Barbarian: Add a +1/2 bonus to trap sense or +1/3 to the bonus from the superstitious rage power. # Bard Bonus Elf Bard CATEGORY:Special Ability TYPE:FavoredClassBonus VISIBLE:DISPLAY PRECLASS:1,Bard=1 PRERACE:1,Elf STACK:YES MULT:YES CHOOSE:NOCHOICE BONUS:VAR|CMD_Disarm|1 BONUS:VAR|CMD_Sunder|1 DESC:Elven Bard: Add +1 to the elf \x92s CMD when resisting a disarm or sunder attempt. Bonus Gnome Bard CATEGORY:Special Ability TYPE:FavoredClassBonus VISIBLE:DISPLAY PRECLASS:1,Bard=1 PRERACE:1,Gnome STACK:YES MULT:YES CHOOSE:NOCHOICE DESC:Gnome Bard: Add 1 to the gnome\x92s total number of bardic performance rounds per day. Bonus Half-Elf Bard CATEGORY:Special Ability TYPE:FavoredClassBonus VISIBLE:DISPLAY PRECLASS:1,Bard=1 PRERACE:1,Half-Elf STACK:YES MULT:YES CHOOSE:NOCHOICE DESC:Half-Elf Bard: Add 1 to the half-elf \x92s total number of bardic performance rounds per day. +Bonus Halfling Bard CATEGORY:Special Ability TYPE:FavoredClassBonus VISIBLE:DISPLAY PRECLASS:1,Bard=1 PRERACE:1,Halfling STACK:YES MULT:YES CHOOSE:NOCHOICE DESC:Halfling Bard: Add +1/2 on Bluff checks to pass secret messages, +1/2 on Diplomacy checks to gather information, and +1/2 on Disguise checks to appear as an elven, half-elven, or human child. +Bonus Human Bard CATEGORY:Special Ability TYPE:FavoredClassBonus VISIBLE:DISPLAY PRECLASS:1,Bard=1 PRERACE:1,Human STACK:YES MULT:YES CHOOSE:NOCHOICE DESC:Human Bard: Add one spell known from the bard spell list. This spell must be at least one level below the highest spell level the bard can cast. # Cavalier Bonus Elf Cavalier CATEGORY:Special Ability TYPE:FavoredClassBonus VISIBLE:DISPLAY PRECLASS:1,Cavalier=1 PRERACE:1,Elf STACK:YES MULT:YES CHOOSE:NOCHOICE DESC:Elven Cavalier: Add +1 hit point to the cavalier\x92s mount. If the elf ever replaces his mount, the new mount gains these bonus hit points. These bonuses only apply to a single mount gained as part of the cavalier\x92s class. +Bonus Human Cavalier CATEGORY:Special Ability TYPE:FavoredClassBonus VISIBLE:DISPLAY PRECLASS:1,Cavalier=1 PRERACE:1,Human STACK:YES MULT:YES CHOOSE:NOCHOICE DESC:Human Cavalier: Add +1/4 to the cavalier\x92s banner bonus. # Cleric Bonus Dwarf Cleric CATEGORY:Special Ability TYPE:FavoredClassBonus VISIBLE:DISPLAY PRECLASS:1,Cleric=1 PRERACE:1,Dwarf STACK:YES MULT:YES CHOOSE:NOCHOICE DESC:Dwarven Cleric: Select one domain power granted at 1st level that is normally usable for a number of times per day equal to 3 + the cleric\x92s Wisdom modifier. The cleric adds 1/2 to the number of uses per day of that domain power. +Bonus Halfling Cleric CATEGORY:Special Ability TYPE:FavoredClassBonus VISIBLE:DISPLAY PRECLASS:1,Cleric=1 PRERACE:1,Halfling STACK:YES MULT:YES CHOOSE:NOCHOICE DESC:Halfling Cleric: Select one domain power granted at 1st level that is normally usable for a number of times per day equal to 3 + the cleric\x92s Wisdom modif ier. The cleric adds 1/2 to the number of uses per day of that domain power. +Bonus Human Cleric CATEGORY:Special Ability TYPE:FavoredClassBonus VISIBLE:DISPLAY PRECLASS:1,Cleric=1 PRERACE:1,Human STACK:YES MULT:YES CHOOSE:NOCHOICE DESC:Human Cleric: Add +1 on caster level checks made to overcome the spell resistance of outsiders. # Druid Bonus Gnome Druid CATEGORY:Special Ability TYPE:FavoredClassBonus VISIBLE:DISPLAY PRECLASS:1,Druid=1 PRERACE:1,Gnome STACK:YES MULT:YES CHOOSE:NOCHOICE DESC:Gnome Druid: Gain energy resistance 1 against acid, cold, electricity, or fire. Each time the druid selects this reward, increase her resistance to one of these energy types by 1 (maximum 10 for any one type). Bonus Half-Elf Druid CATEGORY:Special Ability TYPE:FavoredClassBonus VISIBLE:DISPLAY PRECLASS:1,Druid=1 PRERACE:1,Half-Elf STACK:YES MULT:YES CHOOSE:NOCHOICE DESC:Half-Elf Druid: Select one cleric domain power at 1st level that is normally usable a number of times per day equal to 3 + the druid\x92s Wisdom modifier. The druid adds 1/2 to the number of uses per day of that domain power. For half-elf druids whose nature bond gives them an animal companion, add +1 skill rank to the animal companion. If the half-elf ever replaces her animal companion, the new companion gains these bonus skill ranks. +Bonus Human Druid CATEGORY:Special Ability TYPE:FavoredClassBonus VISIBLE:DISPLAY PRECLASS:1,Druid=1 PRERACE:1,Human STACK:YES MULT:YES CHOOSE:NOCHOICE DESC:Human Druid: Add a +1/2 bonus on Diplomacy and Intimidate checks to change a creature\x92s attitude. # Fighter Bonus Dwarf Fighter CATEGORY:Special Ability TYPE:FavoredClassBonus VISIBLE:DISPLAY PRECLASS:1,Fighter=1 PRERACE:1,Dwarf STACK:YES MULT:YES CHOOSE:NOCHOICE BONUS:VAR|CMD_BullRush|1 BONUS:VAR|CMD_Trip|1 DESC:Dwarven Fighter: Add +1 to the fighter\x92s CMD when resisting a bull rush or trip. Bonus Elf Fighter CATEGORY:Special Ability TYPE:FavoredClassBonus VISIBLE:DISPLAY PRECLASS:1,Fighter=1 PRERACE:1,Elf STACK:YES MULT:YES CHOOSE:NOCHOICE BONUS:VAR|CMD_Disarm|1 BONUS:VAR|CMD_Sunder|1 DESC:Elven Fighter: Add +1 to the elf \x92s CMD when resisting a disarm or sunder attempt. Bonus Half-Elf Fighter CATEGORY:Special Ability TYPE:FavoredClassBonus VISIBLE:DISPLAY PRECLASS:1,Fighter=1 PRERACE:1,Half-Elf STACK:YES MULT:YES CHOOSE:NOCHOICE BONUS:VAR|CMD_Disarm|1 BONUS:VAR|CMD_Overrun|1 DESC:Half-Elf Fighter: Add +1 to the fighter\x92s CMD when resisting a disarm or overrun. Bonus Half-Orc Fighter CATEGORY:Special Ability TYPE:FavoredClassBonus VISIBLE:DISPLAY PRECLASS:1,Fighter=1 PRERACE:1,Half-Orc STACK:YES MULT:YES CHOOSE:NOCHOICE DESC:Half-Orc Fighter: Add +2 on rolls to stabilize when dying. +Bonus Halfling Fighter CATEGORY:Special Ability TYPE:FavoredClassBonus VISIBLE:DISPLAY PRECLASS:1,Fighter=1 PRERACE:1,Halfling STACK:YES MULT:YES CHOOSE:NOCHOICE BONUS:VAR|CMD_Grapple|1 BONUS:VAR|CMD_Trip|1 DESC:Halfling Fighter: Add +1 to the fighter\x92s CMD when resisting a grapple or trip. +Bonus Human Fighter CATEGORY:Special Ability TYPE:FavoredClassBonus VISIBLE:DISPLAY PRECLASS:1,Fighter=1 PRERACE:1,Human STACK:YES MULT:YES CHOOSE:NOCHOICE DESC:Human Fighter: Add +1 to the fighter\x92s CMD when resisting two combat maneuvers of the character\x92s choice. # Inquisitor Bonus Half-Orc Inquisitor CATEGORY:Special Ability TYPE:FavoredClassBonus VISIBLE:DISPLAY PRECLASS:1,Inquisitor=1 PRERACE:1,Half-Orc STACK:YES MULT:YES CHOOSE:NOCHOICE DESC:Half-Orc Inquisitor: Add +1/2 on Intimidate checks and Knowledge checks to identify creatures. +Bonus Human Inquisitor CATEGORY:Special Ability TYPE:FavoredClassBonus VISIBLE:DISPLAY PRECLASS:1,Inquisitor=1 PRERACE:1,Human STACK:YES MULT:YES CHOOSE:NOCHOICE DESC:Human Inquisitor: Add one spell known from the inquisitor spell list. This spell must be at least one level below the highest spell level the inquisitor can cast. # Monk - +Bonus Halfling Monk CATEGORY:Special Ability TYPE:FavoredClassBonus VISIBLE:DISPLAY PRECLASS:1,Inquisitor=1 PRERACE:1,Halfling STACK:YES MULT:YES CHOOSE:NOCHOICE DESC:Halfling Monk: Add +1 to the monk\x92s CMD when resisting a grapple and +1/2 to the number of stunning attacks he can attempt per day. +Bonus Human Monk CATEGORY:Special Ability TYPE:FavoredClassBonus VISIBLE:DISPLAY PRECLASS:1,Monk=1 PRERACE:1,Human STACK:YES MULT:YES CHOOSE:NOCHOICE DESC:Human Monk: Add +1/4 to the monk\x92s ki pool. # Oracle Bonus Dwarf Oracle CATEGORY:Special Ability TYPE:FavoredClassBonus VISIBLE:DISPLAY PRECLASS:1,Oracle=1 PRERACE:1,Dwarf STACK:YES MULT:YES CHOOSE:NOCHOICE DESC:Dwarven Oracle: Reduce the non-proficient penalty for one weapon by 1. When the non-proficient penalty for a weapon becomes 0 because of this ability, the oracle is treated as having the appropriate Martial or Exotic Weapon Proficiency feat with that weapon. Bonus Gnome Oracle CATEGORY:Special Ability TYPE:FavoredClassBonus VISIBLE:DISPLAY PRECLASS:1,Oracle=1 PRERACE:1,Gnome STACK:YES MULT:YES CHOOSE:NOCHOICE DESC:Gnome Oracle: Treat the gnome\x92s level as +1/2 higher for the purpose of determining the effects of the oracle\x92s curse ability. +Bonus Human Oracle CATEGORY:Special Ability TYPE:FavoredClassBonus VISIBLE:DISPLAY PRECLASS:1,Oracle=1 PRERACE:1,Human STACK:YES MULT:YES CHOOSE:NOCHOICE DESC:Human Oracle: Add one spell known from the oracle spell list. This spell must be at least one level below the highest spell level the oracle can cast. # Paladin Bonus Dwarf Paladin CATEGORY:Special Ability TYPE:FavoredClassBonus VISIBLE:DISPLAY PRECLASS:1,Paladin=1 PRERACE:1,Dwarf STACK:YES MULT:YES CHOOSE:NOCHOICE DESC:Dwarven Paladin: Add a +1 bonus on concentration checks when casting paladin spells. +Bonus Halfling Paladin CATEGORY:Special Ability TYPE:FavoredClassBonus VISIBLE:DISPLAY PRECLASS:1,Paladin=1 PRERACE:1,Halfling STACK:YES MULT:YES CHOOSE:NOCHOICE DESC:Halfling Paladin: Add +1/2 hp to the paladin\x92s lay on hands ability (whether using it to heal or harm). +Bonus Human Paladin CATEGORY:Special Ability TYPE:FavoredClassBonus VISIBLE:DISPLAY PRECLASS:1,Paladin=1 PRERACE:1,Human STACK:YES MULT:YES CHOOSE:NOCHOICE DESC:Human Paladin: Add +1 to the paladin\x92s energy resistance to one kind of energy (maximum +10). # Ranger Bonus Dwarf Ranger CATEGORY:Special Ability TYPE:FavoredClassBonus VISIBLE:DISPLAY PRECLASS:1,Ranger=1 PRERACE:1,Dwarf STACK:YES MULT:YES CHOOSE:NOCHOICE DESC:Dwarven Ranger: Add a +1/2 bonus on wild empathy checks to influence animals and magical beasts that live underground. Bonus Elf Ranger CATEGORY:Special Ability TYPE:FavoredClassBonus VISIBLE:DISPLAY PRECLASS:1,Ranger=1 PRERACE:1,Elf STACK:YES MULT:YES CHOOSE:NOCHOICE DESC:Elven Ranger: Choose a weapon from the following list: longbow, longsword, rapier, shortbow, short sword, or any weapon with \x93elven\x94 in its name. Add a +1/2 circumstance bonus on critical hit confirmation rolls with that weapon (maximum bonus of +4). This bonus does not stack with Critical Focus. Bonus Gnome Ranger CATEGORY:Special Ability TYPE:FavoredClassBonus VISIBLE:DISPLAY PRECLASS:1,Ranger=1 PRERACE:1,Gnome STACK:YES MULT:YES CHOOSE:NOCHOICE DESC:Gnome Ranger: Add DR 1/magic to the ranger\x92s animal companion. Each time the ranger selects this benefit, the DR/magic increases by +1/2 (maximum DR 10/magic). If the gnome ever replaces his animal companion, the new companion gains this DR. Bonus Half-Elf Ranger CATEGORY:Special Ability TYPE:FavoredClassBonus VISIBLE:DISPLAY PRECLASS:1,Ranger=1 PRERACE:1,Half-Elf STACK:YES MULT:YES CHOOSE:NOCHOICE DESC:Half-Elf Ranger: Add +1 skill rank to the ranger\x92s animal companion. If the half-elf ever replaces his companion, the new companion gains these bonus skill ranks. Bonus Half-Orc Ranger CATEGORY:Special Ability TYPE:FavoredClassBonus VISIBLE:DISPLAY PRECLASS:1,Ranger=1 PRERACE:1,Half-Orc STACK:YES MULT:YES CHOOSE:NOCHOICE DESC:Half-Orc Ranger: Add +1 hit point to the ranger\x92s animal companion. If the half-orc ever replaces his animal companion, the new animal companion gains these bonus hit points. +Bonus Halfling Ranger CATEGORY:Special Ability TYPE:FavoredClassBonus VISIBLE:DISPLAY PRECLASS:1,Ranger=1 PRERACE:1,Halfling STACK:YES MULT:YES CHOOSE:NOCHOICE DESC:Halfling Ranger: Add +1/3 dodge bonus to Armor Class against the halfling\x92s favored enemies. +Bonus Human Ranger CATEGORY:Special Ability TYPE:FavoredClassBonus VISIBLE:DISPLAY PRECLASS:1,Ranger=1 PRERACE:1,Human STACK:YES MULT:YES CHOOSE:NOCHOICE DESC:Human Ranger: Add +1 hit point or +1 skill rank to the ranger\x92s animal companion. If the ranger ever replaces his companion, the new companion gains these bonus hit points or skill ranks. # Rogue Bonus Dwarf Rogue CATEGORY:Special Ability TYPE:FavoredClassBonus VISIBLE:DISPLAY PRECLASS:1,Rogue=1 PRERACE:1,Dwarf STACK:YES MULT:YES CHOOSE:NOCHOICE DESC:Dwarven Rogue: Add a +1/2 bonus on Disable Device checks regarding stone traps and a +1/2 bonus to trap sense regarding stone traps. Bonus Gnome Rogue CATEGORY:Special Ability TYPE:FavoredClassBonus VISIBLE:DISPLAY PRECLASS:1,Rogue=1 PRERACE:1,Gnome STACK:YES MULT:YES CHOOSE:NOCHOICE DESC:Gnome Rogue: Gnome rogues gain a +1 bonus on Disable Device and Use Magic Device checks related to glyphs, symbols, scrolls, and other magical writings each time they gain a level of rogue. Bonus Half-Elf Rogue CATEGORY:Special Ability TYPE:FavoredClassBonus VISIBLE:DISPLAY PRECLASS:1,Rogue=1 PRERACE:1,Half-Elf STACK:YES MULT:YES CHOOSE:NOCHOICE DESC:Half-Elf Rogue: Add a +1/2 bonus on Bluff checks to feint and Diplomacy checks to gather information. +Bonus Halfling Rogue CATEGORY:Special Ability TYPE:FavoredClassBonus VISIBLE:DISPLAY PRECLASS:1,Rogue=1 PRERACE:1,Halfling STACK:YES MULT:YES CHOOSE:NOCHOICE DESC:Halfling Rogue: Choose a weapon from the following list: sling, dagger, or any weapon with \x93halfling\x94 in its name. Add a +1/2 circumstance bonus on critical hit confirmation rolls with that weapon (maximum bonus of +4). This bonus does not stack with Critical Focus. +Bonus Human Rogue CATEGORY:Special Ability TYPE:FavoredClassBonus VISIBLE:DISPLAY PRECLASS:1,Rogue=1 PRERACE:1,Human STACK:YES MULT:YES CHOOSE:NOCHOICE DESC:Human Rogue: The human gains +1/6 of a new rogue talent. # Sorcerer Bonus Elf Sorcerer CATEGORY:Special Ability TYPE:FavoredClassBonus VISIBLE:DISPLAY PRECLASS:1,Sorcerer=1 PRERACE:1,Elf STACK:YES MULT:YES CHOOSE:NOCHOICE DESC:Elven Sorcerer: Select one bloodline power at 1st level that is normally usable a number of times per day equal to 3 + the sorcerer\x92s Charisma modifier. The sorcerer adds +1/2 to the number of uses per day of that bloodline power. Bonus Half-Orc Sorcerer CATEGORY:Special Ability TYPE:FavoredClassBonus VISIBLE:DISPLAY PRECLASS:1,Sorcerer=1 PRERACE:1,Half-Orc STACK:YES MULT:YES CHOOSE:NOCHOICE DESC:Half-Orc Sorcerer: Add +1/2 to fire spell damage. +Bonus Human Sorcerer CATEGORY:Special Ability TYPE:FavoredClassBonus VISIBLE:DISPLAY PRECLASS:1,Sorcerer=1 PRERACE:1,Human STACK:YES MULT:YES CHOOSE:NOCHOICE DESC:Human Sorcerer: Add one spell known from the sorcerer spell list. This spell must be at least one level below the highest spell level the sorcerer can cast. # Summoner Bonus Gnome Summoner CATEGORY:Special Ability TYPE:FavoredClassBonus VISIBLE:DISPLAY PRECLASS:1,Sorcerer=1 PRERACE:1,Gnome STACK:YES MULT:YES CHOOSE:NOCHOICE DESC:Gnome Summoner: Add +1 hit point to the summoner\x92s eidolon. Bonus Half-Elf Summoner CATEGORY:Special Ability TYPE:FavoredClassBonus VISIBLE:DISPLAY PRECLASS:1,Sorcerer=1 PRERACE:1,Half-Elf STACK:YES MULT:YES CHOOSE:NOCHOICE DESC:Half-Elf Summoner: Add +1/4 to the eidolon\x92s evolution pool. +Bonus Halfling Summoner CATEGORY:Special Ability TYPE:FavoredClassBonus VISIBLE:DISPLAY PRECLASS:1,Sorcerer=1 PRERACE:1,Halfling STACK:YES MULT:YES CHOOSE:NOCHOICE DESC:Halfling Summoner: Add +1 skill rank to the summoner\x92s eidolon. +Bonus Human Summoner CATEGORY:Special Ability TYPE:FavoredClassBonus VISIBLE:DISPLAY PRECLASS:1,Sorcerer=1 PRERACE:1,Human STACK:YES MULT:YES CHOOSE:NOCHOICE DESC:Human Summoner: Add +1 hit point or +1 skill rank to the summoner\x92s eidolon. # Witch Bonus Half-Elf Witch CATEGORY:Special Ability TYPE:FavoredClassBonus VISIBLE:DISPLAY PRECLASS:1,Sorcerer=1 PRERACE:1,Half-Elf STACK:YES MULT:YES CHOOSE:NOCHOICE DESC:Half-Elf Witch: Add one spell from the witch spell list to the witch\x92s familiar. This spell must be at least one level below the highest spell level she can cast. If the witch ever replaces her familiar, the new familiar knows these bonus spells. Bonus Half-Orc Witch CATEGORY:Special Ability TYPE:FavoredClassBonus VISIBLE:DISPLAY PRECLASS:1,Sorcerer=1 PRERACE:1,Half-Orc STACK:YES MULT:YES CHOOSE:NOCHOICE DESC:Half-Orc Witch: Add 1 skill rank to the witch\x92s familiar. If the half-orc ever replaces her familiar, the new familiar gains these bonus skill ranks. +Bonus Human Witch CATEGORY:Special Ability TYPE:FavoredClassBonus VISIBLE:DISPLAY PRECLASS:1,Sorcerer=1 PRERACE:1,Human STACK:YES MULT:YES CHOOSE:NOCHOICE DESC:Human Witch: Add one spell from the witch spell list to the witch\x92s familiar. This spell must be at least one level below the highest spell level she can cast. If the witch ever replaces her familiar, the new familiar knows these bonus spells. # Wizard Bonus Elf Wizard CATEGORY:Special Ability TYPE:FavoredClassBonus VISIBLE:DISPLAY PRECLASS:1,Wizard=1 PRERACE:1,Elf STACK:YES MULT:YES CHOOSE:NOCHOICE DESC:Elven Wizard: Select one arcane school power at 1st level that is normally usable a number of times per day equal to 3 + the wizard\x92s Intelligence modifier. The wizard adds +1/2 to the number of uses per day of that arcane school power. Bonus Gnome Wizard CATEGORY:Special Ability TYPE:FavoredClassBonus VISIBLE:DISPLAY PRECLASS:1,Wizard=1 PRERACE:1,Gnome STACK:YES MULT:YES CHOOSE:NOCHOICE DESC:Gnome Wizard: Add +1/2 to the number of uses per day of arcane school powers. This increase only applies to arcane school powers available at 1st level and normally usable a number of times per day equal to 3 + the wizard\x92s Intelligence modifier. +Bonus Human Wizard CATEGORY:Special Ability TYPE:FavoredClassBonus VISIBLE:DISPLAY PRECLASS:1,Wizard=1 PRERACE:1,Human STACK:YES MULT:YES CHOOSE:NOCHOICE DESC:Human Wizard: Add one spell from the wizard spell list to the wizard\x92s spellbook. This spell must be at least one level below the highest spell level he can cast. # # End # \ No newline at end of file This was sent by the SourceForge.net collaborative development platform, the world's largest Open Source development site. |
From: <elr...@us...> - 2010-11-01 19:08:26
|
Revision: 13687 http://pcgen.svn.sourceforge.net/pcgen/?rev=13687&view=rev Author: elrotheonk Date: 2010-11-01 18:18:36 +0000 (Mon, 01 Nov 2010) Log Message: ----------- Fixed trivial typos/illegal chars in PF APG racial favored class abilities Issue#: DATA-141 Modified Paths: -------------- branches/5.16.x/pcgen/data/alpha/paizo/pathfinder_rpg/advanced_players_guide/pfapg_abilities_racial.lst Modified: branches/5.16.x/pcgen/data/alpha/paizo/pathfinder_rpg/advanced_players_guide/pfapg_abilities_racial.lst =================================================================== --- branches/5.16.x/pcgen/data/alpha/paizo/pathfinder_rpg/advanced_players_guide/pfapg_abilities_racial.lst 2010-11-01 14:33:41 UTC (rev 13686) +++ branches/5.16.x/pcgen/data/alpha/paizo/pathfinder_rpg/advanced_players_guide/pfapg_abilities_racial.lst 2010-11-01 18:18:36 UTC (rev 13687) @@ -95,81 +95,81 @@ # Alchemist Bonus Gnome Alchemist CATEGORY:Special Ability TYPE:FavoredClassBonus VISIBLE:DISPLAY PRECLASS:1,Alchemist=1 PRERACE:1,Gnome STACK:YES MULT:YES CHOOSE:NOCHOICE DESC:Gnome Alchemist: Add +1/2 to the number of bombs per day the alchemist can create. Bonus Half-Orc Alchemist CATEGORY:Special Ability TYPE:FavoredClassBonus VISIBLE:DISPLAY PRECLASS:1,Alchemist=1 PRERACE:1,Half-Orc STACK:YES MULT:YES CHOOSE:NOCHOICE DESC:Half-Orc Alchemist: Add +1/2 to bomb damage. -Bonus Human Alchemist CATEGORY:Special Ability TYPE:FavoredClassBonus VISIBLE:DISPLAY PRECLASS:1,Alchemist=1 PRERACE:1,Human STACK:YES MULT:YES CHOOSE:NOCHOICE DESC:Human Alchemist: Add one extract formulae from the alchemist\x92s list to the character\x92s formulae book. This formulae must be at least one level below the highest formulae level the alchemist can create. +Bonus Human Alchemist CATEGORY:Special Ability TYPE:FavoredClassBonus VISIBLE:DISPLAY PRECLASS:1,Alchemist=1 PRERACE:1,Human STACK:YES MULT:YES CHOOSE:NOCHOICE DESC:Human Alchemist: Add one extract formulae from the alchemist's list to the character's formulae book. This formulae must be at least one level below the highest formulae level the alchemist can create. # Barbarian -Bonus Dwarf Barbarian CATEGORY:Special Ability TYPE:FavoredClassBonus VISIBLE:DISPLAY PRECLASS:1,Barbarian=1 PRERACE:1,Dwarf STACK:YES MULT:YES CHOOSE:NOCHOICE BONUS:VAR|RageDuration|1 DESC:Dwarven Barbarian: Add 1 to the dwarf \x92s total number of rage rounds per day. -Bonus Elf Barbarian CATEGORY:Special Ability TYPE:FavoredClassBonus VISIBLE:DISPLAY PRECLASS:1,Barbarian=1 PRERACE:1,Elf STACK:YES MULT:YES CHOOSE:NOCHOICE DESC:Elven Barbarian: Add 1 to the elf \x92s base speed. In combat this has no effect unless the elf has selected this reward 5 times (or another increment of 5); a speed of 34 feet is effectively the same as a speed of 30 feet, for example. This bonus stacks with a class\x92s fast movement feature and applies only under the same conditions as that ability. -Bonus Half-Orc Barbarian CATEGORY:Special Ability TYPE:FavoredClassBonus VISIBLE:DISPLAY PRECLASS:1,Barbarian=1 PRERACE:1,Half-Orc STACK:YES MULT:YES CHOOSE:NOCHOICE BONUS:VAR|RageDuration|1 DESC:Half-Orc Barbarian: Add 1 to the half-orc\x92s total number of rage rounds per day. +Bonus Dwarf Barbarian CATEGORY:Special Ability TYPE:FavoredClassBonus VISIBLE:DISPLAY PRECLASS:1,Barbarian=1 PRERACE:1,Dwarf STACK:YES MULT:YES CHOOSE:NOCHOICE BONUS:VAR|RageDuration|1 DESC:Dwarven Barbarian: Add 1 to the dwarf 's total number of rage rounds per day. +Bonus Elf Barbarian CATEGORY:Special Ability TYPE:FavoredClassBonus VISIBLE:DISPLAY PRECLASS:1,Barbarian=1 PRERACE:1,Elf STACK:YES MULT:YES CHOOSE:NOCHOICE DESC:Elven Barbarian: Add 1 to the elf 's base speed. In combat this has no effect unless the elf has selected this reward 5 times (or another increment of 5); a speed of 34 feet is effectively the same as a speed of 30 feet, for example. This bonus stacks with a class's fast movement feature and applies only under the same conditions as that ability. +Bonus Half-Orc Barbarian CATEGORY:Special Ability TYPE:FavoredClassBonus VISIBLE:DISPLAY PRECLASS:1,Barbarian=1 PRERACE:1,Half-Orc STACK:YES MULT:YES CHOOSE:NOCHOICE BONUS:VAR|RageDuration|1 DESC:Half-Orc Barbarian: Add 1 to the half-orc's total number of rage rounds per day. Bonus Human Barbarian CATEGORY:Special Ability TYPE:FavoredClassBonus VISIBLE:DISPLAY PRECLASS:1,Barbarian=1 PRERACE:1,Human STACK:YES MULT:YES CHOOSE:NOCHOICE DESC:Human Barbarian: Add a +1/2 bonus to trap sense or +1/3 to the bonus from the superstitious rage power. # Bard -Bonus Elf Bard CATEGORY:Special Ability TYPE:FavoredClassBonus VISIBLE:DISPLAY PRECLASS:1,Bard=1 PRERACE:1,Elf STACK:YES MULT:YES CHOOSE:NOCHOICE BONUS:VAR|CMD_Disarm|1 BONUS:VAR|CMD_Sunder|1 DESC:Elven Bard: Add +1 to the elf \x92s CMD when resisting a disarm or sunder attempt. -Bonus Gnome Bard CATEGORY:Special Ability TYPE:FavoredClassBonus VISIBLE:DISPLAY PRECLASS:1,Bard=1 PRERACE:1,Gnome STACK:YES MULT:YES CHOOSE:NOCHOICE DESC:Gnome Bard: Add 1 to the gnome\x92s total number of bardic performance rounds per day. -Bonus Half-Elf Bard CATEGORY:Special Ability TYPE:FavoredClassBonus VISIBLE:DISPLAY PRECLASS:1,Bard=1 PRERACE:1,Half-Elf STACK:YES MULT:YES CHOOSE:NOCHOICE DESC:Half-Elf Bard: Add 1 to the half-elf \x92s total number of bardic performance rounds per day. +Bonus Elf Bard CATEGORY:Special Ability TYPE:FavoredClassBonus VISIBLE:DISPLAY PRECLASS:1,Bard=1 PRERACE:1,Elf STACK:YES MULT:YES CHOOSE:NOCHOICE BONUS:VAR|CMD_Disarm|1 BONUS:VAR|CMD_Sunder|1 DESC:Elven Bard: Add +1 to the elf 's CMD when resisting a disarm or sunder attempt. +Bonus Gnome Bard CATEGORY:Special Ability TYPE:FavoredClassBonus VISIBLE:DISPLAY PRECLASS:1,Bard=1 PRERACE:1,Gnome STACK:YES MULT:YES CHOOSE:NOCHOICE DESC:Gnome Bard: Add 1 to the gnome's total number of bardic performance rounds per day. +Bonus Half-Elf Bard CATEGORY:Special Ability TYPE:FavoredClassBonus VISIBLE:DISPLAY PRECLASS:1,Bard=1 PRERACE:1,Half-Elf STACK:YES MULT:YES CHOOSE:NOCHOICE DESC:Half-Elf Bard: Add 1 to the half-elf 's total number of bardic performance rounds per day. Bonus Halfling Bard CATEGORY:Special Ability TYPE:FavoredClassBonus VISIBLE:DISPLAY PRECLASS:1,Bard=1 PRERACE:1,Halfling STACK:YES MULT:YES CHOOSE:NOCHOICE DESC:Halfling Bard: Add +1/2 on Bluff checks to pass secret messages, +1/2 on Diplomacy checks to gather information, and +1/2 on Disguise checks to appear as an elven, half-elven, or human child. Bonus Human Bard CATEGORY:Special Ability TYPE:FavoredClassBonus VISIBLE:DISPLAY PRECLASS:1,Bard=1 PRERACE:1,Human STACK:YES MULT:YES CHOOSE:NOCHOICE DESC:Human Bard: Add one spell known from the bard spell list. This spell must be at least one level below the highest spell level the bard can cast. # Cavalier -Bonus Elf Cavalier CATEGORY:Special Ability TYPE:FavoredClassBonus VISIBLE:DISPLAY PRECLASS:1,Cavalier=1 PRERACE:1,Elf STACK:YES MULT:YES CHOOSE:NOCHOICE DESC:Elven Cavalier: Add +1 hit point to the cavalier\x92s mount. If the elf ever replaces his mount, the new mount gains these bonus hit points. These bonuses only apply to a single mount gained as part of the cavalier\x92s class. -Bonus Human Cavalier CATEGORY:Special Ability TYPE:FavoredClassBonus VISIBLE:DISPLAY PRECLASS:1,Cavalier=1 PRERACE:1,Human STACK:YES MULT:YES CHOOSE:NOCHOICE DESC:Human Cavalier: Add +1/4 to the cavalier\x92s banner bonus. +Bonus Elf Cavalier CATEGORY:Special Ability TYPE:FavoredClassBonus VISIBLE:DISPLAY PRECLASS:1,Cavalier=1 PRERACE:1,Elf STACK:YES MULT:YES CHOOSE:NOCHOICE DESC:Elven Cavalier: Add +1 hit point to the cavalier's mount. If the elf ever replaces his mount, the new mount gains these bonus hit points. These bonuses only apply to a single mount gained as part of the cavalier's class. +Bonus Human Cavalier CATEGORY:Special Ability TYPE:FavoredClassBonus VISIBLE:DISPLAY PRECLASS:1,Cavalier=1 PRERACE:1,Human STACK:YES MULT:YES CHOOSE:NOCHOICE DESC:Human Cavalier: Add +1/4 to the cavalier's banner bonus. # Cleric -Bonus Dwarf Cleric CATEGORY:Special Ability TYPE:FavoredClassBonus VISIBLE:DISPLAY PRECLASS:1,Cleric=1 PRERACE:1,Dwarf STACK:YES MULT:YES CHOOSE:NOCHOICE DESC:Dwarven Cleric: Select one domain power granted at 1st level that is normally usable for a number of times per day equal to 3 + the cleric\x92s Wisdom modifier. The cleric adds 1/2 to the number of uses per day of that domain power. -Bonus Halfling Cleric CATEGORY:Special Ability TYPE:FavoredClassBonus VISIBLE:DISPLAY PRECLASS:1,Cleric=1 PRERACE:1,Halfling STACK:YES MULT:YES CHOOSE:NOCHOICE DESC:Halfling Cleric: Select one domain power granted at 1st level that is normally usable for a number of times per day equal to 3 + the cleric\x92s Wisdom modif ier. The cleric adds 1/2 to the number of uses per day of that domain power. +Bonus Dwarf Cleric CATEGORY:Special Ability TYPE:FavoredClassBonus VISIBLE:DISPLAY PRECLASS:1,Cleric=1 PRERACE:1,Dwarf STACK:YES MULT:YES CHOOSE:NOCHOICE DESC:Dwarven Cleric: Select one domain power granted at 1st level that is normally usable for a number of times per day equal to 3 + the cleric's Wisdom modifier. The cleric adds 1/2 to the number of uses per day of that domain power. +Bonus Halfling Cleric CATEGORY:Special Ability TYPE:FavoredClassBonus VISIBLE:DISPLAY PRECLASS:1,Cleric=1 PRERACE:1,Halfling STACK:YES MULT:YES CHOOSE:NOCHOICE DESC:Halfling Cleric: Select one domain power granted at 1st level that is normally usable for a number of times per day equal to 3 + the cleric's Wisdom modifier. The cleric adds 1/2 to the number of uses per day of that domain power. Bonus Human Cleric CATEGORY:Special Ability TYPE:FavoredClassBonus VISIBLE:DISPLAY PRECLASS:1,Cleric=1 PRERACE:1,Human STACK:YES MULT:YES CHOOSE:NOCHOICE DESC:Human Cleric: Add +1 on caster level checks made to overcome the spell resistance of outsiders. # Druid Bonus Gnome Druid CATEGORY:Special Ability TYPE:FavoredClassBonus VISIBLE:DISPLAY PRECLASS:1,Druid=1 PRERACE:1,Gnome STACK:YES MULT:YES CHOOSE:NOCHOICE DESC:Gnome Druid: Gain energy resistance 1 against acid, cold, electricity, or fire. Each time the druid selects this reward, increase her resistance to one of these energy types by 1 (maximum 10 for any one type). -Bonus Half-Elf Druid CATEGORY:Special Ability TYPE:FavoredClassBonus VISIBLE:DISPLAY PRECLASS:1,Druid=1 PRERACE:1,Half-Elf STACK:YES MULT:YES CHOOSE:NOCHOICE DESC:Half-Elf Druid: Select one cleric domain power at 1st level that is normally usable a number of times per day equal to 3 + the druid\x92s Wisdom modifier. The druid adds 1/2 to the number of uses per day of that domain power. For half-elf druids whose nature bond gives them an animal companion, add +1 skill rank to the animal companion. If the half-elf ever replaces her animal companion, the new companion gains these bonus skill ranks. -Bonus Human Druid CATEGORY:Special Ability TYPE:FavoredClassBonus VISIBLE:DISPLAY PRECLASS:1,Druid=1 PRERACE:1,Human STACK:YES MULT:YES CHOOSE:NOCHOICE DESC:Human Druid: Add a +1/2 bonus on Diplomacy and Intimidate checks to change a creature\x92s attitude. +Bonus Half-Elf Druid CATEGORY:Special Ability TYPE:FavoredClassBonus VISIBLE:DISPLAY PRECLASS:1,Druid=1 PRERACE:1,Half-Elf STACK:YES MULT:YES CHOOSE:NOCHOICE DESC:Half-Elf Druid: Select one cleric domain power at 1st level that is normally usable a number of times per day equal to 3 + the druid's Wisdom modifier. The druid adds 1/2 to the number of uses per day of that domain power. For half-elf druids whose nature bond gives them an animal companion, add +1 skill rank to the animal companion. If the half-elf ever replaces her animal companion, the new companion gains these bonus skill ranks. +Bonus Human Druid CATEGORY:Special Ability TYPE:FavoredClassBonus VISIBLE:DISPLAY PRECLASS:1,Druid=1 PRERACE:1,Human STACK:YES MULT:YES CHOOSE:NOCHOICE DESC:Human Druid: Add a +1/2 bonus on Diplomacy and Intimidate checks to change a creature's attitude. # Fighter -Bonus Dwarf Fighter CATEGORY:Special Ability TYPE:FavoredClassBonus VISIBLE:DISPLAY PRECLASS:1,Fighter=1 PRERACE:1,Dwarf STACK:YES MULT:YES CHOOSE:NOCHOICE BONUS:VAR|CMD_BullRush|1 BONUS:VAR|CMD_Trip|1 DESC:Dwarven Fighter: Add +1 to the fighter\x92s CMD when resisting a bull rush or trip. -Bonus Elf Fighter CATEGORY:Special Ability TYPE:FavoredClassBonus VISIBLE:DISPLAY PRECLASS:1,Fighter=1 PRERACE:1,Elf STACK:YES MULT:YES CHOOSE:NOCHOICE BONUS:VAR|CMD_Disarm|1 BONUS:VAR|CMD_Sunder|1 DESC:Elven Fighter: Add +1 to the elf \x92s CMD when resisting a disarm or sunder attempt. -Bonus Half-Elf Fighter CATEGORY:Special Ability TYPE:FavoredClassBonus VISIBLE:DISPLAY PRECLASS:1,Fighter=1 PRERACE:1,Half-Elf STACK:YES MULT:YES CHOOSE:NOCHOICE BONUS:VAR|CMD_Disarm|1 BONUS:VAR|CMD_Overrun|1 DESC:Half-Elf Fighter: Add +1 to the fighter\x92s CMD when resisting a disarm or overrun. +Bonus Dwarf Fighter CATEGORY:Special Ability TYPE:FavoredClassBonus VISIBLE:DISPLAY PRECLASS:1,Fighter=1 PRERACE:1,Dwarf STACK:YES MULT:YES CHOOSE:NOCHOICE BONUS:VAR|CMD_BullRush|1 BONUS:VAR|CMD_Trip|1 DESC:Dwarven Fighter: Add +1 to the fighter's CMD when resisting a bull rush or trip. +Bonus Elf Fighter CATEGORY:Special Ability TYPE:FavoredClassBonus VISIBLE:DISPLAY PRECLASS:1,Fighter=1 PRERACE:1,Elf STACK:YES MULT:YES CHOOSE:NOCHOICE BONUS:VAR|CMD_Disarm|1 BONUS:VAR|CMD_Sunder|1 DESC:Elven Fighter: Add +1 to the elf 's CMD when resisting a disarm or sunder attempt. +Bonus Half-Elf Fighter CATEGORY:Special Ability TYPE:FavoredClassBonus VISIBLE:DISPLAY PRECLASS:1,Fighter=1 PRERACE:1,Half-Elf STACK:YES MULT:YES CHOOSE:NOCHOICE BONUS:VAR|CMD_Disarm|1 BONUS:VAR|CMD_Overrun|1 DESC:Half-Elf Fighter: Add +1 to the fighter's CMD when resisting a disarm or overrun. Bonus Half-Orc Fighter CATEGORY:Special Ability TYPE:FavoredClassBonus VISIBLE:DISPLAY PRECLASS:1,Fighter=1 PRERACE:1,Half-Orc STACK:YES MULT:YES CHOOSE:NOCHOICE DESC:Half-Orc Fighter: Add +2 on rolls to stabilize when dying. -Bonus Halfling Fighter CATEGORY:Special Ability TYPE:FavoredClassBonus VISIBLE:DISPLAY PRECLASS:1,Fighter=1 PRERACE:1,Halfling STACK:YES MULT:YES CHOOSE:NOCHOICE BONUS:VAR|CMD_Grapple|1 BONUS:VAR|CMD_Trip|1 DESC:Halfling Fighter: Add +1 to the fighter\x92s CMD when resisting a grapple or trip. -Bonus Human Fighter CATEGORY:Special Ability TYPE:FavoredClassBonus VISIBLE:DISPLAY PRECLASS:1,Fighter=1 PRERACE:1,Human STACK:YES MULT:YES CHOOSE:NOCHOICE DESC:Human Fighter: Add +1 to the fighter\x92s CMD when resisting two combat maneuvers of the character\x92s choice. +Bonus Halfling Fighter CATEGORY:Special Ability TYPE:FavoredClassBonus VISIBLE:DISPLAY PRECLASS:1,Fighter=1 PRERACE:1,Halfling STACK:YES MULT:YES CHOOSE:NOCHOICE BONUS:VAR|CMD_Grapple|1 BONUS:VAR|CMD_Trip|1 DESC:Halfling Fighter: Add +1 to the fighter's CMD when resisting a grapple or trip. +Bonus Human Fighter CATEGORY:Special Ability TYPE:FavoredClassBonus VISIBLE:DISPLAY PRECLASS:1,Fighter=1 PRERACE:1,Human STACK:YES MULT:YES CHOOSE:NOCHOICE DESC:Human Fighter: Add +1 to the fighter's CMD when resisting two combat maneuvers of the character's choice. # Inquisitor Bonus Half-Orc Inquisitor CATEGORY:Special Ability TYPE:FavoredClassBonus VISIBLE:DISPLAY PRECLASS:1,Inquisitor=1 PRERACE:1,Half-Orc STACK:YES MULT:YES CHOOSE:NOCHOICE DESC:Half-Orc Inquisitor: Add +1/2 on Intimidate checks and Knowledge checks to identify creatures. Bonus Human Inquisitor CATEGORY:Special Ability TYPE:FavoredClassBonus VISIBLE:DISPLAY PRECLASS:1,Inquisitor=1 PRERACE:1,Human STACK:YES MULT:YES CHOOSE:NOCHOICE DESC:Human Inquisitor: Add one spell known from the inquisitor spell list. This spell must be at least one level below the highest spell level the inquisitor can cast. # Monk -Bonus Halfling Monk CATEGORY:Special Ability TYPE:FavoredClassBonus VISIBLE:DISPLAY PRECLASS:1,Inquisitor=1 PRERACE:1,Halfling STACK:YES MULT:YES CHOOSE:NOCHOICE DESC:Halfling Monk: Add +1 to the monk\x92s CMD when resisting a grapple and +1/2 to the number of stunning attacks he can attempt per day. -Bonus Human Monk CATEGORY:Special Ability TYPE:FavoredClassBonus VISIBLE:DISPLAY PRECLASS:1,Monk=1 PRERACE:1,Human STACK:YES MULT:YES CHOOSE:NOCHOICE DESC:Human Monk: Add +1/4 to the monk\x92s ki pool. +Bonus Halfling Monk CATEGORY:Special Ability TYPE:FavoredClassBonus VISIBLE:DISPLAY PRECLASS:1,Inquisitor=1 PRERACE:1,Halfling STACK:YES MULT:YES CHOOSE:NOCHOICE DESC:Halfling Monk: Add +1 to the monk's CMD when resisting a grapple and +1/2 to the number of stunning attacks he can attempt per day. +Bonus Human Monk CATEGORY:Special Ability TYPE:FavoredClassBonus VISIBLE:DISPLAY PRECLASS:1,Monk=1 PRERACE:1,Human STACK:YES MULT:YES CHOOSE:NOCHOICE DESC:Human Monk: Add +1/4 to the monk's ki pool. # Oracle Bonus Dwarf Oracle CATEGORY:Special Ability TYPE:FavoredClassBonus VISIBLE:DISPLAY PRECLASS:1,Oracle=1 PRERACE:1,Dwarf STACK:YES MULT:YES CHOOSE:NOCHOICE DESC:Dwarven Oracle: Reduce the non-proficient penalty for one weapon by 1. When the non-proficient penalty for a weapon becomes 0 because of this ability, the oracle is treated as having the appropriate Martial or Exotic Weapon Proficiency feat with that weapon. -Bonus Gnome Oracle CATEGORY:Special Ability TYPE:FavoredClassBonus VISIBLE:DISPLAY PRECLASS:1,Oracle=1 PRERACE:1,Gnome STACK:YES MULT:YES CHOOSE:NOCHOICE DESC:Gnome Oracle: Treat the gnome\x92s level as +1/2 higher for the purpose of determining the effects of the oracle\x92s curse ability. +Bonus Gnome Oracle CATEGORY:Special Ability TYPE:FavoredClassBonus VISIBLE:DISPLAY PRECLASS:1,Oracle=1 PRERACE:1,Gnome STACK:YES MULT:YES CHOOSE:NOCHOICE DESC:Gnome Oracle: Treat the gnome's level as +1/2 higher for the purpose of determining the effects of the oracle's curse ability. Bonus Human Oracle CATEGORY:Special Ability TYPE:FavoredClassBonus VISIBLE:DISPLAY PRECLASS:1,Oracle=1 PRERACE:1,Human STACK:YES MULT:YES CHOOSE:NOCHOICE DESC:Human Oracle: Add one spell known from the oracle spell list. This spell must be at least one level below the highest spell level the oracle can cast. # Paladin Bonus Dwarf Paladin CATEGORY:Special Ability TYPE:FavoredClassBonus VISIBLE:DISPLAY PRECLASS:1,Paladin=1 PRERACE:1,Dwarf STACK:YES MULT:YES CHOOSE:NOCHOICE DESC:Dwarven Paladin: Add a +1 bonus on concentration checks when casting paladin spells. -Bonus Halfling Paladin CATEGORY:Special Ability TYPE:FavoredClassBonus VISIBLE:DISPLAY PRECLASS:1,Paladin=1 PRERACE:1,Halfling STACK:YES MULT:YES CHOOSE:NOCHOICE DESC:Halfling Paladin: Add +1/2 hp to the paladin\x92s lay on hands ability (whether using it to heal or harm). -Bonus Human Paladin CATEGORY:Special Ability TYPE:FavoredClassBonus VISIBLE:DISPLAY PRECLASS:1,Paladin=1 PRERACE:1,Human STACK:YES MULT:YES CHOOSE:NOCHOICE DESC:Human Paladin: Add +1 to the paladin\x92s energy resistance to one kind of energy (maximum +10). +Bonus Halfling Paladin CATEGORY:Special Ability TYPE:FavoredClassBonus VISIBLE:DISPLAY PRECLASS:1,Paladin=1 PRERACE:1,Halfling STACK:YES MULT:YES CHOOSE:NOCHOICE DESC:Halfling Paladin: Add +1/2 hp to the paladin's lay on hands ability (whether using it to heal or harm). +Bonus Human Paladin CATEGORY:Special Ability TYPE:FavoredClassBonus VISIBLE:DISPLAY PRECLASS:1,Paladin=1 PRERACE:1,Human STACK:YES MULT:YES CHOOSE:NOCHOICE DESC:Human Paladin: Add +1 to the paladin's energy resistance to one kind of energy (maximum +10). # Ranger Bonus Dwarf Ranger CATEGORY:Special Ability TYPE:FavoredClassBonus VISIBLE:DISPLAY PRECLASS:1,Ranger=1 PRERACE:1,Dwarf STACK:YES MULT:YES CHOOSE:NOCHOICE DESC:Dwarven Ranger: Add a +1/2 bonus on wild empathy checks to influence animals and magical beasts that live underground. -Bonus Elf Ranger CATEGORY:Special Ability TYPE:FavoredClassBonus VISIBLE:DISPLAY PRECLASS:1,Ranger=1 PRERACE:1,Elf STACK:YES MULT:YES CHOOSE:NOCHOICE DESC:Elven Ranger: Choose a weapon from the following list: longbow, longsword, rapier, shortbow, short sword, or any weapon with \x93elven\x94 in its name. Add a +1/2 circumstance bonus on critical hit confirmation rolls with that weapon (maximum bonus of +4). This bonus does not stack with Critical Focus. -Bonus Gnome Ranger CATEGORY:Special Ability TYPE:FavoredClassBonus VISIBLE:DISPLAY PRECLASS:1,Ranger=1 PRERACE:1,Gnome STACK:YES MULT:YES CHOOSE:NOCHOICE DESC:Gnome Ranger: Add DR 1/magic to the ranger\x92s animal companion. Each time the ranger selects this benefit, the DR/magic increases by +1/2 (maximum DR 10/magic). If the gnome ever replaces his animal companion, the new companion gains this DR. -Bonus Half-Elf Ranger CATEGORY:Special Ability TYPE:FavoredClassBonus VISIBLE:DISPLAY PRECLASS:1,Ranger=1 PRERACE:1,Half-Elf STACK:YES MULT:YES CHOOSE:NOCHOICE DESC:Half-Elf Ranger: Add +1 skill rank to the ranger\x92s animal companion. If the half-elf ever replaces his companion, the new companion gains these bonus skill ranks. -Bonus Half-Orc Ranger CATEGORY:Special Ability TYPE:FavoredClassBonus VISIBLE:DISPLAY PRECLASS:1,Ranger=1 PRERACE:1,Half-Orc STACK:YES MULT:YES CHOOSE:NOCHOICE DESC:Half-Orc Ranger: Add +1 hit point to the ranger\x92s animal companion. If the half-orc ever replaces his animal companion, the new animal companion gains these bonus hit points. -Bonus Halfling Ranger CATEGORY:Special Ability TYPE:FavoredClassBonus VISIBLE:DISPLAY PRECLASS:1,Ranger=1 PRERACE:1,Halfling STACK:YES MULT:YES CHOOSE:NOCHOICE DESC:Halfling Ranger: Add +1/3 dodge bonus to Armor Class against the halfling\x92s favored enemies. -Bonus Human Ranger CATEGORY:Special Ability TYPE:FavoredClassBonus VISIBLE:DISPLAY PRECLASS:1,Ranger=1 PRERACE:1,Human STACK:YES MULT:YES CHOOSE:NOCHOICE DESC:Human Ranger: Add +1 hit point or +1 skill rank to the ranger\x92s animal companion. If the ranger ever replaces his companion, the new companion gains these bonus hit points or skill ranks. +Bonus Elf Ranger CATEGORY:Special Ability TYPE:FavoredClassBonus VISIBLE:DISPLAY PRECLASS:1,Ranger=1 PRERACE:1,Elf STACK:YES MULT:YES CHOOSE:NOCHOICE DESC:Elven Ranger: Choose a weapon from the following list: longbow, longsword, rapier, shortbow, short sword, or any weapon with "elven" in its name. Add a +1/2 circumstance bonus on critical hit confirmation rolls with that weapon (maximum bonus of +4). This bonus does not stack with Critical Focus. +Bonus Gnome Ranger CATEGORY:Special Ability TYPE:FavoredClassBonus VISIBLE:DISPLAY PRECLASS:1,Ranger=1 PRERACE:1,Gnome STACK:YES MULT:YES CHOOSE:NOCHOICE DESC:Gnome Ranger: Add DR 1/magic to the ranger's animal companion. Each time the ranger selects this benefit, the DR/magic increases by +1/2 (maximum DR 10/magic). If the gnome ever replaces his animal companion, the new companion gains this DR. +Bonus Half-Elf Ranger CATEGORY:Special Ability TYPE:FavoredClassBonus VISIBLE:DISPLAY PRECLASS:1,Ranger=1 PRERACE:1,Half-Elf STACK:YES MULT:YES CHOOSE:NOCHOICE DESC:Half-Elf Ranger: Add +1 skill rank to the ranger's animal companion. If the half-elf ever replaces his companion, the new companion gains these bonus skill ranks. +Bonus Half-Orc Ranger CATEGORY:Special Ability TYPE:FavoredClassBonus VISIBLE:DISPLAY PRECLASS:1,Ranger=1 PRERACE:1,Half-Orc STACK:YES MULT:YES CHOOSE:NOCHOICE DESC:Half-Orc Ranger: Add +1 hit point to the ranger's animal companion. If the half-orc ever replaces his animal companion, the new animal companion gains these bonus hit points. +Bonus Halfling Ranger CATEGORY:Special Ability TYPE:FavoredClassBonus VISIBLE:DISPLAY PRECLASS:1,Ranger=1 PRERACE:1,Halfling STACK:YES MULT:YES CHOOSE:NOCHOICE DESC:Halfling Ranger: Add +1/3 dodge bonus to Armor Class against the halfling's favored enemies. +Bonus Human Ranger CATEGORY:Special Ability TYPE:FavoredClassBonus VISIBLE:DISPLAY PRECLASS:1,Ranger=1 PRERACE:1,Human STACK:YES MULT:YES CHOOSE:NOCHOICE DESC:Human Ranger: Add +1 hit point or +1 skill rank to the ranger's animal companion. If the ranger ever replaces his companion, the new companion gains these bonus hit points or skill ranks. # Rogue Bonus Dwarf Rogue CATEGORY:Special Ability TYPE:FavoredClassBonus VISIBLE:DISPLAY PRECLASS:1,Rogue=1 PRERACE:1,Dwarf STACK:YES MULT:YES CHOOSE:NOCHOICE DESC:Dwarven Rogue: Add a +1/2 bonus on Disable Device checks regarding stone traps and a +1/2 bonus to trap sense regarding stone traps. Bonus Gnome Rogue CATEGORY:Special Ability TYPE:FavoredClassBonus VISIBLE:DISPLAY PRECLASS:1,Rogue=1 PRERACE:1,Gnome STACK:YES MULT:YES CHOOSE:NOCHOICE DESC:Gnome Rogue: Gnome rogues gain a +1 bonus on Disable Device and Use Magic Device checks related to glyphs, symbols, scrolls, and other magical writings each time they gain a level of rogue. Bonus Half-Elf Rogue CATEGORY:Special Ability TYPE:FavoredClassBonus VISIBLE:DISPLAY PRECLASS:1,Rogue=1 PRERACE:1,Half-Elf STACK:YES MULT:YES CHOOSE:NOCHOICE DESC:Half-Elf Rogue: Add a +1/2 bonus on Bluff checks to feint and Diplomacy checks to gather information. -Bonus Halfling Rogue CATEGORY:Special Ability TYPE:FavoredClassBonus VISIBLE:DISPLAY PRECLASS:1,Rogue=1 PRERACE:1,Halfling STACK:YES MULT:YES CHOOSE:NOCHOICE DESC:Halfling Rogue: Choose a weapon from the following list: sling, dagger, or any weapon with \x93halfling\x94 in its name. Add a +1/2 circumstance bonus on critical hit confirmation rolls with that weapon (maximum bonus of +4). This bonus does not stack with Critical Focus. +Bonus Halfling Rogue CATEGORY:Special Ability TYPE:FavoredClassBonus VISIBLE:DISPLAY PRECLASS:1,Rogue=1 PRERACE:1,Halfling STACK:YES MULT:YES CHOOSE:NOCHOICE DESC:Halfling Rogue: Choose a weapon from the following list: sling, dagger, or any weapon with "halfling" in its name. Add a +1/2 circumstance bonus on critical hit confirmation rolls with that weapon (maximum bonus of +4). This bonus does not stack with Critical Focus. Bonus Human Rogue CATEGORY:Special Ability TYPE:FavoredClassBonus VISIBLE:DISPLAY PRECLASS:1,Rogue=1 PRERACE:1,Human STACK:YES MULT:YES CHOOSE:NOCHOICE DESC:Human Rogue: The human gains +1/6 of a new rogue talent. # Sorcerer -Bonus Elf Sorcerer CATEGORY:Special Ability TYPE:FavoredClassBonus VISIBLE:DISPLAY PRECLASS:1,Sorcerer=1 PRERACE:1,Elf STACK:YES MULT:YES CHOOSE:NOCHOICE DESC:Elven Sorcerer: Select one bloodline power at 1st level that is normally usable a number of times per day equal to 3 + the sorcerer\x92s Charisma modifier. The sorcerer adds +1/2 to the number of uses per day of that bloodline power. +Bonus Elf Sorcerer CATEGORY:Special Ability TYPE:FavoredClassBonus VISIBLE:DISPLAY PRECLASS:1,Sorcerer=1 PRERACE:1,Elf STACK:YES MULT:YES CHOOSE:NOCHOICE DESC:Elven Sorcerer: Select one bloodline power at 1st level that is normally usable a number of times per day equal to 3 + the sorcerer's Charisma modifier. The sorcerer adds +1/2 to the number of uses per day of that bloodline power. Bonus Half-Orc Sorcerer CATEGORY:Special Ability TYPE:FavoredClassBonus VISIBLE:DISPLAY PRECLASS:1,Sorcerer=1 PRERACE:1,Half-Orc STACK:YES MULT:YES CHOOSE:NOCHOICE DESC:Half-Orc Sorcerer: Add +1/2 to fire spell damage. Bonus Human Sorcerer CATEGORY:Special Ability TYPE:FavoredClassBonus VISIBLE:DISPLAY PRECLASS:1,Sorcerer=1 PRERACE:1,Human STACK:YES MULT:YES CHOOSE:NOCHOICE DESC:Human Sorcerer: Add one spell known from the sorcerer spell list. This spell must be at least one level below the highest spell level the sorcerer can cast. # Summoner -Bonus Gnome Summoner CATEGORY:Special Ability TYPE:FavoredClassBonus VISIBLE:DISPLAY PRECLASS:1,Sorcerer=1 PRERACE:1,Gnome STACK:YES MULT:YES CHOOSE:NOCHOICE DESC:Gnome Summoner: Add +1 hit point to the summoner\x92s eidolon. -Bonus Half-Elf Summoner CATEGORY:Special Ability TYPE:FavoredClassBonus VISIBLE:DISPLAY PRECLASS:1,Sorcerer=1 PRERACE:1,Half-Elf STACK:YES MULT:YES CHOOSE:NOCHOICE DESC:Half-Elf Summoner: Add +1/4 to the eidolon\x92s evolution pool. -Bonus Halfling Summoner CATEGORY:Special Ability TYPE:FavoredClassBonus VISIBLE:DISPLAY PRECLASS:1,Sorcerer=1 PRERACE:1,Halfling STACK:YES MULT:YES CHOOSE:NOCHOICE DESC:Halfling Summoner: Add +1 skill rank to the summoner\x92s eidolon. -Bonus Human Summoner CATEGORY:Special Ability TYPE:FavoredClassBonus VISIBLE:DISPLAY PRECLASS:1,Sorcerer=1 PRERACE:1,Human STACK:YES MULT:YES CHOOSE:NOCHOICE DESC:Human Summoner: Add +1 hit point or +1 skill rank to the summoner\x92s eidolon. +Bonus Gnome Summoner CATEGORY:Special Ability TYPE:FavoredClassBonus VISIBLE:DISPLAY PRECLASS:1,Sorcerer=1 PRERACE:1,Gnome STACK:YES MULT:YES CHOOSE:NOCHOICE DESC:Gnome Summoner: Add +1 hit point to the summoner's eidolon. +Bonus Half-Elf Summoner CATEGORY:Special Ability TYPE:FavoredClassBonus VISIBLE:DISPLAY PRECLASS:1,Sorcerer=1 PRERACE:1,Half-Elf STACK:YES MULT:YES CHOOSE:NOCHOICE DESC:Half-Elf Summoner: Add +1/4 to the eidolon's evolution pool. +Bonus Halfling Summoner CATEGORY:Special Ability TYPE:FavoredClassBonus VISIBLE:DISPLAY PRECLASS:1,Sorcerer=1 PRERACE:1,Halfling STACK:YES MULT:YES CHOOSE:NOCHOICE DESC:Halfling Summoner: Add +1 skill rank to the summoner's eidolon. +Bonus Human Summoner CATEGORY:Special Ability TYPE:FavoredClassBonus VISIBLE:DISPLAY PRECLASS:1,Sorcerer=1 PRERACE:1,Human STACK:YES MULT:YES CHOOSE:NOCHOICE DESC:Human Summoner: Add +1 hit point or +1 skill rank to the summoner's eidolon. # Witch -Bonus Half-Elf Witch CATEGORY:Special Ability TYPE:FavoredClassBonus VISIBLE:DISPLAY PRECLASS:1,Sorcerer=1 PRERACE:1,Half-Elf STACK:YES MULT:YES CHOOSE:NOCHOICE DESC:Half-Elf Witch: Add one spell from the witch spell list to the witch\x92s familiar. This spell must be at least one level below the highest spell level she can cast. If the witch ever replaces her familiar, the new familiar knows these bonus spells. -Bonus Half-Orc Witch CATEGORY:Special Ability TYPE:FavoredClassBonus VISIBLE:DISPLAY PRECLASS:1,Sorcerer=1 PRERACE:1,Half-Orc STACK:YES MULT:YES CHOOSE:NOCHOICE DESC:Half-Orc Witch: Add 1 skill rank to the witch\x92s familiar. If the half-orc ever replaces her familiar, the new familiar gains these bonus skill ranks. -Bonus Human Witch CATEGORY:Special Ability TYPE:FavoredClassBonus VISIBLE:DISPLAY PRECLASS:1,Sorcerer=1 PRERACE:1,Human STACK:YES MULT:YES CHOOSE:NOCHOICE DESC:Human Witch: Add one spell from the witch spell list to the witch\x92s familiar. This spell must be at least one level below the highest spell level she can cast. If the witch ever replaces her familiar, the new familiar knows these bonus spells. +Bonus Half-Elf Witch CATEGORY:Special Ability TYPE:FavoredClassBonus VISIBLE:DISPLAY PRECLASS:1,Sorcerer=1 PRERACE:1,Half-Elf STACK:YES MULT:YES CHOOSE:NOCHOICE DESC:Half-Elf Witch: Add one spell from the witch spell list to the witch's familiar. This spell must be at least one level below the highest spell level she can cast. If the witch ever replaces her familiar, the new familiar knows these bonus spells. +Bonus Half-Orc Witch CATEGORY:Special Ability TYPE:FavoredClassBonus VISIBLE:DISPLAY PRECLASS:1,Sorcerer=1 PRERACE:1,Half-Orc STACK:YES MULT:YES CHOOSE:NOCHOICE DESC:Half-Orc Witch: Add 1 skill rank to the witch's familiar. If the half-orc ever replaces her familiar, the new familiar gains these bonus skill ranks. +Bonus Human Witch CATEGORY:Special Ability TYPE:FavoredClassBonus VISIBLE:DISPLAY PRECLASS:1,Sorcerer=1 PRERACE:1,Human STACK:YES MULT:YES CHOOSE:NOCHOICE DESC:Human Witch: Add one spell from the witch spell list to the witch's familiar. This spell must be at least one level below the highest spell level she can cast. If the witch ever replaces her familiar, the new familiar knows these bonus spells. # Wizard -Bonus Elf Wizard CATEGORY:Special Ability TYPE:FavoredClassBonus VISIBLE:DISPLAY PRECLASS:1,Wizard=1 PRERACE:1,Elf STACK:YES MULT:YES CHOOSE:NOCHOICE DESC:Elven Wizard: Select one arcane school power at 1st level that is normally usable a number of times per day equal to 3 + the wizard\x92s Intelligence modifier. The wizard adds +1/2 to the number of uses per day of that arcane school power. -Bonus Gnome Wizard CATEGORY:Special Ability TYPE:FavoredClassBonus VISIBLE:DISPLAY PRECLASS:1,Wizard=1 PRERACE:1,Gnome STACK:YES MULT:YES CHOOSE:NOCHOICE DESC:Gnome Wizard: Add +1/2 to the number of uses per day of arcane school powers. This increase only applies to arcane school powers available at 1st level and normally usable a number of times per day equal to 3 + the wizard\x92s Intelligence modifier. -Bonus Human Wizard CATEGORY:Special Ability TYPE:FavoredClassBonus VISIBLE:DISPLAY PRECLASS:1,Wizard=1 PRERACE:1,Human STACK:YES MULT:YES CHOOSE:NOCHOICE DESC:Human Wizard: Add one spell from the wizard spell list to the wizard\x92s spellbook. This spell must be at least one level below the highest spell level he can cast. +Bonus Elf Wizard CATEGORY:Special Ability TYPE:FavoredClassBonus VISIBLE:DISPLAY PRECLASS:1,Wizard=1 PRERACE:1,Elf STACK:YES MULT:YES CHOOSE:NOCHOICE DESC:Elven Wizard: Select one arcane school power at 1st level that is normally usable a number of times per day equal to 3 + the wizard's Intelligence modifier. The wizard adds +1/2 to the number of uses per day of that arcane school power. +Bonus Gnome Wizard CATEGORY:Special Ability TYPE:FavoredClassBonus VISIBLE:DISPLAY PRECLASS:1,Wizard=1 PRERACE:1,Gnome STACK:YES MULT:YES CHOOSE:NOCHOICE DESC:Gnome Wizard: Add +1/2 to the number of uses per day of arcane school powers. This increase only applies to arcane school powers available at 1st level and normally usable a number of times per day equal to 3 + the wizard's Intelligence modifier. +Bonus Human Wizard CATEGORY:Special Ability TYPE:FavoredClassBonus VISIBLE:DISPLAY PRECLASS:1,Wizard=1 PRERACE:1,Human STACK:YES MULT:YES CHOOSE:NOCHOICE DESC:Human Wizard: Add one spell from the wizard spell list to the wizard's spellbook. This spell must be at least one level below the highest spell level he can cast. # # End # \ No newline at end of file This was sent by the SourceForge.net collaborative development platform, the world's largest Open Source development site. |
From: <elr...@us...> - 2010-11-01 19:23:03
|
Revision: 13689 http://pcgen.svn.sourceforge.net/pcgen/?rev=13689&view=rev Author: elrotheonk Date: 2010-11-01 18:52:57 +0000 (Mon, 01 Nov 2010) Log Message: ----------- PF APG: Fixed incorrect PRECLASS entries in racial favored class bonuses Issue#: DATA-142 Modified Paths: -------------- branches/5.16.x/pcgen/data/alpha/paizo/pathfinder_rpg/advanced_players_guide/pfapg_abilities_racial.lst Modified: branches/5.16.x/pcgen/data/alpha/paizo/pathfinder_rpg/advanced_players_guide/pfapg_abilities_racial.lst =================================================================== --- branches/5.16.x/pcgen/data/alpha/paizo/pathfinder_rpg/advanced_players_guide/pfapg_abilities_racial.lst 2010-11-01 18:24:07 UTC (rev 13688) +++ branches/5.16.x/pcgen/data/alpha/paizo/pathfinder_rpg/advanced_players_guide/pfapg_abilities_racial.lst 2010-11-01 18:52:57 UTC (rev 13689) @@ -93,83 +93,83 @@ # Alternate Favored Class Bonus from APG # Alchemist -Bonus Gnome Alchemist CATEGORY:Special Ability TYPE:FavoredClassBonus VISIBLE:DISPLAY PRECLASS:1,Alchemist=1 PRERACE:1,Gnome STACK:YES MULT:YES CHOOSE:NOCHOICE DESC:Gnome Alchemist: Add +1/2 to the number of bombs per day the alchemist can create. +Bonus Gnome Alchemist CATEGORY:Special Ability TYPE:FavoredClassBonus VISIBLE:DISPLAY PRECLASS:1,Alchemist=1 PRERACE:1,Gnome STACK:YES MULT:YES CHOOSE:NOCHOICE DESC:Gnome Alchemist: Add +1/2 to the number of bombs per day the alchemist can create. Bonus Half-Orc Alchemist CATEGORY:Special Ability TYPE:FavoredClassBonus VISIBLE:DISPLAY PRECLASS:1,Alchemist=1 PRERACE:1,Half-Orc STACK:YES MULT:YES CHOOSE:NOCHOICE DESC:Half-Orc Alchemist: Add +1/2 to bomb damage. -Bonus Human Alchemist CATEGORY:Special Ability TYPE:FavoredClassBonus VISIBLE:DISPLAY PRECLASS:1,Alchemist=1 PRERACE:1,Human STACK:YES MULT:YES CHOOSE:NOCHOICE DESC:Human Alchemist: Add one extract formulae from the alchemist's list to the character's formulae book. This formulae must be at least one level below the highest formulae level the alchemist can create. +Bonus Human Alchemist CATEGORY:Special Ability TYPE:FavoredClassBonus VISIBLE:DISPLAY PRECLASS:1,Alchemist=1 PRERACE:1,Human STACK:YES MULT:YES CHOOSE:NOCHOICE DESC:Human Alchemist: Add one extract formulae from the alchemist's list to the character's formulae book. This formulae must be at least one level below the highest formulae level the alchemist can create. # Barbarian -Bonus Dwarf Barbarian CATEGORY:Special Ability TYPE:FavoredClassBonus VISIBLE:DISPLAY PRECLASS:1,Barbarian=1 PRERACE:1,Dwarf STACK:YES MULT:YES CHOOSE:NOCHOICE BONUS:VAR|RageDuration|1 DESC:Dwarven Barbarian: Add 1 to the dwarf 's total number of rage rounds per day. -Bonus Elf Barbarian CATEGORY:Special Ability TYPE:FavoredClassBonus VISIBLE:DISPLAY PRECLASS:1,Barbarian=1 PRERACE:1,Elf STACK:YES MULT:YES CHOOSE:NOCHOICE DESC:Elven Barbarian: Add 1 to the elf 's base speed. In combat this has no effect unless the elf has selected this reward 5 times (or another increment of 5); a speed of 34 feet is effectively the same as a speed of 30 feet, for example. This bonus stacks with a class's fast movement feature and applies only under the same conditions as that ability. +Bonus Dwarf Barbarian CATEGORY:Special Ability TYPE:FavoredClassBonus VISIBLE:DISPLAY PRECLASS:1,Barbarian=1 PRERACE:1,Dwarf STACK:YES MULT:YES CHOOSE:NOCHOICE BONUS:VAR|RageDuration|1 DESC:Dwarven Barbarian: Add 1 to the dwarf 's total number of rage rounds per day. +Bonus Elf Barbarian CATEGORY:Special Ability TYPE:FavoredClassBonus VISIBLE:DISPLAY PRECLASS:1,Barbarian=1 PRERACE:1,Elf STACK:YES MULT:YES CHOOSE:NOCHOICE DESC:Elven Barbarian: Add 1 to the elf 's base speed. In combat this has no effect unless the elf has selected this reward 5 times (or another increment of 5); a speed of 34 feet is effectively the same as a speed of 30 feet, for example. This bonus stacks with a class's fast movement feature and applies only under the same conditions as that ability. Bonus Half-Orc Barbarian CATEGORY:Special Ability TYPE:FavoredClassBonus VISIBLE:DISPLAY PRECLASS:1,Barbarian=1 PRERACE:1,Half-Orc STACK:YES MULT:YES CHOOSE:NOCHOICE BONUS:VAR|RageDuration|1 DESC:Half-Orc Barbarian: Add 1 to the half-orc's total number of rage rounds per day. -Bonus Human Barbarian CATEGORY:Special Ability TYPE:FavoredClassBonus VISIBLE:DISPLAY PRECLASS:1,Barbarian=1 PRERACE:1,Human STACK:YES MULT:YES CHOOSE:NOCHOICE DESC:Human Barbarian: Add a +1/2 bonus to trap sense or +1/3 to the bonus from the superstitious rage power. +Bonus Human Barbarian CATEGORY:Special Ability TYPE:FavoredClassBonus VISIBLE:DISPLAY PRECLASS:1,Barbarian=1 PRERACE:1,Human STACK:YES MULT:YES CHOOSE:NOCHOICE DESC:Human Barbarian: Add a +1/2 bonus to trap sense or +1/3 to the bonus from the superstitious rage power. # Bard -Bonus Elf Bard CATEGORY:Special Ability TYPE:FavoredClassBonus VISIBLE:DISPLAY PRECLASS:1,Bard=1 PRERACE:1,Elf STACK:YES MULT:YES CHOOSE:NOCHOICE BONUS:VAR|CMD_Disarm|1 BONUS:VAR|CMD_Sunder|1 DESC:Elven Bard: Add +1 to the elf 's CMD when resisting a disarm or sunder attempt. -Bonus Gnome Bard CATEGORY:Special Ability TYPE:FavoredClassBonus VISIBLE:DISPLAY PRECLASS:1,Bard=1 PRERACE:1,Gnome STACK:YES MULT:YES CHOOSE:NOCHOICE DESC:Gnome Bard: Add 1 to the gnome's total number of bardic performance rounds per day. -Bonus Half-Elf Bard CATEGORY:Special Ability TYPE:FavoredClassBonus VISIBLE:DISPLAY PRECLASS:1,Bard=1 PRERACE:1,Half-Elf STACK:YES MULT:YES CHOOSE:NOCHOICE DESC:Half-Elf Bard: Add 1 to the half-elf 's total number of bardic performance rounds per day. -Bonus Halfling Bard CATEGORY:Special Ability TYPE:FavoredClassBonus VISIBLE:DISPLAY PRECLASS:1,Bard=1 PRERACE:1,Halfling STACK:YES MULT:YES CHOOSE:NOCHOICE DESC:Halfling Bard: Add +1/2 on Bluff checks to pass secret messages, +1/2 on Diplomacy checks to gather information, and +1/2 on Disguise checks to appear as an elven, half-elven, or human child. -Bonus Human Bard CATEGORY:Special Ability TYPE:FavoredClassBonus VISIBLE:DISPLAY PRECLASS:1,Bard=1 PRERACE:1,Human STACK:YES MULT:YES CHOOSE:NOCHOICE DESC:Human Bard: Add one spell known from the bard spell list. This spell must be at least one level below the highest spell level the bard can cast. +Bonus Elf Bard CATEGORY:Special Ability TYPE:FavoredClassBonus VISIBLE:DISPLAY PRECLASS:1,Bard=1 PRERACE:1,Elf STACK:YES MULT:YES CHOOSE:NOCHOICE BONUS:VAR|CMD_Disarm|1 BONUS:VAR|CMD_Sunder|1 DESC:Elven Bard: Add +1 to the elf 's CMD when resisting a disarm or sunder attempt. +Bonus Gnome Bard CATEGORY:Special Ability TYPE:FavoredClassBonus VISIBLE:DISPLAY PRECLASS:1,Bard=1 PRERACE:1,Gnome STACK:YES MULT:YES CHOOSE:NOCHOICE DESC:Gnome Bard: Add 1 to the gnome's total number of bardic performance rounds per day. +Bonus Half-Elf Bard CATEGORY:Special Ability TYPE:FavoredClassBonus VISIBLE:DISPLAY PRECLASS:1,Bard=1 PRERACE:1,Half-Elf STACK:YES MULT:YES CHOOSE:NOCHOICE DESC:Half-Elf Bard: Add 1 to the half-elf 's total number of bardic performance rounds per day. +Bonus Halfling Bard CATEGORY:Special Ability TYPE:FavoredClassBonus VISIBLE:DISPLAY PRECLASS:1,Bard=1 PRERACE:1,Halfling STACK:YES MULT:YES CHOOSE:NOCHOICE DESC:Halfling Bard: Add +1/2 on Bluff checks to pass secret messages, +1/2 on Diplomacy checks to gather information, and +1/2 on Disguise checks to appear as an elven, half-elven, or human child. +Bonus Human Bard CATEGORY:Special Ability TYPE:FavoredClassBonus VISIBLE:DISPLAY PRECLASS:1,Bard=1 PRERACE:1,Human STACK:YES MULT:YES CHOOSE:NOCHOICE DESC:Human Bard: Add one spell known from the bard spell list. This spell must be at least one level below the highest spell level the bard can cast. # Cavalier -Bonus Elf Cavalier CATEGORY:Special Ability TYPE:FavoredClassBonus VISIBLE:DISPLAY PRECLASS:1,Cavalier=1 PRERACE:1,Elf STACK:YES MULT:YES CHOOSE:NOCHOICE DESC:Elven Cavalier: Add +1 hit point to the cavalier's mount. If the elf ever replaces his mount, the new mount gains these bonus hit points. These bonuses only apply to a single mount gained as part of the cavalier's class. -Bonus Human Cavalier CATEGORY:Special Ability TYPE:FavoredClassBonus VISIBLE:DISPLAY PRECLASS:1,Cavalier=1 PRERACE:1,Human STACK:YES MULT:YES CHOOSE:NOCHOICE DESC:Human Cavalier: Add +1/4 to the cavalier's banner bonus. +Bonus Elf Cavalier CATEGORY:Special Ability TYPE:FavoredClassBonus VISIBLE:DISPLAY PRECLASS:1,Cavalier=1 PRERACE:1,Elf STACK:YES MULT:YES CHOOSE:NOCHOICE DESC:Elven Cavalier: Add +1 hit point to the cavalier's mount. If the elf ever replaces his mount, the new mount gains these bonus hit points. These bonuses only apply to a single mount gained as part of the cavalier's class. +Bonus Human Cavalier CATEGORY:Special Ability TYPE:FavoredClassBonus VISIBLE:DISPLAY PRECLASS:1,Cavalier=1 PRERACE:1,Human STACK:YES MULT:YES CHOOSE:NOCHOICE DESC:Human Cavalier: Add +1/4 to the cavalier's banner bonus. # Cleric -Bonus Dwarf Cleric CATEGORY:Special Ability TYPE:FavoredClassBonus VISIBLE:DISPLAY PRECLASS:1,Cleric=1 PRERACE:1,Dwarf STACK:YES MULT:YES CHOOSE:NOCHOICE DESC:Dwarven Cleric: Select one domain power granted at 1st level that is normally usable for a number of times per day equal to 3 + the cleric's Wisdom modifier. The cleric adds 1/2 to the number of uses per day of that domain power. -Bonus Halfling Cleric CATEGORY:Special Ability TYPE:FavoredClassBonus VISIBLE:DISPLAY PRECLASS:1,Cleric=1 PRERACE:1,Halfling STACK:YES MULT:YES CHOOSE:NOCHOICE DESC:Halfling Cleric: Select one domain power granted at 1st level that is normally usable for a number of times per day equal to 3 + the cleric's Wisdom modifier. The cleric adds 1/2 to the number of uses per day of that domain power. -Bonus Human Cleric CATEGORY:Special Ability TYPE:FavoredClassBonus VISIBLE:DISPLAY PRECLASS:1,Cleric=1 PRERACE:1,Human STACK:YES MULT:YES CHOOSE:NOCHOICE DESC:Human Cleric: Add +1 on caster level checks made to overcome the spell resistance of outsiders. +Bonus Dwarf Cleric CATEGORY:Special Ability TYPE:FavoredClassBonus VISIBLE:DISPLAY PRECLASS:1,Cleric=1 PRERACE:1,Dwarf STACK:YES MULT:YES CHOOSE:NOCHOICE DESC:Dwarven Cleric: Select one domain power granted at 1st level that is normally usable for a number of times per day equal to 3 + the cleric's Wisdom modifier. The cleric adds 1/2 to the number of uses per day of that domain power. +Bonus Halfling Cleric CATEGORY:Special Ability TYPE:FavoredClassBonus VISIBLE:DISPLAY PRECLASS:1,Cleric=1 PRERACE:1,Halfling STACK:YES MULT:YES CHOOSE:NOCHOICE DESC:Halfling Cleric: Select one domain power granted at 1st level that is normally usable for a number of times per day equal to 3 + the cleric's Wisdom modifier. The cleric adds 1/2 to the number of uses per day of that domain power. +Bonus Human Cleric CATEGORY:Special Ability TYPE:FavoredClassBonus VISIBLE:DISPLAY PRECLASS:1,Cleric=1 PRERACE:1,Human STACK:YES MULT:YES CHOOSE:NOCHOICE DESC:Human Cleric: Add +1 on caster level checks made to overcome the spell resistance of outsiders. # Druid -Bonus Gnome Druid CATEGORY:Special Ability TYPE:FavoredClassBonus VISIBLE:DISPLAY PRECLASS:1,Druid=1 PRERACE:1,Gnome STACK:YES MULT:YES CHOOSE:NOCHOICE DESC:Gnome Druid: Gain energy resistance 1 against acid, cold, electricity, or fire. Each time the druid selects this reward, increase her resistance to one of these energy types by 1 (maximum 10 for any one type). -Bonus Half-Elf Druid CATEGORY:Special Ability TYPE:FavoredClassBonus VISIBLE:DISPLAY PRECLASS:1,Druid=1 PRERACE:1,Half-Elf STACK:YES MULT:YES CHOOSE:NOCHOICE DESC:Half-Elf Druid: Select one cleric domain power at 1st level that is normally usable a number of times per day equal to 3 + the druid's Wisdom modifier. The druid adds 1/2 to the number of uses per day of that domain power. For half-elf druids whose nature bond gives them an animal companion, add +1 skill rank to the animal companion. If the half-elf ever replaces her animal companion, the new companion gains these bonus skill ranks. -Bonus Human Druid CATEGORY:Special Ability TYPE:FavoredClassBonus VISIBLE:DISPLAY PRECLASS:1,Druid=1 PRERACE:1,Human STACK:YES MULT:YES CHOOSE:NOCHOICE DESC:Human Druid: Add a +1/2 bonus on Diplomacy and Intimidate checks to change a creature's attitude. +Bonus Gnome Druid CATEGORY:Special Ability TYPE:FavoredClassBonus VISIBLE:DISPLAY PRECLASS:1,Druid=1 PRERACE:1,Gnome STACK:YES MULT:YES CHOOSE:NOCHOICE DESC:Gnome Druid: Gain energy resistance 1 against acid, cold, electricity, or fire. Each time the druid selects this reward, increase her resistance to one of these energy types by 1 (maximum 10 for any one type). +Bonus Half-Elf Druid CATEGORY:Special Ability TYPE:FavoredClassBonus VISIBLE:DISPLAY PRECLASS:1,Druid=1 PRERACE:1,Half-Elf STACK:YES MULT:YES CHOOSE:NOCHOICE DESC:Half-Elf Druid: Select one cleric domain power at 1st level that is normally usable a number of times per day equal to 3 + the druid's Wisdom modifier. The druid adds 1/2 to the number of uses per day of that domain power. For half-elf druids whose nature bond gives them an animal companion, add +1 skill rank to the animal companion. If the half-elf ever replaces her animal companion, the new companion gains these bonus skill ranks. +Bonus Human Druid CATEGORY:Special Ability TYPE:FavoredClassBonus VISIBLE:DISPLAY PRECLASS:1,Druid=1 PRERACE:1,Human STACK:YES MULT:YES CHOOSE:NOCHOICE DESC:Human Druid: Add a +1/2 bonus on Diplomacy and Intimidate checks to change a creature's attitude. # Fighter -Bonus Dwarf Fighter CATEGORY:Special Ability TYPE:FavoredClassBonus VISIBLE:DISPLAY PRECLASS:1,Fighter=1 PRERACE:1,Dwarf STACK:YES MULT:YES CHOOSE:NOCHOICE BONUS:VAR|CMD_BullRush|1 BONUS:VAR|CMD_Trip|1 DESC:Dwarven Fighter: Add +1 to the fighter's CMD when resisting a bull rush or trip. -Bonus Elf Fighter CATEGORY:Special Ability TYPE:FavoredClassBonus VISIBLE:DISPLAY PRECLASS:1,Fighter=1 PRERACE:1,Elf STACK:YES MULT:YES CHOOSE:NOCHOICE BONUS:VAR|CMD_Disarm|1 BONUS:VAR|CMD_Sunder|1 DESC:Elven Fighter: Add +1 to the elf 's CMD when resisting a disarm or sunder attempt. -Bonus Half-Elf Fighter CATEGORY:Special Ability TYPE:FavoredClassBonus VISIBLE:DISPLAY PRECLASS:1,Fighter=1 PRERACE:1,Half-Elf STACK:YES MULT:YES CHOOSE:NOCHOICE BONUS:VAR|CMD_Disarm|1 BONUS:VAR|CMD_Overrun|1 DESC:Half-Elf Fighter: Add +1 to the fighter's CMD when resisting a disarm or overrun. -Bonus Half-Orc Fighter CATEGORY:Special Ability TYPE:FavoredClassBonus VISIBLE:DISPLAY PRECLASS:1,Fighter=1 PRERACE:1,Half-Orc STACK:YES MULT:YES CHOOSE:NOCHOICE DESC:Half-Orc Fighter: Add +2 on rolls to stabilize when dying. -Bonus Halfling Fighter CATEGORY:Special Ability TYPE:FavoredClassBonus VISIBLE:DISPLAY PRECLASS:1,Fighter=1 PRERACE:1,Halfling STACK:YES MULT:YES CHOOSE:NOCHOICE BONUS:VAR|CMD_Grapple|1 BONUS:VAR|CMD_Trip|1 DESC:Halfling Fighter: Add +1 to the fighter's CMD when resisting a grapple or trip. -Bonus Human Fighter CATEGORY:Special Ability TYPE:FavoredClassBonus VISIBLE:DISPLAY PRECLASS:1,Fighter=1 PRERACE:1,Human STACK:YES MULT:YES CHOOSE:NOCHOICE DESC:Human Fighter: Add +1 to the fighter's CMD when resisting two combat maneuvers of the character's choice. +Bonus Dwarf Fighter CATEGORY:Special Ability TYPE:FavoredClassBonus VISIBLE:DISPLAY PRECLASS:1,Fighter=1 PRERACE:1,Dwarf STACK:YES MULT:YES CHOOSE:NOCHOICE BONUS:VAR|CMD_BullRush|1 BONUS:VAR|CMD_Trip|1 DESC:Dwarven Fighter: Add +1 to the fighter's CMD when resisting a bull rush or trip. +Bonus Elf Fighter CATEGORY:Special Ability TYPE:FavoredClassBonus VISIBLE:DISPLAY PRECLASS:1,Fighter=1 PRERACE:1,Elf STACK:YES MULT:YES CHOOSE:NOCHOICE BONUS:VAR|CMD_Disarm|1 BONUS:VAR|CMD_Sunder|1 DESC:Elven Fighter: Add +1 to the elf 's CMD when resisting a disarm or sunder attempt. +Bonus Half-Elf Fighter CATEGORY:Special Ability TYPE:FavoredClassBonus VISIBLE:DISPLAY PRECLASS:1,Fighter=1 PRERACE:1,Half-Elf STACK:YES MULT:YES CHOOSE:NOCHOICE BONUS:VAR|CMD_Disarm|1 BONUS:VAR|CMD_Overrun|1 DESC:Half-Elf Fighter: Add +1 to the fighter's CMD when resisting a disarm or overrun. +Bonus Half-Orc Fighter CATEGORY:Special Ability TYPE:FavoredClassBonus VISIBLE:DISPLAY PRECLASS:1,Fighter=1 PRERACE:1,Half-Orc STACK:YES MULT:YES CHOOSE:NOCHOICE DESC:Half-Orc Fighter: Add +2 on rolls to stabilize when dying. +Bonus Halfling Fighter CATEGORY:Special Ability TYPE:FavoredClassBonus VISIBLE:DISPLAY PRECLASS:1,Fighter=1 PRERACE:1,Halfling STACK:YES MULT:YES CHOOSE:NOCHOICE BONUS:VAR|CMD_Grapple|1 BONUS:VAR|CMD_Trip|1 DESC:Halfling Fighter: Add +1 to the fighter's CMD when resisting a grapple or trip. +Bonus Human Fighter CATEGORY:Special Ability TYPE:FavoredClassBonus VISIBLE:DISPLAY PRECLASS:1,Fighter=1 PRERACE:1,Human STACK:YES MULT:YES CHOOSE:NOCHOICE DESC:Human Fighter: Add +1 to the fighter's CMD when resisting two combat maneuvers of the character's choice. # Inquisitor Bonus Half-Orc Inquisitor CATEGORY:Special Ability TYPE:FavoredClassBonus VISIBLE:DISPLAY PRECLASS:1,Inquisitor=1 PRERACE:1,Half-Orc STACK:YES MULT:YES CHOOSE:NOCHOICE DESC:Half-Orc Inquisitor: Add +1/2 on Intimidate checks and Knowledge checks to identify creatures. -Bonus Human Inquisitor CATEGORY:Special Ability TYPE:FavoredClassBonus VISIBLE:DISPLAY PRECLASS:1,Inquisitor=1 PRERACE:1,Human STACK:YES MULT:YES CHOOSE:NOCHOICE DESC:Human Inquisitor: Add one spell known from the inquisitor spell list. This spell must be at least one level below the highest spell level the inquisitor can cast. +Bonus Human Inquisitor CATEGORY:Special Ability TYPE:FavoredClassBonus VISIBLE:DISPLAY PRECLASS:1,Inquisitor=1 PRERACE:1,Human STACK:YES MULT:YES CHOOSE:NOCHOICE DESC:Human Inquisitor: Add one spell known from the inquisitor spell list. This spell must be at least one level below the highest spell level the inquisitor can cast. # Monk -Bonus Halfling Monk CATEGORY:Special Ability TYPE:FavoredClassBonus VISIBLE:DISPLAY PRECLASS:1,Inquisitor=1 PRERACE:1,Halfling STACK:YES MULT:YES CHOOSE:NOCHOICE DESC:Halfling Monk: Add +1 to the monk's CMD when resisting a grapple and +1/2 to the number of stunning attacks he can attempt per day. -Bonus Human Monk CATEGORY:Special Ability TYPE:FavoredClassBonus VISIBLE:DISPLAY PRECLASS:1,Monk=1 PRERACE:1,Human STACK:YES MULT:YES CHOOSE:NOCHOICE DESC:Human Monk: Add +1/4 to the monk's ki pool. +Bonus Halfling Monk CATEGORY:Special Ability TYPE:FavoredClassBonus VISIBLE:DISPLAY PRECLASS:1,Monk=1 PRERACE:1,Halfling STACK:YES MULT:YES CHOOSE:NOCHOICE DESC:Halfling Monk: Add +1 to the monk's CMD when resisting a grapple and +1/2 to the number of stunning attacks he can attempt per day. +Bonus Human Monk CATEGORY:Special Ability TYPE:FavoredClassBonus VISIBLE:DISPLAY PRECLASS:1,Monk=1 PRERACE:1,Human STACK:YES MULT:YES CHOOSE:NOCHOICE DESC:Human Monk: Add +1/4 to the monk's ki pool. # Oracle -Bonus Dwarf Oracle CATEGORY:Special Ability TYPE:FavoredClassBonus VISIBLE:DISPLAY PRECLASS:1,Oracle=1 PRERACE:1,Dwarf STACK:YES MULT:YES CHOOSE:NOCHOICE DESC:Dwarven Oracle: Reduce the non-proficient penalty for one weapon by 1. When the non-proficient penalty for a weapon becomes 0 because of this ability, the oracle is treated as having the appropriate Martial or Exotic Weapon Proficiency feat with that weapon. -Bonus Gnome Oracle CATEGORY:Special Ability TYPE:FavoredClassBonus VISIBLE:DISPLAY PRECLASS:1,Oracle=1 PRERACE:1,Gnome STACK:YES MULT:YES CHOOSE:NOCHOICE DESC:Gnome Oracle: Treat the gnome's level as +1/2 higher for the purpose of determining the effects of the oracle's curse ability. -Bonus Human Oracle CATEGORY:Special Ability TYPE:FavoredClassBonus VISIBLE:DISPLAY PRECLASS:1,Oracle=1 PRERACE:1,Human STACK:YES MULT:YES CHOOSE:NOCHOICE DESC:Human Oracle: Add one spell known from the oracle spell list. This spell must be at least one level below the highest spell level the oracle can cast. +Bonus Dwarf Oracle CATEGORY:Special Ability TYPE:FavoredClassBonus VISIBLE:DISPLAY PRECLASS:1,Oracle=1 PRERACE:1,Dwarf STACK:YES MULT:YES CHOOSE:NOCHOICE DESC:Dwarven Oracle: Reduce the non-proficient penalty for one weapon by 1. When the non-proficient penalty for a weapon becomes 0 because of this ability, the oracle is treated as having the appropriate Martial or Exotic Weapon Proficiency feat with that weapon. +Bonus Gnome Oracle CATEGORY:Special Ability TYPE:FavoredClassBonus VISIBLE:DISPLAY PRECLASS:1,Oracle=1 PRERACE:1,Gnome STACK:YES MULT:YES CHOOSE:NOCHOICE DESC:Gnome Oracle: Treat the gnome's level as +1/2 higher for the purpose of determining the effects of the oracle's curse ability. +Bonus Human Oracle CATEGORY:Special Ability TYPE:FavoredClassBonus VISIBLE:DISPLAY PRECLASS:1,Oracle=1 PRERACE:1,Human STACK:YES MULT:YES CHOOSE:NOCHOICE DESC:Human Oracle: Add one spell known from the oracle spell list. This spell must be at least one level below the highest spell level the oracle can cast. # Paladin -Bonus Dwarf Paladin CATEGORY:Special Ability TYPE:FavoredClassBonus VISIBLE:DISPLAY PRECLASS:1,Paladin=1 PRERACE:1,Dwarf STACK:YES MULT:YES CHOOSE:NOCHOICE DESC:Dwarven Paladin: Add a +1 bonus on concentration checks when casting paladin spells. -Bonus Halfling Paladin CATEGORY:Special Ability TYPE:FavoredClassBonus VISIBLE:DISPLAY PRECLASS:1,Paladin=1 PRERACE:1,Halfling STACK:YES MULT:YES CHOOSE:NOCHOICE DESC:Halfling Paladin: Add +1/2 hp to the paladin's lay on hands ability (whether using it to heal or harm). -Bonus Human Paladin CATEGORY:Special Ability TYPE:FavoredClassBonus VISIBLE:DISPLAY PRECLASS:1,Paladin=1 PRERACE:1,Human STACK:YES MULT:YES CHOOSE:NOCHOICE DESC:Human Paladin: Add +1 to the paladin's energy resistance to one kind of energy (maximum +10). +Bonus Dwarf Paladin CATEGORY:Special Ability TYPE:FavoredClassBonus VISIBLE:DISPLAY PRECLASS:1,Paladin=1 PRERACE:1,Dwarf STACK:YES MULT:YES CHOOSE:NOCHOICE DESC:Dwarven Paladin: Add a +1 bonus on concentration checks when casting paladin spells. +Bonus Halfling Paladin CATEGORY:Special Ability TYPE:FavoredClassBonus VISIBLE:DISPLAY PRECLASS:1,Paladin=1 PRERACE:1,Halfling STACK:YES MULT:YES CHOOSE:NOCHOICE DESC:Halfling Paladin: Add +1/2 hp to the paladin's lay on hands ability (whether using it to heal or harm). +Bonus Human Paladin CATEGORY:Special Ability TYPE:FavoredClassBonus VISIBLE:DISPLAY PRECLASS:1,Paladin=1 PRERACE:1,Human STACK:YES MULT:YES CHOOSE:NOCHOICE DESC:Human Paladin: Add +1 to the paladin's energy resistance to one kind of energy (maximum +10). # Ranger -Bonus Dwarf Ranger CATEGORY:Special Ability TYPE:FavoredClassBonus VISIBLE:DISPLAY PRECLASS:1,Ranger=1 PRERACE:1,Dwarf STACK:YES MULT:YES CHOOSE:NOCHOICE DESC:Dwarven Ranger: Add a +1/2 bonus on wild empathy checks to influence animals and magical beasts that live underground. -Bonus Elf Ranger CATEGORY:Special Ability TYPE:FavoredClassBonus VISIBLE:DISPLAY PRECLASS:1,Ranger=1 PRERACE:1,Elf STACK:YES MULT:YES CHOOSE:NOCHOICE DESC:Elven Ranger: Choose a weapon from the following list: longbow, longsword, rapier, shortbow, short sword, or any weapon with "elven" in its name. Add a +1/2 circumstance bonus on critical hit confirmation rolls with that weapon (maximum bonus of +4). This bonus does not stack with Critical Focus. -Bonus Gnome Ranger CATEGORY:Special Ability TYPE:FavoredClassBonus VISIBLE:DISPLAY PRECLASS:1,Ranger=1 PRERACE:1,Gnome STACK:YES MULT:YES CHOOSE:NOCHOICE DESC:Gnome Ranger: Add DR 1/magic to the ranger's animal companion. Each time the ranger selects this benefit, the DR/magic increases by +1/2 (maximum DR 10/magic). If the gnome ever replaces his animal companion, the new companion gains this DR. -Bonus Half-Elf Ranger CATEGORY:Special Ability TYPE:FavoredClassBonus VISIBLE:DISPLAY PRECLASS:1,Ranger=1 PRERACE:1,Half-Elf STACK:YES MULT:YES CHOOSE:NOCHOICE DESC:Half-Elf Ranger: Add +1 skill rank to the ranger's animal companion. If the half-elf ever replaces his companion, the new companion gains these bonus skill ranks. -Bonus Half-Orc Ranger CATEGORY:Special Ability TYPE:FavoredClassBonus VISIBLE:DISPLAY PRECLASS:1,Ranger=1 PRERACE:1,Half-Orc STACK:YES MULT:YES CHOOSE:NOCHOICE DESC:Half-Orc Ranger: Add +1 hit point to the ranger's animal companion. If the half-orc ever replaces his animal companion, the new animal companion gains these bonus hit points. -Bonus Halfling Ranger CATEGORY:Special Ability TYPE:FavoredClassBonus VISIBLE:DISPLAY PRECLASS:1,Ranger=1 PRERACE:1,Halfling STACK:YES MULT:YES CHOOSE:NOCHOICE DESC:Halfling Ranger: Add +1/3 dodge bonus to Armor Class against the halfling's favored enemies. -Bonus Human Ranger CATEGORY:Special Ability TYPE:FavoredClassBonus VISIBLE:DISPLAY PRECLASS:1,Ranger=1 PRERACE:1,Human STACK:YES MULT:YES CHOOSE:NOCHOICE DESC:Human Ranger: Add +1 hit point or +1 skill rank to the ranger's animal companion. If the ranger ever replaces his companion, the new companion gains these bonus hit points or skill ranks. +Bonus Dwarf Ranger CATEGORY:Special Ability TYPE:FavoredClassBonus VISIBLE:DISPLAY PRECLASS:1,Ranger=1 PRERACE:1,Dwarf STACK:YES MULT:YES CHOOSE:NOCHOICE DESC:Dwarven Ranger: Add a +1/2 bonus on wild empathy checks to influence animals and magical beasts that live underground. +Bonus Elf Ranger CATEGORY:Special Ability TYPE:FavoredClassBonus VISIBLE:DISPLAY PRECLASS:1,Ranger=1 PRERACE:1,Elf STACK:YES MULT:YES CHOOSE:NOCHOICE DESC:Elven Ranger: Choose a weapon from the following list: longbow, longsword, rapier, shortbow, short sword, or any weapon with "elven" in its name. Add a +1/2 circumstance bonus on critical hit confirmation rolls with that weapon (maximum bonus of +4). This bonus does not stack with Critical Focus. +Bonus Gnome Ranger CATEGORY:Special Ability TYPE:FavoredClassBonus VISIBLE:DISPLAY PRECLASS:1,Ranger=1 PRERACE:1,Gnome STACK:YES MULT:YES CHOOSE:NOCHOICE DESC:Gnome Ranger: Add DR 1/magic to the ranger's animal companion. Each time the ranger selects this benefit, the DR/magic increases by +1/2 (maximum DR 10/magic). If the gnome ever replaces his animal companion, the new companion gains this DR. +Bonus Half-Elf Ranger CATEGORY:Special Ability TYPE:FavoredClassBonus VISIBLE:DISPLAY PRECLASS:1,Ranger=1 PRERACE:1,Half-Elf STACK:YES MULT:YES CHOOSE:NOCHOICE DESC:Half-Elf Ranger: Add +1 skill rank to the ranger's animal companion. If the half-elf ever replaces his companion, the new companion gains these bonus skill ranks. +Bonus Half-Orc Ranger CATEGORY:Special Ability TYPE:FavoredClassBonus VISIBLE:DISPLAY PRECLASS:1,Ranger=1 PRERACE:1,Half-Orc STACK:YES MULT:YES CHOOSE:NOCHOICE DESC:Half-Orc Ranger: Add +1 hit point to the ranger's animal companion. If the half-orc ever replaces his animal companion, the new animal companion gains these bonus hit points. +Bonus Halfling Ranger CATEGORY:Special Ability TYPE:FavoredClassBonus VISIBLE:DISPLAY PRECLASS:1,Ranger=1 PRERACE:1,Halfling STACK:YES MULT:YES CHOOSE:NOCHOICE DESC:Halfling Ranger: Add +1/3 dodge bonus to Armor Class against the halfling's favored enemies. +Bonus Human Ranger CATEGORY:Special Ability TYPE:FavoredClassBonus VISIBLE:DISPLAY PRECLASS:1,Ranger=1 PRERACE:1,Human STACK:YES MULT:YES CHOOSE:NOCHOICE DESC:Human Ranger: Add +1 hit point or +1 skill rank to the ranger's animal companion. If the ranger ever replaces his companion, the new companion gains these bonus hit points or skill ranks. # Rogue -Bonus Dwarf Rogue CATEGORY:Special Ability TYPE:FavoredClassBonus VISIBLE:DISPLAY PRECLASS:1,Rogue=1 PRERACE:1,Dwarf STACK:YES MULT:YES CHOOSE:NOCHOICE DESC:Dwarven Rogue: Add a +1/2 bonus on Disable Device checks regarding stone traps and a +1/2 bonus to trap sense regarding stone traps. -Bonus Gnome Rogue CATEGORY:Special Ability TYPE:FavoredClassBonus VISIBLE:DISPLAY PRECLASS:1,Rogue=1 PRERACE:1,Gnome STACK:YES MULT:YES CHOOSE:NOCHOICE DESC:Gnome Rogue: Gnome rogues gain a +1 bonus on Disable Device and Use Magic Device checks related to glyphs, symbols, scrolls, and other magical writings each time they gain a level of rogue. -Bonus Half-Elf Rogue CATEGORY:Special Ability TYPE:FavoredClassBonus VISIBLE:DISPLAY PRECLASS:1,Rogue=1 PRERACE:1,Half-Elf STACK:YES MULT:YES CHOOSE:NOCHOICE DESC:Half-Elf Rogue: Add a +1/2 bonus on Bluff checks to feint and Diplomacy checks to gather information. -Bonus Halfling Rogue CATEGORY:Special Ability TYPE:FavoredClassBonus VISIBLE:DISPLAY PRECLASS:1,Rogue=1 PRERACE:1,Halfling STACK:YES MULT:YES CHOOSE:NOCHOICE DESC:Halfling Rogue: Choose a weapon from the following list: sling, dagger, or any weapon with "halfling" in its name. Add a +1/2 circumstance bonus on critical hit confirmation rolls with that weapon (maximum bonus of +4). This bonus does not stack with Critical Focus. -Bonus Human Rogue CATEGORY:Special Ability TYPE:FavoredClassBonus VISIBLE:DISPLAY PRECLASS:1,Rogue=1 PRERACE:1,Human STACK:YES MULT:YES CHOOSE:NOCHOICE DESC:Human Rogue: The human gains +1/6 of a new rogue talent. +Bonus Dwarf Rogue CATEGORY:Special Ability TYPE:FavoredClassBonus VISIBLE:DISPLAY PRECLASS:1,Rogue=1 PRERACE:1,Dwarf STACK:YES MULT:YES CHOOSE:NOCHOICE DESC:Dwarven Rogue: Add a +1/2 bonus on Disable Device checks regarding stone traps and a +1/2 bonus to trap sense regarding stone traps. +Bonus Gnome Rogue CATEGORY:Special Ability TYPE:FavoredClassBonus VISIBLE:DISPLAY PRECLASS:1,Rogue=1 PRERACE:1,Gnome STACK:YES MULT:YES CHOOSE:NOCHOICE DESC:Gnome Rogue: Gnome rogues gain a +1 bonus on Disable Device and Use Magic Device checks related to glyphs, symbols, scrolls, and other magical writings each time they gain a level of rogue. +Bonus Half-Elf Rogue CATEGORY:Special Ability TYPE:FavoredClassBonus VISIBLE:DISPLAY PRECLASS:1,Rogue=1 PRERACE:1,Half-Elf STACK:YES MULT:YES CHOOSE:NOCHOICE DESC:Half-Elf Rogue: Add a +1/2 bonus on Bluff checks to feint and Diplomacy checks to gather information. +Bonus Halfling Rogue CATEGORY:Special Ability TYPE:FavoredClassBonus VISIBLE:DISPLAY PRECLASS:1,Rogue=1 PRERACE:1,Halfling STACK:YES MULT:YES CHOOSE:NOCHOICE DESC:Halfling Rogue: Choose a weapon from the following list: sling, dagger, or any weapon with "halfling" in its name. Add a +1/2 circumstance bonus on critical hit confirmation rolls with that weapon (maximum bonus of +4). This bonus does not stack with Critical Focus. +Bonus Human Rogue CATEGORY:Special Ability TYPE:FavoredClassBonus VISIBLE:DISPLAY PRECLASS:1,Rogue=1 PRERACE:1,Human STACK:YES MULT:YES CHOOSE:NOCHOICE DESC:Human Rogue: The human gains +1/6 of a new rogue talent. # Sorcerer -Bonus Elf Sorcerer CATEGORY:Special Ability TYPE:FavoredClassBonus VISIBLE:DISPLAY PRECLASS:1,Sorcerer=1 PRERACE:1,Elf STACK:YES MULT:YES CHOOSE:NOCHOICE DESC:Elven Sorcerer: Select one bloodline power at 1st level that is normally usable a number of times per day equal to 3 + the sorcerer's Charisma modifier. The sorcerer adds +1/2 to the number of uses per day of that bloodline power. -Bonus Half-Orc Sorcerer CATEGORY:Special Ability TYPE:FavoredClassBonus VISIBLE:DISPLAY PRECLASS:1,Sorcerer=1 PRERACE:1,Half-Orc STACK:YES MULT:YES CHOOSE:NOCHOICE DESC:Half-Orc Sorcerer: Add +1/2 to fire spell damage. -Bonus Human Sorcerer CATEGORY:Special Ability TYPE:FavoredClassBonus VISIBLE:DISPLAY PRECLASS:1,Sorcerer=1 PRERACE:1,Human STACK:YES MULT:YES CHOOSE:NOCHOICE DESC:Human Sorcerer: Add one spell known from the sorcerer spell list. This spell must be at least one level below the highest spell level the sorcerer can cast. +Bonus Elf Sorcerer CATEGORY:Special Ability TYPE:FavoredClassBonus VISIBLE:DISPLAY PRECLASS:1,Sorcerer=1 PRERACE:1,Elf STACK:YES MULT:YES CHOOSE:NOCHOICE DESC:Elven Sorcerer: Select one bloodline power at 1st level that is normally usable a number of times per day equal to 3 + the sorcerer's Charisma modifier. The sorcerer adds +1/2 to the number of uses per day of that bloodline power. +Bonus Half-Orc Sorcerer CATEGORY:Special Ability TYPE:FavoredClassBonus VISIBLE:DISPLAY PRECLASS:1,Sorcerer=1 PRERACE:1,Half-Orc STACK:YES MULT:YES CHOOSE:NOCHOICE DESC:Half-Orc Sorcerer: Add +1/2 to fire spell damage. +Bonus Human Sorcerer CATEGORY:Special Ability TYPE:FavoredClassBonus VISIBLE:DISPLAY PRECLASS:1,Sorcerer=1 PRERACE:1,Human STACK:YES MULT:YES CHOOSE:NOCHOICE DESC:Human Sorcerer: Add one spell known from the sorcerer spell list. This spell must be at least one level below the highest spell level the sorcerer can cast. # Summoner -Bonus Gnome Summoner CATEGORY:Special Ability TYPE:FavoredClassBonus VISIBLE:DISPLAY PRECLASS:1,Sorcerer=1 PRERACE:1,Gnome STACK:YES MULT:YES CHOOSE:NOCHOICE DESC:Gnome Summoner: Add +1 hit point to the summoner's eidolon. -Bonus Half-Elf Summoner CATEGORY:Special Ability TYPE:FavoredClassBonus VISIBLE:DISPLAY PRECLASS:1,Sorcerer=1 PRERACE:1,Half-Elf STACK:YES MULT:YES CHOOSE:NOCHOICE DESC:Half-Elf Summoner: Add +1/4 to the eidolon's evolution pool. -Bonus Halfling Summoner CATEGORY:Special Ability TYPE:FavoredClassBonus VISIBLE:DISPLAY PRECLASS:1,Sorcerer=1 PRERACE:1,Halfling STACK:YES MULT:YES CHOOSE:NOCHOICE DESC:Halfling Summoner: Add +1 skill rank to the summoner's eidolon. -Bonus Human Summoner CATEGORY:Special Ability TYPE:FavoredClassBonus VISIBLE:DISPLAY PRECLASS:1,Sorcerer=1 PRERACE:1,Human STACK:YES MULT:YES CHOOSE:NOCHOICE DESC:Human Summoner: Add +1 hit point or +1 skill rank to the summoner's eidolon. +Bonus Gnome Summoner CATEGORY:Special Ability TYPE:FavoredClassBonus VISIBLE:DISPLAY PRECLASS:1,Summoner=1 PRERACE:1,Gnome STACK:YES MULT:YES CHOOSE:NOCHOICE DESC:Gnome Summoner: Add +1 hit point to the summoner's eidolon. +Bonus Half-Elf Summoner CATEGORY:Special Ability TYPE:FavoredClassBonus VISIBLE:DISPLAY PRECLASS:1,Summoner=1 PRERACE:1,Half-Elf STACK:YES MULT:YES CHOOSE:NOCHOICE DESC:Half-Elf Summoner: Add +1/4 to the eidolon's evolution pool. +Bonus Halfling Summoner CATEGORY:Special Ability TYPE:FavoredClassBonus VISIBLE:DISPLAY PRECLASS:1,Summoner=1 PRERACE:1,Halfling STACK:YES MULT:YES CHOOSE:NOCHOICE DESC:Halfling Summoner: Add +1 skill rank to the summoner's eidolon. +Bonus Human Summoner CATEGORY:Special Ability TYPE:FavoredClassBonus VISIBLE:DISPLAY PRECLASS:1,Summoner=1 PRERACE:1,Human STACK:YES MULT:YES CHOOSE:NOCHOICE DESC:Human Summoner: Add +1 hit point or +1 skill rank to the summoner's eidolon. # Witch -Bonus Half-Elf Witch CATEGORY:Special Ability TYPE:FavoredClassBonus VISIBLE:DISPLAY PRECLASS:1,Sorcerer=1 PRERACE:1,Half-Elf STACK:YES MULT:YES CHOOSE:NOCHOICE DESC:Half-Elf Witch: Add one spell from the witch spell list to the witch's familiar. This spell must be at least one level below the highest spell level she can cast. If the witch ever replaces her familiar, the new familiar knows these bonus spells. -Bonus Half-Orc Witch CATEGORY:Special Ability TYPE:FavoredClassBonus VISIBLE:DISPLAY PRECLASS:1,Sorcerer=1 PRERACE:1,Half-Orc STACK:YES MULT:YES CHOOSE:NOCHOICE DESC:Half-Orc Witch: Add 1 skill rank to the witch's familiar. If the half-orc ever replaces her familiar, the new familiar gains these bonus skill ranks. -Bonus Human Witch CATEGORY:Special Ability TYPE:FavoredClassBonus VISIBLE:DISPLAY PRECLASS:1,Sorcerer=1 PRERACE:1,Human STACK:YES MULT:YES CHOOSE:NOCHOICE DESC:Human Witch: Add one spell from the witch spell list to the witch's familiar. This spell must be at least one level below the highest spell level she can cast. If the witch ever replaces her familiar, the new familiar knows these bonus spells. +Bonus Half-Elf Witch CATEGORY:Special Ability TYPE:FavoredClassBonus VISIBLE:DISPLAY PRECLASS:1,Witch=1 PRERACE:1,Half-Elf STACK:YES MULT:YES CHOOSE:NOCHOICE DESC:Half-Elf Witch: Add one spell from the witch spell list to the witch's familiar. This spell must be at least one level below the highest spell level she can cast. If the witch ever replaces her familiar, the new familiar knows these bonus spells. +Bonus Half-Orc Witch CATEGORY:Special Ability TYPE:FavoredClassBonus VISIBLE:DISPLAY PRECLASS:1,Witch=1 PRERACE:1,Half-Orc STACK:YES MULT:YES CHOOSE:NOCHOICE DESC:Half-Orc Witch: Add 1 skill rank to the witch's familiar. If the half-orc ever replaces her familiar, the new familiar gains these bonus skill ranks. +Bonus Human Witch CATEGORY:Special Ability TYPE:FavoredClassBonus VISIBLE:DISPLAY PRECLASS:1,Witch=1 PRERACE:1,Human STACK:YES MULT:YES CHOOSE:NOCHOICE DESC:Human Witch: Add one spell from the witch spell list to the witch's familiar. This spell must be at least one level below the highest spell level she can cast. If the witch ever replaces her familiar, the new familiar knows these bonus spells. # Wizard -Bonus Elf Wizard CATEGORY:Special Ability TYPE:FavoredClassBonus VISIBLE:DISPLAY PRECLASS:1,Wizard=1 PRERACE:1,Elf STACK:YES MULT:YES CHOOSE:NOCHOICE DESC:Elven Wizard: Select one arcane school power at 1st level that is normally usable a number of times per day equal to 3 + the wizard's Intelligence modifier. The wizard adds +1/2 to the number of uses per day of that arcane school power. -Bonus Gnome Wizard CATEGORY:Special Ability TYPE:FavoredClassBonus VISIBLE:DISPLAY PRECLASS:1,Wizard=1 PRERACE:1,Gnome STACK:YES MULT:YES CHOOSE:NOCHOICE DESC:Gnome Wizard: Add +1/2 to the number of uses per day of arcane school powers. This increase only applies to arcane school powers available at 1st level and normally usable a number of times per day equal to 3 + the wizard's Intelligence modifier. -Bonus Human Wizard CATEGORY:Special Ability TYPE:FavoredClassBonus VISIBLE:DISPLAY PRECLASS:1,Wizard=1 PRERACE:1,Human STACK:YES MULT:YES CHOOSE:NOCHOICE DESC:Human Wizard: Add one spell from the wizard spell list to the wizard's spellbook. This spell must be at least one level below the highest spell level he can cast. +Bonus Elf Wizard CATEGORY:Special Ability TYPE:FavoredClassBonus VISIBLE:DISPLAY PRECLASS:1,Wizard=1 PRERACE:1,Elf STACK:YES MULT:YES CHOOSE:NOCHOICE DESC:Elven Wizard: Select one arcane school power at 1st level that is normally usable a number of times per day equal to 3 + the wizard's Intelligence modifier. The wizard adds +1/2 to the number of uses per day of that arcane school power. +Bonus Gnome Wizard CATEGORY:Special Ability TYPE:FavoredClassBonus VISIBLE:DISPLAY PRECLASS:1,Wizard=1 PRERACE:1,Gnome STACK:YES MULT:YES CHOOSE:NOCHOICE DESC:Gnome Wizard: Add +1/2 to the number of uses per day of arcane school powers. This increase only applies to arcane school powers available at 1st level and normally usable a number of times per day equal to 3 + the wizard's Intelligence modifier. +Bonus Human Wizard CATEGORY:Special Ability TYPE:FavoredClassBonus VISIBLE:DISPLAY PRECLASS:1,Wizard=1 PRERACE:1,Human STACK:YES MULT:YES CHOOSE:NOCHOICE DESC:Human Wizard: Add one spell from the wizard spell list to the wizard's spellbook. This spell must be at least one level below the highest spell level he can cast. # # End # \ No newline at end of file This was sent by the SourceForge.net collaborative development platform, the world's largest Open Source development site. |
From: <pap...@us...> - 2010-11-03 16:29:44
|
Revision: 13706 http://pcgen.svn.sourceforge.net/pcgen/?rev=13706&view=rev Author: papa_drb Date: 2010-11-03 16:29:36 +0000 (Wed, 03 Nov 2010) Log Message: ----------- Favored Class Bonus updates Modified Paths: -------------- branches/5.16.x/pcgen/data/alpha/paizo/pathfinder_rpg/advanced_players_guide/pfapg_abilities_racial.lst Modified: branches/5.16.x/pcgen/data/alpha/paizo/pathfinder_rpg/advanced_players_guide/pfapg_abilities_racial.lst =================================================================== --- branches/5.16.x/pcgen/data/alpha/paizo/pathfinder_rpg/advanced_players_guide/pfapg_abilities_racial.lst 2010-11-03 13:16:38 UTC (rev 13705) +++ branches/5.16.x/pcgen/data/alpha/paizo/pathfinder_rpg/advanced_players_guide/pfapg_abilities_racial.lst 2010-11-03 16:29:36 UTC (rev 13706) @@ -93,79 +93,79 @@ # Alternate Favored Class Bonus from APG # Alchemist -Bonus Bombs Per Day CATEGORY:Special Ability TYPE:FavoredClassBonus VISIBLE:DISPLAY PRECLASS:1,Alchemist=1 PRERACE:1,Gnome STACK:YES MULT:YES CHOOSE:NOCHOICE DESC:Add +1/2 to the number of bombs per day the alchemist can create. -Bonus Bomb Damage CATEGORY:Special Ability TYPE:FavoredClassBonus VISIBLE:DISPLAY PRECLASS:1,Alchemist=1 PRERACE:1,Half-Orc STACK:YES MULT:YES CHOOSE:NOCHOICE DESC:Add +1/2 to bomb damage. -Bonus Extract Formula CATEGORY:Special Ability TYPE:FavoredClassBonus VISIBLE:DISPLAY PRECLASS:1,Alchemist=1 PRERACE:1,Human STACK:YES MULT:YES CHOOSE:NOCHOICE DESC:Add one extract formulae from the alchemist's list to the character's formulae book. This formulae must be at least one level below the highest formulae level the alchemist can create. +Bonus Bombs Per Day CATEGORY:Special Ability TYPE:FavoredClassBonus.FavoredClassAlchemist VISIBLE:DISPLAY PRECLASS:1,Alchemist=1 PRERACE:1,Gnome STACK:YES MULT:YES CHOOSE:NOCHOICE DESC:Add +1/2 to the number of bombs per day the alchemist can create. +Bonus Bomb Damage CATEGORY:Special Ability TYPE:FavoredClassBonus.FavoredClassAlchemist VISIBLE:DISPLAY PRECLASS:1,Alchemist=1 PRERACE:1,Half-Orc STACK:YES MULT:YES CHOOSE:NOCHOICE DESC:Add +1/2 to bomb damage. +Bonus Extract Formula CATEGORY:Special Ability TYPE:FavoredClassBonus.FavoredClassAlchemist VISIBLE:DISPLAY PRECLASS:1,Alchemist=1 PRERACE:1,Human STACK:YES MULT:YES CHOOSE:NOCHOICE DESC:Add one extract formulae from the alchemist's list to the character's formulae book. This formulae must be at least one level below the highest formulae level the alchemist can create. # Barbarian -Bonus Rage Round CATEGORY:Special Ability TYPE:FavoredClassBonus VISIBLE:DISPLAY PRECLASS:1,Barbarian=1 PRERACE:1,Dwarf,Half-Orc STACK:YES MULT:YES CHOOSE:NOCHOICE BONUS:VAR|RageDuration|1 DESC:Add 1 to the barbarian's total number of rage rounds per day. -Bonus Base Speed CATEGORY:Special Ability TYPE:FavoredClassBonus VISIBLE:DISPLAY PRECLASS:1,Barbarian=1 PRERACE:1,Elf STACK:YES MULT:YES CHOOSE:NOCHOICE DESC:Add 1 to the elf's base speed. In combat this has no effect unless the elf has selected this reward 5 times (or another increment of 5); a speed of 34 feet is effectively the same as a speed of 30 feet, for example. This bonus stacks with a class's fast movement feature and applies only under the same conditions as that ability. -Bonus Trap Sense or Supersititous Rage CATEGORY:Special Ability TYPE:FavoredClassBonus VISIBLE:DISPLAY PRECLASS:1,Barbarian=1 PRERACE:1,Human STACK:YES MULT:YES CHOOSE:NOCHOICE DESC:Add a +1/2 bonus to trap sense or +1/3 to the bonus from the superstitious rage power. +Bonus Rage Round CATEGORY:Special Ability TYPE:FavoredClassBonus.FavoredClassBarbarian VISIBLE:DISPLAY PRECLASS:1,Barbarian=1 PRERACE:1,Dwarf,Half-Orc STACK:YES MULT:YES CHOOSE:NOCHOICE BONUS:VAR|RageDuration|1 DESC:Add 1 to the barbarian's total number of rage rounds per day. +Bonus Base Speed CATEGORY:Special Ability TYPE:FavoredClassBonus.FavoredClassBarbarian VISIBLE:DISPLAY PRECLASS:1,Barbarian=1 PRERACE:1,Elf STACK:YES MULT:YES CHOOSE:NOCHOICE DESC:Add 1 to the elf's base speed. In combat this has no effect unless the elf has selected this reward 5 times (or another increment of 5); a speed of 34 feet is effectively the same as a speed of 30 feet, for example. This bonus stacks with a class's fast movement feature and applies only under the same conditions as that ability. +Bonus Trap Sense or Supersititous Rage CATEGORY:Special Ability TYPE:FavoredClassBonus.FavoredClassBarbarian VISIBLE:DISPLAY PRECLASS:1,Barbarian=1 PRERACE:1,Human STACK:YES MULT:YES CHOOSE:NOCHOICE DESC:Add a +1/2 bonus to trap sense or +1/3 to the bonus from the superstitious rage power. # Bard -Bonus CMD (Disarm & Sunder) CATEGORY:Special Ability TYPE:FavoredClassBonus VISIBLE:DISPLAY PRECLASS:1,Bard=1,Fighter=1 PRERACE:1,Elf STACK:YES MULT:YES CHOOSE:NOCHOICE BONUS:VAR|CMD_Disarm|1 BONUS:VAR|CMD_Sunder|1 DESC:Add +1 to the elf's CMD when resisting a disarm or sunder attempt. -Bonus Performance Round CATEGORY:Special Ability TYPE:FavoredClassBonus VISIBLE:DISPLAY PRECLASS:1,Bard=1 PRERACE:1,Gnome,Half-Elf STACK:YES MULT:YES CHOOSE:NOCHOICE DESC:Add 1 to the bard's total number of bardic performance rounds per day. -Bonus Social Skills CATEGORY:Special Ability TYPE:FavoredClassBonus VISIBLE:DISPLAY PRECLASS:1,Bard=1 PRERACE:1,Halfling STACK:YES MULT:YES CHOOSE:NOCHOICE DESC:Add +1/2 on Bluff checks to pass secret messages, +1/2 on Diplomacy checks to gather information, and +1/2 on Disguise checks to appear as an elven, half-elven, or human child. -Bonus Bard Spell CATEGORY:Special Ability TYPE:FavoredClassBonus VISIBLE:DISPLAY PRECLASS:1,Bard=1 PRERACE:1,Human STACK:YES MULT:YES CHOOSE:NOCHOICE DESC:Add one spell known from the bard spell list. This spell must be at least one level below the highest spell level the bard can cast. +Bonus CMD (Disarm & Sunder) CATEGORY:Special Ability TYPE:FavoredClassBonus.FavoredClassBard.FavoredClassFighter VISIBLE:DISPLAY PRECLASS:1,Bard=1,Fighter=1 PRERACE:1,Elf STACK:YES MULT:YES CHOOSE:NOCHOICE BONUS:VAR|CMD_Disarm|1 BONUS:VAR|CMD_Sunder|1 DESC:Add +1 to the elf's CMD when resisting a disarm or sunder attempt. +Bonus Performance Round CATEGORY:Special Ability TYPE:FavoredClassBonus.FavoredClassBard VISIBLE:DISPLAY PRECLASS:1,Bard=1 PRERACE:1,Gnome,Half-Elf STACK:YES MULT:YES CHOOSE:NOCHOICE DESC:Add 1 to the bard's total number of bardic performance rounds per day. +Bonus Social Skills CATEGORY:Special Ability TYPE:FavoredClassBonus.FavoredClassBard VISIBLE:DISPLAY PRECLASS:1,Bard=1 PRERACE:1,Halfling STACK:YES MULT:YES CHOOSE:NOCHOICE DESC:Add +1/2 on Bluff checks to pass secret messages, +1/2 on Diplomacy checks to gather information, and +1/2 on Disguise checks to appear as an elven, half-elven, or human child. +Bonus Bard Spell CATEGORY:Special Ability TYPE:FavoredClassBonus.FavoredClassBard VISIBLE:DISPLAY PRECLASS:1,Bard=1 PRERACE:1,Human STACK:YES MULT:YES CHOOSE:NOCHOICE DESC:Add one spell known from the bard spell list. This spell must be at least one level below the highest spell level the bard can cast. # Cavalier -Bonus Mount Hit Point CATEGORY:Special Ability TYPE:FavoredClassBonus VISIBLE:DISPLAY PRECLASS:1,Cavalier=1 PRERACE:1,Elf STACK:YES MULT:YES CHOOSE:NOCHOICE DESC:Add +1 hit point to the cavalier's mount. If the elf ever replaces his mount, the new mount gains these bonus hit points. These bonuses only apply to a single mount gained as part of the cavalier's class. -Bonus Banner Ability CATEGORY:Special Ability TYPE:FavoredClassBonus VISIBLE:DISPLAY PRECLASS:1,Cavalier=1 PRERACE:1,Human STACK:YES MULT:YES CHOOSE:NOCHOICE DESC:Add +1/4 to the cavalier's banner bonus. +Bonus Mount Hit Point CATEGORY:Special Ability TYPE:FavoredClassBonus.FavoredClassCavalier VISIBLE:DISPLAY PRECLASS:1,Cavalier=1 PRERACE:1,Elf STACK:YES MULT:YES CHOOSE:NOCHOICE DESC:Add +1 hit point to the cavalier's mount. If the elf ever replaces his mount, the new mount gains these bonus hit points. These bonuses only apply to a single mount gained as part of the cavalier's class. +Bonus Banner Ability CATEGORY:Special Ability TYPE:FavoredClassBonus.FavoredClassCavalier VISIBLE:DISPLAY PRECLASS:1,Cavalier=1 PRERACE:1,Human STACK:YES MULT:YES CHOOSE:NOCHOICE DESC:Add +1/4 to the cavalier's banner bonus. # Cleric -Bonus Domain Power Use CATEGORY:Special Ability TYPE:FavoredClassBonus VISIBLE:DISPLAY PRECLASS:1,Cleric=1 PRERACE:1,Dwarf,Halfling STACK:YES MULT:YES CHOOSE:NOCHOICE DESC:Select one domain power granted at 1st level that is normally usable for a number of times per day equal to 3 + the cleric's Wisdom modifier. The cleric adds 1/2 to the number of uses per day of that domain power. -Bonus Spell Penetration Vs Outsiders CATEGORY:Special Ability TYPE:FavoredClassBonus VISIBLE:DISPLAY PRECLASS:1,Cleric=1 PRERACE:1,Human STACK:YES MULT:YES CHOOSE:NOCHOICE DESC:Add +1 on caster level checks made to overcome the spell resistance of outsiders. +Bonus Domain Power Use CATEGORY:Special Ability TYPE:FavoredClassBonus.FavoredClassCleric VISIBLE:DISPLAY PRECLASS:1,Cleric=1 PRERACE:1,Dwarf,Halfling STACK:YES MULT:YES CHOOSE:NOCHOICE DESC:Select one domain power granted at 1st level that is normally usable for a number of times per day equal to 3 + the cleric's Wisdom modifier. The cleric adds 1/2 to the number of uses per day of that domain power. +Bonus Spell Penetration Vs Outsiders CATEGORY:Special Ability TYPE:FavoredClassBonus.FavoredClassCleric VISIBLE:DISPLAY PRECLASS:1,Cleric=1 PRERACE:1,Human STACK:YES MULT:YES CHOOSE:NOCHOICE DESC:Add +1 on caster level checks made to overcome the spell resistance of outsiders. # Druid -Bonus Druid Energy Resistance CATEGORY:Special Ability TYPE:FavoredClassBonus VISIBLE:DISPLAY PRECLASS:1,Druid=1 PRERACE:1,Gnome STACK:YES MULT:YES CHOOSE:NOCHOICE DESC:Gain energy resistance 1 against acid, cold, electricity, or fire. Each time the druid selects this reward, increase her resistance to one of these energy types by 1 (maximum 10 for any one type). -Bonus Domain Power Use or Companion Skill CATEGORY:Special Ability TYPE:FavoredClassBonus VISIBLE:DISPLAY PRECLASS:1,Druid=1 PRERACE:1,Half-Elf STACK:YES MULT:YES CHOOSE:NOCHOICE DESC:Select one cleric domain power at 1st level that is normally usable a number of times per day equal to 3 + the druid's Wisdom modifier. The druid adds 1/2 to the number of uses per day of that domain power. For half-elf druids whose nature bond gives them an animal companion, add +1 skill rank to the animal companion. If the half-elf ever replaces her animal companion, the new companion gains these bonus skill ranks. -Bonus Creature Attitude CATEGORY:Special Ability TYPE:FavoredClassBonus VISIBLE:DISPLAY PRECLASS:1,Druid=1 PRERACE:1,Human STACK:YES MULT:YES CHOOSE:NOCHOICE DESC:Add a +1/2 bonus on Diplomacy and Intimidate checks to change a creature's attitude. +Bonus Druid Energy Resistance CATEGORY:Special Ability TYPE:FavoredClassBonus.FavoredClassDruid VISIBLE:DISPLAY PRECLASS:1,Druid=1 PRERACE:1,Gnome STACK:YES MULT:YES CHOOSE:NOCHOICE DESC:Gain energy resistance 1 against acid, cold, electricity, or fire. Each time the druid selects this reward, increase her resistance to one of these energy types by 1 (maximum 10 for any one type). +Bonus Domain Power Use or Companion Skill CATEGORY:Special Ability TYPE:FavoredClassBonus.FavoredClassDruid VISIBLE:DISPLAY PRECLASS:1,Druid=1 PRERACE:1,Half-Elf STACK:YES MULT:YES CHOOSE:NOCHOICE DESC:Select one cleric domain power at 1st level that is normally usable a number of times per day equal to 3 + the druid's Wisdom modifier. The druid adds 1/2 to the number of uses per day of that domain power. For half-elf druids whose nature bond gives them an animal companion, add +1 skill rank to the animal companion. If the half-elf ever replaces her animal companion, the new companion gains these bonus skill ranks. +Bonus Creature Attitude CATEGORY:Special Ability TYPE:FavoredClassBonus.FavoredClassDruid VISIBLE:DISPLAY PRECLASS:1,Druid=1 PRERACE:1,Human STACK:YES MULT:YES CHOOSE:NOCHOICE DESC:Add a +1/2 bonus on Diplomacy and Intimidate checks to change a creature's attitude. # Fighter -Bonus CMD (Bull Rush & Trip) CATEGORY:Special Ability TYPE:FavoredClassBonus VISIBLE:DISPLAY PRECLASS:1,Fighter=1 PRERACE:1,Dwarf STACK:YES MULT:YES CHOOSE:NOCHOICE BONUS:VAR|CMD_BullRush|1 BONUS:VAR|CMD_Trip|1 DESC:Add +1 to the fighter's CMD when resisting a bull rush or trip. +Bonus CMD (Bull Rush & Trip) CATEGORY:Special Ability TYPE:FavoredClassBonus.FavoredClassFighter VISIBLE:DISPLAY PRECLASS:1,Fighter=1 PRERACE:1,Dwarf STACK:YES MULT:YES CHOOSE:NOCHOICE BONUS:VAR|CMD_BullRush|1 BONUS:VAR|CMD_Trip|1 DESC:Add +1 to the fighter's CMD when resisting a bull rush or trip. # Elf Fighter as per Elf Bard -Bonus CMD (Disarm & Overrun) CATEGORY:Special Ability TYPE:FavoredClassBonus VISIBLE:DISPLAY PRECLASS:1,Fighter=1 PRERACE:1,Half-Elf STACK:YES MULT:YES CHOOSE:NOCHOICE BONUS:VAR|CMD_Disarm|1 BONUS:VAR|CMD_Overrun|1 DESC:Add +1 to the fighter's CMD when resisting a disarm or overrun. -Bonus Stabilisation CATEGORY:Special Ability TYPE:FavoredClassBonus VISIBLE:DISPLAY PRECLASS:1,Fighter=1 PRERACE:1,Half-Orc STACK:YES MULT:YES CHOOSE:NOCHOICE DESC:Add +2 on rolls to stabilize when dying. -Bonus CMD (Grapple & Trip) CATEGORY:Special Ability TYPE:FavoredClassBonus VISIBLE:DISPLAY PRECLASS:1,Fighter=1 PRERACE:1,Halfling STACK:YES MULT:YES CHOOSE:NOCHOICE BONUS:VAR|CMD_Grapple|1 BONUS:VAR|CMD_Trip|1 DESC:Add +1 to the fighter's CMD when resisting a grapple or trip. -Bonus CMD CATEGORY:Special Ability TYPE:FavoredClassBonus VISIBLE:DISPLAY PRECLASS:1,Fighter=1 PRERACE:1,Human STACK:YES MULT:YES CHOOSE:NOCHOICE DESC:Add +1 to the fighter's CMD when resisting two combat maneuvers of the character's choice. +Bonus CMD (Disarm & Overrun) CATEGORY:Special Ability TYPE:FavoredClassBonus.FavoredClassFighter VISIBLE:DISPLAY PRECLASS:1,Fighter=1 PRERACE:1,Half-Elf STACK:YES MULT:YES CHOOSE:NOCHOICE BONUS:VAR|CMD_Disarm|1 BONUS:VAR|CMD_Overrun|1 DESC:Add +1 to the fighter's CMD when resisting a disarm or overrun. +Bonus Stabilisation CATEGORY:Special Ability TYPE:FavoredClassBonus.FavoredClassFighter VISIBLE:DISPLAY PRECLASS:1,Fighter=1 PRERACE:1,Half-Orc STACK:YES MULT:YES CHOOSE:NOCHOICE DESC:Add +2 on rolls to stabilize when dying. +Bonus CMD (Grapple & Trip) CATEGORY:Special Ability TYPE:FavoredClassBonus.FavoredClassFighter VISIBLE:DISPLAY PRECLASS:1,Fighter=1 PRERACE:1,Halfling STACK:YES MULT:YES CHOOSE:NOCHOICE BONUS:VAR|CMD_Grapple|1 BONUS:VAR|CMD_Trip|1 DESC:Add +1 to the fighter's CMD when resisting a grapple or trip. +Bonus CMD CATEGORY:Special Ability TYPE:FavoredClassBonus.FavoredClassFighter VISIBLE:DISPLAY PRECLASS:1,Fighter=1 PRERACE:1,Human STACK:YES MULT:YES CHOOSE:NOCHOICE DESC:Add +1 to the fighter's CMD when resisting two combat maneuvers of the character's choice. # Inquisitor -Bonus Intimidate & Creature Identify CATEGORY:Special Ability TYPE:FavoredClassBonus VISIBLE:DISPLAY PRECLASS:1,Inquisitor=1 PRERACE:1,Half-Orc STACK:YES MULT:YES CHOOSE:NOCHOICE DESC:Add +1/2 on Intimidate checks and Knowledge checks to identify creatures. -Bonus Inquisitor Spell CATEGORY:Special Ability TYPE:FavoredClassBonus VISIBLE:DISPLAY PRECLASS:1,Inquisitor=1 PRERACE:1,Human STACK:YES MULT:YES CHOOSE:NOCHOICE DESC:Add one spell known from the inquisitor spell list. This spell must be at least one level below the highest spell level the inquisitor can cast. +Bonus Intimidate & Creature Identify CATEGORY:Special Ability TYPE:FavoredClassBonus.FavoredClassInquisitor VISIBLE:DISPLAY PRECLASS:1,Inquisitor=1 PRERACE:1,Half-Orc STACK:YES MULT:YES CHOOSE:NOCHOICE DESC:Add +1/2 on Intimidate checks and Knowledge checks to identify creatures. +Bonus Inquisitor Spell CATEGORY:Special Ability TYPE:FavoredClassBonus.FavoredClassInquisitor VISIBLE:DISPLAY PRECLASS:1,Inquisitor=1 PRERACE:1,Human STACK:YES MULT:YES CHOOSE:NOCHOICE DESC:Add one spell known from the inquisitor spell list. This spell must be at least one level below the highest spell level the inquisitor can cast. # Monk -Bonus CMD (Grapple) & Stunning CATEGORY:Special Ability TYPE:FavoredClassBonus VISIBLE:DISPLAY PRECLASS:1,Monk=1 PRERACE:1,Halfling STACK:YES MULT:YES CHOOSE:NOCHOICE DESC:Add +1 to the monk's CMD when resisting a grapple and +1/2 to the number of stunning attacks he can attempt per day. -Bonus Ki CATEGORY:Special Ability TYPE:FavoredClassBonus VISIBLE:DISPLAY PRECLASS:1,Monk=1 PRERACE:1,Human STACK:YES MULT:YES CHOOSE:NOCHOICE DESC:Add +1/4 to the monk's ki pool. +Bonus CMD (Grapple) & Stunning CATEGORY:Special Ability TYPE:FavoredClassBonus.FavoredClassMonk VISIBLE:DISPLAY PRECLASS:1,Monk=1 PRERACE:1,Halfling STACK:YES MULT:YES CHOOSE:NOCHOICE DESC:Add +1 to the monk's CMD when resisting a grapple and +1/2 to the number of stunning attacks he can attempt per day. +Bonus Ki CATEGORY:Special Ability TYPE:FavoredClassBonus.FavoredClassMonk VISIBLE:DISPLAY PRECLASS:1,Monk=1 PRERACE:1,Human STACK:YES MULT:YES CHOOSE:NOCHOICE DESC:Add +1/4 to the monk's ki pool. # Oracle -Bonus Proficient Weapon CATEGORY:Special Ability TYPE:FavoredClassBonus VISIBLE:DISPLAY PRECLASS:1,Oracle=1 PRERACE:1,Dwarf STACK:YES MULT:YES CHOOSE:NOCHOICE DESC:Reduce the non-proficient penalty for one weapon by 1. When the non-proficient penalty for a weapon becomes 0 because of this ability, the oracle is treated as having the appropriate Martial or Exotic Weapon Proficiency feat with that weapon. -Bonus Curse Level CATEGORY:Special Ability TYPE:FavoredClassBonus VISIBLE:DISPLAY PRECLASS:1,Oracle=1 PRERACE:1,Gnome STACK:YES MULT:YES CHOOSE:NOCHOICE DESC:Treat the gnome's level as +1/2 higher for the purpose of determining the effects of the oracle's curse ability. -Bonus Oracle Spell CATEGORY:Special Ability TYPE:FavoredClassBonus VISIBLE:DISPLAY PRECLASS:1,Oracle=1 PRERACE:1,Human STACK:YES MULT:YES CHOOSE:NOCHOICE DESC:Add one spell known from the oracle spell list. This spell must be at least one level below the highest spell level the oracle can cast. +Bonus Proficient Weapon CATEGORY:Special Ability TYPE:FavoredClassBonus.FavoredClassOracle VISIBLE:DISPLAY PRECLASS:1,Oracle=1 PRERACE:1,Dwarf STACK:YES MULT:YES CHOOSE:NOCHOICE DESC:Reduce the non-proficient penalty for one weapon by 1. When the non-proficient penalty for a weapon becomes 0 because of this ability, the oracle is treated as having the appropriate Martial or Exotic Weapon Proficiency feat with that weapon. +Bonus Curse Level CATEGORY:Special Ability TYPE:FavoredClassBonus.FavoredClassOracle VISIBLE:DISPLAY PRECLASS:1,Oracle=1 PRERACE:1,Gnome STACK:YES MULT:YES CHOOSE:NOCHOICE DESC:Treat the gnome's level as +1/2 higher for the purpose of determining the effects of the oracle's curse ability. +Bonus Oracle Spell CATEGORY:Special Ability TYPE:FavoredClassBonus.FavoredClassOracle VISIBLE:DISPLAY PRECLASS:1,Oracle=1 PRERACE:1,Human STACK:YES MULT:YES CHOOSE:NOCHOICE DESC:Add one spell known from the oracle spell list. This spell must be at least one level below the highest spell level the oracle can cast. # Paladin -Bonus Concentration CATEGORY:Special Ability TYPE:FavoredClassBonus VISIBLE:DISPLAY PRECLASS:1,Paladin=1 PRERACE:1,Dwarf STACK:YES MULT:YES CHOOSE:NOCHOICE DESC:Add a +1 bonus on concentration checks when casting paladin spells. -Bonus Lay On Hands CATEGORY:Special Ability TYPE:FavoredClassBonus VISIBLE:DISPLAY PRECLASS:1,Paladin=1 PRERACE:1,Halfling STACK:YES MULT:YES CHOOSE:NOCHOICE DESC:Add +1/2 hp to the paladin's lay on hands ability (whether using it to heal or harm). +Bonus Concentration CATEGORY:Special Ability TYPE:FavoredClassBonus.FavoredClassPaladin VISIBLE:DISPLAY PRECLASS:1,Paladin=1 PRERACE:1,Dwarf STACK:YES MULT:YES CHOOSE:NOCHOICE DESC:Add a +1 bonus on concentration checks when casting paladin spells. +Bonus Lay On Hands CATEGORY:Special Ability TYPE:FavoredClassBonus.FavoredClassPaladin VISIBLE:DISPLAY PRECLASS:1,Paladin=1 PRERACE:1,Halfling STACK:YES MULT:YES CHOOSE:NOCHOICE DESC:Add +1/2 hp to the paladin's lay on hands ability (whether using it to heal or harm). # Human Paladin with Gnome Druid -Bonus Energy Resistance CATEGORY:Special Ability TYPE:FavoredClassBonus VISIBLE:DISPLAY PRECLASS:1,Paladin=1 PRERACE:1,Human STACK:YES MULT:YES CHOOSE:NOCHOICE DESC:Add +1 to the paladin's energy resistance to one kind of energy (maximum +10). +Bonus Energy Resistance CATEGORY:Special Ability TYPE:FavoredClassBonus.FavoredClassPaladin VISIBLE:DISPLAY PRECLASS:1,Paladin=1 PRERACE:1,Human STACK:YES MULT:YES CHOOSE:NOCHOICE DESC:Add +1 to the paladin's energy resistance to one kind of energy (maximum +10). # Ranger -Bonus Wild Empathy (Underground) CATEGORY:Special Ability TYPE:FavoredClassBonus VISIBLE:DISPLAY PRECLASS:1,Ranger=1 PRERACE:1,Dwarf STACK:YES MULT:YES CHOOSE:NOCHOICE DESC:Add a +1/2 bonus on wild empathy checks to influence animals and magical beasts that live underground. -Bonus Critical Confirm (Elf) CATEGORY:Special Ability TYPE:FavoredClassBonus VISIBLE:DISPLAY PRECLASS:1,Ranger=1 PRERACE:1,Elf STACK:YES MULT:YES CHOOSE:NOCHOICE DESC:Choose a weapon from the following list: longbow, longsword, rapier, shortbow, short sword, or any weapon with "elven" in its name. Add a +1/2 circumstance bonus on critical hit confirmation rolls with that weapon (maximum bonus of +4). This bonus does not stack with Critical Focus. -Bonus Companion DR CATEGORY:Special Ability TYPE:FavoredClassBonus VISIBLE:DISPLAY PRECLASS:1,Ranger=1 PRERACE:1,Gnome STACK:YES MULT:YES CHOOSE:NOCHOICE DESC:Add DR 1/magic to the ranger's animal companion. Each time the ranger selects this benefit, the DR/magic increases by +1/2 (maximum DR 10/magic). If the gnome ever replaces his animal companion, the new companion gains this DR. -Bonus Companion Skill CATEGORY:Special Ability TYPE:FavoredClassBonus VISIBLE:DISPLAY PRECLASS:1,Ranger=1 PRERACE:1,Half-Elf STACK:YES MULT:YES CHOOSE:NOCHOICE DESC:Add +1 skill rank to the ranger's animal companion. If the half-elf ever replaces his companion, the new companion gains these bonus skill ranks. -Bonus Companion Hit Point CATEGORY:Special Ability TYPE:FavoredClassBonus VISIBLE:DISPLAY PRECLASS:1,Ranger=1 PRERACE:1,Half-Orc STACK:YES MULT:YES CHOOSE:NOCHOICE DESC:Add +1 hit point to the ranger's animal companion. If the half-orc ever replaces his animal companion, the new animal companion gains these bonus hit points. -Bonus Favored Enemy Dodge CATEGORY:Special Ability TYPE:FavoredClassBonus VISIBLE:DISPLAY PRECLASS:1,Ranger=1 PRERACE:1,Halfling STACK:YES MULT:YES CHOOSE:NOCHOICE DESC:Add +1/3 dodge bonus to Armor Class against the halfling's favored enemies. -Bonus Companion Hit Point or Skill CATEGORY:Special Ability TYPE:FavoredClassBonus VISIBLE:DISPLAY PRECLASS:1,Ranger=1 PRERACE:1,Human STACK:YES MULT:YES CHOOSE:NOCHOICE DESC:Add +1 hit point or +1 skill rank to the ranger's animal companion. If the ranger ever replaces his companion, the new companion gains these bonus hit points or skill ranks. +Bonus Wild Empathy (Underground) CATEGORY:Special Ability TYPE:FavoredClassBonus.FavoredClassRanger VISIBLE:DISPLAY PRECLASS:1,Ranger=1 PRERACE:1,Dwarf STACK:YES MULT:YES CHOOSE:NOCHOICE DESC:Add a +1/2 bonus on wild empathy checks to influence animals and magical beasts that live underground. +Bonus Critical Confirm (Elf) CATEGORY:Special Ability TYPE:FavoredClassBonus.FavoredClassRanger VISIBLE:DISPLAY PRECLASS:1,Ranger=1 PRERACE:1,Elf STACK:YES MULT:YES CHOOSE:NOCHOICE DESC:Choose a weapon from the following list: longbow, longsword, rapier, shortbow, short sword, or any weapon with "elven" in its name. Add a +1/2 circumstance bonus on critical hit confirmation rolls with that weapon (maximum bonus of +4). This bonus does not stack with Critical Focus. +Bonus Companion DR CATEGORY:Special Ability TYPE:FavoredClassBonus.FavoredClassRanger VISIBLE:DISPLAY PRECLASS:1,Ranger=1 PRERACE:1,Gnome STACK:YES MULT:YES CHOOSE:NOCHOICE DESC:Add DR 1/magic to the ranger's animal companion. Each time the ranger selects this benefit, the DR/magic increases by +1/2 (maximum DR 10/magic). If the gnome ever replaces his animal companion, the new companion gains this DR. +Bonus Companion Skill CATEGORY:Special Ability TYPE:FavoredClassBonus.FavoredClassRanger VISIBLE:DISPLAY PRECLASS:1,Ranger=1 PRERACE:1,Half-Elf STACK:YES MULT:YES CHOOSE:NOCHOICE DESC:Add +1 skill rank to the ranger's animal companion. If the half-elf ever replaces his companion, the new companion gains these bonus skill ranks. +Bonus Companion Hit Point CATEGORY:Special Ability TYPE:FavoredClassBonus.FavoredClassRanger VISIBLE:DISPLAY PRECLASS:1,Ranger=1 PRERACE:1,Half-Orc STACK:YES MULT:YES CHOOSE:NOCHOICE DESC:Add +1 hit point to the ranger's animal companion. If the half-orc ever replaces his animal companion, the new animal companion gains these bonus hit points. +Bonus Favored Enemy Dodge CATEGORY:Special Ability TYPE:FavoredClassBonus.FavoredClassRanger VISIBLE:DISPLAY PRECLASS:1,Ranger=1 PRERACE:1,Halfling STACK:YES MULT:YES CHOOSE:NOCHOICE DESC:Add +1/3 dodge bonus to Armor Class against the halfling's favored enemies. +Bonus Companion Hit Point or Skill CATEGORY:Special Ability TYPE:FavoredClassBonus.FavoredClassRanger VISIBLE:DISPLAY PRECLASS:1,Ranger=1 PRERACE:1,Human STACK:YES MULT:YES CHOOSE:NOCHOICE DESC:Add +1 hit point or +1 skill rank to the ranger's animal companion. If the ranger ever replaces his companion, the new companion gains these bonus hit points or skill ranks. # Rogue -Bonus Disable Device & Trap Sense (Stone) CATEGORY:Special Ability TYPE:FavoredClassBonus VISIBLE:DISPLAY PRECLASS:1,Rogue=1 PRERACE:1,Dwarf STACK:YES MULT:YES CHOOSE:NOCHOICE DESC:Add a +1/2 bonus on Disable Device checks regarding stone traps and a +1/2 bonus to trap sense regarding stone traps. -Bonus Disable Device & UMD (Writings) CATEGORY:Special Ability TYPE:FavoredClassBonus VISIBLE:DISPLAY PRECLASS:1,Rogue=1 PRERACE:1,Gnome STACK:YES MULT:YES CHOOSE:NOCHOICE DESC:Gnome rogues gain a +1 bonus on Disable Device and Use Magic Device checks related to glyphs, symbols, scrolls, and other magical writings each time they gain a level of rogue. -Bonus Feint & Gather Information CATEGORY:Special Ability TYPE:FavoredClassBonus VISIBLE:DISPLAY PRECLASS:1,Rogue=1 PRERACE:1,Half-Elf STACK:YES MULT:YES CHOOSE:NOCHOICE DESC:Add a +1/2 bonus on Bluff checks to feint and Diplomacy checks to gather information. -Bonus Critical Confirm (Halfling) CATEGORY:Special Ability TYPE:FavoredClassBonus VISIBLE:DISPLAY PRECLASS:1,Rogue=1 PRERACE:1,Halfling STACK:YES MULT:YES CHOOSE:NOCHOICE DESC:Choose a weapon from the following list: sling, dagger, or any weapon with "halfling" in its name. Add a +1/2 circumstance bonus on critical hit confirmation rolls with that weapon (maximum bonus of +4). This bonus does not stack with Critical Focus. -Bonus Rogue Talent CATEGORY:Special Ability TYPE:FavoredClassBonus VISIBLE:DISPLAY PRECLASS:1,Rogue=1 PRERACE:1,Human STACK:YES MULT:YES CHOOSE:NOCHOICE DESC:The human gains +1/6 of a new rogue talent. +Bonus Disable Device & Trap Sense (Stone) CATEGORY:Special Ability TYPE:FavoredClassBonus.FavoredClassRogue VISIBLE:DISPLAY PRECLASS:1,Rogue=1 PRERACE:1,Dwarf STACK:YES MULT:YES CHOOSE:NOCHOICE DESC:Add a +1/2 bonus on Disable Device checks regarding stone traps and a +1/2 bonus to trap sense regarding stone traps. +Bonus Disable Device & UMD (Writings) CATEGORY:Special Ability TYPE:FavoredClassBonus.FavoredClassRogue VISIBLE:DISPLAY PRECLASS:1,Rogue=1 PRERACE:1,Gnome STACK:YES MULT:YES CHOOSE:NOCHOICE DESC:Gnome rogues gain a +1 bonus on Disable Device and Use Magic Device checks related to glyphs, symbols, scrolls, and other magical writings each time they gain a level of rogue. +Bonus Feint & Gather Information CATEGORY:Special Ability TYPE:FavoredClassBonus.FavoredClassRogue VISIBLE:DISPLAY PRECLASS:1,Rogue=1 PRERACE:1,Half-Elf STACK:YES MULT:YES CHOOSE:NOCHOICE DESC:Add a +1/2 bonus on Bluff checks to feint and Diplomacy checks to gather information. +Bonus Critical Confirm (Halfling) CATEGORY:Special Ability TYPE:FavoredClassBonus.FavoredClassRogue VISIBLE:DISPLAY PRECLASS:1,Rogue=1 PRERACE:1,Halfling STACK:YES MULT:YES CHOOSE:NOCHOICE DESC:Choose a weapon from the following list: sling, dagger, or any weapon with "halfling" in its name. Add a +1/2 circumstance bonus on critical hit confirmation rolls with that weapon (maximum bonus of +4). This bonus does not stack with Critical Focus. +Bonus Rogue Talent CATEGORY:Special Ability TYPE:FavoredClassBonus.FavoredClassRogue VISIBLE:DISPLAY PRECLASS:1,Rogue=1 PRERACE:1,Human STACK:YES MULT:YES CHOOSE:NOCHOICE DESC:The human gains +1/6 of a new rogue talent. # Sorcerer -Bonus Bloodline Power Use CATEGORY:Special Ability TYPE:FavoredClassBonus VISIBLE:DISPLAY PRECLASS:1,Sorcerer=1 PRERACE:1,Elf STACK:YES MULT:YES CHOOSE:NOCHOICE DESC:Select one bloodline power at 1st level that is normally usable a number of times per day equal to 3 + the sorcerer's Charisma modifier. The sorcerer adds +1/2 to the number of uses per day of that bloodline power. -Bonus Fire Damage CATEGORY:Special Ability TYPE:FavoredClassBonus VISIBLE:DISPLAY PRECLASS:1,Sorcerer=1 PRERACE:1,Half-Orc STACK:YES MULT:YES CHOOSE:NOCHOICE DESC:Add +1/2 to fire spell damage. -Bonus Sorcerer Spell CATEGORY:Special Ability TYPE:FavoredClassBonus VISIBLE:DISPLAY PRECLASS:1,Sorcerer=1 PRERACE:1,Human STACK:YES MULT:YES CHOOSE:NOCHOICE DESC:Add one spell known from the sorcerer spell list. This spell must be at least one level below the highest spell level the sorcerer can cast. +Bonus Bloodline Power Use CATEGORY:Special Ability TYPE:FavoredClassBonus.FavoredClassSorcerer VISIBLE:DISPLAY PRECLASS:1,Sorcerer=1 PRERACE:1,Elf STACK:YES MULT:YES CHOOSE:NOCHOICE DESC:Select one bloodline power at 1st level that is normally usable a number of times per day equal to 3 + the sorcerer's Charisma modifier. The sorcerer adds +1/2 to the number of uses per day of that bloodline power. +Bonus Fire Damage CATEGORY:Special Ability TYPE:FavoredClassBonus.FavoredClassSorcerer VISIBLE:DISPLAY PRECLASS:1,Sorcerer=1 PRERACE:1,Half-Orc STACK:YES MULT:YES CHOOSE:NOCHOICE DESC:Add +1/2 to fire spell damage. +Bonus Sorcerer Spell CATEGORY:Special Ability TYPE:FavoredClassBonus.FavoredClassSorcerer VISIBLE:DISPLAY PRECLASS:1,Sorcerer=1 PRERACE:1,Human STACK:YES MULT:YES CHOOSE:NOCHOICE DESC:Add one spell known from the sorcerer spell list. This spell must be at least one level below the highest spell level the sorcerer can cast. # Summoner -Bonus Eidolon Hit Point CATEGORY:Special Ability TYPE:FavoredClassBonus VISIBLE:DISPLAY PRECLASS:1,Summoner=1 PRERACE:1,Gnome STACK:YES MULT:YES CHOOSE:NOCHOICE DESC:Add +1 hit point to the summoner's eidolon. -Bonus Eidolon Evolution CATEGORY:Special Ability TYPE:FavoredClassBonus VISIBLE:DISPLAY PRECLASS:1,Summoner=1 PRERACE:1,Half-Elf STACK:YES MULT:YES CHOOSE:NOCHOICE DESC:Add +1/4 to the eidolon's evolution pool. -Bonus Eidolon Skill CATEGORY:Special Ability TYPE:FavoredClassBonus VISIBLE:DISPLAY PRECLASS:1,Summoner=1 PRERACE:1,Halfling STACK:YES MULT:YES CHOOSE:NOCHOICE DESC:Add +1 skill rank to the summoner's eidolon. -Bonus Eidolon Hit Point or Skill CATEGORY:Special Ability TYPE:FavoredClassBonus VISIBLE:DISPLAY PRECLASS:1,Summoner=1 PRERACE:1,Human STACK:YES MULT:YES CHOOSE:NOCHOICE DESC:Add +1 hit point or +1 skill rank to the summoner's eidolon. +Bonus Eidolon Hit Point CATEGORY:Special Ability TYPE:FavoredClassBonus.FavoredClassSummoner VISIBLE:DISPLAY PRECLASS:1,Summoner=1 PRERACE:1,Gnome STACK:YES MULT:YES CHOOSE:NOCHOICE DESC:Add +1 hit point to the summoner's eidolon. +Bonus Eidolon Evolution CATEGORY:Special Ability TYPE:FavoredClassBonus.FavoredClassSummoner VISIBLE:DISPLAY PRECLASS:1,Summoner=1 PRERACE:1,Half-Elf STACK:YES MULT:YES CHOOSE:NOCHOICE DESC:Add +1/4 to the eidolon's evolution pool. +Bonus Eidolon Skill CATEGORY:Special Ability TYPE:FavoredClassBonus.FavoredClassSummoner VISIBLE:DISPLAY PRECLASS:1,Summoner=1 PRERACE:1,Halfling STACK:YES MULT:YES CHOOSE:NOCHOICE DESC:Add +1 skill rank to the summoner's eidolon. +Bonus Eidolon Hit Point or Skill CATEGORY:Special Ability TYPE:FavoredClassBonus.FavoredClassSummoner VISIBLE:DISPLAY PRECLASS:1,Summoner=1 PRERACE:1,Human STACK:YES MULT:YES CHOOSE:NOCHOICE DESC:Add +1 hit point or +1 skill rank to the summoner's eidolon. # Witch -Bonus Familiar Spell CATEGORY:Special Ability TYPE:FavoredClassBonus VISIBLE:DISPLAY PRECLASS:1,Witch=1 PRERACE:1,Half-Elf,Human STACK:YES MULT:YES CHOOSE:NOCHOICE DESC:Add one spell from the witch spell list to the witch's familiar. This spell must be at least one level below the highest spell level she can cast. If the witch ever replaces her familiar, the new familiar knows these bonus spells. -Bonus Familiar Skill CATEGORY:Special Ability TYPE:FavoredClassBonus VISIBLE:DISPLAY PRECLASS:1,Witch=1 PRERACE:1,Half-Orc STACK:YES MULT:YES CHOOSE:NOCHOICE DESC:Add 1 skill rank to the witch's familiar. If the half-orc ever replaces her familiar, the new familiar gains these bonus skill ranks. +Bonus Familiar Spell CATEGORY:Special Ability TYPE:FavoredClassBonus.FavoredClassWitch VISIBLE:DISPLAY PRECLASS:1,Witch=1 PRERACE:1,Half-Elf,Human STACK:YES MULT:YES CHOOSE:NOCHOICE DESC:Add one spell from the witch spell list to the witch's familiar. This spell must be at least one level below the highest spell level she can cast. If the witch ever replaces her familiar, the new familiar knows these bonus spells. +Bonus Familiar Skill CATEGORY:Special Ability TYPE:FavoredClassBonus.FavoredClassWitch VISIBLE:DISPLAY PRECLASS:1,Witch=1 PRERACE:1,Half-Orc STACK:YES MULT:YES CHOOSE:NOCHOICE DESC:Add 1 skill rank to the witch's familiar. If the half-orc ever replaces her familiar, the new familiar gains these bonus skill ranks. # Wizard -Bonus School Power Use CATEGORY:Special Ability TYPE:FavoredClassBonus VISIBLE:DISPLAY PRECLASS:1,Wizard=1 PRERACE:1,Elf,Gnome STACK:YES MULT:YES CHOOSE:NOCHOICE DESC:Select one arcane school power at 1st level that is normally usable a number of times per day equal to 3 + the wizard's Intelligence modifier. The wizard adds +1/2 to the number of uses per day of that arcane school power. -Bonus Wizard Spell CATEGORY:Special Ability TYPE:FavoredClassBonus VISIBLE:DISPLAY PRECLASS:1,Wizard=1 PRERACE:1,Human STACK:YES MULT:YES CHOOSE:NOCHOICE DESC:Add one spell from the wizard spell list to the wizard's spellbook. This spell must be at least one level below the highest spell level he can cast. +Bonus School Power Use CATEGORY:Special Ability TYPE:FavoredClassBonus.FavoredClassWizard VISIBLE:DISPLAY PRECLASS:1,Wizard=1 PRERACE:1,Elf,Gnome STACK:YES MULT:YES CHOOSE:NOCHOICE DESC:Select one arcane school power at 1st level that is normally usable a number of times per day equal to 3 + the wizard's Intelligence modifier. The wizard adds +1/2 to the number of uses per day of that arcane school power. +Bonus Wizard Spell CATEGORY:Special Ability TYPE:FavoredClassBonus.FavoredClassWizard VISIBLE:DISPLAY PRECLASS:1,Wizard=1 PRERACE:1,Human STACK:YES MULT:YES CHOOSE:NOCHOICE DESC:Add one spell from the wizard spell list to the wizard's spellbook. This spell must be at least one level below the highest spell level he can cast. # # End # \ No newline at end of file This was sent by the SourceForge.net collaborative development platform, the world's largest Open Source development site. |
From: <ama...@us...> - 2010-11-04 22:11:26
|
Revision: 13729 http://pcgen.svn.sourceforge.net/pcgen/?rev=13729&view=rev Author: amaitland Date: 2010-11-04 22:11:17 +0000 (Thu, 04 Nov 2010) Log Message: ----------- Initial implementation - All Racial Traits/Abilities appear in the OS (Currently all classified as SpecialQuality) Modified Paths: -------------- branches/5.16.x/pcgen/data/alpha/paizo/pathfinder_rpg/advanced_players_guide/pfapg_abilities_racial.lst Modified: branches/5.16.x/pcgen/data/alpha/paizo/pathfinder_rpg/advanced_players_guide/pfapg_abilities_racial.lst =================================================================== --- branches/5.16.x/pcgen/data/alpha/paizo/pathfinder_rpg/advanced_players_guide/pfapg_abilities_racial.lst 2010-11-04 21:59:48 UTC (rev 13728) +++ branches/5.16.x/pcgen/data/alpha/paizo/pathfinder_rpg/advanced_players_guide/pfapg_abilities_racial.lst 2010-11-04 22:11:17 UTC (rev 13729) @@ -28,13 +28,13 @@ ###Block: Gnome Racial Trait abilities POOL:5 # Ability Name Unique Key Category of Ability Type Multiple Requirements Innate Spells Description Stackable? Multiple? Choose Selections Bonus to Ability Pool Caster level Bonus to skill Modify VAR Cost Source Page -Academician KEY:Academician ~ Gnome CATEGORY:Special Ability TYPE:GnomeRacialTrait.GnomeObsessive PREMULT:1,[PREABILITY:1,CATEGORY=Special Ability,Academician ~ Gnome],[!PREABILITY:1,CATEGORY=Special Ability,TYPE.GnomeObsessive] DESC:Some gnomes are more academically inclined than their kin. Gnomes with this racial trait gain a +2 bonus on any one Knowledge skill. This racial trait replaces the obsessive racial trait. BONUS:ABILITYPOOL|Gnome Racial Knowledge|1 SOURCEPAGE:p.15 -Eternal Hope KEY:Eternal Hope ~ Gnome CATEGORY:Special Ability TYPE:GnomeRacialTrait.GnomeDefensiveTraining PREMULT:1,[PREABILITY:1,CATEGORY=Special Ability,Eternal Hope ~ Gnome],[!PREABILITY:1,CATEGORY=Special Ability,TYPE.GnomeDefensiveTraining] DESC:Gnomes rarely lose hope and are always confident that even hopeless situations will work out. Gnomes with this racial trait receive a +2 racial bonus on saving throws against fear and despair effects. Once per day, after rolling a 1 on a d20, the gnome may reroll and use the second result. This racial trait replaces the defensive training and hatred racial traits. SOURCEPAGE:p.15 -Gift of Tongues KEY:Gift of Tongues ~ Gnome CATEGORY:Special Ability TYPE:GnomeRacialTrait.GnomeDefensiveTraining.GnomeHatred PREMULT:1,[PREABILITY:1,CATEGORY=Special Ability,Gift of Tongues ~ Gnome],[!PREABILITY:1,CATEGORY=Special Ability,TYPE.GnomeDefensiveTraining,TYPE.GnomeHatred] DESC:Gnomes love languages and learning about those they meet. Gnomes with this racial trait gain a +1 bonus on Bluff and Diplomacy checks, and they learn one additional language every time they put a rank in the Linguistics skill. This racial trait replaces the defensive training and hatred racial traits. BONUS:SKILL|Bluff,Diplomacy|1 BONUS:VAR|AdditionalLanguage|skillinfo("TOTALRANK","Linguistics") COST:2 SOURCEPAGE:p.15 -Magical Linguist KEY:Magical Linguist ~ Gnome CATEGORY:Special Ability TYPE:GnomeRacialTrait.GnomeMagic.GnomeIllusionResistance PREMULT:1,[PREABILITY:1,CATEGORY=Special Ability,Magical Linguist ~ Gnome],[!PREABILITY:1,CATEGORY=Special Ability,TYPE.GnomeMagic,TYPE.GnomeIllusionResistance] SPELLS:Innate|CASTERLEVEL=TL|Arcane Mark|Comprehend Languages|Message|Read Magic|PRESTAT:1,CHA=11 DESC:Gnomes study languages in both their mundane and supernatural manifestations. Gnomes with this racial trait add +1 to the DC of spells they cast with the language-dependent descriptor or those that create glyphs, symbols, or other magical writings. They gain a +2 racial bonus on saving throws against such spells. Gnomes with a Charisma of 11 or higher also gain the following spell-like abilities: 1/day - arcane mark, comprehend languages, message, read magic. The caster level for these effects is equal to the gnome's level. This racial trait replaces the gnome magic and illusion resistance racial traits. COST:2 SOURCEPAGE:p.15 -Master Tinker KEY:Master Tinker ~ Gnome CATEGORY:Special Ability TYPE:GnomeRacialTrait.GnomeDefensiveTraining.GnomeHatred PREMULT:1,[PREABILITY:1,CATEGORY=Special Ability,Master Tinker ~ Gnome],[!PREABILITY:1,CATEGORY=Special Ability,TYPE.GnomeDefensiveTraining,TYPE.GnomeHatred] DESC:Gnomes experiment with all manner of mechanical devices. Gnomes with this racial trait gain a +1 bonus on Disable Device and Knowledge (engineering) checks. They are treated as proficient with any weapon they have personally crafted. This racial trait replaces the defensive training and hatred racial traits. COST:2 SOURCEPAGE:p.15 -Pyromaniac KEY:Pyromaniac ~ Gnome CATEGORY:Special Ability TYPE:GnomeRacialTrait.GnomeMagic.GnomeIllusionResistance PREMULT:1,[PREABILITY:1,CATEGORY=Special Ability,Pyromaniac ~ Gnome],[!PREABILITY:1,CATEGORY=Special Ability,TYPE.GnomeMagic,TYPE.GnomeIllusionResistance] SPELLS:Innate|CASTERLEVEL=TL|Dancing Lights|Flare,10+CHA|Prestidigitation|Produce Flame,11+CHA|PRESTAT:1,CHA=11 DESC:Gnomes with this racial trait are treated as one level higher when casting spells with the fire descriptor, using granted powers of the Fire domain, using the bloodline powers of the fire elemental bloodline or the revelations of the oracle's flame mystery, and when determining the damage of alchemist bombs that deal fire damage (this ability does not give gnomes early access to level-based powers, only affecting the powers they could use without this ability). Gnomes with Charisma of 11 or higher also gain the following spell-like abilities: 1/day - dancing lights, flare, prestidigitation, produce flame. The caster level for these effects is equal to the gnome's level; the DCs are Charisma-based. This racial trait replaces the gnome magic and illusion resistance racial traits. BONUS:CASTERLEVEL|DESCRIPTOR.Fire|1 COST:2 SOURCEPAGE:p.15 -Warden of Nature KEY:Warden of Nature ~ Gnome CATEGORY:Special Ability TYPE:GnomeRacialTrait.GnomeDefensiveTraining.GnomeHatred PREMULT:1,[PREABILITY:1,CATEGORY=Special Ability,Warden of Nature ~ Gnome],[!PREABILITY:1,CATEGORY=Special Ability,TYPE.GnomeDefensiveTraining,TYPE.GnomeHatred] DESC:Gnomes must often protect their homes against unnatural or pestilential infestations. Gnomes with this racial trait get a +2 dodge bonus to AC against aberrations, oozes, and vermin, and a +1 bonus on attack rolls against them because of their special training. This racial trait replaces the defensive training and hatred racial traits. COST:2 SOURCEPAGE:p.15 +Academician KEY:Academician ~ Gnome CATEGORY:Special Ability TYPE:SpecialQuality.GnomeRacialTrait.GnomeObsessive PREMULT:1,[PREABILITY:1,CATEGORY=Special Ability,Academician ~ Gnome],[!PREABILITY:1,CATEGORY=Special Ability,TYPE.GnomeObsessive] DESC:Some gnomes are more academically inclined than their kin. Gnomes with this racial trait gain a +2 bonus on any one Knowledge skill. This racial trait replaces the obsessive racial trait. BONUS:ABILITYPOOL|Gnome Racial Knowledge|1 SOURCEPAGE:p.15 +Eternal Hope KEY:Eternal Hope ~ Gnome CATEGORY:Special Ability TYPE:SpecialQuality.GnomeRacialTrait.GnomeDefensiveTraining PREMULT:1,[PREABILITY:1,CATEGORY=Special Ability,Eternal Hope ~ Gnome],[!PREABILITY:1,CATEGORY=Special Ability,TYPE.GnomeDefensiveTraining] DESC:Gnomes rarely lose hope and are always confident that even hopeless situations will work out. Gnomes with this racial trait receive a +2 racial bonus on saving throws against fear and despair effects. Once per day, after rolling a 1 on a d20, the gnome may reroll and use the second result. This racial trait replaces the defensive training and hatred racial traits. SOURCEPAGE:p.15 +Gift of Tongues KEY:Gift of Tongues ~ Gnome CATEGORY:Special Ability TYPE:SpecialQuality.GnomeRacialTrait.GnomeDefensiveTraining.GnomeHatred PREMULT:1,[PREABILITY:1,CATEGORY=Special Ability,Gift of Tongues ~ Gnome],[!PREABILITY:1,CATEGORY=Special Ability,TYPE.GnomeDefensiveTraining,TYPE.GnomeHatred] DESC:Gnomes love languages and learning about those they meet. Gnomes with this racial trait gain a +1 bonus on Bluff and Diplomacy checks, and they learn one additional language every time they put a rank in the Linguistics skill. This racial trait replaces the defensive training and hatred racial traits. BONUS:SKILL|Bluff,Diplomacy|1 BONUS:VAR|AdditionalLanguage|skillinfo("TOTALRANK","Linguistics") COST:2 SOURCEPAGE:p.15 +Magical Linguist KEY:Magical Linguist ~ Gnome CATEGORY:Special Ability TYPE:SpecialQuality.GnomeRacialTrait.GnomeMagic.GnomeIllusionResistance PREMULT:1,[PREABILITY:1,CATEGORY=Special Ability,Magical Linguist ~ Gnome],[!PREABILITY:1,CATEGORY=Special Ability,TYPE.GnomeMagic,TYPE.GnomeIllusionResistance] SPELLS:Innate|CASTERLEVEL=TL|Arcane Mark|Comprehend Languages|Message|Read Magic|PRESTAT:1,CHA=11 DESC:Gnomes study languages in both their mundane and supernatural manifestations. Gnomes with this racial trait add +1 to the DC of spells they cast with the language-dependent descriptor or those that create glyphs, symbols, or other magical writings. They gain a +2 racial bonus on saving throws against such spells. Gnomes with a Charisma of 11 or higher also gain the following spell-like abilities: 1/day - arcane mark, comprehend languages, message, read magic. The caster level for these effects is equal to the gnome's level. This racial trait replaces the gnome magic and illusion resistance racial traits. COST:2 SOURCEPAGE:p.15 +Master Tinker KEY:Master Tinker ~ Gnome CATEGORY:Special Ability TYPE:SpecialQuality.GnomeRacialTrait.GnomeDefensiveTraining.GnomeHatred PREMULT:1,[PREABILITY:1,CATEGORY=Special Ability,Master Tinker ~ Gnome],[!PREABILITY:1,CATEGORY=Special Ability,TYPE.GnomeDefensiveTraining,TYPE.GnomeHatred] DESC:Gnomes experiment with all manner of mechanical devices. Gnomes with this racial trait gain a +1 bonus on Disable Device and Knowledge (engineering) checks. They are treated as proficient with any weapon they have personally crafted. This racial trait replaces the defensive training and hatred racial traits. COST:2 SOURCEPAGE:p.15 +Pyromaniac KEY:Pyromaniac ~ Gnome CATEGORY:Special Ability TYPE:SpecialQuality.GnomeRacialTrait.GnomeMagic.GnomeIllusionResistance PREMULT:1,[PREABILITY:1,CATEGORY=Special Ability,Pyromaniac ~ Gnome],[!PREABILITY:1,CATEGORY=Special Ability,TYPE.GnomeMagic,TYPE.GnomeIllusionResistance] SPELLS:Innate|CASTERLEVEL=TL|Dancing Lights|Flare,10+CHA|Prestidigitation|Produce Flame,11+CHA|PRESTAT:1,CHA=11 DESC:Gnomes with this racial trait are treated as one level higher when casting spells with the fire descriptor, using granted powers of the Fire domain, using the bloodline powers of the fire elemental bloodline or the revelations of the oracle's flame mystery, and when determining the damage of alchemist bombs that deal fire damage (this ability does not give gnomes early access to level-based powers, only affecting the powers they could use without this ability). Gnomes with Charisma of 11 or higher also gain the following spell-like abilities: 1/day - dancing lights, flare, prestidigitation, produce flame. The caster level for these effects is equal to the gnome's level; the DCs are Charisma-based. This racial trait replaces the gnome magic and illusion resistance racial traits. BONUS:CASTERLEVEL|DESCRIPTOR.Fire|1 COST:2 SOURCEPAGE:p.15 +Warden of Nature KEY:Warden of Nature ~ Gnome CATEGORY:Special Ability TYPE:SpecialQuality.GnomeRacialTrait.GnomeDefensiveTraining.GnomeHatred PREMULT:1,[PREABILITY:1,CATEGORY=Special Ability,Warden of Nature ~ Gnome],[!PREABILITY:1,CATEGORY=Special Ability,TYPE.GnomeDefensiveTraining,TYPE.GnomeHatred] DESC:Gnomes must often protect their homes against unnatural or pestilential infestations. Gnomes with this racial trait get a +2 dodge bonus to AC against aberrations, oozes, and vermin, and a +1 bonus on attack rolls against them because of their special training. This racial trait replaces the defensive training and hatred racial traits. COST:2 SOURCEPAGE:p.15 # Gnome Knowledge Selection KEY:Gnome Knowledge Selection CATEGORY:Special Ability STACK:NO MULT:YES CHOOSE:SKILLSNAMED|TYPE.Knowledge SELECT:1 BONUS:SKILL|LIST|2 @@ -42,44 +42,44 @@ ###Block: Half-Elf Racial Trait Abilities # Ability Name Unique Key Category of Ability Type Multiple Requirements Description Template Bonus to Ability Pool Save checks bonus Bonus to skill Cost Source Page -Ancestral Arms KEY:Ancestral Arms ~ Half-Elf CATEGORY:Special Ability TYPE:HalfElfRacialTrait.HalfElfAdaptability PREMULT:1,[PREABILITY:1,CATEGORY=Special Ability,Ancestral Arms ~ Half-Elf],[!PREABILITY:1,CATEGORY=Special Ability,TYPE.HalfElfAdaptability] DESC:Some half-elves receive training in an unusual weapon. Half-elves with this racial trait receive Exotic Weapon Proficiency or Martial Weapon Proficiency with one weapon as a bonus feat at 1st level. This racial trait replaces the adaptability racial trait. BONUS:ABILITYPOOL|Half-Elf Bonus Weapon|1 SOURCEPAGE:p.17 -Arcane Training KEY:Arcane Training ~ Half-Elf CATEGORY:Special Ability TYPE:HalfElfRacialTrait.HalfElfMultitalented PREMULT:1,[PREABILITY:1,CATEGORY=Special Ability,Arcane Training ~ Half-Elf],[!PREABILITY:1,CATEGORY=Special Ability,TYPE.HalfElfMultitalented] DESC:Half-elves occasionally seek tutoring to help them master the magic in their blood. Half-elves with this racial trait have only one favored class and it must be an arcane spellcasting class. They can use spell trigger and spell completion items for their favored class as if 1 level higher (or as a 1st-level character if they have no levels in that class). This racial trait replaces the multitalented racial trait. SOURCEPAGE:p.17 +Ancestral Arms KEY:Ancestral Arms ~ Half-Elf CATEGORY:Special Ability TYPE:SpecialQuality.HalfElfRacialTrait.HalfElfAdaptability PREMULT:1,[PREABILITY:1,CATEGORY=Special Ability,Ancestral Arms ~ Half-Elf],[!PREABILITY:1,CATEGORY=Special Ability,TYPE.HalfElfAdaptability] DESC:Some half-elves receive training in an unusual weapon. Half-elves with this racial trait receive Exotic Weapon Proficiency or Martial Weapon Proficiency with one weapon as a bonus feat at 1st level. This racial trait replaces the adaptability racial trait. BONUS:ABILITYPOOL|Half-Elf Bonus Weapon|1 SOURCEPAGE:p.17 +Arcane Training KEY:Arcane Training ~ Half-Elf CATEGORY:Special Ability TYPE:SpecialQuality.HalfElfRacialTrait.HalfElfMultitalented PREMULT:1,[PREABILITY:1,CATEGORY=Special Ability,Arcane Training ~ Half-Elf],[!PREABILITY:1,CATEGORY=Special Ability,TYPE.HalfElfMultitalented] DESC:Half-elves occasionally seek tutoring to help them master the magic in their blood. Half-elves with this racial trait have only one favored class and it must be an arcane spellcasting class. They can use spell trigger and spell completion items for their favored class as if 1 level higher (or as a 1st-level character if they have no levels in that class). This racial trait replaces the multitalented racial trait. SOURCEPAGE:p.17 # TODO: Code work? Not sure how we can limit the selection without reworking the core completely -Dual Minded KEY:Dual Minded ~ Half-Elf CATEGORY:Special Ability TYPE:HalfElfRacialTrait.HalfElfAdaptability PREMULT:1,[PREABILITY:1,CATEGORY=Special Ability,Dual Minded ~ Half-Elf],[!PREABILITY:1,CATEGORY=Special Ability,TYPE.HalfElfAdaptability] DESC:The mixed ancestry of some half-elves makes them resistant to mental attacks. Half-elves with this racial trait get a +2 bonus on all Will saving throws. This racial trait replaces the adaptability racial trait. BONUS:CHECKS|Will|2 SOURCEPAGE:p.17 -Integrated KEY:Integrated ~ Half-Elf CATEGORY:Special Ability TYPE:HalfElfRacialTrait.HalfElfAdaptability PREMULT:1,[PREABILITY:1,CATEGORY=Special Ability,Integrated ~ Half-Elf],[!PREABILITY:1,CATEGORY=Special Ability,TYPE.HalfElfAdaptability] DESC:Many half-elves are skilled in the art of ingratiating themselves into a community as if they were natives. Half-elves with this racial trait gain a +1 bonus on Bluff, Disguise, and Knowledge (local) checks. This racial trait replaces the adaptability racial trait. BONUS:SKILL|Bluff,Disguise,Knowledge (Local)|1 SOURCEPAGE:p.17 -Sociable KEY:Sociable ~ Half-Elf CATEGORY:Special Ability TYPE:HalfElfRacialTrait.HalfElfAdaptability PREMULT:1,[PREABILITY:1,CATEGORY=Special Ability,Sociable ~ Half-Elf],[!PREABILITY:1,CATEGORY=Special Ability,TYPE.HalfElfAdaptability] DESC:Half-elves are skilled at charming others and recovering from faux pas. If halfelves with this racial trait attempt to change a creature's attitude with a Diplomacy check and fail by 5 or more, they can try to influence the creature a second time even if 24 hours have not passed. This racial trait replaces the adaptability racial trait. SOURCEPAGE:p.17 -Water Child KEY:Water Child ~ Half-Elf CATEGORY:Special Ability TYPE:HalfElfRacialTrait.HalfElfAdaptability.HalfElfMultitalented PREMULT:1,[PREABILITY:1,CATEGORY=Special Ability,Water Child ~ Half-Elf],[!PREABILITY:1,CATEGORY=Special Ability,TYPE.HalfElfAdaptability,TYPE.HalfElfMultitalented] DESC:Some half-elves are born of elves adapted to life on or near the water. These half-elves gain a +4 racial bonus on Swim checks, can always take 10 while swimming, and may choose Aquan as a bonus language. This racial trait replaces the half-elf's adaptability and multitalented racial traits. TEMPLATE:Aquan Bonus Language BONUS:SKILL|Swim|4|TYPE=Racial COST:2 SOURCEPAGE:p.17 +Dual Minded KEY:Dual Minded ~ Half-Elf CATEGORY:Special Ability TYPE:SpecialQuality.HalfElfRacialTrait.HalfElfAdaptability PREMULT:1,[PREABILITY:1,CATEGORY=Special Ability,Dual Minded ~ Half-Elf],[!PREABILITY:1,CATEGORY=Special Ability,TYPE.HalfElfAdaptability] DESC:The mixed ancestry of some half-elves makes them resistant to mental attacks. Half-elves with this racial trait get a +2 bonus on all Will saving throws. This racial trait replaces the adaptability racial trait. BONUS:CHECKS|Will|2 SOURCEPAGE:p.17 +Integrated KEY:Integrated ~ Half-Elf CATEGORY:Special Ability TYPE:SpecialQuality.HalfElfRacialTrait.HalfElfAdaptability PREMULT:1,[PREABILITY:1,CATEGORY=Special Ability,Integrated ~ Half-Elf],[!PREABILITY:1,CATEGORY=Special Ability,TYPE.HalfElfAdaptability] DESC:Many half-elves are skilled in the art of ingratiating themselves into a community as if they were natives. Half-elves with this racial trait gain a +1 bonus on Bluff, Disguise, and Knowledge (local) checks. This racial trait replaces the adaptability racial trait. BONUS:SKILL|Bluff,Disguise,Knowledge (Local)|1 SOURCEPAGE:p.17 +Sociable KEY:Sociable ~ Half-Elf CATEGORY:Special Ability TYPE:SpecialQuality.HalfElfRacialTrait.HalfElfAdaptability PREMULT:1,[PREABILITY:1,CATEGORY=Special Ability,Sociable ~ Half-Elf],[!PREABILITY:1,CATEGORY=Special Ability,TYPE.HalfElfAdaptability] DESC:Half-elves are skilled at charming others and recovering from faux pas. If halfelves with this racial trait attempt to change a creature's attitude with a Diplomacy check and fail by 5 or more, they can try to influence the creature a second time even if 24 hours have not passed. This racial trait replaces the adaptability racial trait. SOURCEPAGE:p.17 +Water Child KEY:Water Child ~ Half-Elf CATEGORY:Special Ability TYPE:SpecialQuality.HalfElfRacialTrait.HalfElfAdaptability.HalfElfMultitalented PREMULT:1,[PREABILITY:1,CATEGORY=Special Ability,Water Child ~ Half-Elf],[!PREABILITY:1,CATEGORY=Special Ability,TYPE.HalfElfAdaptability,TYPE.HalfElfMultitalented] DESC:Some half-elves are born of elves adapted to life on or near the water. These half-elves gain a +4 racial bonus on Swim checks, can always take 10 while swimming, and may choose Aquan as a bonus language. This racial trait replaces the half-elf's adaptability and multitalented racial traits. TEMPLATE:Aquan Bonus Language BONUS:SKILL|Swim|4|TYPE=Racial COST:2 SOURCEPAGE:p.17 ###Block: Half-Orc Racial Trait Abilities # Ability Name Unique Key Category of Ability Type Multiple Requirements Description Automatically Gained Weapon Prof. Save checks bonus Bonus to skill Modify VAR Change Weapon Prof. Category Cost Source Page Natural Attacks -Beastmaster KEY:Beastmaster ~ Half-Orc CATEGORY:Special Ability TYPE:HalfOrcRacialTrait.HalfOrcFerocity PREMULT:1,[PREABILITY:1,CATEGORY=Special Ability,Beastmaster ~ Half-Orc],[!PREABILITY:1,CATEGORY=Special Ability,TYPE.HalfOrcFerocity] DESC:Some half-orcs have a spiritual kinship with fantastical beasts, capturing them for sport or living and hunting with them. A half-orc with this trait treats whip and net as martial weapons and gains a +2 bonus on Handle Animal checks. This racial trait replaces the orc ferocity racial trait. BONUS:SKILL|Handle Animal|2 CHANGEPROF:Whip,Net=Martial SOURCEPAGE:p.19 -Bestial KEY:Bestial ~ Half-Orc CATEGORY:Special Ability TYPE:HalfOrcRacialTrait.HalfOrcFerocity PREMULT:1,[PREABILITY:1,CATEGORY=Special Ability,Bestial ~ Half-Orc],[!PREABILITY:1,CATEGORY=Special Ability,TYPE.HalfOrcFerocity] DESC:The orc blood of some half-orcs manifests in the form of particularly prominent orc features, exacerbating their bestial appearances but improving their already keen senses. They gain a +2 racial bonus on Perception checks. This racial trait replaces the orc ferocity racial trait. BONUS:SKILL|Perception|2|TYPE=Racial SOURCEPAGE:p.19 -Cavewight KEY:Cavewight ~ Half-Orc CATEGORY:Special Ability TYPE:HalfOrcRacialTrait.HalfOrcIntimidating PREMULT:1,[PREABILITY:1,CATEGORY=Special Ability,Cavewight ~ Half-Orc],[!PREABILITY:1,CATEGORY=Special Ability,TYPE.HalfOrcIntimidating] DESC:Some half-orcs live far from the surface, seeking solace in winding cave complexes. Half-orcs with this racial trait gain a +1 bonus on Knowledge (dungeoneering) and Survival checks made underground. This racial trait replaces the intimidating racial trait. SOURCEPAGE:p.19 -Chain Fighter KEY:Chain Fighter ~ Half-Orc CATEGORY:Special Ability TYPE:HalfOrcRacialTrait.HalfOrcWeaponFamiliarity PREMULT:1,[PREABILITY:1,CATEGORY=Special Ability,Chain Fighter ~ Half-Orc],[!PREABILITY:1,CATEGORY=Special Ability,TYPE.HalfOrcWeaponFamiliarity] DESC:Some half-orcs have escaped from slavery and reforged the chains of their imprisonment into deadly weapons. Half-orcs with this racial trait are proficient with flails and heavy flails, and treat dire flails and spiked chains as martial weapons. This trait replaces the weapon familiarity racial trait. AUTO:WEAPONPROF|Flail|Flail (Heavy) CHANGEPROF:Flail (Dire),Chain (Spiked)=Martial SOURCEPAGE:p.19 -Gatecrasher KEY:Gatecrasher ~ Half-Orc CATEGORY:Special Ability TYPE:HalfOrcRacialTrait.HalfOrcFerocity PREMULT:1,[PREABILITY:1,CATEGORY=Special Ability,Gatecrasher ~ Half-Orc],[!PREABILITY:1,CATEGORY=Special Ability,TYPE.HalfOrcFerocity] DESC:Many half-orcs revel in acts of wanton destruction. Half-orcs with this racial trait gain a +2 bonus on Strength checks to break objects and a +2 bonus on sunder attempts. This racial trait replaces the orc ferocity racial trait. BONUS:VAR|CMB_Sunder|2 SOURCEPAGE:p.19 -Plagueborn KEY:Plagueborn ~ Half-Orc CATEGORY:Special Ability TYPE:HalfOrcRacialTrait.HalfOrcIntimidating.HalfOrcFerocity PREMULT:1,[PREABILITY:1,CATEGORY=Special Ability,Plagueborn ~ Half-Orc],[!PREABILITY:1,CATEGORY=Special Ability,TYPE.HalfOrcIntimidating,TYPE.HalfOrcWeaponFamiliarity] DESC:Half-orcs are sometimes forced to live on the rancid and unsanitary margins of society, becoming inured to all manner of sickness. Half-orcs with this racial trait gain a +2 racial bonus on saving throws against disease, ingested poisons, and becoming nauseated or sickened. This racial trait replaces the intimidating and orc ferocity racial traits. COST:2 SOURCEPAGE:p.19 -Rock Climber KEY:Rock Climber ~ Half-Orc CATEGORY:Special Ability TYPE:HalfOrcRacialTrait.HalfOrcIntimidating PREMULT:1,[PREABILITY:1,CATEGORY=Special Ability,Rock Climber ~ Half-Orc],[!PREABILITY:1,CATEGORY=Special Ability,TYPE.HalfOrcIntimidating] DESC:Half-orcs from mountainous regions are excellent climbers, and sometimes ambush prey by leaping down from above. Half-orcs with this racial trait gain a +1 bonus on Acrobatics and Climb checks. This racial trait replaces the intimidating trait. BONUS:SKILL|Acrobatics,Climb|1 SOURCEPAGE:p.19 -Sacred Tattoo KEY:Sacred Tattoo ~ Half-Orc CATEGORY:Special Ability TYPE:HalfOrcRacialTrait.HalfOrcFerocity PREMULT:1,[PREABILITY:1,CATEGORY=Special Ability,Sacred Tattoo ~ Half-Orc],[!PREABILITY:1,CATEGORY=Special Ability,TYPE.HalfOrcFerocity] DESC:Tattoos, piercings, and ritual scarification are sacred markings to many half-orcs. Half-orcs with this racial trait gain a +1 luck bonus on all saving throws. This racial trait replaces the orc ferocity racial trait. BONUS:CHECKS|ALL|1|TYPE=Luck SOURCEPAGE:p.19 -Scavenger KEY:Scavenger ~ Half-Orc CATEGORY:Special Ability TYPE:HalfOrcRacialTrait.HalfOrcIntimidating PREMULT:1,[PREABILITY:1,CATEGORY=Special Ability,Scavenger ~ Half-Orc],[!PREABILITY:1,CATEGORY=Special Ability,TYPE.HalfOrcIntimidating] DESC:Some half-orcs eke out a leaving picking over the garbage heaps of society, and must learn to separate rare finds from the inevitable dross. Half-orcs with this racial trait receive a +2 racial bonus on Appraise checks and on Perception checks to find hidden objects (including traps and secret doors), determine if food is spoiled, or identify a potion by taste. This racial trait replaces the intimidating racial trait. SOURCEPAGE:p.19 -Toothy KEY:Toothy ~ Half-Orc CATEGORY:Special Ability TYPE:HalfOrcRacialTrait.HalfOrcFerocity PREMULT:1,[PREABILITY:1,CATEGORY=Special Ability,Toothy ~ Half-Orc],[!PREABILITY:1,CATEGORY=Special Ability,TYPE.HalfOrcFerocity] DESC:Some half-orcs' vestigial tusks are massive and sharp, granting a bite attack. This is a primary natural attack that deals 1d4 points of piercing damage. This racial trait replaces the orc ferocity racial trait. SOURCEPAGE:p.19 NATURALATTACKS:Bite,Weapon.Natural.Melee.Piercing,*1,1d4 +Beastmaster KEY:Beastmaster ~ Half-Orc CATEGORY:Special Ability TYPE:SpecialQuality.HalfOrcRacialTrait.HalfOrcFerocity PREMULT:1,[PREABILITY:1,CATEGORY=Special Ability,Beastmaster ~ Half-Orc],[!PREABILITY:1,CATEGORY=Special Ability,TYPE.HalfOrcFerocity] DESC:Some half-orcs have a spiritual kinship with fantastical beasts, capturing them for sport or living and hunting with them. A half-orc with this trait treats whip and net as martial weapons and gains a +2 bonus on Handle Animal checks. This racial trait replaces the orc ferocity racial trait. BONUS:SKILL|Handle Animal|2 CHANGEPROF:Whip,Net=Martial SOURCEPAGE:p.19 +Bestial KEY:Bestial ~ Half-Orc CATEGORY:Special Ability TYPE:SpecialQuality.HalfOrcRacialTrait.HalfOrcFerocity PREMULT:1,[PREABILITY:1,CATEGORY=Special Ability,Bestial ~ Half-Orc],[!PREABILITY:1,CATEGORY=Special Ability,TYPE.HalfOrcFerocity] DESC:The orc blood of some half-orcs manifests in the form of particularly prominent orc features, exacerbating their bestial appearances but improving their already keen senses. They gain a +2 racial bonus on Perception checks. This racial trait replaces the orc ferocity racial trait. BONUS:SKILL|Perception|2|TYPE=Racial SOURCEPAGE:p.19 +Cavewight KEY:Cavewight ~ Half-Orc CATEGORY:Special Ability TYPE:SpecialQuality.HalfOrcRacialTrait.HalfOrcIntimidating PREMULT:1,[PREABILITY:1,CATEGORY=Special Ability,Cavewight ~ Half-Orc],[!PREABILITY:1,CATEGORY=Special Ability,TYPE.HalfOrcIntimidating] DESC:Some half-orcs live far from the surface, seeking solace in winding cave complexes. Half-orcs with this racial trait gain a +1 bonus on Knowledge (dungeoneering) and Survival checks made underground. This racial trait replaces the intimidating racial trait. SOURCEPAGE:p.19 +Chain Fighter KEY:Chain Fighter ~ Half-Orc CATEGORY:Special Ability TYPE:SpecialQuality.HalfOrcRacialTrait.HalfOrcWeaponFamiliarity PREMULT:1,[PREABILITY:1,CATEGORY=Special Ability,Chain Fighter ~ Half-Orc],[!PREABILITY:1,CATEGORY=Special Ability,TYPE.HalfOrcWeaponFamiliarity] DESC:Some half-orcs have escaped from slavery and reforged the chains of their imprisonment into deadly weapons. Half-orcs with this racial trait are proficient with flails and heavy flails, and treat dire flails and spiked chains as martial weapons. This trait replaces the weapon familiarity racial trait. AUTO:WEAPONPROF|Flail|Flail (Heavy) CHANGEPROF:Flail (Dire),Chain (Spiked)=Martial SOURCEPAGE:p.19 +Gatecrasher KEY:Gatecrasher ~ Half-Orc CATEGORY:Special Ability TYPE:SpecialQuality.HalfOrcRacialTrait.HalfOrcFerocity PREMULT:1,[PREABILITY:1,CATEGORY=Special Ability,Gatecrasher ~ Half-Orc],[!PREABILITY:1,CATEGORY=Special Ability,TYPE.HalfOrcFerocity] DESC:Many half-orcs revel in acts of wanton destruction. Half-orcs with this racial trait gain a +2 bonus on Strength checks to break objects and a +2 bonus on sunder attempts. This racial trait replaces the orc ferocity racial trait. BONUS:VAR|CMB_Sunder|2 SOURCEPAGE:p.19 +Plagueborn KEY:Plagueborn ~ Half-Orc CATEGORY:Special Ability TYPE:SpecialQuality.HalfOrcRacialTrait.HalfOrcIntimidating.HalfOrcFerocity PREMULT:1,[PREABILITY:1,CATEGORY=Special Ability,Plagueborn ~ Half-Orc],[!PREABILITY:1,CATEGORY=Special Ability,TYPE.HalfOrcIntimidating,TYPE.HalfOrcWeaponFamiliarity] DESC:Half-orcs are sometimes forced to live on the rancid and unsanitary margins of society, becoming inured to all manner of sickness. Half-orcs with this racial trait gain a +2 racial bonus on saving throws against disease, ingested poisons, and becoming nauseated or sickened. This racial trait replaces the intimidating and orc ferocity racial traits. COST:2 SOURCEPAGE:p.19 +Rock Climber KEY:Rock Climber ~ Half-Orc CATEGORY:Special Ability TYPE:SpecialQuality.HalfOrcRacialTrait.HalfOrcIntimidating PREMULT:1,[PREABILITY:1,CATEGORY=Special Ability,Rock Climber ~ Half-Orc],[!PREABILITY:1,CATEGORY=Special Ability,TYPE.HalfOrcIntimidating] DESC:Half-orcs from mountainous regions are excellent climbers, and sometimes ambush prey by leaping down from above. Half-orcs with this racial trait gain a +1 bonus on Acrobatics and Climb checks. This racial trait replaces the intimidating trait. BONUS:SKILL|Acrobatics,Climb|1 SOURCEPAGE:p.19 +Sacred Tattoo KEY:Sacred Tattoo ~ Half-Orc CATEGORY:Special Ability TYPE:SpecialQuality.HalfOrcRacialTrait.HalfOrcFerocity PREMULT:1,[PREABILITY:1,CATEGORY=Special Ability,Sacred Tattoo ~ Half-Orc],[!PREABILITY:1,CATEGORY=Special Ability,TYPE.HalfOrcFerocity] DESC:Tattoos, piercings, and ritual scarification are sacred markings to many half-orcs. Half-orcs with this racial trait gain a +1 luck bonus on all saving throws. This racial trait replaces the orc ferocity racial trait. BONUS:CHECKS|ALL|1|TYPE=Luck SOURCEPAGE:p.19 +Scavenger KEY:Scavenger ~ Half-Orc CATEGORY:Special Ability TYPE:SpecialQuality.HalfOrcRacialTrait.HalfOrcIntimidating PREMULT:1,[PREABILITY:1,CATEGORY=Special Ability,Scavenger ~ Half-Orc],[!PREABILITY:1,CATEGORY=Special Ability,TYPE.HalfOrcIntimidating] DESC:Some half-orcs eke out a leaving picking over the garbage heaps of society, and must learn to separate rare finds from the inevitable dross. Half-orcs with this racial trait receive a +2 racial bonus on Appraise checks and on Perception checks to find hidden objects (including traps and secret doors), determine if food is spoiled, or identify a potion by taste. This racial trait replaces the intimidating racial trait. SOURCEPAGE:p.19 +Toothy KEY:Toothy ~ Half-Orc CATEGORY:Special Ability TYPE:SpecialQuality.HalfOrcRacialTrait.HalfOrcFerocity PREMULT:1,[PREABILITY:1,CATEGORY=Special Ability,Toothy ~ Half-Orc],[!PREABILITY:1,CATEGORY=Special Ability,TYPE.HalfOrcFerocity] DESC:Some half-orcs' vestigial tusks are massive and sharp, granting a bite attack. This is a primary natural attack that deals 1d4 points of piercing damage. This racial trait replaces the orc ferocity racial trait. SOURCEPAGE:p.19 NATURALATTACKS:Bite,Weapon.Natural.Melee.Piercing,*1,1d4 ###Block: Halfling Racial Trait Abilities # Ability Name Unique Key Category of Ability Type Multiple Requirements Description Multiple? Choose Combat bonus Bonus to skill Cost Source Page -Craven KEY:Craven ~ Halfling CATEGORY:Special Ability TYPE:HalflingRacialTrait.HalflingFearless.HalflingLuck PREMULT:1,[PREABILITY:1,CATEGORY=Special Ability,Craven ~ Halfling],[!PREABILITY:1,CATEGORY=Special Ability,TYPE.HalflingFearless,TYPE.HalflingLuck] DESC:While most halflings are fearless, some are skittish, making them particularly alert. Halflings with this racial trait gain a +1 bonus on initiative checks and a +1 bonus on attack rolls when flanking. They suffer a -2 penalty on fear saves and gain no benefit from morale bonuses on fear saves. When affected by a fear effect, their base speed increases by 10 feet and they gain a +1 dodge bonus to Armor Class. This racial trait replaces the fearless and halfling luck racial traits. BONUS:COMBAT|INITIATIVE|1 COST:2 SOURCEPAGE:p.21 -Low Blow KEY:Low Blow ~ Halfling CATEGORY:Special Ability TYPE:HalflingRacialTrait.HalflingKeenSenses PREMULT:1,[PREABILITY:1,CATEGORY=Special Ability,Low Blow ~ Halfling],[!PREABILITY:1,CATEGORY=Special Ability,TYPE.HalflingKeenSenses] DESC:Some halflings train extensively in how to attack larger creatures. Halflings with this racial trait gain a +1 bonus on critical confirmation rolls against opponents larger than themselves. This racial trait replaces the keen senses racial trait. SOURCEPAGE:p.21 -Outrider KEY:Outrider ~ Halfling CATEGORY:Special Ability TYPE:HalflingRacialTrait.HalflingSureFooted PREMULT:1,[PREABILITY:1,CATEGORY=Special Ability,Outrider ~ Halfling],[!PREABILITY:1,CATEGORY=Special Ability,TYPE.HalflingSureFooted] DESC:Some halflings specialize in mounted combat. Halflings with this racial trait gain a +2 bonus on Handle Animal and Ride checks. This racial trait replaces the sure-footed racial trait. BONUS:SKILL|Handle Animal,Ride|2 SOURCEPAGE:p.21 -Practicality KEY:Practicality ~ Halfling CATEGORY:Special Ability TYPE:HalflingRacialTrait.HalflingSureFooted.HalflingFearless PREMULT:1,[PREABILITY:1,CATEGORY=Special Ability,Practicality ~ Halfling],[!PREABILITY:1,CATEGORY=Special Ability,TYPE.HalflingSureFooted,TYPE.HalflingFearless] DESC:Halflings are grounded in hard work and common sense. Halflings with this racial trait gain a +2 bonus on any one Craft or Profession skill, as well as on Sense Motive checks and saves against illusions. This racial trait replaces the fearless and sure-footed racial traits. MULT:YES CHOOSE:NUMCHOICES=1|SKILLSNAMED|TYPE=Craft|TYPE=Profession BONUS:SKILL|%LIST,Sense Motive|2 COST:2 SOURCEPAGE:p.21 -Swift as Shadows KEY:Swift as Shadows ~ Halfling CATEGORY:Special Ability TYPE:HalflingRacialTrait.HalflingSureFooted PREMULT:1,[PREABILITY:1,CATEGORY=Special Ability,Swift as Shadows ~ Halfling],[!PREABILITY:1,CATEGORY=Special Ability,TYPE.HalflingSureFooted] DESC:Halflings possess incredible stealth even while moving through obstructed areas. Halflings with this racial trait reduce the penalty for using Stealth while moving by 5, and reduce the Stealth check penalty for sniping by 10. This racial trait replaces the surefooted racial trait. SOURCEPAGE:p.21 -Underfoot KEY:Underfoot ~ Halfling CATEGORY:Special Ability TYPE:HalflingRacialTrait.HalflingLuck PREMULT:1,[PREABILITY:1,CATEGORY=Special Ability,Underfoot ~ Halfling],[!PREABILITY:1,CATEGORY=Special Ability,TYPE.HalflingLuck] DESC:Halflings must train hard to effectively fight bigger opponents. Halflings with this racial trait gain a +1 dodge bonus to AC against foes larger than themselves and a +1 bonus on Reflex saving throws to avoid trample attacks. This racial trait replaces the halfling luck racial trait. SOURCEPAGE:p.21 -Wanderlust KEY:Wanderlust ~ Halfling CATEGORY:Special Ability TYPE:HalflingRacialTrait.HalflingFearless.HalflingLuck PREMULT:1,[PREABILITY:1,CATEGORY=Special Ability,Wanderlust ~ Halfling],[!PREABILITY:1,CATEGORY=Special Ability,TYPE.HalflingFearless,TYPE.HalflingLuck] DESC:Halflings love travel and maps. Halflings with this racial trait receive a +2 bonus on Knowledge (geography) and Survival checks. When casting spells or using abilities that provide or enhance movement, halflings treat their caster level as +1 higher than normal. This racial trait replaces the fearless and halfling luck racial traits. BONUS:SKILL|Knowledge (Geography),Survival|2 COST:2 SOURCEPAGE:p.21 -Warslinger KEY:Warslinger ~ Halfling CATEGORY:Special Ability TYPE:HalflingRacialTrait.HalflingSureFooted PREMULT:1,[PREABILITY:1,CATEGORY=Special Ability,Warslinger ~ Halfling],[!PREABILITY:1,CATEGORY=Special Ability,TYPE.HalflingSureFooted] DESC:Halflings are experts at the use of the sling. Halflings with this racial trait can reload a sling as a free action. Reloading a sling still requires two hands and provokes attacks of opportunity. This racial trait replaces the sure-footed racial trait. SOURCEPAGE:p.21 +Craven KEY:Craven ~ Halfling CATEGORY:Special Ability TYPE:SpecialQuality.HalflingRacialTrait.HalflingFearless.HalflingLuck PREMULT:1,[PREABILITY:1,CATEGORY=Special Ability,Craven ~ Halfling],[!PREABILITY:1,CATEGORY=Special Ability,TYPE.HalflingFearless,TYPE.HalflingLuck] DESC:While most halflings are fearless, some are skittish, making them particularly alert. Halflings with this racial trait gain a +1 bonus on initiative checks and a +1 bonus on attack rolls when flanking. They suffer a -2 penalty on fear saves and gain no benefit from morale bonuses on fear saves. When affected by a fear effect, their base speed increases by 10 feet and they gain a +1 dodge bonus to Armor Class. This racial trait replaces the fearless and halfling luck racial traits. BONUS:COMBAT|INITIATIVE|1 COST:2 SOURCEPAGE:p.21 +Low Blow KEY:Low Blow ~ Halfling CATEGORY:Special Ability TYPE:SpecialQuality.HalflingRacialTrait.HalflingKeenSenses PREMULT:1,[PREABILITY:1,CATEGORY=Special Ability,Low Blow ~ Halfling],[!PREABILITY:1,CATEGORY=Special Ability,TYPE.HalflingKeenSenses] DESC:Some halflings train extensively in how to attack larger creatures. Halflings with this racial trait gain a +1 bonus on critical confirmation rolls against opponents larger than themselves. This racial trait replaces the keen senses racial trait. SOURCEPAGE:p.21 +Outrider KEY:Outrider ~ Halfling CATEGORY:Special Ability TYPE:SpecialQuality.HalflingRacialTrait.HalflingSureFooted PREMULT:1,[PREABILITY:1,CATEGORY=Special Ability,Outrider ~ Halfling],[!PREABILITY:1,CATEGORY=Special Ability,TYPE.HalflingSureFooted] DESC:Some halflings specialize in mounted combat. Halflings with this racial trait gain a +2 bonus on Handle Animal and Ride checks. This racial trait replaces the sure-footed racial trait. BONUS:SKILL|Handle Animal,Ride|2 SOURCEPAGE:p.21 +Practicality KEY:Practicality ~ Halfling CATEGORY:Special Ability TYPE:SpecialQuality.HalflingRacialTrait.HalflingSureFooted.HalflingFearless PREMULT:1,[PREABILITY:1,CATEGORY=Special Ability,Practicality ~ Halfling],[!PREABILITY:1,CATEGORY=Special Ability,TYPE.HalflingSureFooted,TYPE.HalflingFearless] DESC:Halflings are grounded in hard work and common sense. Halflings with this racial trait gain a +2 bonus on any one Craft or Profession skill, as well as on Sense Motive checks and saves against illusions. This racial trait replaces the fearless and sure-footed racial traits. MULT:YES CHOOSE:NUMCHOICES=1|SKILLSNAMED|TYPE=Craft|TYPE=Profession BONUS:SKILL|%LIST,Sense Motive|2 COST:2 SOURCEPAGE:p.21 +Swift as Shadows KEY:Swift as Shadows ~ Halfling CATEGORY:Special Ability TYPE:SpecialQuality.HalflingRacialTrait.HalflingSureFooted PREMULT:1,[PREABILITY:1,CATEGORY=Special Ability,Swift as Shadows ~ Halfling],[!PREABILITY:1,CATEGORY=Special Ability,TYPE.HalflingSureFooted] DESC:Halflings possess incredible stealth even while moving through obstructed areas. Halflings with this racial trait reduce the penalty for using Stealth while moving by 5, and reduce the Stealth check penalty for sniping by 10. This racial trait replaces the surefooted racial trait. SOURCEPAGE:p.21 +Underfoot KEY:Underfoot ~ Halfling CATEGORY:Special Ability TYPE:SpecialQuality.HalflingRacialTrait.HalflingLuck PREMULT:1,[PREABILITY:1,CATEGORY=Special Ability,Underfoot ~ Halfling],[!PREABILITY:1,CATEGORY=Special Ability,TYPE.HalflingLuck] DESC:Halflings must train hard to effectively fight bigger opponents. Halflings with this racial trait gain a +1 dodge bonus to AC against foes larger than themselves and a +1 bonus on Reflex saving throws to avoid trample attacks. This racial trait replaces the halfling luck racial trait. SOURCEPAGE:p.21 +Wanderlust KEY:Wanderlust ~ Halfling CATEGORY:Special Ability TYPE:SpecialQuality.HalflingRacialTrait.HalflingFearless.HalflingLuck PREMULT:1,[PREABILITY:1,CATEGORY=Special Ability,Wanderlust ~ Halfling],[!PREABILITY:1,CATEGORY=Special Ability,TYPE.HalflingFearless,TYPE.HalflingLuck] DESC:Halflings love travel and maps. Halflings with this racial trait receive a +2 bonus on Knowledge (geography) and Survival checks. When casting spells or using abilities that provide or enhance movement, halflings treat their caster level as +1 higher than normal. This racial trait replaces the fearless and halfling luck racial traits. BONUS:SKILL|Knowledge (Geography),Survival|2 COST:2 SOURCEPAGE:p.21 +Warslinger KEY:Warslinger ~ Halfling CATEGORY:Special Ability TYPE:SpecialQuality.HalflingRacialTrait.HalflingSureFooted PREMULT:1,[PREABILITY:1,CATEGORY=Special Ability,Warslinger ~ Halfling],[!PREABILITY:1,CATEGORY=Special Ability,TYPE.HalflingSureFooted] DESC:Halflings are experts at the use of the sling. Halflings with this racial trait can reload a sling as a free action. Reloading a sling still requires two hands and provokes attacks of opportunity. This racial trait replaces the sure-footed racial trait. SOURCEPAGE:p.21 ###Block: Human Racial Trait Abilities # Ability Name Unique Key Category of Ability Type Multiple Requirements Description Multiple? Choose Bonus to skill Source Page -Eye for Talent KEY:Eye for Talent ~ Human CATEGORY:Special Ability TYPE:HumanRacialTrait.HumanBonusFeat PREMULT:1,[PREABILITY:1,CATEGORY=Special Ability,Eye for Talent ~ Human],[!PREABILITY:1,CATEGORY=Special Ability,TYPE.HumanBonusFeat] DESC:Humans have great intuition for hidden potential. They gain a +2 bonus on Sense Motive checks. In addition, when they acquire an animal companion, bonded mount, cohort, or familiar, that creature gains a +2 bonus to one ability score of the character's choice. This racial trait replaces the bonus feat racial trait. BONUS:SKILL|Sense Motive|2 SOURCEPAGE:p.23 -Heart of the Fields KEY:Heart of the Fields ~ Human CATEGORY:Special Ability TYPE:HumanRacialTrait.HumanSkilled PREMULT:1,[PREABILITY:1,CATEGORY=Special Ability,Heart of the Fields ~ Human],[!PREABILITY:1,CATEGORY=Special Ability,TYPE.HumanSkilled] DESC:Humans born in rural areas are used to hard labor. They gain a bonus equal to half their character level to any one Craft or Profession skill, and once per day they may ignore an effect that would cause them to become fatigued or exhausted. This racial trait replaces the skilled racial trait. MULT:YES CHOOSE:NUMCHOICES=1|SKILLSNAMED|TYPE=Craft|TYPE=Profession BONUS:SKILL|%LIST|TL/2 SOURCEPAGE:p.23 -Heart of the Streets KEY:Heart of the Streets~ Human CATEGORY:Special Ability TYPE:HumanRacialTrait.HumanSkilled PREMULT:1,[PREABILITY:1,CATEGORY=Special Ability,Heart of the Streets ~ Human],[!PREABILITY:1,CATEGORY=Special Ability,TYPE.HumanSkilled] DESC:Humans from bustling cities are skilled with crowds. They gain a +1 bonus on Reflex saves and a +1 dodge bonus to Armor Class when adjacent to at least two other allies. Crowds do not count as difficult terrain for them. This racial trait replaces the skilled racial trait. SOURCEPAGE:p.23 -Heart of the Wilderness KEY:Heart of the Wilderness ~ Human CATEGORY:Special Ability TYPE:HumanRacialTrait.HumanSkilled PREMULT:1,[PREABILITY:1,CATEGORY=Special Ability,Heart of the Wilderness ~ Human],[!PREABILITY:1,CATEGORY=Special Ability,TYPE.HumanSkilled] DESC:Humans raised in the wild learn the hard way that only the strong survive. They gain a bonus equal to half their character level on Survival checks. They also gain a +5 bonus on Constitution checks to stabilize when dying and add half their character level to their Constitution score when determining the negative hit point total necessary to kill them. This racial trait replaces the skilled racial trait. BONUS:SKILL|Survival|TL/2 SOURCEPAGE:p.23 +Eye for Talent KEY:Eye for Talent ~ Human CATEGORY:Special Ability TYPE:SpecialQuality.HumanRacialTrait.HumanBonusFeat PREMULT:1,[PREABILITY:1,CATEGORY=Special Ability,Eye for Talent ~ Human],[!PREABILITY:1,CATEGORY=Special Ability,TYPE.HumanBonusFeat] DESC:Humans have great intuition for hidden potential. They gain a +2 bonus on Sense Motive checks. In addition, when they acquire an animal companion, bonded mount, cohort, or familiar, that creature gains a +2 bonus to one ability score of the character's choice. This racial trait replaces the bonus feat racial trait. BONUS:SKILL|Sense Motive|2 SOURCEPAGE:p.23 +Heart of the Fields KEY:Heart of the Fields ~ Human CATEGORY:Special Ability TYPE:SpecialQuality.HumanRacialTrait.HumanSkilled PREMULT:1,[PREABILITY:1,CATEGORY=Special Ability,Heart of the Fields ~ Human],[!PREABILITY:1,CATEGORY=Special Ability,TYPE.HumanSkilled] DESC:Humans born in rural areas are used to hard labor. They gain a bonus equal to half their character level to any one Craft or Profession skill, and once per day they may ignore an effect that would cause them to become fatigued or exhausted. This racial trait replaces the skilled racial trait. MULT:YES CHOOSE:NUMCHOICES=1|SKILLSNAMED|TYPE=Craft|TYPE=Profession BONUS:SKILL|%LIST|TL/2 SOURCEPAGE:p.23 +Heart of the Streets KEY:Heart of the Streets~ Human CATEGORY:Special Ability TYPE:SpecialQuality.HumanRacialTrait.HumanSkilled PREMULT:1,[PREABILITY:1,CATEGORY=Special Ability,Heart of the Streets ~ Human],[!PREABILITY:1,CATEGORY=Special Ability,TYPE.HumanSkilled] DESC:Humans from bustling cities are skilled with crowds. They gain a +1 bonus on Reflex saves and a +1 dodge bonus to Armor Class when adjacent to at least two other allies. Crowds do not count as difficult terrain for them. This racial trait replaces the skilled racial trait. SOURCEPAGE:p.23 +Heart of the Wilderness KEY:Heart of the Wilderness ~ Human CATEGORY:Special Ability TYPE:SpecialQuality.HumanRacialTrait.HumanSkilled PREMULT:1,[PREABILITY:1,CATEGORY=Special Ability,Heart of the Wilderness ~ Human],[!PREABILITY:1,CATEGORY=Special Ability,TYPE.HumanSkilled] DESC:Humans raised in the wild learn the hard way that only the strong survive. They gain a bonus equal to half their character level on Survival checks. They also gain a +5 bonus on Constitution checks to stabilize when dying and add half their character level to their Constitution score when determining the negative hit point total necessary to kill them. This racial trait replaces the skilled racial trait. BONUS:SKILL|Survival|TL/2 SOURCEPAGE:p.23 ###Block: Favored Classes @@ -93,79 +93,79 @@ # Alternate Favored Class Bonus from APG # Alchemist -Bonus Bombs Per Day CATEGORY:Special Ability TYPE:FavoredClassBonus.FavoredClassAlchemist VISIBLE:DISPLAY PRECLASS:1,Alchemist=1 PRERACE:1,Gnome STACK:YES MULT:YES CHOOSE:NOCHOICE DESC:Add +1/2 to the number of bombs per day the alchemist can create. -Bonus Bomb Damage CATEGORY:Special Ability TYPE:FavoredClassBonus.FavoredClassAlchemist VISIBLE:DISPLAY PRECLASS:1,Alchemist=1 PRERACE:1,Half-Orc STACK:YES MULT:YES CHOOSE:NOCHOICE DESC:Add +1/2 to bomb damage. -Bonus Extract Formula CATEGORY:Special Ability TYPE:FavoredClassBonus.FavoredClassAlchemist VISIBLE:DISPLAY PRECLASS:1,Alchemist=1 PRERACE:1,Human STACK:YES MULT:YES CHOOSE:NOCHOICE DESC:Add one extract formulae from the alchemist's list to the character's formulae book. This formulae must be at least one level below the highest formulae level the alchemist can create. +Bonus Bombs Per Day CATEGORY:Special Ability TYPE:SpecialQuality.FavoredClassBonus.FavoredClassAlchemist VISIBLE:DISPLAY PRECLASS:1,Alchemist=1 PRERACE:1,Gnome STACK:YES MULT:YES CHOOSE:NOCHOICE DESC:Add +1/2 to the number of bombs per day the alchemist can create. +Bonus Bomb Damage CATEGORY:Special Ability TYPE:SpecialQuality.FavoredClassBonus.FavoredClassAlchemist VISIBLE:DISPLAY PRECLASS:1,Alchemist=1 PRERACE:1,Half-Orc STACK:YES MULT:YES CHOOSE:NOCHOICE DESC:Add +1/2 to bomb damage. +Bonus Extract Formula CATEGORY:Special Ability TYPE:SpecialQuality.FavoredClassBonus.FavoredClassAlchemist VISIBLE:DISPLAY PRECLASS:1,Alchemist=1 PRERACE:1,Human STACK:YES MULT:YES CHOOSE:NOCHOICE DESC:Add one extract formulae from the alchemist's list to the character's formulae book. This formulae must be at least one level below the highest formulae level the alchemist can create. # Barbarian -Bonus Rage Round CATEGORY:Special Ability TYPE:FavoredClassBonus.FavoredClassBarbarian VISIBLE:DISPLAY PRECLASS:1,Barbarian=1 PRERACE:1,Dwarf,Half-Orc STACK:YES MULT:YES CHOOSE:NOCHOICE BONUS:VAR|RageDuration|1 DESC:Add 1 to the barbarian's total number of rage rounds per day. -Bonus Base Speed CATEGORY:Special Ability TYPE:FavoredClassBonus.FavoredClassBarbarian VISIBLE:DISPLAY PRECLASS:1,Barbarian=1 PRERACE:1,Elf STACK:YES MULT:YES CHOOSE:NOCHOICE DESC:Add 1 to the elf's base speed. In combat this has no effect unless the elf has selected this reward 5 times (or another increment of 5); a speed of 34 feet is effectively the same as a speed of 30 feet, for example. This bonus stacks with a class's fast movement feature and applies only under the same conditions as that ability. -Bonus Trap Sense or Supersititous Rage CATEGORY:Special Ability TYPE:FavoredClassBonus.FavoredClassBarbarian VISIBLE:DISPLAY PRECLASS:1,Barbarian=1 PRERACE:1,Human STACK:YES MULT:YES CHOOSE:NOCHOICE DESC:Add a +1/2 bonus to trap sense or +1/3 to the bonus from the superstitious rage power. +Bonus Rage Round CATEGORY:Special Ability TYPE:SpecialQuality.FavoredClassBonus.FavoredClassBarbarian VISIBLE:DISPLAY PRECLASS:1,Barbarian=1 PRERACE:1,Dwarf,Half-Orc STACK:YES MULT:YES CHOOSE:NOCHOICE BONUS:VAR|RageDuration|1 DESC:Add 1 to the barbarian's total number of rage rounds per day. +Bonus Base Speed CATEGORY:Special Ability TYPE:SpecialQuality.FavoredClassBonus.FavoredClassBarbarian VISIBLE:DISPLAY PRECLASS:1,Barbarian=1 PRERACE:1,Elf STACK:YES MULT:YES CHOOSE:NOCHOICE DESC:Add 1 to the elf's base speed. In combat this has no effect unless the elf has selected this reward 5 times (or another increment of 5); a speed of 34 feet is effectively the same as a speed of 30 feet, for example. This bonus stacks with a class's fast movement feature and applies only under the same conditions as that ability. +Bonus Trap Sense or Supersititous Rage CATEGORY:Special Ability TYPE:SpecialQuality.FavoredClassBonus.FavoredClassBarbarian VISIBLE:DISPLAY PRECLASS:1,Barbarian=1 PRERACE:1,Human STACK:YES MULT:YES CHOOSE:NOCHOICE DESC:Add a +1/2 bonus to trap sense or +1/3 to the bonus from the superstitious rage power. # Bard -Bonus CMD (Disarm & Sunder) CATEGORY:Special Ability TYPE:FavoredClassBonus.FavoredClassBard.FavoredClassFighter VISIBLE:DISPLAY PRECLASS:1,Bard=1,Fighter=1 PRERACE:1,Elf STACK:YES MULT:YES CHOOSE:NOCHOICE BONUS:VAR|CMD_Disarm|1 BONUS:VAR|CMD_Sunder|1 DESC:Add +1 to the elf's CMD when resisting a disarm or sunder attempt. -Bonus Performance Round CATEGORY:Special Ability TYPE:FavoredClassBonus.FavoredClassBard VISIBLE:DISPLAY PRECLASS:1,Bard=1 PRERACE:1,Gnome,Half-Elf STACK:YES MULT:YES CHOOSE:NOCHOICE DESC:Add 1 to the bard's total number of bardic performance rounds per day. -Bonus Social Skills CATEGORY:Special Ability TYPE:FavoredClassBonus.FavoredClassBard VISIBLE:DISPLAY PRECLASS:1,Bard=1 PRERACE:1,Halfling STACK:YES MULT:YES CHOOSE:NOCHOICE DESC:Add +1/2 on Bluff checks to pass secret messages, +1/2 on Diplomacy checks to gather information, and +1/2 on Disguise checks to appear as an elven, half-elven, or human child. -Bonus Bard Spell CATEGORY:Special Ability TYPE:FavoredClassBonus.FavoredClassBard VISIBLE:DISPLAY PRECLASS:1,Bard=1 PRERACE:1,Human STACK:YES MULT:YES CHOOSE:NOCHOICE DESC:Add one spell known from the bard spell list. This spell must be at least one level below the highest spell level the bard can cast. +Bonus CMD (Disarm & Sunder) CATEGORY:Special Ability TYPE:SpecialQuality.FavoredClassBonus.FavoredClassBard.FavoredClassFighter VISIBLE:DISPLAY PRECLASS:1,Bard=1,Fighter=1 PRERACE:1,Elf STACK:YES MULT:YES CHOOSE:NOCHOICE BONUS:VAR|CMD_Disarm|1 BONUS:VAR|CMD_Sunder|1 DESC:Add +1 to the elf's CMD when resisting a disarm or sunder attempt. +Bonus Performance Round CATEGORY:Special Ability TYPE:SpecialQuality.FavoredClassBonus.FavoredClassBard VISIBLE:DISPLAY PRECLASS:1,Bard=1 PRERACE:1,Gnome,Half-Elf STACK:YES MULT:YES CHOOSE:NOCHOICE DESC:Add 1 to the bard's total number of bardic performance rounds per day. +Bonus Social Skills CATEGORY:Special Ability TYPE:SpecialQuality.FavoredClassBonus.FavoredClassBard VISIBLE:DISPLAY PRECLASS:1,Bard=1 PRERACE:1,Halfling STACK:YES MULT:YES CHOOSE:NOCHOICE DESC:Add +1/2 on Bluff checks to pass secret messages, +1/2 on Diplomacy checks to gather information, and +1/2 on Disguise checks to appear as an elven, half-elven, or human child. +Bonus Bard Spell CATEGORY:Special Ability TYPE:SpecialQuality.FavoredClassBonus.FavoredClassBard VISIBLE:DISPLAY PRECLASS:1,Bard=1 PRERACE:1,Human STACK:YES MULT:YES CHOOSE:NOCHOICE DESC:Add one spell known from the bard spell list. This spell must be at least one level below the highest spell level the bard can cast. # Cavalier -Bonus Mount Hit Point CATEGORY:Special Ability TYPE:FavoredClassBonus.FavoredClassCavalier VISIBLE:DISPLAY PRECLASS:1,Cavalier=1 PRERACE:1,Elf STACK:YES MULT:YES CHOOSE:NOCHOICE DESC:Add +1 hit point to the cavalier's mount. If the elf ever replaces his mount, the new mount gains these bonus hit points. These bonuses only apply to a single mount gained as part of the cavalier's class. -Bonus Banner Ability CATEGORY:Special Ability TYPE:FavoredClassBonus.FavoredClassCavalier VISIBLE:DISPLAY PRECLASS:1,Cavalier=1 PRERACE:1,Human STACK:YES MULT:YES CHOOSE:NOCHOICE DESC:Add +1/4 to the cavalier's banner bonus. +Bonus Mount Hit Point CATEGORY:Special Ability TYPE:SpecialQuality.FavoredClassBonus.FavoredClassCavalier VISIBLE:DISPLAY PRECLASS:1,Cavalier=1 PRERACE:1,Elf STACK:YES MULT:YES CHOOSE:NOCHOICE DESC:Add +1 hit point to the cavalier's mount. If the elf ever replaces his mount, the new mount gains these bonus hit points. These bonuses only apply to a single mount gained as part of the cavalier's class. +Bonus Banner Ability CATEGORY:Special Ability TYPE:SpecialQuality.FavoredClassBonus.FavoredClassCavalier VISIBLE:DISPLAY PRECLASS:1,Cavalier=1 PRERACE:1,Human STACK:YES MULT:YES CHOOSE:NOCHOICE DESC:Add +1/4 to the cavalier's banner bonus. # Cleric -Bonus Domain Power Use CATEGORY:Special Ability TYPE:FavoredClassBonus.FavoredClassCleric VI... [truncated message content] |
From: <pap...@us...> - 2010-11-06 22:03:16
|
Revision: 13791 http://pcgen.svn.sourceforge.net/pcgen/?rev=13791&view=rev Author: papa_drb Date: 2010-11-06 22:03:08 +0000 (Sat, 06 Nov 2010) Log Message: ----------- Elf Barbarian fast movement favored class bonus Modified Paths: -------------- branches/5.16.x/pcgen/data/alpha/paizo/pathfinder_rpg/advanced_players_guide/pfapg_abilities_racial.lst Modified: branches/5.16.x/pcgen/data/alpha/paizo/pathfinder_rpg/advanced_players_guide/pfapg_abilities_racial.lst =================================================================== --- branches/5.16.x/pcgen/data/alpha/paizo/pathfinder_rpg/advanced_players_guide/pfapg_abilities_racial.lst 2010-11-06 20:51:42 UTC (rev 13790) +++ branches/5.16.x/pcgen/data/alpha/paizo/pathfinder_rpg/advanced_players_guide/pfapg_abilities_racial.lst 2010-11-06 22:03:08 UTC (rev 13791) @@ -15,7 +15,7 @@ Relentless KEY:Relentless ~ Dwarf CATEGORY:Special Ability TYPE:SpecialAttack.Extraordinary.DwarfRacialTrait.DwarfStability PREMULT:1,[PREABILITY:1,CATEGORY=Special Ability,Relentless ~ Dwarf],[!PREABILITY:1,CATEGORY=Special Ability,TYPE.DwarfStability] DESC:Dwarves are skilled at pushing their way through a battlefield, tossing aside lesser foes with ease. Dwarves with this racial trait receive a +2 bonus on Combat Maneuver checks made to bull rush or overrun an opponent. This bonus only applies while both the dwarf and his opponent are standing on the ground. BONUS:VAR|CMB_BullRush,CMB_Overrun|2 SOURCEPAGE:p.11 Stonesinger KEY:Stonesinger ~ Dwarf CATEGORY:Special Ability TYPE:SpecialQuality.Extraordinary.DwarfRacialTrait.DwarfStonecunning PREMULT:1,[PREABILITY:1,CATEGORY=Special Ability,Stonesinger ~ Dwarf],[!PREABILITY:1,CATEGORY=Special Ability,TYPE.DwarfStonecunning] DESC:Some dwarves' affinity with the earth grants them greater powers. Dwarves with this racial trait are treated as 1 level higher when casting spells with the earth descriptor or using granted powers of the Earth domain, the bloodline powers of the earth elemental bloodline, and revelations of the oracle's stone mystery. This ability does not give the dwarf early access to level-based powers; it only affects powers the dwarf could use without this ability. BONUS:CASTERLEVEL|DESCRIPTOR.Earth|1 SOURCEPAGE:p.11 Stubborn KEY:Stubborn ~ Dwarf CATEGORY:Special Ability TYPE:SpecialQuality.Extraordinary.DwarfRacialTrait.DwarfHardy.SaveBonus PREMULT:1,[PREABILITY:1,CATEGORY=Special Ability,Stubborn ~ Dwarf],[!PREABILITY:1,CATEGORY=Special Ability,TYPE.DwarfHardy] DESC:Dwarves are renowned for being stubborn. Dwarves with this racial trait receive a +2 racial bonus on Will saves to resist spells and spell-like abilities of the enchantment (charm) and enchantment (compulsion) schools. In addition, if they fail such a save, they receive another save 1 round later to prematurely end the effect (assuming it has a duration greater than 1 round). This second save is made at the same DC as the first. If the dwarf has a similar ability from another source (such as a rogue's slippery mind), he can only use one of these abilities per round, but can try one on the second round (if the first reroll ability fails). SOURCEPAGE:p.11 ASPECT:SaveBonus|+2 racial bonus on Will saves vs. enchantment (charm) and enchantment (compulsion) spells and spell-like abilities - +# ###Block: Elf Racial Trait Abilities # Ability Name Unique Key Category of Ability Type Multiple Requirements Innate Spells Description Automatically Gained Weapon Prof. Bonus to DC Bonus to skill Cost Source Page Aspects Desert Runner KEY:Desert Runner ~ Elf CATEGORY:Special Ability TYPE:SpecialQuality.Extraordinary.ElfRacialTrait.ElfMagic PREMULT:1,[PREABILITY:1,CATEGORY=Special Ability,Desert Runner ~ Elf],[!PREABILITY:1,CATEGORY=Special Ability,TYPE.ElfMagic] DESC:Some elves thrive in the deepest deserts, forever roaming across burned and parched lands. Elves with this racial trait receive a +4 racial bonus on Constitution checks and Fortitude saves to avoid fatigue, exhaustion, or ill effects from running, forced marches, starvation, thirst, or hot or cold environments. SOURCEPAGE:p.13 ASPECT:SaveBonus|+4 racial bonus on Fortitude saves to avoid fatigue, exhaustion, or ill effects from running, forced marches, starvation, thirst, or hot or cold environments @@ -25,7 +25,7 @@ Silent Hunter KEY:Silent Hunter ~ Elf CATEGORY:Special Ability TYPE:SpecialQuality.Extraordinary.ElfRacialTrait.ElfMagic PREMULT:1,[PREABILITY:1,CATEGORY=Special Ability,Silent Hunter ~ Elf],[!PREABILITY:1,CATEGORY=Special Ability,TYPE.ElfMagic] DESC:Elves are renowned for their subtlety and skill. Elves with this racial trait reduce the penalty for using Stealth while moving by 5 and can make Stealth checks while running at a -20 penalty (this number includes the penalty reduction from this racial trait). SOURCEPAGE:p.13 Spirit of the Waters KEY:Spirit of the Waters ~ Elf CATEGORY:Special Ability TYPE:SpecialQuality.Extraordinary.ElfRacialTrait.ElfMagic.ElfWeaponFamiliarity PREMULT:1,[PREABILITY:1,CATEGORY=Special Ability,Spirit of the Waters ~ Elf],[!PREABILITY:1,CATEGORY=Special Ability,TYPE.ElfMagic,TYPE.ElfWeaponFamiliarity] DESC:Some elves have adapted to life in tune with the sea or along the reedy depths of wild rivers and lakes. They gain a +4 racial bonus on Swim checks, can always take 10 while swimming, and may choose Aquan as a bonus language. They are proficient with longspear, trident, and net. AUTO:WEAPONPROF|Longspear|Net|Trident BONUS:SKILL|Swim|4|TYPE=Racial COST:2 SOURCEPAGE:p.13 Woodcraft KEY:Woodcraft ~ Elf CATEGORY:Special Ability TYPE:SpecialQuality.Extraordinary.ElfRacialTrait.ElfMagic PREMULT:1,[PREABILITY:1,CATEGORY=Special Ability,Woodcraft ~ Elf],[!PREABILITY:1,CATEGORY=Special Ability,TYPE.ElfMagic] DESC:Elves know the deep secrets of the wild like no others, especially those of the forests. Elves with this racial trait gain a +1 bonus on Knowledge (nature) and Survival checks. In forest terrain, these bonuses improve to +2. BONUS:SKILL|Knowledge (Nature),Survival|1 SOURCEPAGE:p.13 - +# ###Block: Gnome Racial Trait abilities POOL:5 # Ability Name Unique Key Category of Ability Type Multiple Requirements Innate Spells Description Stackable? Multiple? Choose Selections Bonus to Ability Pool Caster level Bonus to skill Modify VAR Cost Source Page Academician KEY:Academician ~ Gnome CATEGORY:Special Ability TYPE:SpecialQuality.GnomeRacialTrait.GnomeObsessive PREMULT:1,[PREABILITY:1,CATEGORY=Special Ability,Academician ~ Gnome],[!PREABILITY:1,CATEGORY=Special Ability,TYPE.GnomeObsessive] DESC:Some gnomes are more academically inclined than their kin. Gnomes with this racial trait gain a +2 bonus on any one Knowledge skill. This racial trait replaces the obsessive racial trait. BONUS:ABILITYPOOL|Gnome Racial Knowledge|1 SOURCEPAGE:p.15 @@ -35,11 +35,9 @@ Master Tinker KEY:Master Tinker ~ Gnome CATEGORY:Special Ability TYPE:SpecialQuality.GnomeRacialTrait.GnomeDefensiveTraining.GnomeHatred PREMULT:1,[PREABILITY:1,CATEGORY=Special Ability,Master Tinker ~ Gnome],[!PREABILITY:1,CATEGORY=Special Ability,TYPE.GnomeDefensiveTraining,TYPE.GnomeHatred] DESC:Gnomes experiment with all manner of mechanical devices. Gnomes with this racial trait gain a +1 bonus on Disable Device and Knowledge (engineering) checks. They are treated as proficient with any weapon they have personally crafted. This racial trait replaces the defensive training and hatred racial traits. COST:2 SOURCEPAGE:p.15 Pyromaniac KEY:Pyromaniac ~ Gnome CATEGORY:Special Ability TYPE:SpecialQuality.GnomeRacialTrait.GnomeMagic.GnomeIllusionResistance PREMULT:1,[PREABILITY:1,CATEGORY=Special Ability,Pyromaniac ~ Gnome],[!PREABILITY:1,CATEGORY=Special Ability,TYPE.GnomeMagic,TYPE.GnomeIllusionResistance] SPELLS:Innate|CASTERLEVEL=TL|Dancing Lights|Flare,10+CHA|Prestidigitation|Produce Flame,11+CHA|PRESTAT:1,CHA=11 DESC:Gnomes with this racial trait are treated as one level higher when casting spells with the fire descriptor, using granted powers of the Fire domain, using the bloodline powers of the fire elemental bloodline or the revelations of the oracle's flame mystery, and when determining the damage of alchemist bombs that deal fire damage (this ability does not give gnomes early access to level-based powers, only affecting the powers they could use without this ability). Gnomes with Charisma of 11 or higher also gain the following spell-like abilities: 1/day - dancing lights, flare, prestidigitation, produce flame. The caster level for these effects is equal to the gnome's level; the DCs are Charisma-based. This racial trait replaces the gnome magic and illusion resistance racial traits. BONUS:CASTERLEVEL|DESCRIPTOR.Fire|1 COST:2 SOURCEPAGE:p.15 Warden of Nature KEY:Warden of Nature ~ Gnome CATEGORY:Special Ability TYPE:SpecialQuality.GnomeRacialTrait.GnomeDefensiveTraining.GnomeHatred PREMULT:1,[PREABILITY:1,CATEGORY=Special Ability,Warden of Nature ~ Gnome],[!PREABILITY:1,CATEGORY=Special Ability,TYPE.GnomeDefensiveTraining,TYPE.GnomeHatred] DESC:Gnomes must often protect their homes against unnatural or pestilential infestations. Gnomes with this racial trait get a +2 dodge bonus to AC against aberrations, oozes, and vermin, and a +1 bonus on attack rolls against them because of their special training. This racial trait replaces the defensive training and hatred racial traits. COST:2 SOURCEPAGE:p.15 - # Gnome Knowledge Selection KEY:Gnome Knowledge Selection CATEGORY:Special Ability STACK:NO MULT:YES CHOOSE:SKILLSNAMED|TYPE.Knowledge SELECT:1 BONUS:SKILL|LIST|2 - - +# ###Block: Half-Elf Racial Trait Abilities # Ability Name Unique Key Category of Ability Type Multiple Requirements Description Template Bonus to Ability Pool Save checks bonus Bonus to skill Cost Source Page Ancestral Arms KEY:Ancestral Arms ~ Half-Elf CATEGORY:Special Ability TYPE:SpecialQuality.HalfElfRacialTrait.HalfElfAdaptability PREMULT:1,[PREABILITY:1,CATEGORY=Special Ability,Ancestral Arms ~ Half-Elf],[!PREABILITY:1,CATEGORY=Special Ability,TYPE.HalfElfAdaptability] DESC:Some half-elves receive training in an unusual weapon. Half-elves with this racial trait receive Exotic Weapon Proficiency or Martial Weapon Proficiency with one weapon as a bonus feat at 1st level. This racial trait replaces the adaptability racial trait. BONUS:ABILITYPOOL|Half-Elf Bonus Weapon|1 SOURCEPAGE:p.17 @@ -49,7 +47,7 @@ Integrated KEY:Integrated ~ Half-Elf CATEGORY:Special Ability TYPE:SpecialQuality.HalfElfRacialTrait.HalfElfAdaptability PREMULT:1,[PREABILITY:1,CATEGORY=Special Ability,Integrated ~ Half-Elf],[!PREABILITY:1,CATEGORY=Special Ability,TYPE.HalfElfAdaptability] DESC:Many half-elves are skilled in the art of ingratiating themselves into a community as if they were natives. Half-elves with this racial trait gain a +1 bonus on Bluff, Disguise, and Knowledge (local) checks. This racial trait replaces the adaptability racial trait. BONUS:SKILL|Bluff,Disguise,Knowledge (Local)|1 SOURCEPAGE:p.17 Sociable KEY:Sociable ~ Half-Elf CATEGORY:Special Ability TYPE:SpecialQuality.HalfElfRacialTrait.HalfElfAdaptability PREMULT:1,[PREABILITY:1,CATEGORY=Special Ability,Sociable ~ Half-Elf],[!PREABILITY:1,CATEGORY=Special Ability,TYPE.HalfElfAdaptability] DESC:Half-elves are skilled at charming others and recovering from faux pas. If halfelves with this racial trait attempt to change a creature's attitude with a Diplomacy check and fail by 5 or more, they can try to influence the creature a second time even if 24 hours have not passed. This racial trait replaces the adaptability racial trait. SOURCEPAGE:p.17 Water Child KEY:Water Child ~ Half-Elf CATEGORY:Special Ability TYPE:SpecialQuality.HalfElfRacialTrait.HalfElfAdaptability.HalfElfMultitalented PREMULT:1,[PREABILITY:1,CATEGORY=Special Ability,Water Child ~ Half-Elf],[!PREABILITY:1,CATEGORY=Special Ability,TYPE.HalfElfAdaptability,TYPE.HalfElfMultitalented] DESC:Some half-elves are born of elves adapted to life on or near the water. These half-elves gain a +4 racial bonus on Swim checks, can always take 10 while swimming, and may choose Aquan as a bonus language. This racial trait replaces the half-elf's adaptability and multitalented racial traits. TEMPLATE:Aquan Bonus Language BONUS:SKILL|Swim|4|TYPE=Racial COST:2 SOURCEPAGE:p.17 - +# ###Block: Half-Orc Racial Trait Abilities # Ability Name Unique Key Category of Ability Type Multiple Requirements Description Automatically Gained Weapon Prof. Save checks bonus Bonus to skill Modify VAR Change Weapon Prof. Category Cost Source Page Natural Attacks Beastmaster KEY:Beastmaster ~ Half-Orc CATEGORY:Special Ability TYPE:SpecialQuality.HalfOrcRacialTrait.HalfOrcFerocity PREMULT:1,[PREABILITY:1,CATEGORY=Special Ability,Beastmaster ~ Half-Orc],[!PREABILITY:1,CATEGORY=Special Ability,TYPE.HalfOrcFerocity] DESC:Some half-orcs have a spiritual kinship with fantastical beasts, capturing them for sport or living and hunting with them. A half-orc with this trait treats whip and net as martial weapons and gains a +2 bonus on Handle Animal checks. This racial trait replaces the orc ferocity racial trait. BONUS:SKILL|Handle Animal|2 CHANGEPROF:Whip,Net=Martial SOURCEPAGE:p.19 @@ -62,7 +60,7 @@ Sacred Tattoo KEY:Sacred Tattoo ~ Half-Orc CATEGORY:Special Ability TYPE:SpecialQuality.HalfOrcRacialTrait.HalfOrcFerocity PREMULT:1,[PREABILITY:1,CATEGORY=Special Ability,Sacred Tattoo ~ Half-Orc],[!PREABILITY:1,CATEGORY=Special Ability,TYPE.HalfOrcFerocity] DESC:Tattoos, piercings, and ritual scarification are sacred markings to many half-orcs. Half-orcs with this racial trait gain a +1 luck bonus on all saving throws. This racial trait replaces the orc ferocity racial trait. BONUS:CHECKS|ALL|1|TYPE=Luck SOURCEPAGE:p.19 Scavenger KEY:Scavenger ~ Half-Orc CATEGORY:Special Ability TYPE:SpecialQuality.HalfOrcRacialTrait.HalfOrcIntimidating PREMULT:1,[PREABILITY:1,CATEGORY=Special Ability,Scavenger ~ Half-Orc],[!PREABILITY:1,CATEGORY=Special Ability,TYPE.HalfOrcIntimidating] DESC:Some half-orcs eke out a leaving picking over the garbage heaps of society, and must learn to separate rare finds from the inevitable dross. Half-orcs with this racial trait receive a +2 racial bonus on Appraise checks and on Perception checks to find hidden objects (including traps and secret doors), determine if food is spoiled, or identify a potion by taste. This racial trait replaces the intimidating racial trait. SOURCEPAGE:p.19 Toothy KEY:Toothy ~ Half-Orc CATEGORY:Special Ability TYPE:SpecialQuality.HalfOrcRacialTrait.HalfOrcFerocity PREMULT:1,[PREABILITY:1,CATEGORY=Special Ability,Toothy ~ Half-Orc],[!PREABILITY:1,CATEGORY=Special Ability,TYPE.HalfOrcFerocity] DESC:Some half-orcs' vestigial tusks are massive and sharp, granting a bite attack. This is a primary natural attack that deals 1d4 points of piercing damage. This racial trait replaces the orc ferocity racial trait. SOURCEPAGE:p.19 NATURALATTACKS:Bite,Weapon.Natural.Melee.Piercing,*1,1d4 - +# ###Block: Halfling Racial Trait Abilities # Ability Name Unique Key Category of Ability Type Multiple Requirements Description Multiple? Choose Combat bonus Bonus to skill Cost Source Page Craven KEY:Craven ~ Halfling CATEGORY:Special Ability TYPE:SpecialQuality.HalflingRacialTrait.HalflingFearless.HalflingLuck PREMULT:1,[PREABILITY:1,CATEGORY=Special Ability,Craven ~ Halfling],[!PREABILITY:1,CATEGORY=Special Ability,TYPE.HalflingFearless,TYPE.HalflingLuck] DESC:While most halflings are fearless, some are skittish, making them particularly alert. Halflings with this racial trait gain a +1 bonus on initiative checks and a +1 bonus on attack rolls when flanking. They suffer a -2 penalty on fear saves and gain no benefit from morale bonuses on fear saves. When affected by a fear effect, their base speed increases by 10 feet and they gain a +1 dodge bonus to Armor Class. This racial trait replaces the fearless and halfling luck racial traits. BONUS:COMBAT|INITIATIVE|1 COST:2 SOURCEPAGE:p.21 @@ -73,15 +71,14 @@ Underfoot KEY:Underfoot ~ Halfling CATEGORY:Special Ability TYPE:SpecialQuality.HalflingRacialTrait.HalflingLuck PREMULT:1,[PREABILITY:1,CATEGORY=Special Ability,Underfoot ~ Halfling],[!PREABILITY:1,CATEGORY=Special Ability,TYPE.HalflingLuck] DESC:Halflings must train hard to effectively fight bigger opponents. Halflings with this racial trait gain a +1 dodge bonus to AC against foes larger than themselves and a +1 bonus on Reflex saving throws to avoid trample attacks. This racial trait replaces the halfling luck racial trait. SOURCEPAGE:p.21 Wanderlust KEY:Wanderlust ~ Halfling CATEGORY:Special Ability TYPE:SpecialQuality.HalflingRacialTrait.HalflingFearless.HalflingLuck PREMULT:1,[PREABILITY:1,CATEGORY=Special Ability,Wanderlust ~ Halfling],[!PREABILITY:1,CATEGORY=Special Ability,TYPE.HalflingFearless,TYPE.HalflingLuck] DESC:Halflings love travel and maps. Halflings with this racial trait receive a +2 bonus on Knowledge (geography) and Survival checks. When casting spells or using abilities that provide or enhance movement, halflings treat their caster level as +1 higher than normal. This racial trait replaces the fearless and halfling luck racial traits. BONUS:SKILL|Knowledge (Geography),Survival|2 COST:2 SOURCEPAGE:p.21 Warslinger KEY:Warslinger ~ Halfling CATEGORY:Special Ability TYPE:SpecialQuality.HalflingRacialTrait.HalflingSureFooted PREMULT:1,[PREABILITY:1,CATEGORY=Special Ability,Warslinger ~ Halfling],[!PREABILITY:1,CATEGORY=Special Ability,TYPE.HalflingSureFooted] DESC:Halflings are experts at the use of the sling. Halflings with this racial trait can reload a sling as a free action. Reloading a sling still requires two hands and provokes attacks of opportunity. This racial trait replaces the sure-footed racial trait. SOURCEPAGE:p.21 - +# ###Block: Human Racial Trait Abilities # Ability Name Unique Key Category of Ability Type Multiple Requirements Description Multiple? Choose Bonus to skill Source Page Eye for Talent KEY:Eye for Talent ~ Human CATEGORY:Special Ability TYPE:SpecialQuality.HumanRacialTrait.HumanBonusFeat PREMULT:1,[PREABILITY:1,CATEGORY=Special Ability,Eye for Talent ~ Human],[!PREABILITY:1,CATEGORY=Special Ability,TYPE.HumanBonusFeat] DESC:Humans have great intuition for hidden potential. They gain a +2 bonus on Sense Motive checks. In addition, when they acquire an animal companion, bonded mount, cohort, or familiar, that creature gains a +2 bonus to one ability score of the character's choice. This racial trait replaces the bonus feat racial trait. BONUS:SKILL|Sense Motive|2 SOURCEPAGE:p.23 Heart of the Fields KEY:Heart of the Fields ~ Human CATEGORY:Special Ability TYPE:SpecialQuality.HumanRacialTrait.HumanSkilled PREMULT:1,[PREABILITY:1,CATEGORY=Special Ability,Heart of the Fields ~ Human],[!PREABILITY:1,CATEGORY=Special Ability,TYPE.HumanSkilled] DESC:Humans born in rural areas are used to hard labor. They gain a bonus equal to half their character level to any one Craft or Profession skill, and once per day they may ignore an effect that would cause them to become fatigued or exhausted. This racial trait replaces the skilled racial trait. MULT:YES CHOOSE:NUMCHOICES=1|SKILLSNAMED|TYPE=Craft|TYPE=Profession BONUS:SKILL|%LIST|TL/2 SOURCEPAGE:p.23 Heart of the Streets KEY:Heart of the Streets~ Human CATEGORY:Special Ability TYPE:SpecialQuality.HumanRacialTrait.HumanSkilled PREMULT:1,[PREABILITY:1,CATEGORY=Special Ability,Heart of the Streets ~ Human],[!PREABILITY:1,CATEGORY=Special Ability,TYPE.HumanSkilled] DESC:Humans from bustling cities are skilled with crowds. They gain a +1 bonus on Reflex saves and a +1 dodge bonus to Armor Class when adjacent to at least two other allies. Crowds do not count as difficult terrain for them. This racial trait replaces the skilled racial trait. SOURCEPAGE:p.23 Heart of the Wilderness KEY:Heart of the Wilderness ~ Human CATEGORY:Special Ability TYPE:SpecialQuality.HumanRacialTrait.HumanSkilled PREMULT:1,[PREABILITY:1,CATEGORY=Special Ability,Heart of the Wilderness ~ Human],[!PREABILITY:1,CATEGORY=Special Ability,TYPE.HumanSkilled] DESC:Humans raised in the wild learn the hard way that only the strong survive. They gain a bonus equal to half their character level on Survival checks. They also gain a +5 bonus on Constitution checks to stabilize when dying and add half their character level to their Constitution score when determining the negative hit point total necessary to kill them. This racial trait replaces the skilled racial trait. BONUS:SKILL|Survival|TL/2 SOURCEPAGE:p.23 - - +# ###Block: Favored Classes # Ability Name Category of Ability Type Visible Required Class Required Race Description Stackable? Multiple? Choose Bonus to Ability Pool Modify VAR Alchemist CATEGORY:Special Ability TYPE:FavoredClass VISIBLE:DISPLAY STACK:NO MULT:NO BONUS:ABILITYPOOL|Favored Class Bonus|var("CL=Alchemist") @@ -90,7 +87,7 @@ Oracle CATEGORY:Special Ability TYPE:FavoredClass VISIBLE:DISPLAY STACK:NO MULT:NO BONUS:ABILITYPOOL|Favored Class Bonus|var("CL=Oracle") Summoner CATEGORY:Special Ability TYPE:FavoredClass VISIBLE:DISPLAY STACK:NO MULT:NO BONUS:ABILITYPOOL|Favored Class Bonus|var("CL=Summoner") Witch CATEGORY:Special Ability TYPE:FavoredClass VISIBLE:DISPLAY STACK:NO MULT:NO BONUS:ABILITYPOOL|Favored Class Bonus|var("CL=Witch") - +# # Alternate Favored Class Bonus from APG # Alchemist Bonus Bombs Per Day CATEGORY:Special Ability TYPE:SpecialQuality.FavoredClassBonus.FavoredClassAlchemist VISIBLE:DISPLAY PRECLASS:1,Alchemist=1 PRERACE:1,Gnome DESC:Add +1/2 to the number of bombs per day the alchemist can create. STACK:YES MULT:YES CHOOSE:NOCHOICE @@ -98,7 +95,9 @@ Bonus Extract Formula CATEGORY:Special Ability TYPE:SpecialQuality.FavoredClassBonus.FavoredClassAlchemist VISIBLE:DISPLAY PRECLASS:1,Alchemist=1 PRERACE:1,Human DESC:Add one extract formulae from the alchemist's list to the character's formulae book. This formulae must be at least one level below the highest formulae level the alchemist can create. STACK:YES MULT:YES CHOOSE:NOCHOICE # Barbarian Bonus Rage Round CATEGORY:Special Ability TYPE:SpecialQuality.FavoredClassBonus.FavoredClassBarbarian VISIBLE:DISPLAY PRECLASS:1,Barbarian=1 PRERACE:1,Dwarf,Half-Orc DESC:Add 1 to the barbarian's total number of rage rounds per day. STACK:YES MULT:YES CHOOSE:NOCHOICE BONUS:VAR|RageDuration|1 -Bonus Base Speed CATEGORY:Special Ability TYPE:SpecialQuality.FavoredClassBonus.FavoredClassBarbarian VISIBLE:DISPLAY PRECLASS:1,Barbarian=1 PRERACE:1,Elf DESC:Add 1 to the elf's base speed. In combat this has no effect unless the elf has selected this reward 5 times (or another increment of 5); a speed of 34 feet is effectively the same as a speed of 30 feet, for example. This bonus stacks with a class's fast movement feature and applies only under the same conditions as that ability. STACK:YES MULT:YES CHOOSE:NOCHOICE +Bonus Fast Movement CATEGORY:Special Ability TYPE:FavoredClassBonus.FavoredClassBarbarian VISIBLE:DISPLAY STACK:YES MULT:YES CHOOSE:NOCHOICE BONUS:VAR|ElfBarbarianFastMovement|1 DEFINE:ElfBarbarianFastMovement|0 DEFINE:ElfBarbarianFastMovementBonus|0 DESC:Add %1 to the elf's base speed. In combat this has no effect unless the elf has selected this reward 5 times (or another increment of 5); a speed of 34 feet is effectively the same as a speed of 30 feet, for example. This bonus stacks with a class's fast movement feature and applies only under the same conditions as that ability.|ElfBarbarianFastMovementBonus*5 ABILITY:Special Ability|AUTOMATIC|Elf Barbarian Counter PRECLASS:1,Barbarian=1 PRERACE:1,Elf +Elf Barbarian Counter CATEGORY:Special Ability BONUS:MOVEADD|TYPE.Walk|ElfBarbarianFastMovementBonus*5|PREMULT:2,[PREVARLT:ENCUMBERANCE,2,var("COUNT[EQTYPE.ARMOR.EQUIPPED.IS.HEAVY]"),1],[PREVARGTEQ:ElfBarbarianFastMovement,5] BONUS:VAR|ElfBarbarianFastMovementBonus|ElfBarbarianFastMovement/5 +#Bonus Base Speed CATEGORY:Special Ability TYPE:SpecialQuality.FavoredClassBonus.FavoredClassBarbarian VISIBLE:DISPLAY PRECLASS:1,Barbarian=1 PRERACE:1,Elf DESC:Add 1 to the elf's base speed. In combat this has no effect unless the elf has selected this reward 5 times (or another increment of 5); a speed of 34 feet is effectively the same as a speed of 30 feet, for example. This bonus stacks with a class's fast movement feature and applies only under the same conditions as that ability. STACK:YES MULT:YES CHOOSE:NOCHOICE Bonus Trap Sense or Supersititous Rage CATEGORY:Special Ability TYPE:SpecialQuality.FavoredClassBonus.FavoredClassBarbarian VISIBLE:DISPLAY PRECLASS:1,Barbarian=1 PRERACE:1,Human DESC:Add a +1/2 bonus to trap sense or +1/3 to the bonus from the superstitious rage power. STACK:YES MULT:YES CHOOSE:NOCHOICE # Bard Bonus CMD (Disarm & Sunder) CATEGORY:Special Ability TYPE:SpecialQuality.FavoredClassBonus.FavoredClassBard.FavoredClassFighter VISIBLE:DISPLAY PRECLASS:1,Bard=1,Fighter=1 PRERACE:1,Elf DESC:Add +1 to the elf's CMD when resisting a disarm or sunder attempt. STACK:YES MULT:YES CHOOSE:NOCHOICE BONUS:VAR|CMD_Disarm|1 BONUS:VAR|CMD_Sunder|1 This was sent by the SourceForge.net collaborative development platform, the world's largest Open Source development site. |