From: <ama...@us...> - 2010-08-28 19:08:06
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Revision: 12939 http://pcgen.svn.sourceforge.net/pcgen/?rev=12939&view=rev Author: amaitland Date: 2010-08-28 19:08:00 +0000 (Sat, 28 Aug 2010) Log Message: ----------- Correct Half-Orc Racial Trait Support - Core Modified Paths: -------------- branches/5.16.x/pcgen/data/alpha/paizo/pathfinder_rpg/core_rulebook/pathfinder_rpg_core_rulebook_abilities_racial.lst Modified: branches/5.16.x/pcgen/data/alpha/paizo/pathfinder_rpg/core_rulebook/pathfinder_rpg_core_rulebook_abilities_racial.lst =================================================================== --- branches/5.16.x/pcgen/data/alpha/paizo/pathfinder_rpg/core_rulebook/pathfinder_rpg_core_rulebook_abilities_racial.lst 2010-08-28 19:07:24 UTC (rev 12938) +++ branches/5.16.x/pcgen/data/alpha/paizo/pathfinder_rpg/core_rulebook/pathfinder_rpg_core_rulebook_abilities_racial.lst 2010-08-28 19:08:00 UTC (rev 12939) @@ -44,9 +44,9 @@ ###Block: Half-Orc Abilities (POOL=3) # Ability Name Unique Key Category of Ability Type Multiple Requirements Description Automatically Gained Weapon Prof. Bonus to skill Change Weapon Prof. Category Source Page -Intimidating KEY:Intimidating ~ Half-Orc CATEGORY:Special Ability TYPE:SpecialQuality.Extraordinary.HalfOrcRacialTrait.HalfOrcRacialDefault.HalfOrcIntimidating PREMULT:1,[PREABILITY:1,CATEGORY=Special Ability,Intimidating ~ Half-Orc],[!PREABILITY:1,CATEGORY=Special Ability,TYPE.HalfOrc] DESC:Half-orc receive a +2 racial bonus on Intimidate skill checks due to their fearsome nature. BONUS:SKILL|Intimidate|2|TYPE=Racial SOURCEPAGE:p.25 -Orc Ferocity KEY:Orc Ferocity ~ Half-Orc CATEGORY:Special Ability TYPE:SpecialQuality.Extraordinary.HalfOrcRacialTrait.HalfOrcRacialDefault.HalfOrcFerocity PREMULT:1,[PREABILITY:1,CATEGORY=Special Ability,Orc Ferocity ~ Half-Orc],[!PREABILITY:1,CATEGORY=Special Ability,TYPE.HalfOrc] DESC:Once per day, when a half-orc is brought below 0 hit points, but not killed, he can fight on for one more round as if disabled. At the end of his next turn, unless brought to above 0 hit points, he immediately falls unconscious and begins dying. SOURCEPAGE:p.25 -Weapon Familiarity KEY:Weapon Familiarity ~ Orc CATEGORY:Special Ability TYPE:SpecialQuality.Extraordinary.HalfOrcRacialTrait.HalfOrcRacialDefault.HalfOrcWeaponFamiliarity PREMULT:1,[PREABILITY:1,CATEGORY=Special Ability,Weapon Familiarity ~ Orc],[!PREABILITY:1,CATEGORY=Special Ability,TYPE.HalfOrc] DESC:Half-orcs are proficient with greataxes and falchions, and treat any weapon with the word "orc" in its name as a martial weapon. AUTO:WEAPONPROF|Greataxe|Falchion CHANGEPROF:TYPE.Orc=Martial SOURCEPAGE:p.25 +Intimidating KEY:Intimidating ~ Half-Orc CATEGORY:Special Ability TYPE:SpecialQuality.Extraordinary.HalfOrcRacialTrait.HalfOrcRacialDefault.HalfOrcIntimidating PREMULT:1,[PREABILITY:1,CATEGORY=Special Ability,Intimidating ~ Half-Orc],[!PREABILITY:1,CATEGORY=Special Ability,TYPE.HalfOrcIntimidating] DESC:Half-orc receive a +2 racial bonus on Intimidate skill checks due to their fearsome nature. BONUS:SKILL|Intimidate|2|TYPE=Racial SOURCEPAGE:p.25 +Orc Ferocity KEY:Orc Ferocity ~ Half-Orc CATEGORY:Special Ability TYPE:SpecialQuality.Extraordinary.HalfOrcRacialTrait.HalfOrcRacialDefault.HalfOrcFerocity PREMULT:1,[PREABILITY:1,CATEGORY=Special Ability,Orc Ferocity ~ Half-Orc],[!PREABILITY:1,CATEGORY=Special Ability,TYPE.HalfOrcFerocity] DESC:Once per day, when a half-orc is brought below 0 hit points, but not killed, he can fight on for one more round as if disabled. At the end of his next turn, unless brought to above 0 hit points, he immediately falls unconscious and begins dying. SOURCEPAGE:p.25 +Weapon Familiarity KEY:Weapon Familiarity ~ Orc CATEGORY:Special Ability TYPE:SpecialQuality.Extraordinary.HalfOrcRacialTrait.HalfOrcRacialDefault.HalfOrcWeaponFamiliarity PREMULT:1,[PREABILITY:1,CATEGORY=Special Ability,Weapon Familiarity ~ Orc],[!PREABILITY:1,CATEGORY=Special Ability,TYPE.HalfOrcHalfOrcWeaponFamiliarity] DESC:Half-orcs are proficient with greataxes and falchions, and treat any weapon with the word "orc" in its name as a martial weapon. AUTO:WEAPONPROF|Greataxe|Falchion CHANGEPROF:TYPE.Orc=Martial SOURCEPAGE:p.25 # Orc Blood CATEGORY:Special Ability TYPE:SpecialQuality.Extraordinary DESC:Half-orc count as both humans and orcs for any effect related to race. SOURCEPAGE:p.25 This was sent by the SourceForge.net collaborative development platform, the world's largest Open Source development site. |