Revision: 12685 http://pcgen.svn.sourceforge.net/pcgen/?rev=12685&view=rev Author: ainvarg Date: 2010-07-25 01:57:58 +0000 (Sun, 25 Jul 2010) Log Message: ----------- DATA-69 Added reference to AC bonus to the Destined Sorcerer bloodline's Fated ability Issue#: 69 Modified Paths: -------------- branches/5.16.x/pcgen/data/alpha/paizo/pathfinder_rpg/pathfinder_rpg_core_rulebook/pathfinder_rpg_core_rulebook_abilities_class.lst Modified: branches/5.16.x/pcgen/data/alpha/paizo/pathfinder_rpg/pathfinder_rpg_core_rulebook/pathfinder_rpg_core_rulebook_abilities_class.lst =================================================================== --- branches/5.16.x/pcgen/data/alpha/paizo/pathfinder_rpg/pathfinder_rpg_core_rulebook/pathfinder_rpg_core_rulebook_abilities_class.lst 2010-07-25 00:18:51 UTC (rev 12684) +++ branches/5.16.x/pcgen/data/alpha/paizo/pathfinder_rpg/pathfinder_rpg_core_rulebook/pathfinder_rpg_core_rulebook_abilities_class.lst 2010-07-25 01:57:58 UTC (rev 12685) @@ -733,7 +733,7 @@ # Ability Name Unique Key Category of Ability Type Description Source Page Description of the Benefits Bloodline Arcana (Destined) OUTPUTNAME:Bloodline Arcana CATEGORY:Special Ability TYPE:SpecialQuality DESC:Whenever you cast a spell with a range of "personal," you gain a luck bonus equal to the spell's level on all your saving throws for 1 round. SOURCEPAGE:p.74 Touch of Destiny KEY:Touch of Destiny ~ Destined Bloodline CATEGORY:Special Ability TYPE:SpecialQuality.Supernatural DESC:You can touch a creature as a standard action to give it a bonus to a single attack roll, skill check, ability check, or saving throw. SOURCEPAGE:p.74 BENEFIT:You can touch a creature as a standard action to give it a +%1 insight bonus on attack rolls, skill checks, ability checks, and saving throws for 1 round. You can use this ability %2 times a day.|max(1,BloodlineLVL/2)|BloodlinePowerTimes -Fated KEY:Fated ~ Destined Bloodline CATEGORY:Special Ability TYPE:SpecialQuality.Supernatural DESC:You gain a +%1 luck bonus on all of your saving throws during surprise rounds or if you are otherwise unaware of the attack.|(BloodlineLVL+1)/4 SOURCEPAGE:p.74 +Fated KEY:Fated ~ Destined Bloodline CATEGORY:Special Ability TYPE:SpecialQuality.Supernatural DESC:You gain a +%1 luck bonus on all of your saving throws and to your AC during surprise rounds or if you are otherwise unaware of the attack.|(BloodlineLVL+1)/4 SOURCEPAGE:p.74 It Was Meant To Be KEY:It Was Meant To Be ~ Destined Bloodline CATEGORY:Special Ability TYPE:SpecialQuality.Supernatural DESC:You may reroll any one attack roll, critical hit confirmation roll, or level check made to overcome spell resistance. SOURCEPAGE:p.74 BENEFIT:You may reroll any one attack roll, critical hit confirmation roll, or level check made to overcome spell resistance. You must decide to use this ability after the first roll is made but before the results are revealed. You must take the second result, even if it is worse. At 9th level, you can use this ability %1 per day.|(BloodlineLVL-1)/8 Within Reach KEY:Within Reach ~ Destined Bloodline CATEGORY:Special Ability TYPE:SpecialQuality.Supernatural DESC:Once per day, when an attack or spell that causes damage would result in your death, you may attempt a DC 20 Will save. SOURCEPAGE:p.75 BENEFIT:Your ultimate destiny is drawing near. Once per day, when an attack or spell that causes damage would result in your death, you may attempt a DC 20 Will save. If successful, you are instead reduced to -9 hit points and are automatically stabilized. The bonus from your fated ability applies to this save. Destiny Realized KEY:Destiny Realized ~ Destined Bloodline CATEGORY:Special Ability TYPE:SpecialQuality.Supernatural DESC:Any critical threats made against you only confirm if the second roll results in a natural 20 on the die. SOURCEPAGE:p.75 BENEFIT:Your moment of destiny is at hand. Any critical threats made against you only confirm if the second roll results in a natural 20 on the die. Any critical threats you score are automatically confirmed. Once per day, you can automatically succeed at one caster level check made to overcome spell resistance. You must use this ability before making the roll. This was sent by the SourceForge.net collaborative development platform, the world's largest Open Source development site. |
Revision: 12686 http://pcgen.svn.sourceforge.net/pcgen/?rev=12686&view=rev Author: ainvarg Date: 2010-07-25 02:26:58 +0000 (Sun, 25 Jul 2010) Log Message: ----------- DATA-70 Corrected description for Destined Sorcerer bloodline's Within Reach ability Cleaned up frequency statement for Destined Sorcerer bloodline's It Was Meant To Be ability Issue#: 70 Modified Paths: -------------- branches/5.16.x/pcgen/data/alpha/paizo/pathfinder_rpg/pathfinder_rpg_core_rulebook/pathfinder_rpg_core_rulebook_abilities_class.lst Modified: branches/5.16.x/pcgen/data/alpha/paizo/pathfinder_rpg/pathfinder_rpg_core_rulebook/pathfinder_rpg_core_rulebook_abilities_class.lst =================================================================== --- branches/5.16.x/pcgen/data/alpha/paizo/pathfinder_rpg/pathfinder_rpg_core_rulebook/pathfinder_rpg_core_rulebook_abilities_class.lst 2010-07-25 01:57:58 UTC (rev 12685) +++ branches/5.16.x/pcgen/data/alpha/paizo/pathfinder_rpg/pathfinder_rpg_core_rulebook/pathfinder_rpg_core_rulebook_abilities_class.lst 2010-07-25 02:26:58 UTC (rev 12686) @@ -734,8 +734,8 @@ Bloodline Arcana (Destined) OUTPUTNAME:Bloodline Arcana CATEGORY:Special Ability TYPE:SpecialQuality DESC:Whenever you cast a spell with a range of "personal," you gain a luck bonus equal to the spell's level on all your saving throws for 1 round. SOURCEPAGE:p.74 Touch of Destiny KEY:Touch of Destiny ~ Destined Bloodline CATEGORY:Special Ability TYPE:SpecialQuality.Supernatural DESC:You can touch a creature as a standard action to give it a bonus to a single attack roll, skill check, ability check, or saving throw. SOURCEPAGE:p.74 BENEFIT:You can touch a creature as a standard action to give it a +%1 insight bonus on attack rolls, skill checks, ability checks, and saving throws for 1 round. You can use this ability %2 times a day.|max(1,BloodlineLVL/2)|BloodlinePowerTimes Fated KEY:Fated ~ Destined Bloodline CATEGORY:Special Ability TYPE:SpecialQuality.Supernatural DESC:You gain a +%1 luck bonus on all of your saving throws and to your AC during surprise rounds or if you are otherwise unaware of the attack.|(BloodlineLVL+1)/4 SOURCEPAGE:p.74 -It Was Meant To Be KEY:It Was Meant To Be ~ Destined Bloodline CATEGORY:Special Ability TYPE:SpecialQuality.Supernatural DESC:You may reroll any one attack roll, critical hit confirmation roll, or level check made to overcome spell resistance. SOURCEPAGE:p.74 BENEFIT:You may reroll any one attack roll, critical hit confirmation roll, or level check made to overcome spell resistance. You must decide to use this ability after the first roll is made but before the results are revealed. You must take the second result, even if it is worse. At 9th level, you can use this ability %1 per day.|(BloodlineLVL-1)/8 -Within Reach KEY:Within Reach ~ Destined Bloodline CATEGORY:Special Ability TYPE:SpecialQuality.Supernatural DESC:Once per day, when an attack or spell that causes damage would result in your death, you may attempt a DC 20 Will save. SOURCEPAGE:p.75 BENEFIT:Your ultimate destiny is drawing near. Once per day, when an attack or spell that causes damage would result in your death, you may attempt a DC 20 Will save. If successful, you are instead reduced to -9 hit points and are automatically stabilized. The bonus from your fated ability applies to this save. +It Was Meant To Be KEY:It Was Meant To Be ~ Destined Bloodline CATEGORY:Special Ability TYPE:SpecialQuality.Supernatural DESC:You may reroll any one attack roll, critical hit confirmation roll, or level check made to overcome spell resistance. SOURCEPAGE:p.74 BENEFIT:You may reroll any one attack roll, critical hit confirmation roll, or level check made to overcome spell resistance. You must decide to use this ability after the first roll is made but before the results are revealed. You must take the second result, even if it is worse. You can use this ability %1 per day.|(BloodlineLVL-1)/8 +Within Reach KEY:Within Reach ~ Destined Bloodline CATEGORY:Special Ability TYPE:SpecialQuality.Supernatural DESC:Once per day, when an attack or spell that causes damage would result in your death, you may attempt a DC 20 Will save. SOURCEPAGE:p.75 BENEFIT:Your ultimate destiny is drawing near. Once per day, when an attack or spell that causes damage would result in your death, you may attempt a DC 20 Will save. If successful, you are instead reduced to -1 hit points and are automatically stabilized. The bonus from your fated ability applies to this save. Destiny Realized KEY:Destiny Realized ~ Destined Bloodline CATEGORY:Special Ability TYPE:SpecialQuality.Supernatural DESC:Any critical threats made against you only confirm if the second roll results in a natural 20 on the die. SOURCEPAGE:p.75 BENEFIT:Your moment of destiny is at hand. Any critical threats made against you only confirm if the second roll results in a natural 20 on the die. Any critical threats you score are automatically confirmed. Once per day, you can automatically succeed at one caster level check made to overcome spell resistance. You must use this ability before making the roll. ###Block: Sorcerer Draconic Bloodline Abilties This was sent by the SourceForge.net collaborative development platform, the world's largest Open Source development site. |
Revision: 12687 http://pcgen.svn.sourceforge.net/pcgen/?rev=12687&view=rev Author: ainvarg Date: 2010-07-25 02:44:35 +0000 (Sun, 25 Jul 2010) Log Message: ----------- DATA-70 Correcting error in previous commit Issue#: 70 Modified Paths: -------------- branches/5.16.x/pcgen/data/alpha/paizo/pathfinder_rpg/pathfinder_rpg_core_rulebook/pathfinder_rpg_core_rulebook_abilities_class.lst Modified: branches/5.16.x/pcgen/data/alpha/paizo/pathfinder_rpg/pathfinder_rpg_core_rulebook/pathfinder_rpg_core_rulebook_abilities_class.lst =================================================================== --- branches/5.16.x/pcgen/data/alpha/paizo/pathfinder_rpg/pathfinder_rpg_core_rulebook/pathfinder_rpg_core_rulebook_abilities_class.lst 2010-07-25 02:26:58 UTC (rev 12686) +++ branches/5.16.x/pcgen/data/alpha/paizo/pathfinder_rpg/pathfinder_rpg_core_rulebook/pathfinder_rpg_core_rulebook_abilities_class.lst 2010-07-25 02:44:35 UTC (rev 12687) @@ -734,7 +734,7 @@ Bloodline Arcana (Destined) OUTPUTNAME:Bloodline Arcana CATEGORY:Special Ability TYPE:SpecialQuality DESC:Whenever you cast a spell with a range of "personal," you gain a luck bonus equal to the spell's level on all your saving throws for 1 round. SOURCEPAGE:p.74 Touch of Destiny KEY:Touch of Destiny ~ Destined Bloodline CATEGORY:Special Ability TYPE:SpecialQuality.Supernatural DESC:You can touch a creature as a standard action to give it a bonus to a single attack roll, skill check, ability check, or saving throw. SOURCEPAGE:p.74 BENEFIT:You can touch a creature as a standard action to give it a +%1 insight bonus on attack rolls, skill checks, ability checks, and saving throws for 1 round. You can use this ability %2 times a day.|max(1,BloodlineLVL/2)|BloodlinePowerTimes Fated KEY:Fated ~ Destined Bloodline CATEGORY:Special Ability TYPE:SpecialQuality.Supernatural DESC:You gain a +%1 luck bonus on all of your saving throws and to your AC during surprise rounds or if you are otherwise unaware of the attack.|(BloodlineLVL+1)/4 SOURCEPAGE:p.74 -It Was Meant To Be KEY:It Was Meant To Be ~ Destined Bloodline CATEGORY:Special Ability TYPE:SpecialQuality.Supernatural DESC:You may reroll any one attack roll, critical hit confirmation roll, or level check made to overcome spell resistance. SOURCEPAGE:p.74 BENEFIT:You may reroll any one attack roll, critical hit confirmation roll, or level check made to overcome spell resistance. You must decide to use this ability after the first roll is made but before the results are revealed. You must take the second result, even if it is worse. You can use this ability %1 per day.|(BloodlineLVL-1)/8 +It Was Meant To Be KEY:It Was Meant To Be ~ Destined Bloodline CATEGORY:Special Ability TYPE:SpecialQuality.Supernatural DESC:You may reroll any one attack roll, critical hit confirmation roll, or level check made to overcome spell resistance. SOURCEPAGE:p.74 BENEFIT:You may reroll any one attack roll, critical hit confirmation roll, or level check made to overcome spell resistance. You must decide to use this ability after the first roll is made but before the results are revealed. You must take the second result, even if it is worse. You can use this ability once per day.|PREVAREQ:MeantToBeTimes,1 BENEFIT:You may reroll any one attack roll, critical hit confirmation roll, or level check made to overcome spell resistance. You must decide to use this ability after the first roll is made but before the results are revealed. You must take the second result, even if it is worse. You can use this ability %1 times per day.|MeantToBeTimes|PREVARGT:MeantToBeTimes,1 DEFINE:MeantToBeTimes|0 BONUS:VAR|MeantToBeTimes|(BloodlineLVL-1)/8 Within Reach KEY:Within Reach ~ Destined Bloodline CATEGORY:Special Ability TYPE:SpecialQuality.Supernatural DESC:Once per day, when an attack or spell that causes damage would result in your death, you may attempt a DC 20 Will save. SOURCEPAGE:p.75 BENEFIT:Your ultimate destiny is drawing near. Once per day, when an attack or spell that causes damage would result in your death, you may attempt a DC 20 Will save. If successful, you are instead reduced to -1 hit points and are automatically stabilized. The bonus from your fated ability applies to this save. Destiny Realized KEY:Destiny Realized ~ Destined Bloodline CATEGORY:Special Ability TYPE:SpecialQuality.Supernatural DESC:Any critical threats made against you only confirm if the second roll results in a natural 20 on the die. SOURCEPAGE:p.75 BENEFIT:Your moment of destiny is at hand. Any critical threats made against you only confirm if the second roll results in a natural 20 on the die. Any critical threats you score are automatically confirmed. Once per day, you can automatically succeed at one caster level check made to overcome spell resistance. You must use this ability before making the roll. This was sent by the SourceForge.net collaborative development platform, the world's largest Open Source development site. |
Revision: 12688 http://pcgen.svn.sourceforge.net/pcgen/?rev=12688&view=rev Author: ainvarg Date: 2010-07-25 03:08:40 +0000 (Sun, 25 Jul 2010) Log Message: ----------- DATA-51 Modified Unusual Anatomy ability to not display at 20th level as it is superceded by Aberrant Form ability. Issue#: 51 Modified Paths: -------------- branches/5.16.x/pcgen/data/alpha/paizo/pathfinder_rpg/pathfinder_rpg_core_rulebook/pathfinder_rpg_core_rulebook_abilities_class.lst Modified: branches/5.16.x/pcgen/data/alpha/paizo/pathfinder_rpg/pathfinder_rpg_core_rulebook/pathfinder_rpg_core_rulebook_abilities_class.lst =================================================================== --- branches/5.16.x/pcgen/data/alpha/paizo/pathfinder_rpg/pathfinder_rpg_core_rulebook/pathfinder_rpg_core_rulebook_abilities_class.lst 2010-07-25 02:44:35 UTC (rev 12687) +++ branches/5.16.x/pcgen/data/alpha/paizo/pathfinder_rpg/pathfinder_rpg_core_rulebook/pathfinder_rpg_core_rulebook_abilities_class.lst 2010-07-25 03:08:40 UTC (rev 12688) @@ -668,7 +668,7 @@ ###Block: Sorcerer Bloodlines # Ability Name Category of Ability Type Description Stackable? Multiple? Choose Ability Bonus to Ability Pool Modify VAR Class Skill Source Page Description of the Benefits -Aberrant Bloodline CATEGORY:Special Ability TYPE:SpecialQuality.ClassSpecialization.SorcererBloodline DESC:There is a taint in your blood, one that is alien and bizarre. ABILITY:Special Ability|AUTOMATIC|Aberrant Bloodline Bonus Spells|Bloodline Arcana (Aberrant)|Acidic Ray ~ Aberrant ABILITY:Special Ability|AUTOMATIC|Long Limbs|PREVARGTEQ:BloodlineLVL,3 ABILITY:Special Ability|AUTOMATIC|Unusual Anatomy|PREVARGTEQ:BloodlineLVL,9 ABILITY:Special Ability|AUTOMATIC|Alien Resistance|PREVARGTEQ:BloodlineLVL,15 ABILITY:Special Ability|AUTOMATIC|Aberrant Form|PREVARGTEQ:BloodlineLVL,20 BONUS:ABILITYPOOL|Aberrant Bloodline Feat|(BloodlineLVL-1)/6 CSKILL:Knowledge (Dungeoneering) SOURCEPAGE:p.72 BENEFIT:There is a taint in your blood, one that is alien and bizarre. You tend to think in odd ways, approaching problems from an angle that most would not expect. Over time, this taint manifests itself in your physical form. +Aberrant Bloodline CATEGORY:Special Ability TYPE:SpecialQuality.ClassSpecialization.SorcererBloodline DESC:There is a taint in your blood, one that is alien and bizarre. ABILITY:Special Ability|AUTOMATIC|Aberrant Bloodline Bonus Spells|Bloodline Arcana (Aberrant)|Acidic Ray ~ Aberrant ABILITY:Special Ability|AUTOMATIC|Long Limbs|PREVARGTEQ:BloodlineLVL,3 ABILITY:Special Ability|AUTOMATIC|Unusual Anatomy|PREVARGTEQ:BloodlineLVL,9|PREVARLT:BloodlineLVL,20 ABILITY:Special Ability|AUTOMATIC|Alien Resistance|PREVARGTEQ:BloodlineLVL,15 ABILITY:Special Ability|AUTOMATIC|Aberrant Form|PREVARGTEQ:BloodlineLVL,20 BONUS:ABILITYPOOL|Aberrant Bloodline Feat|(BloodlineLVL-1)/6 CSKILL:Knowledge (Dungeoneering) SOURCEPAGE:p.72 BENEFIT:There is a taint in your blood, one that is alien and bizarre. You tend to think in odd ways, approaching problems from an angle that most would not expect. Over time, this taint manifests itself in your physical form. Abyssal Bloodline CATEGORY:Special Ability TYPE:SpecialQuality.ClassSpecialization.SorcererBloodline DESC:Some time ago, a demon spread its filth into your heritage. ABILITY:Special Ability|AUTOMATIC|Abyssal Bloodline Bonus Spells|Bloodline Arcana (Abyssal)|Claws ~ Abyssal ABILITY:Special Ability|AUTOMATIC|Demon Resistances|PREVARGTEQ:BloodlineLVL,3 ABILITY:Special Ability|AUTOMATIC|Strength of the Abyss|PREVARGTEQ:BloodlineLVL,9 ABILITY:Special Ability|AUTOMATIC|Added Summonings|PREVARGTEQ:BloodlineLVL,15 ABILITY:Special Ability|AUTOMATIC|Demonic Might|PREVARGTEQ:BloodlineLVL,20 BONUS:ABILITYPOOL|Abyssal Bloodline Feat|(BloodlineLVL-1)/6 CSKILL:Knowledge (Planes) SOURCEPAGE:p.72 BENEFIT:Some time ago, a demon spread its filth into your heritage. While it does not manifest in all of your kin, for you it is particularly strong, calling on you to bring ruin to those around you. Arcane Bloodline CATEGORY:Special Ability TYPE:SpecialQuality.ClassSpecialization.SorcererBloodline DESC:Your family has always been skilled in the art of magic. STACK:NO MULT:YES CHOOSE:SKILLSNAMEDTOCSKILL|TYPE=Knowledge ABILITY:Special Ability|AUTOMATIC|Arcane Bloodline Bonus Spells|Bloodline Arcana (Arcane)|Arcane Bond ABILITY:Special Ability|AUTOMATIC|Metamagic Adept ~ Arcane Bloodline|PREVARGTEQ:BloodlineLVL,3|PREVARLT:BloodlineLVL,20 ABILITY:Special Ability|AUTOMATIC|New Arcana ~ Arcane Bloodline|PREVARGTEQ:BloodlineLVL,9 ABILITY:Special Ability|AUTOMATIC|Arcane Apotheosis ~ Arcane Bloodline|PREVARGTEQ:BloodlineLVL,20 BONUS:ABILITYPOOL|Arcane Bloodline Feat|(BloodlineLVL-1)/6 BONUS:ABILITYPOOL|Arcane Bloodline School Power|1|PREVARGTEQ:BloodlineLVL,15 BONUS:ABILITYPOOL|Knowledge Class Skill|1 BONUS:VAR|FMLevel|BloodlineLVL SOURCEPAGE:p.73 BENEFIT:Your family has always been skilled in the art of magic. While many of your relatives were accomplished wizards, your powers developed without the need for study and practice. Celestial Bloodline CATEGORY:Special Ability TYPE:SpecialQuality.ClassSpecialization.SorcererBloodline DESC:Your bloodline is blessed by a celestial power, either through having a celestial relative or through divine intervention. ABILITY:Special Ability|AUTOMATIC|Celestial Bloodline Bonus Spells|Bloodline Arcana (Celestial)|Heavenly Fire ~ Celestial Bloodline ABILITY:Special Ability|AUTOMATIC|Celestial Resistances ~ Celestial Bloodline|PREVARGTEQ:BloodlineLVL,3 ABILITY:Special Ability|AUTOMATIC|Wings of Heaven ~ Celestial Bloodline|PREVARGTEQ:BloodlineLVL,9 ABILITY:Special Ability|AUTOMATIC|Conviction ~ Celestial Bloodline|PREVARGTEQ:BloodlineLVL,15 ABILITY:Special Ability|AUTOMATIC|Ascension ~ Celestial Bloodline|PREVARGTEQ:BloodlineLVL,20 BONUS:ABILITYPOOL|Celestial Bloodline Feat|(BloodlineLVL-1)/6 CSKILL:Heal SOURCEPAGE:p.74 BENEFIT:Your bloodline is blessed by a celestial power, either through having a celestial relative or through divine intervention. Although this power drives you along the path of good, your fate is your own to determine. This was sent by the SourceForge.net collaborative development platform, the world's largest Open Source development site. |
Revision: 12689 http://pcgen.svn.sourceforge.net/pcgen/?rev=12689&view=rev Author: ainvarg Date: 2010-07-25 03:22:40 +0000 (Sun, 25 Jul 2010) Log Message: ----------- DATA-52 Modified Abyssal Sorcerer bloodline's Demon Resistances ability to not show at 20th level because it is superceded by the Demonic Might capstone ability Issue#: 52 Modified Paths: -------------- branches/5.16.x/pcgen/data/alpha/paizo/pathfinder_rpg/pathfinder_rpg_core_rulebook/pathfinder_rpg_core_rulebook_abilities_class.lst Modified: branches/5.16.x/pcgen/data/alpha/paizo/pathfinder_rpg/pathfinder_rpg_core_rulebook/pathfinder_rpg_core_rulebook_abilities_class.lst =================================================================== --- branches/5.16.x/pcgen/data/alpha/paizo/pathfinder_rpg/pathfinder_rpg_core_rulebook/pathfinder_rpg_core_rulebook_abilities_class.lst 2010-07-25 03:08:40 UTC (rev 12688) +++ branches/5.16.x/pcgen/data/alpha/paizo/pathfinder_rpg/pathfinder_rpg_core_rulebook/pathfinder_rpg_core_rulebook_abilities_class.lst 2010-07-25 03:22:40 UTC (rev 12689) @@ -669,7 +669,7 @@ ###Block: Sorcerer Bloodlines # Ability Name Category of Ability Type Description Stackable? Multiple? Choose Ability Bonus to Ability Pool Modify VAR Class Skill Source Page Description of the Benefits Aberrant Bloodline CATEGORY:Special Ability TYPE:SpecialQuality.ClassSpecialization.SorcererBloodline DESC:There is a taint in your blood, one that is alien and bizarre. ABILITY:Special Ability|AUTOMATIC|Aberrant Bloodline Bonus Spells|Bloodline Arcana (Aberrant)|Acidic Ray ~ Aberrant ABILITY:Special Ability|AUTOMATIC|Long Limbs|PREVARGTEQ:BloodlineLVL,3 ABILITY:Special Ability|AUTOMATIC|Unusual Anatomy|PREVARGTEQ:BloodlineLVL,9|PREVARLT:BloodlineLVL,20 ABILITY:Special Ability|AUTOMATIC|Alien Resistance|PREVARGTEQ:BloodlineLVL,15 ABILITY:Special Ability|AUTOMATIC|Aberrant Form|PREVARGTEQ:BloodlineLVL,20 BONUS:ABILITYPOOL|Aberrant Bloodline Feat|(BloodlineLVL-1)/6 CSKILL:Knowledge (Dungeoneering) SOURCEPAGE:p.72 BENEFIT:There is a taint in your blood, one that is alien and bizarre. You tend to think in odd ways, approaching problems from an angle that most would not expect. Over time, this taint manifests itself in your physical form. -Abyssal Bloodline CATEGORY:Special Ability TYPE:SpecialQuality.ClassSpecialization.SorcererBloodline DESC:Some time ago, a demon spread its filth into your heritage. ABILITY:Special Ability|AUTOMATIC|Abyssal Bloodline Bonus Spells|Bloodline Arcana (Abyssal)|Claws ~ Abyssal ABILITY:Special Ability|AUTOMATIC|Demon Resistances|PREVARGTEQ:BloodlineLVL,3 ABILITY:Special Ability|AUTOMATIC|Strength of the Abyss|PREVARGTEQ:BloodlineLVL,9 ABILITY:Special Ability|AUTOMATIC|Added Summonings|PREVARGTEQ:BloodlineLVL,15 ABILITY:Special Ability|AUTOMATIC|Demonic Might|PREVARGTEQ:BloodlineLVL,20 BONUS:ABILITYPOOL|Abyssal Bloodline Feat|(BloodlineLVL-1)/6 CSKILL:Knowledge (Planes) SOURCEPAGE:p.72 BENEFIT:Some time ago, a demon spread its filth into your heritage. While it does not manifest in all of your kin, for you it is particularly strong, calling on you to bring ruin to those around you. +Abyssal Bloodline CATEGORY:Special Ability TYPE:SpecialQuality.ClassSpecialization.SorcererBloodline DESC:Some time ago, a demon spread its filth into your heritage. ABILITY:Special Ability|AUTOMATIC|Abyssal Bloodline Bonus Spells|Bloodline Arcana (Abyssal)|Claws ~ Abyssal ABILITY:Special Ability|AUTOMATIC|Demon Resistances|PREVARGTEQ:BloodlineLVL,3|PREVARLT:BloodlineLVL,20 ABILITY:Special Ability|AUTOMATIC|Strength of the Abyss|PREVARGTEQ:BloodlineLVL,9 ABILITY:Special Ability|AUTOMATIC|Added Summonings|PREVARGTEQ:BloodlineLVL,15 ABILITY:Special Ability|AUTOMATIC|Demonic Might|PREVARGTEQ:BloodlineLVL,20 BONUS:ABILITYPOOL|Abyssal Bloodline Feat|(BloodlineLVL-1)/6 CSKILL:Knowledge (Planes) SOURCEPAGE:p.72 BENEFIT:Some time ago, a demon spread its filth into your heritage. While it does not manifest in all of your kin, for you it is particularly strong, calling on you to bring ruin to those around you. Arcane Bloodline CATEGORY:Special Ability TYPE:SpecialQuality.ClassSpecialization.SorcererBloodline DESC:Your family has always been skilled in the art of magic. STACK:NO MULT:YES CHOOSE:SKILLSNAMEDTOCSKILL|TYPE=Knowledge ABILITY:Special Ability|AUTOMATIC|Arcane Bloodline Bonus Spells|Bloodline Arcana (Arcane)|Arcane Bond ABILITY:Special Ability|AUTOMATIC|Metamagic Adept ~ Arcane Bloodline|PREVARGTEQ:BloodlineLVL,3|PREVARLT:BloodlineLVL,20 ABILITY:Special Ability|AUTOMATIC|New Arcana ~ Arcane Bloodline|PREVARGTEQ:BloodlineLVL,9 ABILITY:Special Ability|AUTOMATIC|Arcane Apotheosis ~ Arcane Bloodline|PREVARGTEQ:BloodlineLVL,20 BONUS:ABILITYPOOL|Arcane Bloodline Feat|(BloodlineLVL-1)/6 BONUS:ABILITYPOOL|Arcane Bloodline School Power|1|PREVARGTEQ:BloodlineLVL,15 BONUS:ABILITYPOOL|Knowledge Class Skill|1 BONUS:VAR|FMLevel|BloodlineLVL SOURCEPAGE:p.73 BENEFIT:Your family has always been skilled in the art of magic. While many of your relatives were accomplished wizards, your powers developed without the need for study and practice. Celestial Bloodline CATEGORY:Special Ability TYPE:SpecialQuality.ClassSpecialization.SorcererBloodline DESC:Your bloodline is blessed by a celestial power, either through having a celestial relative or through divine intervention. ABILITY:Special Ability|AUTOMATIC|Celestial Bloodline Bonus Spells|Bloodline Arcana (Celestial)|Heavenly Fire ~ Celestial Bloodline ABILITY:Special Ability|AUTOMATIC|Celestial Resistances ~ Celestial Bloodline|PREVARGTEQ:BloodlineLVL,3 ABILITY:Special Ability|AUTOMATIC|Wings of Heaven ~ Celestial Bloodline|PREVARGTEQ:BloodlineLVL,9 ABILITY:Special Ability|AUTOMATIC|Conviction ~ Celestial Bloodline|PREVARGTEQ:BloodlineLVL,15 ABILITY:Special Ability|AUTOMATIC|Ascension ~ Celestial Bloodline|PREVARGTEQ:BloodlineLVL,20 BONUS:ABILITYPOOL|Celestial Bloodline Feat|(BloodlineLVL-1)/6 CSKILL:Heal SOURCEPAGE:p.74 BENEFIT:Your bloodline is blessed by a celestial power, either through having a celestial relative or through divine intervention. Although this power drives you along the path of good, your fate is your own to determine. Destined Bloodline CATEGORY:Special Ability TYPE:SpecialQuality.ClassSpecialization.SorcererBloodline DESC:Your family is destined for greatness in some way. ABILITY:Special Ability|AUTOMATIC|Destined Bloodline Bonus Spells|Bloodline Arcana (Destined)|Touch of Destiny ~ Destined Bloodline ABILITY:Special Ability|AUTOMATIC|Fated ~ Destined Bloodline|PREVARGTEQ:BloodlineLVL,3 ABILITY:Special Ability|AUTOMATIC|It Was Meant To Be ~ Destined Bloodline|PREVARGTEQ:BloodlineLVL,9 ABILITY:Special Ability|AUTOMATIC|Within Reach ~ Destined Bloodline|PREVARGTEQ:BloodlineLVL,15 ABILITY:Special Ability|AUTOMATIC|Destiny Realized ~ Destined Bloodline|PREVARGTEQ:BloodlineLVL,20 BONUS:ABILITYPOOL|Destined Bloodline Feat|(BloodlineLVL-1)/6 CSKILL:Knowledge (History) SOURCEPAGE:p.74 BENEFIT:Your family is destined for greatness in some way. Your birth could have been foretold in prophecy, or perhaps it occurred during an especially auspicious event, such as a solar eclipse. Regardless of its origin, you have a great future ahead of you. This was sent by the SourceForge.net collaborative development platform, the world's largest Open Source development site. |
Revision: 12690 http://pcgen.svn.sourceforge.net/pcgen/?rev=12690&view=rev Author: ainvarg Date: 2010-07-25 15:57:34 +0000 (Sun, 25 Jul 2010) Log Message: ----------- DATA-55 Modified Draconic Sorcerer bloodline to reflect energy resistance being superceded by energy immunity at 20th level. Issue#: 55 Modified Paths: -------------- branches/5.16.x/pcgen/data/alpha/paizo/pathfinder_rpg/pathfinder_rpg_core_rulebook/pathfinder_rpg_core_rulebook_abilities_class.lst Modified: branches/5.16.x/pcgen/data/alpha/paizo/pathfinder_rpg/pathfinder_rpg_core_rulebook/pathfinder_rpg_core_rulebook_abilities_class.lst =================================================================== --- branches/5.16.x/pcgen/data/alpha/paizo/pathfinder_rpg/pathfinder_rpg_core_rulebook/pathfinder_rpg_core_rulebook_abilities_class.lst 2010-07-25 03:22:40 UTC (rev 12689) +++ branches/5.16.x/pcgen/data/alpha/paizo/pathfinder_rpg/pathfinder_rpg_core_rulebook/pathfinder_rpg_core_rulebook_abilities_class.lst 2010-07-25 15:57:34 UTC (rev 12690) @@ -754,16 +754,16 @@ Bloodline Arcana (Draconic Gold) OUTPUTNAME:Bloodline Arcana CATEGORY:Special Ability TYPE:SpecialQuality DESC:Whenever you cast a spell with the fire descriptor, that spell deals +1 point of damage per die rolled. SOURCEPAGE:p.75 Bloodline Arcana (Draconic Silver) OUTPUTNAME:Bloodline Arcana CATEGORY:Special Ability TYPE:SpecialQuality DESC:Whenever you cast a spell with the cold descriptor, that spell deals +1 point of damage per die rolled. SOURCEPAGE:p.75 Dragon Resistances CATEGORY:Special Ability TYPE:Internal VISIBLE:NO DEFINE:DragonResistance|0 DEFINE:DragonResistanceAC|0 ABILITY:Special Ability|AUTOMATIC|Dragon Resistances (Black)|PREABILITY:1,CATEGORY=Special Ability,Draconic Bloodline (Black) ABILITY:Special Ability|AUTOMATIC|Dragon Resistances (Blue)|PREABILITY:1,CATEGORY=Special Ability,Draconic Bloodline (Blue) ABILITY:Special Ability|AUTOMATIC|Dragon Resistances (Green)|PREABILITY:1,CATEGORY=Special Ability,Draconic Bloodline (Green) ABILITY:Special Ability|AUTOMATIC|Dragon Resistances (Red)|PREABILITY:1,CATEGORY=Special Ability,Draconic Bloodline (Red) ABILITY:Special Ability|AUTOMATIC|Dragon Resistances (White)|PREABILITY:1,CATEGORY=Special Ability,Draconic Bloodline (White) ABILITY:Special Ability|AUTOMATIC|Dragon Resistances (Brass)|PREABILITY:1,CATEGORY=Special Ability,Draconic Bloodline (Brass) ABILITY:Special Ability|AUTOMATIC|Dragon Resistances (Bronze)|PREABILITY:1,CATEGORY=Special Ability,Draconic Bloodline (Bronze) ABILITY:Special Ability|AUTOMATIC|Dragon Resistances (Copper)|PREABILITY:1,CATEGORY=Special Ability,Draconic Bloodline (Copper) ABILITY:Special Ability|AUTOMATIC|Dragon Resistances (Gold)|PREABILITY:1,CATEGORY=Special Ability,Draconic Bloodline (Gold) ABILITY:Special Ability|AUTOMATIC|Dragon Resistances (Silver)|PREABILITY:1,CATEGORY=Special Ability,Draconic Bloodline (Silver) BONUS:COMBAT|AC|DragonResistanceAC|TYPE=NaturalArmor BONUS:VAR|DragonResistanceAC|1|PREVARGTEQ:BloodlineLVL,3 BONUS:VAR|DragonResistanceAC|1|PREVARGTEQ:BloodlineLVL,9 BONUS:VAR|DragonResistanceAC|2|PREVARGTEQ:BloodlineLVL,15 BONUS:VAR|DragonResistance|5|PREVARGTEQ:BloodlineLVL,3 BONUS:VAR|DragonResistance|5|PREVARGTEQ:BloodlineLVL,9 -Dragon Resistances (Black) OUTPUTNAME:Dragon Resistances CATEGORY:Special Ability TYPE:SpecialQuality.Extraordinary DESC:You gain Acid Resistance %1 and a +%2 natural armor bonus |DragonResistance|DragonResistanceAC ABILITY:Special Ability|AUTOMATIC|Resistance to Acid BONUS:VAR|AcidResistanceBonus|DragonResistance SOURCEPAGE:p.75 -Dragon Resistances (Blue) OUTPUTNAME:Dragon Resistances CATEGORY:Special Ability TYPE:SpecialQuality.Extraordinary DESC:You gain Electricity Resistance %1 and a +%2 natural armor bonus |DragonResistance|DragonResistanceAC ABILITY:Special Ability|AUTOMATIC|Resistance to Electricity BONUS:VAR|ElectricityResistanceBonus|DragonResistance SOURCEPAGE:p.75 -Dragon Resistances (Green) OUTPUTNAME:Dragon Resistances CATEGORY:Special Ability TYPE:SpecialQuality.Extraordinary DESC:You gain Acid Resistance %1 and a +%2 natural armor bonus |DragonResistance|DragonResistanceAC ABILITY:Special Ability|AUTOMATIC|Resistance to Acid BONUS:VAR|AcidResistanceBonus|DragonResistance SOURCEPAGE:p.75 -Dragon Resistances (Red) OUTPUTNAME:Dragon Resistances CATEGORY:Special Ability TYPE:SpecialQuality.Extraordinary DESC:You gain Fire Resistance %1 and a +%2 natural armor bonus |DragonResistance|DragonResistanceAC ABILITY:Special Ability|AUTOMATIC|Resistance to Fire BONUS:VAR|FireResistanceBonus|DragonResistance SOURCEPAGE:p.75 -Dragon Resistances (White) OUTPUTNAME:Dragon Resistances CATEGORY:Special Ability TYPE:SpecialQuality.Extraordinary DESC:You gain Cold Resistance %1 and a +%2 natural armor bonus |DragonResistance|DragonResistanceAC ABILITY:Special Ability|AUTOMATIC|Resistance to Cold BONUS:VAR|ColdResistanceBonus|DragonResistance SOURCEPAGE:p.75 -Dragon Resistances (Brass) OUTPUTNAME:Dragon Resistances CATEGORY:Special Ability TYPE:SpecialQuality.Extraordinary DESC:You gain Fire Resistance %1 and a +%2 natural armor bonus |DragonResistance|DragonResistanceAC ABILITY:Special Ability|AUTOMATIC|Resistance to Fire BONUS:VAR|FireResistanceBonus|DragonResistance SOURCEPAGE:p.75 -Dragon Resistances (Bronze) OUTPUTNAME:Dragon Resistances CATEGORY:Special Ability TYPE:SpecialQuality.Extraordinary DESC:You gain Electricity Resistance %1 and a +%2 natural armor bonus |DragonResistance|DragonResistanceAC ABILITY:Special Ability|AUTOMATIC|Resistance to Electricity BONUS:VAR|ElectricityResistanceBonus|DragonResistance SOURCEPAGE:p.75 -Dragon Resistances (Copper) OUTPUTNAME:Dragon Resistances CATEGORY:Special Ability TYPE:SpecialQuality.Extraordinary DESC:You gain Acid Resistance %1 and a +%2 natural armor bonus |DragonResistance|DragonResistanceAC ABILITY:Special Ability|AUTOMATIC|Resistance to Acid BONUS:VAR|AcidResistanceBonus|DragonResistance SOURCEPAGE:p.75 -Dragon Resistances (Gold) OUTPUTNAME:Dragon Resistances CATEGORY:Special Ability TYPE:SpecialQuality.Extraordinary DESC:You gain Fire Resistance %1 and a +%2 natural armor bonus |DragonResistance|DragonResistanceAC ABILITY:Special Ability|AUTOMATIC|Resistance to Fire BONUS:VAR|FireResistanceBonus|DragonResistance SOURCEPAGE:p.75 -Dragon Resistances (Silver) OUTPUTNAME:Dragon Resistances CATEGORY:Special Ability TYPE:SpecialQuality.Extraordinary DESC:You gain Cold Resistance %1 and a +%2 natural armor bonus |DragonResistance|DragonResistanceAC ABILITY:Special Ability|AUTOMATIC|Resistance to Cold BONUS:VAR|ColdResistanceBonus|DragonResistance SOURCEPAGE:p.75 +Dragon Resistances (Black) OUTPUTNAME:Dragon Resistances CATEGORY:Special Ability TYPE:SpecialQuality.Extraordinary DESC:You gain Acid Resistance %1 and a +%2 natural armor bonus |DragonResistance|DragonResistanceAC|PREVARLT:BloodlineLVL,20 DESC:You gain a +%1 natural armor bonus |DragonResistanceAC|PREVAREQ:BloodlineLVL,20 ABILITY:Special Ability|AUTOMATIC|Resistance to Acid BONUS:VAR|AcidResistanceBonus|DragonResistance SOURCEPAGE:p.75 +Dragon Resistances (Blue) OUTPUTNAME:Dragon Resistances CATEGORY:Special Ability TYPE:SpecialQuality.Extraordinary DESC:You gain Electricity Resistance %1 and a +%2 natural armor bonus |DragonResistance|DragonResistanceAC|PREVARLT:BloodlineLVL,20 DESC:You gain a +%1 natural armor bonus |DragonResistanceAC|PREVAREQ:BloodlineLVL,20 ABILITY:Special Ability|AUTOMATIC|Resistance to Electricity BONUS:VAR|ElectricityResistanceBonus|DragonResistance SOURCEPAGE:p.75 +Dragon Resistances (Green) OUTPUTNAME:Dragon Resistances CATEGORY:Special Ability TYPE:SpecialQuality.Extraordinary DESC:You gain Acid Resistance %1 and a +%2 natural armor bonus |DragonResistance|DragonResistanceAC|PREVARLT:BloodlineLVL,20 DESC:You gain a +%1 natural armor bonus |DragonResistanceAC|PREVAREQ:BloodlineLVL,20 ABILITY:Special Ability|AUTOMATIC|Resistance to Acid BONUS:VAR|AcidResistanceBonus|DragonResistance SOURCEPAGE:p.75 +Dragon Resistances (Red) OUTPUTNAME:Dragon Resistances CATEGORY:Special Ability TYPE:SpecialQuality.Extraordinary DESC:You gain Fire Resistance %1 and a +%2 natural armor bonus |DragonResistance|DragonResistanceAC|PREVARLT:BloodlineLVL,20 DESC:You gain a +%1 natural armor bonus |DragonResistanceAC|PREVAREQ:BloodlineLVL,20 ABILITY:Special Ability|AUTOMATIC|Resistance to Fire BONUS:VAR|FireResistanceBonus|DragonResistance SOURCEPAGE:p.75 +Dragon Resistances (White) OUTPUTNAME:Dragon Resistances CATEGORY:Special Ability TYPE:SpecialQuality.Extraordinary DESC:You gain Cold Resistance %1 and a +%2 natural armor bonus |DragonResistance|DragonResistanceAC|PREVARLT:BloodlineLVL,20 DESC:You gain a +%1 natural armor bonus |DragonResistanceAC|PREVAREQ:BloodlineLVL,20 ABILITY:Special Ability|AUTOMATIC|Resistance to Cold BONUS:VAR|ColdResistanceBonus|DragonResistance SOURCEPAGE:p.75 +Dragon Resistances (Brass) OUTPUTNAME:Dragon Resistances CATEGORY:Special Ability TYPE:SpecialQuality.Extraordinary DESC:You gain Fire Resistance %1 and a +%2 natural armor bonus |DragonResistance|DragonResistanceAC|PREVARLT:BloodlineLVL,20 DESC:You gain a +%1 natural armor bonus |DragonResistanceAC|PREVAREQ:BloodlineLVL,20 ABILITY:Special Ability|AUTOMATIC|Resistance to Fire BONUS:VAR|FireResistanceBonus|DragonResistance SOURCEPAGE:p.75 +Dragon Resistances (Bronze) OUTPUTNAME:Dragon Resistances CATEGORY:Special Ability TYPE:SpecialQuality.Extraordinary DESC:You gain Electricity Resistance %1 and a +%2 natural armor bonus |DragonResistance|DragonResistanceAC|PREVARLT:BloodlineLVL,20 DESC:You gain a +%1 natural armor bonus |DragonResistanceAC|PREVAREQ:BloodlineLVL,20 ABILITY:Special Ability|AUTOMATIC|Resistance to Electricity BONUS:VAR|ElectricityResistanceBonus|DragonResistance SOURCEPAGE:p.75 +Dragon Resistances (Copper) OUTPUTNAME:Dragon Resistances CATEGORY:Special Ability TYPE:SpecialQuality.Extraordinary DESC:You gain Acid Resistance %1 and a +%2 natural armor bonus |DragonResistance|DragonResistanceAC|PREVARLT:BloodlineLVL,20 DESC:You gain a +%1 natural armor bonus |DragonResistanceAC|PREVAREQ:BloodlineLVL,20 ABILITY:Special Ability|AUTOMATIC|Resistance to Acid BONUS:VAR|AcidResistanceBonus|DragonResistance SOURCEPAGE:p.75 +Dragon Resistances (Gold) OUTPUTNAME:Dragon Resistances CATEGORY:Special Ability TYPE:SpecialQuality.Extraordinary DESC:You gain Fire Resistance %1 and a +%2 natural armor bonus |DragonResistance|DragonResistanceAC|PREVARLT:BloodlineLVL,20 DESC:You gain a +%1 natural armor bonus |DragonResistanceAC|PREVAREQ:BloodlineLVL,20 ABILITY:Special Ability|AUTOMATIC|Resistance to Fire BONUS:VAR|FireResistanceBonus|DragonResistance SOURCEPAGE:p.75 +Dragon Resistances (Silver) OUTPUTNAME:Dragon Resistances CATEGORY:Special Ability TYPE:SpecialQuality.Extraordinary DESC:You gain Cold Resistance %1 and a +%2 natural armor bonus |DragonResistance|DragonResistanceAC|PREVARLT:BloodlineLVL,20 DESC:You gain a +%1 natural armor bonus |DragonResistanceAC|PREVAREQ:BloodlineLVL,20 ABILITY:Special Ability|AUTOMATIC|Resistance to Cold BONUS:VAR|ColdResistanceBonus|DragonResistance SOURCEPAGE:p.75 Breath Weapon CATEGORY:Special Ability TYPE:Internal VISIBLE:NO DEFINE:BreathWeaponTimes|0 DEFINE:BreathWeaponDice|0 DEFINE:BreathWeaponDC|0 ABILITY:Special Ability|AUTOMATIC|Breath Weapon (Black)|PREABILITY:1,CATEGORY=Special Ability,Draconic Bloodline (Black) ABILITY:Special Ability|AUTOMATIC|Breath Weapon (Blue)|PREABILITY:1,CATEGORY=Special Ability,Draconic Bloodline (Blue) ABILITY:Special Ability|AUTOMATIC|Breath Weapon (Green)|PREABILITY:1,CATEGORY=Special Ability,Draconic Bloodline (Green) ABILITY:Special Ability|AUTOMATIC|Breath Weapon (Red)|PREABILITY:1,CATEGORY=Special Ability,Draconic Bloodline (Red) ABILITY:Special Ability|AUTOMATIC|Breath Weapon (White)|PREABILITY:1,CATEGORY=Special Ability,Draconic Bloodline (White) ABILITY:Special Ability|AUTOMATIC|Breath Weapon (Brass)|PREABILITY:1,CATEGORY=Special Ability,Draconic Bloodline (Brass) ABILITY:Special Ability|AUTOMATIC|Breath Weapon (Bronze)|PREABILITY:1,CATEGORY=Special Ability,Draconic Bloodline (Bronze) ABILITY:Special Ability|AUTOMATIC|Breath Weapon (Copper)|PREABILITY:1,CATEGORY=Special Ability,Draconic Bloodline (Copper) ABILITY:Special Ability|AUTOMATIC|Breath Weapon (Gold)|PREABILITY:1,CATEGORY=Special Ability,Draconic Bloodline (Gold) ABILITY:Special Ability|AUTOMATIC|Breath Weapon (Silver)|PREABILITY:1,CATEGORY=Special Ability,Draconic Bloodline (Silver) BONUS:VAR|BreathWeaponTimes|1|PREVARGTEQ:BloodlineLVL,9 BONUS:VAR|BreathWeaponTimes|1|PREVARGTEQ:BloodlineLVL,17 BONUS:VAR|BreathWeaponTimes|1|PREVARGTEQ:BloodlineLVL,20 BONUS:VAR|BreathWeaponDice|BloodlineLVL BONUS:VAR|BreathWeaponDC|10+(BloodlineLVL/2)+CON Breath Weapon (Black) OUTPUTNAME:Breath Weapon CATEGORY:Special Ability TYPE:SpecialAttack.Supernatural DESC:You gain the use of a 60-ft.-line breath weapon %1/day that deals %2d6 points of acid damage. Those caught in the breath receive a Reflex save for half damage (DC %3).|BreathWeaponTimes|BreathWeaponDice|BreathWeaponDC SOURCEPAGE:p.75 ASPECT:Ability Benefit|(60 ft. line of acid, %2d6, DC %3, %1/day)|BreathWeaponTimes|BreathWeaponDice|BreathWeaponDC Breath Weapon (Blue) OUTPUTNAME:Breath Weapon CATEGORY:Special Ability TYPE:SpecialAttack.Supernatural DESC:You gain the use of a 60-ft.-line breath weapon %1/day that deals %2d6 points of electricity damage. Those caught in the breath receive a Reflex save for half damage (DC %3).|BreathWeaponTimes|BreathWeaponDice|BreathWeaponDC SOURCEPAGE:p.75 ASPECT:Ability Benefit|(60 ft. line of electricity, %2d6, DC %3, %1/day)|BreathWeaponTimes|BreathWeaponDice|BreathWeaponDC This was sent by the SourceForge.net collaborative development platform, the world's largest Open Source development site. |
Revision: 12692 http://pcgen.svn.sourceforge.net/pcgen/?rev=12692&view=rev Author: ainvarg Date: 2010-07-25 20:59:22 +0000 (Sun, 25 Jul 2010) Log Message: ----------- DATA-59 Cleaned up ability descriptions Issue#: 59 Modified Paths: -------------- branches/5.16.x/pcgen/data/alpha/paizo/pathfinder_rpg/pathfinder_rpg_core_rulebook/pathfinder_rpg_core_rulebook_abilities_class.lst Modified: branches/5.16.x/pcgen/data/alpha/paizo/pathfinder_rpg/pathfinder_rpg_core_rulebook/pathfinder_rpg_core_rulebook_abilities_class.lst =================================================================== --- branches/5.16.x/pcgen/data/alpha/paizo/pathfinder_rpg/pathfinder_rpg_core_rulebook/pathfinder_rpg_core_rulebook_abilities_class.lst 2010-07-25 16:12:46 UTC (rev 12691) +++ branches/5.16.x/pcgen/data/alpha/paizo/pathfinder_rpg/pathfinder_rpg_core_rulebook/pathfinder_rpg_core_rulebook_abilities_class.lst 2010-07-25 20:59:22 UTC (rev 12692) @@ -797,19 +797,19 @@ Bloodline Arcana (Elemental Water) OUTPUTNAME:Bloodline Arcana CATEGORY:Special Ability TYPE:SpecialQuality DESC:Whenever you cast a spell that deals energy damage, you can change the type of damage to cold. This also changes the spell's type to Cold. SOURCEPAGE:p.75 Elemental Ray CATEGORY:Special Ability TYPE:Internal VISIBLE:NO DEFINE:ElementalRayDamage|0 ABILITY:Special Ability|AUTOMATIC|Elemental Ray (Air)|PREABILITY:1,CATEGORY=Special Ability,Elemental Bloodline (Air) ABILITY:Special Ability|AUTOMATIC|Elemental Ray (Earth)|PREABILITY:1,CATEGORY=Special Ability,Elemental Bloodline (Earth) ABILITY:Special Ability|AUTOMATIC|Elemental Ray (Fire)|PREABILITY:1,CATEGORY=Special Ability,Elemental Bloodline (Fire) ABILITY:Special Ability|AUTOMATIC|Elemental Ray (Water)|PREABILITY:1,CATEGORY=Special Ability,Elemental Bloodline (Water) BONUS:VAR|ElementalRayDamage|BloodlineLVL/2 Elemental Ray (Air) OUTPUTNAME:Elemental Ray CATEGORY:Special Ability TYPE:SpecialAttack.SpellLike.CheckList DESC:You can unleash an elemental ray as a standard action, targeting any foe within 30 feet as a ranged touch attack. This ray deals 1d6 points of electricity damage. You can use this ability %1 times per day.|BloodlinePowerTimes|PREVAREQ:ElementalRayDamage,0 DESC:You can unleash an elemental ray as a standard action, targeting any foe within 30 feet as a ranged touch attack. This ray deals 1d6+%1 points of electricity damage You can use this ability %2 times per day.|ElementalRayDamage|BloodlinePowerTimes|PREVARGT:ElementalRayDamage,0 SOURCEPAGE:p.76 ASPECT:Ability Benefit|(1d6+%1, %2/day)|ElementalRayDamage|BloodlinePowerTimes ASPECT:CheckCount|%1|BloodlinePowerTimes ASPECT:CheckType|Uses per Day -Elemental Ray (Earth) OUTPUTNAME:Elemental Ray CATEGORY:Special Ability TYPE:SpecialAttack.SpellLike.CheckList DESC:You can unleash an elemental ray as a standard action, targeting any foe within 30 feet as a ranged touch attack. This ray deals 1d6 points of acid damage You can use this ability %1 times per day.|BloodlinePowerTimes|PREVAREQ:ElementalRayDamage,0 DESC:You can unleash an elemental ray as a standard action, targeting any foe within 30 feet as a ranged touch attack. This ray deals 1d6+%1 points of acid damage You can use this ability %2 times per day.|ElementalRayDamage|BloodlinePowerTimes|PREVARGT:ElementalRayDamage,0 SOURCEPAGE:p.76 ASPECT:Ability Benefit|(1d6+%1, %2/day)|ElementalRayDamage|BloodlinePowerTimes ASPECT:CheckCount|%1|BloodlinePowerTimes ASPECT:CheckType|Uses per Day -Elemental Ray (Fire) OUTPUTNAME:Elemental Ray CATEGORY:Special Ability TYPE:SpecialAttack.SpellLike.CheckList DESC:You can unleash an elemental ray as a standard action, targeting any foe within 30 feet as a ranged touch attack. This ray deals 1d6 points of fire damage You can use this ability %1 times per day.|BloodlinePowerTimes|PREVAREQ:ElementalRayDamage,0 DESC:You can unleash an elemental ray as a standard action, targeting any foe within 30 feet as a ranged touch attack. This ray deals 1d6+%1 points of fire damage You can use this ability %2 times per day.|ElementalRayDamage|BloodlinePowerTimes|PREVARGT:ElementalRayDamage,0 SOURCEPAGE:p.76 ASPECT:Ability Benefit|(1d6+%1, %2/day)|ElementalRayDamage|BloodlinePowerTimes ASPECT:CheckCount|%1|BloodlinePowerTimes ASPECT:CheckType|Uses per Day -Elemental Ray (Water) OUTPUTNAME:Elemental Ray CATEGORY:Special Ability TYPE:SpecialAttack.SpellLike.CheckList DESC:You can unleash an elemental ray as a standard action, targeting any foe within 30 feet as a ranged touch attack. This ray deals 1d6 points of cold damage You can use this ability %1 times per day.|BloodlinePowerTimes|PREVAREQ:ElementalRayDamage,0 DESC:You can unleash an elemental ray as a standard action, targeting any foe within 30 feet as a ranged touch attack. This ray deals 1d6+%1 points of cold damage You can use this ability %2 times per day.|ElementalRayDamage|BloodlinePowerTimes|PREVARGT:ElementalRayDamage,0 SOURCEPAGE:p.76 ASPECT:Ability Benefit|(1d6+%1, %2/day)|ElementalRayDamage|BloodlinePowerTimes ASPECT:CheckCount|%1|BloodlinePowerTimes ASPECT:CheckType|Uses per Day +Elemental Ray (Earth) OUTPUTNAME:Elemental Ray CATEGORY:Special Ability TYPE:SpecialAttack.SpellLike.CheckList DESC:You can unleash an elemental ray as a standard action, targeting any foe within 30 feet as a ranged touch attack. This ray deals 1d6 points of acid damage. You can use this ability %1 times per day.|BloodlinePowerTimes|PREVAREQ:ElementalRayDamage,0 DESC:You can unleash an elemental ray as a standard action, targeting any foe within 30 feet as a ranged touch attack. This ray deals 1d6+%1 points of acid damage You can use this ability %2 times per day.|ElementalRayDamage|BloodlinePowerTimes|PREVARGT:ElementalRayDamage,0 SOURCEPAGE:p.76 ASPECT:Ability Benefit|(1d6+%1, %2/day)|ElementalRayDamage|BloodlinePowerTimes ASPECT:CheckCount|%1|BloodlinePowerTimes ASPECT:CheckType|Uses per Day +Elemental Ray (Fire) OUTPUTNAME:Elemental Ray CATEGORY:Special Ability TYPE:SpecialAttack.SpellLike.CheckList DESC:You can unleash an elemental ray as a standard action, targeting any foe within 30 feet as a ranged touch attack. This ray deals 1d6 points of fire damage. You can use this ability %1 times per day.|BloodlinePowerTimes|PREVAREQ:ElementalRayDamage,0 DESC:You can unleash an elemental ray as a standard action, targeting any foe within 30 feet as a ranged touch attack. This ray deals 1d6+%1 points of fire damage You can use this ability %2 times per day.|ElementalRayDamage|BloodlinePowerTimes|PREVARGT:ElementalRayDamage,0 SOURCEPAGE:p.76 ASPECT:Ability Benefit|(1d6+%1, %2/day)|ElementalRayDamage|BloodlinePowerTimes ASPECT:CheckCount|%1|BloodlinePowerTimes ASPECT:CheckType|Uses per Day +Elemental Ray (Water) OUTPUTNAME:Elemental Ray CATEGORY:Special Ability TYPE:SpecialAttack.SpellLike.CheckList DESC:You can unleash an elemental ray as a standard action, targeting any foe within 30 feet as a ranged touch attack. This ray deals 1d6 points of cold damage. You can use this ability %1 times per day.|BloodlinePowerTimes|PREVAREQ:ElementalRayDamage,0 DESC:You can unleash an elemental ray as a standard action, targeting any foe within 30 feet as a ranged touch attack. This ray deals 1d6+%1 points of cold damage You can use this ability %2 times per day.|ElementalRayDamage|BloodlinePowerTimes|PREVARGT:ElementalRayDamage,0 SOURCEPAGE:p.76 ASPECT:Ability Benefit|(1d6+%1, %2/day)|ElementalRayDamage|BloodlinePowerTimes ASPECT:CheckCount|%1|BloodlinePowerTimes ASPECT:CheckType|Uses per Day Elemental Resistance CATEGORY:Special Ability TYPE:Internal VISIBLE:NO DEFINE:ElementalResistance|0 ABILITY:Special Ability|AUTOMATIC|Elemental Resistance (Air)|PREABILITY:1,CATEGORY=Special Ability,Elemental Bloodline (Air) ABILITY:Special Ability|AUTOMATIC|Elemental Resistance (Earth)|PREABILITY:1,CATEGORY=Special Ability,Elemental Bloodline (Earth) ABILITY:Special Ability|AUTOMATIC|Elemental Resistance (Fire)|PREABILITY:1,CATEGORY=Special Ability,Elemental Bloodline (Fire) ABILITY:Special Ability|AUTOMATIC|Elemental Resistance (Water)|PREABILITY:1,CATEGORY=Special Ability,Elemental Bloodline (Water) BONUS:VAR|ElementalResistance|10|PREVARGTEQ:BloodlineLVL,3 BONUS:VAR|ElementalResistance|10|PREVARGTEQ:BloodlineLVL,9 Elemental Resistance (Air) CATEGORY:Special Ability TYPE:Internal VISIBLE:NO DEFINE:ElectricityResistanceBonus|ElementalResistance ABILITY:Special Ability|AUTOMATIC|Resistance to Electricity Elemental Resistance (Earth) CATEGORY:Special Ability TYPE:Internal VISIBLE:NO DEFINE:AcidResistanceBonus|ElementalResistance ABILITY:Special Ability|AUTOMATIC|Resistance to Acid Elemental Resistance (Fire) CATEGORY:Special Ability TYPE:Internal VISIBLE:NO DEFINE:FireResistanceBonus|ElementalResistance ABILITY:Special Ability|AUTOMATIC|Resistance to Fire Elemental Resistance (Water) CATEGORY:Special Ability TYPE:Internal VISIBLE:NO DEFINE:ColdResistanceBonus|ElementalResistance ABILITY:Special Ability|AUTOMATIC|Resistance to Cold Elemental Blast CATEGORY:Special Ability TYPE:Internal VISIBLE:NO DEFINE:ElementalBlastDice|0 DEFINE:ElementalBlastDC|0 DEFINE:ElementalBlastTimes|0 ABILITY:Special Ability|AUTOMATIC|Elemental Blast (Air)|PREABILITY:1,CATEGORY=Special Ability,Elemental Bloodline (Air) ABILITY:Special Ability|AUTOMATIC|Elemental Blast (Earth)|PREABILITY:1,CATEGORY=Special Ability,Elemental Bloodline (Earth) ABILITY:Special Ability|AUTOMATIC|Elemental Blast (Fire)|PREABILITY:1,CATEGORY=Special Ability,Elemental Bloodline (Fire) ABILITY:Special Ability|AUTOMATIC|Elemental Blast (Water)|PREABILITY:1,CATEGORY=Special Ability,Elemental Bloodline (Water) BONUS:VAR|ElementalBlastDice|BloodlineLVL BONUS:VAR|ElementalBlastDC|10+(BloodlineLVL/2)+CHA BONUS:VAR|ElementalBlastTimes|1 BONUS:VAR|ElementalBlastTimes|1|PREVARGTEQ:BloodlineLVL,17 BONUS:VAR|ElementalBlastTimes|1|PREVARGTEQ:BloodlineLVL,20 -Elemental Blast (Air) OUTPUTNAME:Elemental Blast CATEGORY:Special Ability TYPE:SpecialAttack.Supernatural.CheckList DESC:You can unleash a blast of elemental power %1/day. This burst deals %2d6 points of electricity damage. Those caught in the area receive a Reflex save for half damage (DC %3). Creatures that fail their save gain Vulnerability to Electricity for 1 rounds. This power has a range of 60 feet.|ElementalBlastTimes|ElementalBlastDice|ElementalBlastDC SOURCEPAGE:p.76 ASPECT:Ability Benefit|(%2d6, DC %3, %1/day)|ElementalBlastTimes|ElementalBlastDice|ElementalBlastDC ASPECT:CheckCount|%1|ElementalBlastTimes ASPECT:CheckType|Uses per Day -Elemental Blast (Earth) OUTPUTNAME:Elemental Blast CATEGORY:Special Ability TYPE:SpecialAttack.Supernatural.CheckList DESC:You can unleash a blast of elemental power %1/day. This burst deals %2d6 points of acid damage. Those caught in the area receive a Reflex save for half damage (DC %3). Creatures that fail their save gain Vulnerability to Acid for 1 rounds. This power has a range of 60 feet.|ElementalBlastTimes|ElementalBlastDice|ElementalBlastDC SOURCEPAGE:p.76 ASPECT:Ability Benefit|(%2d6, DC %3, %1/day)|ElementalBlastTimes|ElementalBlastDice|ElementalBlastDC ASPECT:CheckCount|%1|ElementalBlastTimes ASPECT:CheckType|Uses per Day -Elemental Blast (Fire) OUTPUTNAME:Elemental Blast CATEGORY:Special Ability TYPE:SpecialAttack.Supernatural.CheckList DESC:You can unleash a blast of elemental power %1/day. This burst deals %2d6 points of fire damage. Those caught in the area receive a Reflex save for half damage (DC %3). Creatures that fail their save gain Vulnerability to Fire for 1 rounds. This power has a range of 60 feet.|ElementalBlastTimes|ElementalBlastDice|ElementalBlastDC SOURCEPAGE:p.76 ASPECT:Ability Benefit|(%2d6, DC %3, %1/day)|ElementalBlastTimes|ElementalBlastDice|ElementalBlastDC ASPECT:CheckCount|%1|ElementalBlastTimes ASPECT:CheckType|Uses per Day -Elemental Blast (Water) OUTPUTNAME:Elemental Blast CATEGORY:Special Ability TYPE:SpecialAttack.Supernatural.CheckList DESC:You can unleash a blast of elemental power %1/day. This burst deals %2d6 points of cold damage. Those caught in the area receive a Reflex save for half damage (DC %3). Creatures that fail their save gain Vulnerability to Cold for 1 rounds. This power has a range of 60 feet.|ElementalBlastTimes|ElementalBlastDice|ElementalBlastDC SOURCEPAGE:p.76 ASPECT:Ability Benefit|(%2d6, DC %3, %1/day)|ElementalBlastTimes|ElementalBlastDice|ElementalBlastDC ASPECT:CheckCount|%1|ElementalBlastTimes ASPECT:CheckType|Uses per Day +Elemental Blast (Air) OUTPUTNAME:Elemental Blast CATEGORY:Special Ability TYPE:SpecialAttack.Supernatural.CheckList DESC:You can unleash a blast of elemental power %1/day. This burst deals %2d6 points of electricity damage. Those caught in the area receive a Reflex save for half damage (DC %3). Creatures that fail their save gain Vulnerability to Electricity for 1 round. This power has a range of 60 feet.|ElementalBlastTimes|ElementalBlastDice|ElementalBlastDC SOURCEPAGE:p.76 ASPECT:Ability Benefit|(%2d6, DC %3, %1/day)|ElementalBlastTimes|ElementalBlastDice|ElementalBlastDC ASPECT:CheckCount|%1|ElementalBlastTimes ASPECT:CheckType|Uses per Day +Elemental Blast (Earth) OUTPUTNAME:Elemental Blast CATEGORY:Special Ability TYPE:SpecialAttack.Supernatural.CheckList DESC:You can unleash a blast of elemental power %1/day. This burst deals %2d6 points of acid damage. Those caught in the area receive a Reflex save for half damage (DC %3). Creatures that fail their save gain Vulnerability to Acid for 1 round. This power has a range of 60 feet.|ElementalBlastTimes|ElementalBlastDice|ElementalBlastDC SOURCEPAGE:p.76 ASPECT:Ability Benefit|(%2d6, DC %3, %1/day)|ElementalBlastTimes|ElementalBlastDice|ElementalBlastDC ASPECT:CheckCount|%1|ElementalBlastTimes ASPECT:CheckType|Uses per Day +Elemental Blast (Fire) OUTPUTNAME:Elemental Blast CATEGORY:Special Ability TYPE:SpecialAttack.Supernatural.CheckList DESC:You can unleash a blast of elemental power %1/day. This burst deals %2d6 points of fire damage. Those caught in the area receive a Reflex save for half damage (DC %3). Creatures that fail their save gain Vulnerability to Fire for 1 round. This power has a range of 60 feet.|ElementalBlastTimes|ElementalBlastDice|ElementalBlastDC SOURCEPAGE:p.76 ASPECT:Ability Benefit|(%2d6, DC %3, %1/day)|ElementalBlastTimes|ElementalBlastDice|ElementalBlastDC ASPECT:CheckCount|%1|ElementalBlastTimes ASPECT:CheckType|Uses per Day +Elemental Blast (Water) OUTPUTNAME:Elemental Blast CATEGORY:Special Ability TYPE:SpecialAttack.Supernatural.CheckList DESC:You can unleash a blast of elemental power %1/day. This burst deals %2d6 points of cold damage. Those caught in the area receive a Reflex save for half damage (DC %3). Creatures that fail their save gain Vulnerability to Cold for 1 round. This power has a range of 60 feet.|ElementalBlastTimes|ElementalBlastDice|ElementalBlastDC SOURCEPAGE:p.76 ASPECT:Ability Benefit|(%2d6, DC %3, %1/day)|ElementalBlastTimes|ElementalBlastDice|ElementalBlastDC ASPECT:CheckCount|%1|ElementalBlastTimes ASPECT:CheckType|Uses per Day Elemental Movement CATEGORY:Special Ability TYPE:Internal VISIBLE:NO ABILITY:Special Ability|AUTOMATIC|Elemental Movement (Air)|PREABILITY:1,CATEGORY=Special Ability,Elemental Bloodline (Air) ABILITY:Special Ability|AUTOMATIC|Elemental Movement (Earth)|PREABILITY:1,CATEGORY=Special Ability,Elemental Bloodline (Earth) ABILITY:Special Ability|AUTOMATIC|Elemental Movement (Fire)|PREABILITY:1,CATEGORY=Special Ability,Elemental Bloodline (Fire) ABILITY:Special Ability|AUTOMATIC|Elemental Movement (Water)|PREABILITY:1,CATEGORY=Special Ability,Elemental Bloodline (Water) Elemental Movement (Air) OUTPUTNAME:Elemental Movement CATEGORY:Special Ability TYPE:SpecialQuality.Supernatural DESC:You gain a fly speed of 60 ft. with average maneuverability. MOVE:Fly,60 SOURCEPAGE:p.76 Elemental Movement (Earth) OUTPUTNAME:Elemental Movement CATEGORY:Special Ability TYPE:SpecialQuality.Supernatural DESC:You gain a burrow speed of 30 ft. MOVE:Burrow,30 SOURCEPAGE:p.76 This was sent by the SourceForge.net collaborative development platform, the world's largest Open Source development site. |
Revision: 12693 http://pcgen.svn.sourceforge.net/pcgen/?rev=12693&view=rev Author: ainvarg Date: 2010-07-25 22:23:05 +0000 (Sun, 25 Jul 2010) Log Message: ----------- DATA-57 For Infernal Sorcerer bloodline: Infernal Resistances ability no longer appear at 20th level as they are superceded by the capstone. Hellfire ability frequency was not incrementing correctly at 20th level. On Dark Wings ability was slightly different from the description in the rulebook Added references to the Bloodline Arcana in the bloodline ability lists for Draconic, Fey, Infernal bloodlines Issue#: 57 Modified Paths: -------------- branches/5.16.x/pcgen/data/alpha/paizo/pathfinder_rpg/pathfinder_rpg_core_rulebook/pathfinder_rpg_core_rulebook_abilities_class.lst Modified: branches/5.16.x/pcgen/data/alpha/paizo/pathfinder_rpg/pathfinder_rpg_core_rulebook/pathfinder_rpg_core_rulebook_abilities_class.lst =================================================================== --- branches/5.16.x/pcgen/data/alpha/paizo/pathfinder_rpg/pathfinder_rpg_core_rulebook/pathfinder_rpg_core_rulebook_abilities_class.lst 2010-07-25 20:59:22 UTC (rev 12692) +++ branches/5.16.x/pcgen/data/alpha/paizo/pathfinder_rpg/pathfinder_rpg_core_rulebook/pathfinder_rpg_core_rulebook_abilities_class.lst 2010-07-25 22:23:05 UTC (rev 12693) @@ -673,10 +673,10 @@ Arcane Bloodline CATEGORY:Special Ability TYPE:SpecialQuality.ClassSpecialization.SorcererBloodline DESC:Your family has always been skilled in the art of magic. STACK:NO MULT:YES CHOOSE:SKILLSNAMEDTOCSKILL|TYPE=Knowledge ABILITY:Special Ability|AUTOMATIC|Arcane Bloodline Bonus Spells|Bloodline Arcana (Arcane)|Arcane Bond ABILITY:Special Ability|AUTOMATIC|Metamagic Adept ~ Arcane Bloodline|PREVARGTEQ:BloodlineLVL,3|PREVARLT:BloodlineLVL,20 ABILITY:Special Ability|AUTOMATIC|New Arcana ~ Arcane Bloodline|PREVARGTEQ:BloodlineLVL,9 ABILITY:Special Ability|AUTOMATIC|Arcane Apotheosis ~ Arcane Bloodline|PREVARGTEQ:BloodlineLVL,20 BONUS:ABILITYPOOL|Arcane Bloodline Feat|(BloodlineLVL-1)/6 BONUS:ABILITYPOOL|Arcane Bloodline School Power|1|PREVARGTEQ:BloodlineLVL,15 BONUS:ABILITYPOOL|Knowledge Class Skill|1 BONUS:VAR|FMLevel|BloodlineLVL SOURCEPAGE:p.73 BENEFIT:Your family has always been skilled in the art of magic. While many of your relatives were accomplished wizards, your powers developed without the need for study and practice. Celestial Bloodline CATEGORY:Special Ability TYPE:SpecialQuality.ClassSpecialization.SorcererBloodline DESC:Your bloodline is blessed by a celestial power, either through having a celestial relative or through divine intervention. ABILITY:Special Ability|AUTOMATIC|Celestial Bloodline Bonus Spells|Bloodline Arcana (Celestial)|Heavenly Fire ~ Celestial Bloodline ABILITY:Special Ability|AUTOMATIC|Celestial Resistances ~ Celestial Bloodline|PREVARGTEQ:BloodlineLVL,3 ABILITY:Special Ability|AUTOMATIC|Wings of Heaven ~ Celestial Bloodline|PREVARGTEQ:BloodlineLVL,9 ABILITY:Special Ability|AUTOMATIC|Conviction ~ Celestial Bloodline|PREVARGTEQ:BloodlineLVL,15 ABILITY:Special Ability|AUTOMATIC|Ascension ~ Celestial Bloodline|PREVARGTEQ:BloodlineLVL,20 BONUS:ABILITYPOOL|Celestial Bloodline Feat|(BloodlineLVL-1)/6 CSKILL:Heal SOURCEPAGE:p.74 BENEFIT:Your bloodline is blessed by a celestial power, either through having a celestial relative or through divine intervention. Although this power drives you along the path of good, your fate is your own to determine. Destined Bloodline CATEGORY:Special Ability TYPE:SpecialQuality.ClassSpecialization.SorcererBloodline DESC:Your family is destined for greatness in some way. ABILITY:Special Ability|AUTOMATIC|Destined Bloodline Bonus Spells|Bloodline Arcana (Destined)|Touch of Destiny ~ Destined Bloodline ABILITY:Special Ability|AUTOMATIC|Fated ~ Destined Bloodline|PREVARGTEQ:BloodlineLVL,3 ABILITY:Special Ability|AUTOMATIC|It Was Meant To Be ~ Destined Bloodline|PREVARGTEQ:BloodlineLVL,9 ABILITY:Special Ability|AUTOMATIC|Within Reach ~ Destined Bloodline|PREVARGTEQ:BloodlineLVL,15 ABILITY:Special Ability|AUTOMATIC|Destiny Realized ~ Destined Bloodline|PREVARGTEQ:BloodlineLVL,20 BONUS:ABILITYPOOL|Destined Bloodline Feat|(BloodlineLVL-1)/6 CSKILL:Knowledge (History) SOURCEPAGE:p.74 BENEFIT:Your family is destined for greatness in some way. Your birth could have been foretold in prophecy, or perhaps it occurred during an especially auspicious event, such as a solar eclipse. Regardless of its origin, you have a great future ahead of you. -Draconic Bloodline CATEGORY:Special Ability TYPE:SpecialQuality.ClassSpecialization.SorcererBloodline DESC:At some point in your family's history, a dragon interbred with your bloodline, and now its ancient power flows through your veins. MULT:YES CHOOSE:STRING|Black|Blue|Green|Red|White|Brass|Bronze|Copper|Silver|Gold ABILITY:Special Ability|AUTOMATIC|Draconic Bloodline Bonus Spells|Claws ~ Draconic ABILITY:Special Ability|AUTOMATIC|Dragon Resistances|PREVARGTEQ:BloodlineLVL,3 ABILITY:Special Ability|AUTOMATIC|Breath Weapon|PREVARGTEQ:BloodlineLVL,9 ABILITY:Special Ability|AUTOMATIC|Wings|PREVARGTEQ:BloodlineLVL,15 ABILITY:Special Ability|AUTOMATIC|Power of Wyrms|PREVARGTEQ:BloodlineLVL,20 BONUS:ABILITYPOOL|Draconic Bloodline Feat|(BloodlineLVL-1)/6 CSKILL:Perception SOURCEPAGE:p.75 +Draconic Bloodline CATEGORY:Special Ability TYPE:SpecialQuality.ClassSpecialization.SorcererBloodline DESC:At some point in your family's history, a dragon interbred with your bloodline, and now its ancient power flows through your veins. MULT:YES CHOOSE:STRING|Black|Blue|Green|Red|White|Brass|Bronze|Copper|Silver|Gold ABILITY:Special Ability|AUTOMATIC|Draconic Bloodline Bonus Spells|Bloodline Arcana (Draconic)|Claws ~ Draconic ABILITY:Special Ability|AUTOMATIC|Dragon Resistances|PREVARGTEQ:BloodlineLVL,3 ABILITY:Special Ability|AUTOMATIC|Breath Weapon|PREVARGTEQ:BloodlineLVL,9 ABILITY:Special Ability|AUTOMATIC|Wings|PREVARGTEQ:BloodlineLVL,15 ABILITY:Special Ability|AUTOMATIC|Power of Wyrms|PREVARGTEQ:BloodlineLVL,20 BONUS:ABILITYPOOL|Draconic Bloodline Feat|(BloodlineLVL-1)/6 CSKILL:Perception SOURCEPAGE:p.75 Elemental Bloodline CATEGORY:Special Ability TYPE:SpecialQuality.ClassSpecialization.SorcererBloodline DESC:The power of the elements resides in you, and at times you can hardly control its fury. MULT:YES CHOOSE:STRING|Air|Earth|Fire|Water ABILITY:Special Ability|AUTOMATIC|Elemental Bloodline Bonus Spells|Bloodline Arcana (Elemental)|Elemental Ray ABILITY:Special Ability|AUTOMATIC|Elemental Resistance|PREVARGTEQ:BloodlineLVL,3 ABILITY:Special Ability|AUTOMATIC|Elemental Blast|PREVARGTEQ:BloodlineLVL,9 ABILITY:Special Ability|AUTOMATIC|Elemental Movement|PREVARGTEQ:BloodlineLVL,15 ABILITY:Special Ability|AUTOMATIC|Elemental Body|PREVARGTEQ:BloodlineLVL,20 BONUS:ABILITYPOOL|Elemental Bloodline Feat|(BloodlineLVL-1)/6 CSKILL:Knowledge (Planes) SOURCEPAGE:p.75 BENEFIT:The power of the elements resides in you, and at times you can hardly control its fury. This influence comes from an elemental outsider in your family history or a time when you or your relatives were exposed to a powerful elemental force. -Fey Bloodline CATEGORY:Special Ability TYPE:SpecialQuality.ClassSpecialization.SorcererBloodline DESC:The capricious nature of the fey runs in your family due to some intermingling of fey blood or magic. ABILITY:Special Ability|AUTOMATIC|Fey Bloodline Bonus Spells|Laughing Touch ~ Arcane Bloodline ABILITY:Special Ability|AUTOMATIC|Woodland Stride ~ Arcane Bloodline|PREVARGTEQ:BloodlineLVL,3 ABILITY:Special Ability|AUTOMATIC|Fleeting Glance ~ Arcane Bloodline|PREVARGTEQ:BloodlineLVL,9 ABILITY:Special Ability|AUTOMATIC|Fey Magic ~ Arcane Bloodline|PREVARGTEQ:BloodlineLVL,15 ABILITY:Special Ability|AUTOMATIC|Soul of the Fey ~ Arcane Bloodline|PREVARGTEQ:BloodlineLVL,20 BONUS:ABILITYPOOL|Fey Bloodline Feat|(BloodlineLVL-1)/6 CSKILL:Knowledge (Nature) SOURCEPAGE:p.76 BENEFIT:The capricious nature of the fey runs in your family due to some intermingling of fey blood or magic. This tends to make you more emotional than most, prone to bouts of extreme joy and rage. -Infernal Bloodline CATEGORY:Special Ability TYPE:SpecialQuality.ClassSpecialization.SorcererBloodline DESC:Somewhere in your family's history, a relative made a deal with a devil, and that pact has influenced the line ever since. ABILITY:Special Ability|AUTOMATIC|Infernal Bloodline Bonus Spells|Corrupting Touch ~ Infernal Bloodline ABILITY:Special Ability|AUTOMATIC|Infernal Resistances ~ Infernal Bloodline|PREVARGTEQ:BloodlineLVL,3 ABILITY:Special Ability|AUTOMATIC|Hellfire ~ Infernal Bloodline|PREVARGTEQ:BloodlineLVL,9 ABILITY:Special Ability|AUTOMATIC|On Dark Wings ~ Infernal Bloodline|PREVARGTEQ:BloodlineLVL,15 ABILITY:Special Ability|AUTOMATIC|Power of the Pit ~ Infernal Bloodline|PREVARGTEQ:BloodlineLVL,20 BONUS:ABILITYPOOL|Infernal Bloodline Feat|(BloodlineLVL-1)/6 CSKILL:Diplomacy SOURCEPAGE:p.76 BENEFIT:Somewhere in your family's history, a relative made a deal with a devil, and that pact has influenced the line ever since. Now it manifests in direct and obvious ways, granting you powers and abilities. While your fate is still your own, you can't help but wonder if your ultimate reward is bound to the Pit. +Fey Bloodline CATEGORY:Special Ability TYPE:SpecialQuality.ClassSpecialization.SorcererBloodline DESC:The capricious nature of the fey runs in your family due to some intermingling of fey blood or magic. ABILITY:Special Ability|AUTOMATIC|Fey Bloodline Bonus Spells|Bloodline Arcana (Fey)|Laughing Touch ~ Arcane Bloodline ABILITY:Special Ability|AUTOMATIC|Woodland Stride ~ Arcane Bloodline|PREVARGTEQ:BloodlineLVL,3 ABILITY:Special Ability|AUTOMATIC|Fleeting Glance ~ Arcane Bloodline|PREVARGTEQ:BloodlineLVL,9 ABILITY:Special Ability|AUTOMATIC|Fey Magic ~ Arcane Bloodline|PREVARGTEQ:BloodlineLVL,15 ABILITY:Special Ability|AUTOMATIC|Soul of the Fey ~ Arcane Bloodline|PREVARGTEQ:BloodlineLVL,20 BONUS:ABILITYPOOL|Fey Bloodline Feat|(BloodlineLVL-1)/6 CSKILL:Knowledge (Nature) SOURCEPAGE:p.76 BENEFIT:The capricious nature of the fey runs in your family due to some intermingling of fey blood or magic. This tends to make you more emotional than most, prone to bouts of extreme joy and rage. +Infernal Bloodline CATEGORY:Special Ability TYPE:SpecialQuality.ClassSpecialization.SorcererBloodline DESC:Somewhere in your family's history, a relative made a deal with a devil, and that pact has influenced the line ever since. ABILITY:Special Ability|AUTOMATIC|Infernal Bloodline Bonus Spells|Bloodline Arcana (Infernal)|Corrupting Touch ~ Infernal Bloodline ABILITY:Special Ability|AUTOMATIC|Infernal Resistances ~ Infernal Bloodline|PREVARGTEQ:BloodlineLVL,3|PREVARLT:BloodlineLVL,20 ABILITY:Special Ability|AUTOMATIC|Hellfire ~ Infernal Bloodline|PREVARGTEQ:BloodlineLVL,9 ABILITY:Special Ability|AUTOMATIC|On Dark Wings ~ Infernal Bloodline|PREVARGTEQ:BloodlineLVL,15 ABILITY:Special Ability|AUTOMATIC|Power of the Pit ~ Infernal Bloodline|PREVARGTEQ:BloodlineLVL,20 BONUS:ABILITYPOOL|Infernal Bloodline Feat|(BloodlineLVL-1)/6 CSKILL:Diplomacy SOURCEPAGE:p.76 BENEFIT:Somewhere in your family's history, a relative made a deal with a devil, and that pact has influenced the line ever since. Now it manifests in direct and obvious ways, granting you powers and abilities. While your fate is still your own, you can't help but wonder if your ultimate reward is bound to the Pit. Undead Bloodline CATEGORY:Special Ability TYPE:SpecialQuality.ClassSpecialization.SorcererBloodline DESC:The touch of the grave runs through your family. ABILITY:Special Ability|AUTOMATIC|Undead Bloodline Bonus Spells|Grave Touch ~ Undead Bloodline ABILITY:Special Ability|AUTOMATIC|Death's Gift ~ Undead Bloodline|PREVARGTEQ:BloodlineLVL,3 ABILITY:Special Ability|AUTOMATIC|Grasp of the Dead ~ Undead Bloodline|PREVARGTEQ:BloodlineLVL,9 ABILITY:Special Ability|AUTOMATIC|Incorporeal Form ~ Undead Bloodline|PREVARGTEQ:BloodlineLVL,15 ABILITY:Special Ability|AUTOMATIC|One of Us ~ Undead Bloodline|PREVARGTEQ:BloodlineLVL,20 BONUS:ABILITYPOOL|Undead Bloodline Feat|(BloodlineLVL-1)/6 CSKILL:Knowledge (Religion) SOURCEPAGE:p.77 BENEFIT:The touch of the grave runs through your family. Perhaps one of your ancestors became a powerful lich or vampire, or maybe you were born dead before suddenly returning to life. Either way, the forces of death move through you and touch your every action. ###Block: Sorcerer Bloodline Bonus Spells @@ -834,9 +834,9 @@ # Ability Name Unique Key Category of Ability Type Define Description Ability Modify VAR Source Page Aspects Description of the Benefits Bloodline Arcana (Infernal) OUTPUTNAME:Bloodline Arcana CATEGORY:Special Ability TYPE:SpecialQuality DESC:Whenever you cast a spell of the charm subschool, increase the spell's DC by +2 SOURCEPAGE:p.76 Corrupting Touch KEY:Corrupting Touch ~ Infernal Bloodline CATEGORY:Special Ability TYPE:SpecialQuality.Supernatural DESC:You can cause a creature to become shaken as a melee touch attack. SOURCEPAGE:p.77 BENEFIT:You can cause a creature to become shaken as a melee touch attack. The target also takes an additional -2 penalty on saves versus spells of the enchantment school. This effect persists for %1 rounds. Multiple touches do not stack, but they do reset the duration. You can use this ability %2 times a day.|max(1,BloodlineLVL/2)|BloodlinePowerTimes -Infernal Resistances KEY:Infernal Resistances ~ Infernal Bloodline CATEGORY:Special Ability TYPE:SpecialQuality.Extraordinary.SaveBonus DEFINE:InfernalPoisonResistances|0 DEFINE:InfernalFireResistances|0 DEFINE:FireResistanceBonus|InfernalFireResistances DESC:You gain resist fire %1 and a +%2 bonus on saving throws made against poison.|InfernalFireResistances|InfernalPoisonResistances ABILITY:Special Ability|AUTOMATIC|Resistance to Fire BONUS:VAR|InfernalPoisonResistances|2 BONUS:VAR|InfernalPoisonResistances|2|PREVARGTEQ:BloodlineLVL,9 BONUS:VAR|InfernalFireResistances|5 BONUS:VAR|InfernalFireResistances|5|PREVARGTEQ:BloodlineLVL,9 SOURCEPAGE:p.77 ASPECT:SaveBonus|+%1 vs. poison|InfernalPoisonResistances -Hellfire KEY:Hellfire ~ Infernal Bloodline CATEGORY:Special Ability TYPE:SpecialQuality.Supernatural DESC:You can call down a column of hellfire. SOURCEPAGE:p.77 BENEFIT:You can call down a column of hellfire. This 10-foot-radius burst does 1d6 points of fire damage per caster level. Those caught in the area of your blast receive a Reflex save for half damage (DC %1). Good creatures that fail their save are shaken for 1 round per caster level. The (DC %1). You can use this ability %2 per day.|10+(BloodlineLVL/2)+CHA|(BloodlineLVL-1)/8 -On Dark Wings KEY:On Dark Wings ~ Infernal Bloodline CATEGORY:Special Ability TYPE:SpecialQuality.Supernatural DESC:You can grow fearsome bat wings as a standard action, giving you a fly speed of 60 feet with average maneuverability. SOURCEPAGE:p.77 BENEFIT:You can grow fearsome bat wings as a standard action, giving you a fly speed of 60 feet with average maneuverability. The wings can be dispelled as a free action. +Infernal Resistances KEY:Infernal Resistances ~ Infernal Bloodline CATEGORY:Special Ability TYPE:SpecialQuality.Extraordinary.SaveBonus DEFINE:InfernalPoisonResistances|0 DEFINE:InfernalFireResistances|0 DEFINE:FireResistanceBonus|InfernalFireResistances DESC:You gain resist fire %1 and a +%2 bonus on saving throws made against poison.|InfernalFireResistances|InfernalPoisonResistances ABILITY:Special Ability|AUTOMATIC|Resistance to Fire|PREVARLT:BloodlineLVL,20 BONUS:VAR|InfernalPoisonResistances|2 BONUS:VAR|InfernalPoisonResistances|2|PREVARGTEQ:BloodlineLVL,9 BONUS:VAR|InfernalFireResistances|5 BONUS:VAR|InfernalFireResistances|5|PREVARGTEQ:BloodlineLVL,9 SOURCEPAGE:p.77 ASPECT:SaveBonus|+%1 vs. poison|InfernalPoisonResistances +Hellfire KEY:Hellfire ~ Infernal Bloodline CATEGORY:Special Ability TYPE:SpecialQuality.Supernatural DESC:You can call down a column of hellfire. SOURCEPAGE:p.77 BENEFIT:You can call down a column of hellfire. This 10-foot-radius burst does %2d6 points of fire damage. Those caught in the area of your blast receive a Reflex save for half damage (DC %1). Good creatures that fail their save are shaken for %2 rounds. You can use this ability once per day.|10+(BloodlineLVL/2)+CHA|BloodlineLVL|PREVARLT:BloodlineLVL,17 BENEFIT:You can call down a column of hellfire. This 10-foot-radius burst does %3d6 points of fire damage. Those caught in the area of your blast receive a Reflex save for half damage (DC %1). Good creatures that fail their save are shaken for %3 rounds. You can use this ability %2 times per day.|10+(BloodlineLVL/2)+CHA|HellfireTimes|BloodlineLVL|PREVARGT:BloodlineLVL,16 DEFINE:HellfireTimes|0 BONUS:VAR|HellfireTimes|1 BONUS:VAR|HellfireTimes|1|PREVARGT:BloodlineLVL,16 BONUS:VAR|HellfireTimes|1|PREVARGT:BloodlineLVL,19 +On Dark Wings KEY:On Dark Wings ~ Infernal Bloodline CATEGORY:Special Ability TYPE:SpecialQuality.Supernatural DESC:You can grow fearsome bat wings as a standard action, giving you a fly speed of 60 feet with average maneuverability. SOURCEPAGE:p.77 BENEFIT:You can grow fearsome bat wings as a standard action, giving you a fly speed of 60 feet with average maneuverability. The wings can be dismissed as a free action. Power of the Pit KEY:Power of the Pit ~ Infernal Bloodline CATEGORY:Special Ability TYPE:SpecialQuality.Supernatural.Sense DEFINE:AcidResistanceBonus|10 DEFINE:ColdResistanceBonus|10 DESC:Your form becomes infused with vile power. ABILITY:Special Ability|AUTOMATIC|Resistance to Acid|Resistance to Cold SOURCEPAGE:p.77 BENEFIT:Your form becomes infused with vile power. You gain immunity to fire and poison. You also gain resistance to acid 10 and cold 10, and the ability to see perfectly in darkness of any kind. This fiendish sight extends for 60 feet. ###Block: Sorcerer Undead Bloodline Abilties This was sent by the SourceForge.net collaborative development platform, the world's largest Open Source development site. |
Revision: 12694 http://pcgen.svn.sourceforge.net/pcgen/?rev=12694&view=rev Author: ainvarg Date: 2010-07-25 23:26:05 +0000 (Sun, 25 Jul 2010) Log Message: ----------- DATA-58 Added reference to Undead Sorcerer bloodline's Bloodline Arcana ability Corrected descriptions and frequency calculations for the following Undead Sorcerer bloodline abilities: Death's Gift Grasp of the Dead Incorporeal Form One of Us Issue#: 58 Modified Paths: -------------- branches/5.16.x/pcgen/data/alpha/paizo/pathfinder_rpg/pathfinder_rpg_core_rulebook/pathfinder_rpg_core_rulebook_abilities_class.lst Modified: branches/5.16.x/pcgen/data/alpha/paizo/pathfinder_rpg/pathfinder_rpg_core_rulebook/pathfinder_rpg_core_rulebook_abilities_class.lst =================================================================== --- branches/5.16.x/pcgen/data/alpha/paizo/pathfinder_rpg/pathfinder_rpg_core_rulebook/pathfinder_rpg_core_rulebook_abilities_class.lst 2010-07-25 22:23:05 UTC (rev 12693) +++ branches/5.16.x/pcgen/data/alpha/paizo/pathfinder_rpg/pathfinder_rpg_core_rulebook/pathfinder_rpg_core_rulebook_abilities_class.lst 2010-07-25 23:26:05 UTC (rev 12694) @@ -677,7 +677,7 @@ Elemental Bloodline CATEGORY:Special Ability TYPE:SpecialQuality.ClassSpecialization.SorcererBloodline DESC:The power of the elements resides in you, and at times you can hardly control its fury. MULT:YES CHOOSE:STRING|Air|Earth|Fire|Water ABILITY:Special Ability|AUTOMATIC|Elemental Bloodline Bonus Spells|Bloodline Arcana (Elemental)|Elemental Ray ABILITY:Special Ability|AUTOMATIC|Elemental Resistance|PREVARGTEQ:BloodlineLVL,3 ABILITY:Special Ability|AUTOMATIC|Elemental Blast|PREVARGTEQ:BloodlineLVL,9 ABILITY:Special Ability|AUTOMATIC|Elemental Movement|PREVARGTEQ:BloodlineLVL,15 ABILITY:Special Ability|AUTOMATIC|Elemental Body|PREVARGTEQ:BloodlineLVL,20 BONUS:ABILITYPOOL|Elemental Bloodline Feat|(BloodlineLVL-1)/6 CSKILL:Knowledge (Planes) SOURCEPAGE:p.75 BENEFIT:The power of the elements resides in you, and at times you can hardly control its fury. This influence comes from an elemental outsider in your family history or a time when you or your relatives were exposed to a powerful elemental force. Fey Bloodline CATEGORY:Special Ability TYPE:SpecialQuality.ClassSpecialization.SorcererBloodline DESC:The capricious nature of the fey runs in your family due to some intermingling of fey blood or magic. ABILITY:Special Ability|AUTOMATIC|Fey Bloodline Bonus Spells|Bloodline Arcana (Fey)|Laughing Touch ~ Arcane Bloodline ABILITY:Special Ability|AUTOMATIC|Woodland Stride ~ Arcane Bloodline|PREVARGTEQ:BloodlineLVL,3 ABILITY:Special Ability|AUTOMATIC|Fleeting Glance ~ Arcane Bloodline|PREVARGTEQ:BloodlineLVL,9 ABILITY:Special Ability|AUTOMATIC|Fey Magic ~ Arcane Bloodline|PREVARGTEQ:BloodlineLVL,15 ABILITY:Special Ability|AUTOMATIC|Soul of the Fey ~ Arcane Bloodline|PREVARGTEQ:BloodlineLVL,20 BONUS:ABILITYPOOL|Fey Bloodline Feat|(BloodlineLVL-1)/6 CSKILL:Knowledge (Nature) SOURCEPAGE:p.76 BENEFIT:The capricious nature of the fey runs in your family due to some intermingling of fey blood or magic. This tends to make you more emotional than most, prone to bouts of extreme joy and rage. Infernal Bloodline CATEGORY:Special Ability TYPE:SpecialQuality.ClassSpecialization.SorcererBloodline DESC:Somewhere in your family's history, a relative made a deal with a devil, and that pact has influenced the line ever since. ABILITY:Special Ability|AUTOMATIC|Infernal Bloodline Bonus Spells|Bloodline Arcana (Infernal)|Corrupting Touch ~ Infernal Bloodline ABILITY:Special Ability|AUTOMATIC|Infernal Resistances ~ Infernal Bloodline|PREVARGTEQ:BloodlineLVL,3|PREVARLT:BloodlineLVL,20 ABILITY:Special Ability|AUTOMATIC|Hellfire ~ Infernal Bloodline|PREVARGTEQ:BloodlineLVL,9 ABILITY:Special Ability|AUTOMATIC|On Dark Wings ~ Infernal Bloodline|PREVARGTEQ:BloodlineLVL,15 ABILITY:Special Ability|AUTOMATIC|Power of the Pit ~ Infernal Bloodline|PREVARGTEQ:BloodlineLVL,20 BONUS:ABILITYPOOL|Infernal Bloodline Feat|(BloodlineLVL-1)/6 CSKILL:Diplomacy SOURCEPAGE:p.76 BENEFIT:Somewhere in your family's history, a relative made a deal with a devil, and that pact has influenced the line ever since. Now it manifests in direct and obvious ways, granting you powers and abilities. While your fate is still your own, you can't help but wonder if your ultimate reward is bound to the Pit. -Undead Bloodline CATEGORY:Special Ability TYPE:SpecialQuality.ClassSpecialization.SorcererBloodline DESC:The touch of the grave runs through your family. ABILITY:Special Ability|AUTOMATIC|Undead Bloodline Bonus Spells|Grave Touch ~ Undead Bloodline ABILITY:Special Ability|AUTOMATIC|Death's Gift ~ Undead Bloodline|PREVARGTEQ:BloodlineLVL,3 ABILITY:Special Ability|AUTOMATIC|Grasp of the Dead ~ Undead Bloodline|PREVARGTEQ:BloodlineLVL,9 ABILITY:Special Ability|AUTOMATIC|Incorporeal Form ~ Undead Bloodline|PREVARGTEQ:BloodlineLVL,15 ABILITY:Special Ability|AUTOMATIC|One of Us ~ Undead Bloodline|PREVARGTEQ:BloodlineLVL,20 BONUS:ABILITYPOOL|Undead Bloodline Feat|(BloodlineLVL-1)/6 CSKILL:Knowledge (Religion) SOURCEPAGE:p.77 BENEFIT:The touch of the grave runs through your family. Perhaps one of your ancestors became a powerful lich or vampire, or maybe you were born dead before suddenly returning to life. Either way, the forces of death move through you and touch your every action. +Undead Bloodline CATEGORY:Special Ability TYPE:SpecialQuality.ClassSpecialization.SorcererBloodline DESC:The touch of the grave runs through your family. ABILITY:Special Ability|AUTOMATIC|Undead Bloodline Bonus Spells|Bloodline Arcana (Undead)|Grave Touch ~ Undead Bloodline ABILITY:Special Ability|AUTOMATIC|Death's Gift ~ Undead Bloodline|PREVARGTEQ:BloodlineLVL,3 ABILITY:Special Ability|AUTOMATIC|Grasp of the Dead ~ Undead Bloodline|PREVARGTEQ:BloodlineLVL,9 ABILITY:Special Ability|AUTOMATIC|Incorporeal Form ~ Undead Bloodline|PREVARGTEQ:BloodlineLVL,15 ABILITY:Special Ability|AUTOMATIC|One of Us ~ Undead Bloodline|PREVARGTEQ:BloodlineLVL,20 BONUS:ABILITYPOOL|Undead Bloodline Feat|(BloodlineLVL-1)/6 CSKILL:Knowledge (Religion) SOURCEPAGE:p.77 BENEFIT:The touch of the grave runs through your family. Perhaps one of your ancestors became a powerful lich or vampire, or maybe you were born dead before suddenly returning to life. Either way, the forces of death move through you and touch your every action. ###Block: Sorcerer Bloodline Bonus Spells # Ability Name Category of Ability Type Visible List of Known Class Spells by Level @@ -843,10 +843,10 @@ # Ability Name Unique Key Category of Ability Type Define Description Ability Damage reduction Modify VAR Damage Reduction Source Page Aspects Description of the Benefits Bloodline Arcana (Undead) OUTPUTNAME:Bloodline Arcana CATEGORY:Special Ability TYPE:SpecialQuality DESC:Some undead are susceptible to your mind-affecting spells. Corporeal undead that were once humanoids are treated as humanoids for the purposes of determining which spells affect them. SOURCEPAGE:p.77 Grave Touch KEY:Grave Touch ~ Undead Bloodline CATEGORY:Special Ability TYPE:SpecialQuality.Supernatural DESC:You can make a melee touch attack as a standard action that causes a living creature to become shaken for %1 rounds.|max(1,BloodlineLVL/2) SOURCEPAGE:p.77 BENEFIT:You can make a melee touch attack as a standard action that causes a living creature to become shaken for %1 rounds. If you touch a shaken creature with this ability, it becomes frightened for 1 round if it has fewer Hit Dice than your sorcerer level. You can use this ability %2 times per day.|max(1,BloodlineLVL/2)|3+CHA -Death's Gift KEY:Death's Gift ~ Undead Bloodline CATEGORY:Special Ability TYPE:SpecialQuality.Supernatural DEFINE:DeathsGiftBonus|0 DEFINE:ColdResistanceBonus|DeathsGiftBonus DESC:You gain resist cold %1 and DR %1/- against nonlethal damage.|DeathsGiftBonus ABILITY:Special Ability|AUTOMATIC|Resistance to Cold BONUS:DR|Nonlethal Damage|5|PREVARGTEQ:BloodlineLVL,9 BONUS:VAR|DeathsGiftBonus|5 BONUS:VAR|DeathsGiftBonus|5|PREVARGTEQ:BloodlineLVL,9 DR:5/Nonlethal Damage SOURCEPAGE:p.77 -Grasp of the Dead KEY:Grasp of the Dead ~ Undead Bloodline CATEGORY:Special Ability TYPE:SpecialQuality.Supernatural DEFINE:GraspOfTheDeadTimes|0 DESC:You can cause a swarm of skeletal arms to burst from the ground to rip and tear your foes. BONUS:VAR|GraspOfTheDeadTimes|1 BONUS:VAR|GraspOfTheDeadTimes|1|PREVARGTEQ:BloodlineLVL,17 BONUS:VAR|GraspOfTheDeadTimes|1|PREVARGTEQ:BloodlineLVL,20 SOURCEPAGE:p.77 BENEFIT:You can cause a swarm of skeletal arms to burst from the ground to rip and tear your foes. The skeletal arms erupt from the ground in a 20-foot-radius burst. Anyone in this area takes 1d6 points of slashing damage per caster level. Those caught in the area receive a Reflex save for half damage (DC %1). Those who fail the save are unable to move for 1 round. The skeletal arms are spectral and disappear after 1 round. The arms must burst up from a solid surface. You can use this ability %2 per day. This power has a range of 60 feet.|10+(BloodlineLVL/2)+CON|GraspOfTheDeadTimes -Incorporeal Form KEY:Incorporeal Form ~ Undead Bloodline CATEGORY:Special Ability TYPE:SpecialQuality.Supernatural DESC:You can become incorporeal for 1 round per caster level. SOURCEPAGE:p.77 BENEFIT:You can become incorporeal for 1 round per caster level. While in this form, you gain the incorporeal subtype and your spells do not affect corporeal creatures, but your grave touch ability functions normally. You can use this ability once per day. -One of Us KEY:One of Us ~ Undead Bloodline CATEGORY:Special Ability TYPE:SpecialQuality.Extraordinary.SaveBonus DESC:Your form begins to rot (although the appearance is up to you) and undead begin to see you as one of them. DR:5/- SOURCEPAGE:p.77 ASPECT:SaveBonus|+4 morale vs. spells and spell-like abilities cast by undead BENEFIT:Your form begins to rot (although the appearance is up to you) and undead begin to see you as one of them. You gain immunity to cold, nonlethal damage, paralysis, and sleep. You also gain DR 5/--. Unintelligent undead do not notice you unless you attack them. You receive a +4 morale bonus on saving throws made against spells and spell-like abilities cast by undead. +Death's Gift KEY:Death's Gift ~ Undead Bloodline CATEGORY:Special Ability TYPE:SpecialQuality.Supernatural DEFINE:DeathsGiftBonus|0 DESC:You gain resist cold %1 and DR %1/- against nonlethal damage.|DeathsGiftBonus ABILITY:Special Ability|AUTOMATIC|Resistance to Cold BONUS:DR|Nonlethal Damage|5|PREVARGTEQ:BloodlineLVL,9 BONUS:VAR|DeathsGiftBonus|5 BONUS:VAR|DeathsGiftBonus|5|PREVARGTEQ:BloodlineLVL,9 BONUS:VAR|ColdResistanceBonus|DeathsGiftBonus DR:5/Nonlethal Damage SOURCEPAGE:p.77 +Grasp of the Dead KEY:Grasp of the Dead ~ Undead Bloodline CATEGORY:Special Ability TYPE:SpecialQuality.Supernatural DEFINE:GraspOfTheDeadTimes|0 DESC:You can cause a swarm of skeletal arms to burst from the ground to rip and tear your foes. BONUS:VAR|GraspOfTheDeadTimes|1 BONUS:VAR|GraspOfTheDeadTimes|1|PREVARGTEQ:BloodlineLVL,17 BONUS:VAR|GraspOfTheDeadTimes|1|PREVARGTEQ:BloodlineLVL,20 SOURCEPAGE:p.77 BENEFIT:You can cause a swarm of skeletal arms to burst from the ground to rip and tear your foes. The skeletal arms erupt from the ground in a 20-foot-radius burst. Anyone in this area takes %2d6 points of slashing damage per caster level. Those caught in the area receive a Reflex save for half damage (DC %1). Those who fail the save are unable to move for 1 round. The skeletal arms are spectral and disappear after 1 round. The arms must burst up from a solid surface. You can use this ability once per day. This power has a range of 60 feet.|10+(BloodlineLVL/2)+CON|BloodlineLVL|PREVAREQ:GraspOfTheDeadTimes,1 BENEFIT:You can cause a swarm of skeletal arms to burst from the ground to rip and tear your foes. The skeletal arms erupt from the ground in a 20-foot-radius burst. Anyone in this area takes %3d6 points of slashing damage per caster level. Those caught in the area receive a Reflex save for half damage (DC %1). Those who fail the save are unable to move for 1 round. The skeletal arms are spectral and disappear after 1 round. The arms must burst up from a solid surface. You can use this ability %2 times per day. This power has a range of 60 feet.|10+(BloodlineLVL/2)+CON|GraspOfTheDeadTimes|BloodlineLVL|PREVARGT:GraspOfTheDeadTimes,1 +Incorporeal Form KEY:Incorporeal Form ~ Undead Bloodline CATEGORY:Special Ability TYPE:SpecialQuality.Supernatural DESC:You can become incorporeal for %1 rounds.|BloodlineLVL SOURCEPAGE:p.77 BENEFIT:You can become incorporeal for %1 rounds. While in this form, you gain the incorporeal subtype. You only take half damage from corporeal sources as long as they are magic (you take no damage from non-magic weapons and objects). Likewise, your spells deal only half damage to corporeal creatures. Spells and other effects that do not deal damage function normally. You can use this ability once per day.|BloodlineLVL +One of Us KEY:One of Us ~ Undead Bloodline CATEGORY:Special Ability TYPE:SpecialQuality.Extraordinary DESC:Your form begins to rot (although the appearance is up to you) and undead begin to see you as one of them. DR:5/- SOURCEPAGE:p.77 BENEFIT:Your form begins to rot (although the appearance is up to you) and undead begin to see you as one of them. You gain immunity to cold, nonlethal damage, paralysis, and sleep. You also gain DR 5/--. Unintelligent undead do not notice you unless you attack them. You receive a +4 morale bonus on saving throws made against spells and spell-like abilities cast by undead. ###Block: Wizard Abilities ------------------------------------------------------------------------------------------------ # Ability Name Unique Key Category of Ability Type Define Description Bonus to Ability Pool Allow Follower Allowed Companions Source Page This was sent by the SourceForge.net collaborative development platform, the world's largest Open Source development site. |
Revision: 12695 http://pcgen.svn.sourceforge.net/pcgen/?rev=12695&view=rev Author: ainvarg Date: 2010-07-26 02:49:46 +0000 (Mon, 26 Jul 2010) Log Message: ----------- DATA-53 Arcane Sorcerer bloodline; removed redundant knowledge skill picker Added reference to Undead Sorcerer bloodline's Bloodline Arcana ability Issue#: 53 Modified Paths: -------------- branches/5.16.x/pcgen/data/alpha/paizo/pathfinder_rpg/pathfinder_rpg_core_rulebook/pathfinder_rpg_core_rulebook_abilities_class.lst Modified: branches/5.16.x/pcgen/data/alpha/paizo/pathfinder_rpg/pathfinder_rpg_core_rulebook/pathfinder_rpg_core_rulebook_abilities_class.lst =================================================================== --- branches/5.16.x/pcgen/data/alpha/paizo/pathfinder_rpg/pathfinder_rpg_core_rulebook/pathfinder_rpg_core_rulebook_abilities_class.lst 2010-07-25 23:26:05 UTC (rev 12694) +++ branches/5.16.x/pcgen/data/alpha/paizo/pathfinder_rpg/pathfinder_rpg_core_rulebook/pathfinder_rpg_core_rulebook_abilities_class.lst 2010-07-26 02:49:46 UTC (rev 12695) @@ -670,14 +670,14 @@ # Ability Name Category of Ability Type Description Stackable? Multiple? Choose Ability Bonus to Ability Pool Modify VAR Class Skill Source Page Description of the Benefits Aberrant Bloodline CATEGORY:Special Ability TYPE:SpecialQuality.ClassSpecialization.SorcererBloodline DESC:There is a taint in your blood, one that is alien and bizarre. ABILITY:Special Ability|AUTOMATIC|Aberrant Bloodline Bonus Spells|Bloodline Arcana (Aberrant)|Acidic Ray ~ Aberrant ABILITY:Special Ability|AUTOMATIC|Long Limbs|PREVARGTEQ:BloodlineLVL,3 ABILITY:Special Ability|AUTOMATIC|Unusual Anatomy|PREVARGTEQ:BloodlineLVL,9|PREVARLT:BloodlineLVL,20 ABILITY:Special Ability|AUTOMATIC|Alien Resistance|PREVARGTEQ:BloodlineLVL,15 ABILITY:Special Ability|AUTOMATIC|Aberrant Form|PREVARGTEQ:BloodlineLVL,20 BONUS:ABILITYPOOL|Aberrant Bloodline Feat|(BloodlineLVL-1)/6 CSKILL:Knowledge (Dungeoneering) SOURCEPAGE:p.72 BENEFIT:There is a taint in your blood, one that is alien and bizarre. You tend to think in odd ways, approaching problems from an angle that most would not expect. Over time, this taint manifests itself in your physical form. Abyssal Bloodline CATEGORY:Special Ability TYPE:SpecialQuality.ClassSpecialization.SorcererBloodline DESC:Some time ago, a demon spread its filth into your heritage. ABILITY:Special Ability|AUTOMATIC|Abyssal Bloodline Bonus Spells|Bloodline Arcana (Abyssal)|Claws ~ Abyssal ABILITY:Special Ability|AUTOMATIC|Demon Resistances|PREVARGTEQ:BloodlineLVL,3|PREVARLT:BloodlineLVL,20 ABILITY:Special Ability|AUTOMATIC|Strength of the Abyss|PREVARGTEQ:BloodlineLVL,9 ABILITY:Special Ability|AUTOMATIC|Added Summonings|PREVARGTEQ:BloodlineLVL,15 ABILITY:Special Ability|AUTOMATIC|Demonic Might|PREVARGTEQ:BloodlineLVL,20 BONUS:ABILITYPOOL|Abyssal Bloodline Feat|(BloodlineLVL-1)/6 CSKILL:Knowledge (Planes) SOURCEPAGE:p.72 BENEFIT:Some time ago, a demon spread its filth into your heritage. While it does not manifest in all of your kin, for you it is particularly strong, calling on you to bring ruin to those around you. -Arcane Bloodline CATEGORY:Special Ability TYPE:SpecialQuality.ClassSpecialization.SorcererBloodline DESC:Your family has always been skilled in the art of magic. STACK:NO MULT:YES CHOOSE:SKILLSNAMEDTOCSKILL|TYPE=Knowledge ABILITY:Special Ability|AUTOMATIC|Arcane Bloodline Bonus Spells|Bloodline Arcana (Arcane)|Arcane Bond ABILITY:Special Ability|AUTOMATIC|Metamagic Adept ~ Arcane Bloodline|PREVARGTEQ:BloodlineLVL,3|PREVARLT:BloodlineLVL,20 ABILITY:Special Ability|AUTOMATIC|New Arcana ~ Arcane Bloodline|PREVARGTEQ:BloodlineLVL,9 ABILITY:Special Ability|AUTOMATIC|Arcane Apotheosis ~ Arcane Bloodline|PREVARGTEQ:BloodlineLVL,20 BONUS:ABILITYPOOL|Arcane Bloodline Feat|(BloodlineLVL-1)/6 BONUS:ABILITYPOOL|Arcane Bloodline School Power|1|PREVARGTEQ:BloodlineLVL,15 BONUS:ABILITYPOOL|Knowledge Class Skill|1 BONUS:VAR|FMLevel|BloodlineLVL SOURCEPAGE:p.73 BENEFIT:Your family has always been skilled in the art of magic. While many of your relatives were accomplished wizards, your powers developed without the need for study and practice. +Arcane Bloodline CATEGORY:Special Ability TYPE:SpecialQuality.ClassSpecialization.SorcererBloodline DESC:Your family has always been skilled in the art of magic. ABILITY:Special Ability|AUTOMATIC|Arcane Bloodline Bonus Spells|Bloodline Arcana (Arcane)|Arcane Bond ABILITY:Special Ability|AUTOMATIC|Metamagic Adept ~ Arcane Bloodline|PREVARGTEQ:BloodlineLVL,3|PREVARLT:BloodlineLVL,20 ABILITY:Special Ability|AUTOMATIC|New Arcana ~ Arcane Bloodline|PREVARGTEQ:BloodlineLVL,9 ABILITY:Special Ability|AUTOMATIC|Arcane Apotheosis ~ Arcane Bloodline|PREVARGTEQ:BloodlineLVL,20 BONUS:ABILITYPOOL|Arcane Bloodline Feat|(BloodlineLVL-1)/6 BONUS:ABILITYPOOL|Arcane Bloodline School Power|1|PREVARGTEQ:BloodlineLVL,15 BONUS:ABILITYPOOL|Knowledge Class Skill|1 BONUS:VAR|FMLevel|BloodlineLVL SOURCEPAGE:p.73 BENEFIT:Your family has always been skilled in the art of magic. While many of your relatives were accomplished wizards, your powers developed without the need for study and practice. Celestial Bloodline CATEGORY:Special Ability TYPE:SpecialQuality.ClassSpecialization.SorcererBloodline DESC:Your bloodline is blessed by a celestial power, either through having a celestial relative or through divine intervention. ABILITY:Special Ability|AUTOMATIC|Celestial Bloodline Bonus Spells|Bloodline Arcana (Celestial)|Heavenly Fire ~ Celestial Bloodline ABILITY:Special Ability|AUTOMATIC|Celestial Resistances ~ Celestial Bloodline|PREVARGTEQ:BloodlineLVL,3 ABILITY:Special Ability|AUTOMATIC|Wings of Heaven ~ Celestial Bloodline|PREVARGTEQ:BloodlineLVL,9 ABILITY:Special Ability|AUTOMATIC|Conviction ~ Celestial Bloodline|PREVARGTEQ:BloodlineLVL,15 ABILITY:Special Ability|AUTOMATIC|Ascension ~ Celestial Bloodline|PREVARGTEQ:BloodlineLVL,20 BONUS:ABILITYPOOL|Celestial Bloodline Feat|(BloodlineLVL-1)/6 CSKILL:Heal SOURCEPAGE:p.74 BENEFIT:Your bloodline is blessed by a celestial power, either through having a celestial relative or through divine intervention. Although this power drives you along the path of good, your fate is your own to determine. Destined Bloodline CATEGORY:Special Ability TYPE:SpecialQuality.ClassSpecialization.SorcererBloodline DESC:Your family is destined for greatness in some way. ABILITY:Special Ability|AUTOMATIC|Destined Bloodline Bonus Spells|Bloodline Arcana (Destined)|Touch of Destiny ~ Destined Bloodline ABILITY:Special Ability|AUTOMATIC|Fated ~ Destined Bloodline|PREVARGTEQ:BloodlineLVL,3 ABILITY:Special Ability|AUTOMATIC|It Was Meant To Be ~ Destined Bloodline|PREVARGTEQ:BloodlineLVL,9 ABILITY:Special Ability|AUTOMATIC|Within Reach ~ Destined Bloodline|PREVARGTEQ:BloodlineLVL,15 ABILITY:Special Ability|AUTOMATIC|Destiny Realized ~ Destined Bloodline|PREVARGTEQ:BloodlineLVL,20 BONUS:ABILITYPOOL|Destined Bloodline Feat|(BloodlineLVL-1)/6 CSKILL:Knowledge (History) SOURCEPAGE:p.74 BENEFIT:Your family is destined for greatness in some way. Your birth could have been foretold in prophecy, or perhaps it occurred during an especially auspicious event, such as a solar eclipse. Regardless of its origin, you have a great future ahead of you. Draconic Bloodline CATEGORY:Special Ability TYPE:SpecialQuality.ClassSpecialization.SorcererBloodline DESC:At some point in your family's history, a dragon interbred with your bloodline, and now its ancient power flows through your veins. MULT:YES CHOOSE:STRING|Black|Blue|Green|Red|White|Brass|Bronze|Copper|Silver|Gold ABILITY:Special Ability|AUTOMATIC|Draconic Bloodline Bonus Spells|Bloodline Arcana (Draconic)|Claws ~ Draconic ABILITY:Special Ability|AUTOMATIC|Dragon Resistances|PREVARGTEQ:BloodlineLVL,3 ABILITY:Special Ability|AUTOMATIC|Breath Weapon|PREVARGTEQ:BloodlineLVL,9 ABILITY:Special Ability|AUTOMATIC|Wings|PREVARGTEQ:BloodlineLVL,15 ABILITY:Special Ability|AUTOMATIC|Power of Wyrms|PREVARGTEQ:BloodlineLVL,20 BONUS:ABILITYPOOL|Draconic Bloodline Feat|(BloodlineLVL-1)/6 CSKILL:Perception SOURCEPAGE:p.75 Elemental Bloodline CATEGORY:Special Ability TYPE:SpecialQuality.ClassSpecialization.SorcererBloodline DESC:The power of the elements resides in you, and at times you can hardly control its fury. MULT:YES CHOOSE:STRING|Air|Earth|Fire|Water ABILITY:Special Ability|AUTOMATIC|Elemental Bloodline Bonus Spells|Bloodline Arcana (Elemental)|Elemental Ray ABILITY:Special Ability|AUTOMATIC|Elemental Resistance|PREVARGTEQ:BloodlineLVL,3 ABILITY:Special Ability|AUTOMATIC|Elemental Blast|PREVARGTEQ:BloodlineLVL,9 ABILITY:Special Ability|AUTOMATIC|Elemental Movement|PREVARGTEQ:BloodlineLVL,15 ABILITY:Special Ability|AUTOMATIC|Elemental Body|PREVARGTEQ:BloodlineLVL,20 BONUS:ABILITYPOOL|Elemental Bloodline Feat|(BloodlineLVL-1)/6 CSKILL:Knowledge (Planes) SOURCEPAGE:p.75 BENEFIT:The power of the elements resides in you, and at times you can hardly control its fury. This influence comes from an elemental outsider in your family history or a time when you or your relatives were exposed to a powerful elemental force. Fey Bloodline CATEGORY:Special Ability TYPE:SpecialQuality.ClassSpecialization.SorcererBloodline DESC:The capricious nature of the fey runs in your family due to some intermingling of fey blood or magic. ABILITY:Special Ability|AUTOMATIC|Fey Bloodline Bonus Spells|Bloodline Arcana (Fey)|Laughing Touch ~ Arcane Bloodline ABILITY:Special Ability|AUTOMATIC|Woodland Stride ~ Arcane Bloodline|PREVARGTEQ:BloodlineLVL,3 ABILITY:Special Ability|AUTOMATIC|Fleeting Glance ~ Arcane Bloodline|PREVARGTEQ:BloodlineLVL,9 ABILITY:Special Ability|AUTOMATIC|Fey Magic ~ Arcane Bloodline|PREVARGTEQ:BloodlineLVL,15 ABILITY:Special Ability|AUTOMATIC|Soul of the Fey ~ Arcane Bloodline|PREVARGTEQ:BloodlineLVL,20 BONUS:ABILITYPOOL|Fey Bloodline Feat|(BloodlineLVL-1)/6 CSKILL:Knowledge (Nature) SOURCEPAGE:p.76 BENEFIT:The capricious nature of the fey runs in your family due to some intermingling of fey blood or magic. This tends to make you more emotional than most, prone to bouts of extreme joy and rage. Infernal Bloodline CATEGORY:Special Ability TYPE:SpecialQuality.ClassSpecialization.SorcererBloodline DESC:Somewhere in your family's history, a relative made a deal with a devil, and that pact has influenced the line ever since. ABILITY:Special Ability|AUTOMATIC|Infernal Bloodline Bonus Spells|Bloodline Arcana (Infernal)|Corrupting Touch ~ Infernal Bloodline ABILITY:Special Ability|AUTOMATIC|Infernal Resistances ~ Infernal Bloodline|PREVARGTEQ:BloodlineLVL,3|PREVARLT:BloodlineLVL,20 ABILITY:Special Ability|AUTOMATIC|Hellfire ~ Infernal Bloodline|PREVARGTEQ:BloodlineLVL,9 ABILITY:Special Ability|AUTOMATIC|On Dark Wings ~ Infernal Bloodline|PREVARGTEQ:BloodlineLVL,15 ABILITY:Special Ability|AUTOMATIC|Power of the Pit ~ Infernal Bloodline|PREVARGTEQ:BloodlineLVL,20 BONUS:ABILITYPOOL|Infernal Bloodline Feat|(BloodlineLVL-1)/6 CSKILL:Diplomacy SOURCEPAGE:p.76 BENEFIT:Somewhere in your family's history, a relative made a deal with a devil, and that pact has influenced the line ever since. Now it manifests in direct and obvious ways, granting you powers and abilities. While your fate is still your own, you can't help but wonder if your ultimate reward is bound to the Pit. -Undead Bloodline CATEGORY:Special Ability TYPE:SpecialQuality.ClassSpecialization.SorcererBloodline DESC:The touch of the grave runs through your family. ABILITY:Special Ability|AUTOMATIC|Undead Bloodline Bonus Spells|Bloodline Arcana (Undead)|Grave Touch ~ Undead Bloodline ABILITY:Special Ability|AUTOMATIC|Death's Gift ~ Undead Bloodline|PREVARGTEQ:BloodlineLVL,3 ABILITY:Special Ability|AUTOMATIC|Grasp of the Dead ~ Undead Bloodline|PREVARGTEQ:BloodlineLVL,9 ABILITY:Special Ability|AUTOMATIC|Incorporeal Form ~ Undead Bloodline|PREVARGTEQ:BloodlineLVL,15 ABILITY:Special Ability|AUTOMATIC|One of Us ~ Undead Bloodline|PREVARGTEQ:BloodlineLVL,20 BONUS:ABILITYPOOL|Undead Bloodline Feat|(BloodlineLVL-1)/6 CSKILL:Knowledge (Religion) SOURCEPAGE:p.77 BENEFIT:The touch of the grave runs through your family. Perhaps one of your ancestors became a powerful lich or vampire, or maybe you were born dead before suddenly returning to life. Either way, the forces of death move through you and touch your every action. +Undead Bloodline CATEGORY:Special Ability TYPE:SpecialQuality.ClassSpecialization.SorcererBloodline DESC:The touch of the grave runs through your family. ABILITY:Special Ability|AUTOMATIC|Undead Bloodline Bonus Spells|Bloodline Arcana (Undead)|Grave Touch ~ Undead Bloodline ABILITY:Special Ability|AUTOMATIC|Death's Gift ~ Undead Bloodline|PREVARGTEQ:BloodlineLVL,3|PREVARLT:BloodlineLVL,20 ABILITY:Special Ability|AUTOMATIC|Grasp of the Dead ~ Undead Bloodline|PREVARGTEQ:BloodlineLVL,9 ABILITY:Special Ability|AUTOMATIC|Incorporeal Form ~ Undead Bloodline|PREVARGTEQ:BloodlineLVL,15 ABILITY:Special Ability|AUTOMATIC|One of Us ~ Undead Bloodline|PREVARGTEQ:BloodlineLVL,20 BONUS:ABILITYPOOL|Undead Bloodline Feat|(BloodlineLVL-1)/6 CSKILL:Knowledge (Religion) SOURCEPAGE:p.77 BENEFIT:The touch of the grave runs through your family. Perhaps one of your ancestors became a powerful lich or vampire, or maybe you were born dead before suddenly returning to life. Either way, the forces of death move through you and touch your every action. ###Block: Sorcerer Bloodline Bonus Spells # Ability Name Category of Ability Type Visible List of Known Class Spells by Level This was sent by the SourceForge.net collaborative development platform, the world's largest Open Source development site. |
Revision: 12696 http://pcgen.svn.sourceforge.net/pcgen/?rev=12696&view=rev Author: ainvarg Date: 2010-07-26 02:55:43 +0000 (Mon, 26 Jul 2010) Log Message: ----------- DATA-61 Corrected misspellings in Paladin's Aura of Resolve ability description Issue#: 61 Modified Paths: -------------- branches/5.16.x/pcgen/data/alpha/paizo/pathfinder_rpg/pathfinder_rpg_core_rulebook/pathfinder_rpg_core_rulebook_abilities_class.lst Modified: branches/5.16.x/pcgen/data/alpha/paizo/pathfinder_rpg/pathfinder_rpg_core_rulebook/pathfinder_rpg_core_rulebook_abilities_class.lst =================================================================== --- branches/5.16.x/pcgen/data/alpha/paizo/pathfinder_rpg/pathfinder_rpg_core_rulebook/pathfinder_rpg_core_rulebook_abilities_class.lst 2010-07-26 02:49:46 UTC (rev 12695) +++ branches/5.16.x/pcgen/data/alpha/paizo/pathfinder_rpg/pathfinder_rpg_core_rulebook/pathfinder_rpg_core_rulebook_abilities_class.lst 2010-07-26 02:55:43 UTC (rev 12696) @@ -437,7 +437,7 @@ ###Block: Paladin Aura abilities # Ability Name Category of Ability Type Description Damage Reduction Source Page Aura of Courage CATEGORY:Special Ability TYPE:SpecialQuality.Supernatural.Aura DESC:You are immune to fear (magical or otherwise). Each ally within 10 feet or you gains a +4 morale bonus on saving throws against fear effects. This ability functions only while you are conscious, not if you are unconscious or dead. SOURCEPAGE:p.61 -Aura of Resolve CATEGORY:Special Ability TYPE:SpecialQuality.Supernatural.Aura DESC:You are immune to charm spells and spell-like abiliteis. Ech ally within 10 feet of you gains a +4 morale bonus on saving throws against charm effects. This ability functions only while you are conscious, not if you are unconscious or dead. SOURCEPAGE:p.63 +Aura of Resolve CATEGORY:Special Ability TYPE:SpecialQuality.Supernatural.Aura DESC:You are immune to charm spells and spell-like abilities. Each ally within 10 feet of you gains a +4 morale bonus on saving throws against charm effects. This ability functions only while you are conscious, not if you are unconscious or dead. SOURCEPAGE:p.63 Aura of Justice CATEGORY:Special Ability TYPE:SpecialQuality.Supernatural.Aura DESC:You can expend two uses of your smite ability to grant the ability to smite evil to all allies within 10 feet, using your bonuses. Allies must use this Smile Evil ability by the start of your next turn and the bonuses last for 1 minute. Using this ability is a free action. Evil creatures gain no benefit from this ability. SOURCEPAGE:p.63 Aura of Faith CATEGORY:Special Ability TYPE:SpecialQuality.Supernatural.Aura DESC:Your weapons are treated as good-aligned for the purposes of overcoming damage reduction. Any attack made against an enemy within 10 feet of you is treated as good-aligned for the purposes of overcoming damage reduction. This ability functions only while you are conscious, not if you are unconscious or dead. SOURCEPAGE:p.63 Aura of Righteousness CATEGORY:Special Ability TYPE:SpecialQuality.Supernatural.Aura DESC:You gain DR 5/Evil and immunity to compulsion spells and spell-like abilities. Each ally within 10 feet or you gains a +4 morale bonus on saving throws against fear compulsion . This ability functions only while you are conscious, not if you are unconscious or dead. DR:5/Evil SOURCEPAGE:p.63 This was sent by the SourceForge.net collaborative development platform, the world's largest Open Source development site. |
Revision: 12802 http://pcgen.svn.sourceforge.net/pcgen/?rev=12802&view=rev Author: amaitland Date: 2010-08-14 00:22:06 +0000 (Sat, 14 Aug 2010) Log Message: ----------- 5.16 only, full proposal pending for trunk. Incorrect TYPE usage with Natural Armor Issue#: DATA-77 Modified Paths: -------------- branches/5.16.x/pcgen/data/alpha/paizo/pathfinder_rpg/pathfinder_rpg_core_rulebook/pathfinder_rpg_core_rulebook_abilities_class.lst Modified: branches/5.16.x/pcgen/data/alpha/paizo/pathfinder_rpg/pathfinder_rpg_core_rulebook/pathfinder_rpg_core_rulebook_abilities_class.lst =================================================================== --- branches/5.16.x/pcgen/data/alpha/paizo/pathfinder_rpg/pathfinder_rpg_core_rulebook/pathfinder_rpg_core_rulebook_abilities_class.lst 2010-08-14 00:16:13 UTC (rev 12801) +++ branches/5.16.x/pcgen/data/alpha/paizo/pathfinder_rpg/pathfinder_rpg_core_rulebook/pathfinder_rpg_core_rulebook_abilities_class.lst 2010-08-14 00:22:06 UTC (rev 12802) @@ -739,54 +739,54 @@ Destiny Realized KEY:Destiny Realized ~ Destined Bloodline CATEGORY:Special Ability TYPE:SpecialQuality.Supernatural DESC:Any critical threats made against you only confirm if the second roll results in a natural 20 on the die. SOURCEPAGE:p.75 BENEFIT:Your moment of destiny is at hand. Any critical threats made against you only confirm if the second roll results in a natural 20 on the die. Any critical threats you score are automatically confirmed. Once per day, you can automatically succeed at one caster level check made to overcome spell resistance. You must use this ability before making the roll. ###Block: Sorcerer Draconic Bloodline Abilties -# Ability Name Output Name Category of Ability Type Visible Define Description Move Ability Combat bonus Modify VAR Weapon prof. bonus Vision Source Page Natural Attacks Aspects Description of the Benefits -Claws ~ Draconic OUTPUTNAME:Claws CATEGORY:Special Ability TYPE:SpecialQuality.Extraordinary VISIBLE:NO BONUS:WEAPONPROF=Claw|DAMAGESIZE|1|PREVARGTEQ:BloodlineLVL,7 BONUS:WEAPONPROF=Claw|DAMAGESIZE|-1|PRESIZELT:M SOURCEPAGE:p.75 NATURALATTACKS:Claw,Weapon.Natural.Melee.Finesseable.Piercing.Slashing,*2,1d4 BENEFIT:You can grow claws as a free action. These claws are treated as natural weapons, allowing you to make two claw attacks as a full attack action using your full base attack bonus. This is a supernatural ability. You can use your claws %1 rounds per day.|BloodlinePowerTimes|PREVARLT:BloodlineLVL,5 BENEFIT:You can grow claws as a free action. These claws are treated as natural weapons, allowing you to make two claw attacks as a full attack action using your full base attack bonus. Your claws are considered magic weapons for the purpose of overcoming DR. This is a supernatural ability. You can use your claws %1 rounds per day.|BloodlinePowerTimes|PREMULT:2,[PREVARGTEQ:BloodlineLVL,5],[PREVARLT:BloodlineLVL,11] BENEFIT:You can grow claws as a free action. These claws are treated as natural weapons, allowing you to make two claw attacks as a full attack action using your full base attack bonus. Your claws are considered magic weapons for the purpose of overcoming DR and deal an additional 1d6 points of acid damage on a successful hit. This is a supernatural ability. You can use your claws %1 rounds per day.|BloodlinePowerTimes|PREMULT:2,[PREVARGTEQ:BloodlineLVL,11],[PREMULT:1,[PREABILITY:1,CATEGORY=Special Ability,Draconic Bloodline (Black)],[PREABILITY:1,CATEGORY=Special Ability,Draconic Bloodline (Green)],[PREABILITY:1,CATEGORY=Special Ability,Draconic Bloodline (Copper)]] BENEFIT:You can grow claws as a free action. These claws are treated as natural weapons, allowing you to make two claw attacks as a full attack action using your full base attack bonus. Your claws are considered magic weapons for the purpose of overcoming DR and deal an additional 1d6 points of cold damage on a successful hit. This is a supernatural ability. You can use your claws %1 rounds per day.|BloodlinePowerTimes|PREMULT:2,[PREVARGTEQ:BloodlineLVL,11],[PREMULT:1,[PREABILITY:1,CATEGORY=Special Ability,Draconic Bloodline (White)],[PREABILITY:1,CATEGORY=Special Ability,Draconic Bloodline (Silver)]] BENEFIT:You can grow claws as a free action. These claws are treated as natural weapons, allowing you to make two claw attacks as a full attack action using your full base attack bonus. Your claws are considered magic weapons for the purpose of overcoming DR and deal an additional 1d6 points of electrical damage on a successful hit. This is a supernatural ability. You can use your claws %1 rounds per day.|BloodlinePowerTimes|PREMULT:2,[PREVARGTEQ:BloodlineLVL,11],[PREMULT:1,[PREABILITY:1,CATEGORY=Special Ability,Draconic Bloodline (Red)],[PREABILITY:1,CATEGORY=Special Ability,Draconic Bloodline (Brass)],[PREABILITY:1,CATEGORY=Special Ability,Draconic Bloodline (Gold)]] BENEFIT:You can grow claws as a free action. These claws are treated as natural weapons, allowing you to make two claw attacks as a full attack action using your full base attack bonus. Your claws are considered magic weapons for the purpose of overcoming DR and deal an additional 1d6 points of fire damage on a successful hit. This is a supernatural ability. You can use your claws %1 rounds per day.|BloodlinePowerTimes|PREMULT:2,[PREVARGTEQ:BloodlineLVL,11],[PREMULT:1,[PREABILITY:1,CATEGORY=Special Ability,Draconic Bloodline (Red)],[PREABILITY:1,CATEGORY=Special Ability,Draconic Bloodline (Blue)],[PREABILITY:1,CATEGORY=Special Ability,Draconic Bloodline (Bronze)]] +# Ability Name Output Name Category of Ability Type Visible Define Description Move Ability Combat bonus Modify VAR Weapon prof. bonus Vision Source Page Natural Attacks Aspects Description of the Benefits +Claws ~ Draconic OUTPUTNAME:Claws CATEGORY:Special Ability TYPE:SpecialQuality.Extraordinary VISIBLE:NO BONUS:WEAPONPROF=Claw|DAMAGESIZE|1|PREVARGTEQ:BloodlineLVL,7 BONUS:WEAPONPROF=Claw|DAMAGESIZE|-1|PRESIZELT:M SOURCEPAGE:p.75 NATURALATTACKS:Claw,Weapon.Natural.Melee.Finesseable.Piercing.Slashing,*2,1d4 BENEFIT:You can grow claws as a free action. These claws are treated as natural weapons, allowing you to make two claw attacks as a full attack action using your full base attack bonus. This is a supernatural ability. You can use your claws %1 rounds per day.|BloodlinePowerTimes|PREVARLT:BloodlineLVL,5 BENEFIT:You can grow claws as a free action. These claws are treated as natural weapons, allowing you to make two claw attacks as a full attack action using your full base attack bonus. Your claws are considered magic weapons for the purpose of overcoming DR. This is a supernatural ability. You can use your claws %1 rounds per day.|BloodlinePowerTimes|PREMULT:2,[PREVARGTEQ:BloodlineLVL,5],[PREVARLT:BloodlineLVL,11] BENEFIT:You can grow claws as a free action. These claws are treated as natural weapons, allowing you to make two claw attacks as a full attack action using your full base attack bonus. Your claws are considered magic weapons for the purpose of overcoming DR and deal an additional 1d6 points of acid damage on a successful hit. This is a supernatural ability. You can use your claws %1 rounds per day.|BloodlinePowerTimes|PREMULT:2,[PREVARGTEQ:BloodlineLVL,11],[PREMULT:1,[PREABILITY:1,CATEGORY=Special Ability,Draconic Bloodline (Black)],[PREABILITY:1,CATEGORY=Special Ability,Draconic Bloodline (Green)],[PREABILITY:1,CATEGORY=Special Ability,Draconic Bloodline (Copper)]] BENEFIT:You can grow claws as a free action. These claws are treated as natural weapons, allowing you to make two claw attacks as a full attack action using your full base attack bonus. Your claws are considered magic weapons for the purpose of overcoming DR and deal an additional 1d6 points of cold damage on a successful hit. This is a supernatural ability. You can use your claws %1 rounds per day.|BloodlinePowerTimes|PREMULT:2,[PREVARGTEQ:BloodlineLVL,11],[PREMULT:1,[PREABILITY:1,CATEGORY=Special Ability,Draconic Bloodline (White)],[PREABILITY:1,CATEGORY=Special Ability,Draconic Bloodline (Silver)]] BENEFIT:You can grow claws as a free action. These claws are treated as natural weapons, allowing you to make two claw attacks as a full attack action using your full base attack bonus. Your claws are considered magic weapons for the purpose of overcoming DR and deal an additional 1d6 points of electrical damage on a successful hit. This is a supernatural ability. You can use your claws %1 rounds per day.|BloodlinePowerTimes|PREMULT:2,[PREVARGTEQ:BloodlineLVL,11],[PREMULT:1,[PREABILITY:1,CATEGORY=Special Ability,Draconic Bloodline (Red)],[PREABILITY:1,CATEGORY=Special Ability,Draconic Bloodline (Brass)],[PREABILITY:1,CATEGORY=Special Ability,Draconic Bloodline (Gold)]] BENEFIT:You can grow claws as a free action. These claws are treated as natural weapons, allowing you to make two claw attacks as a full attack action using your full base attack bonus. Your claws are considered magic weapons for the purpose of overcoming DR and deal an additional 1d6 points of fire damage on a successful hit. This is a supernatural ability. You can use your claws %1 rounds per day.|BloodlinePowerTimes|PREMULT:2,[PREVARGTEQ:BloodlineLVL,11],[PREMULT:1,[PREABILITY:1,CATEGORY=Special Ability,Draconic Bloodline (Red)],[PREABILITY:1,CATEGORY=Special Ability,Draconic Bloodline (Blue)],[PREABILITY:1,CATEGORY=Special Ability,Draconic Bloodline (Bronze)]] Bloodline Arcana (Draconic) CATEGORY:Special Ability TYPE:Internal VISIBLE:NO ABILITY:Special Ability|AUTOMATIC|Bloodline Arcana (Draconic Black)|PREABILITY:1,CATEGORY=Special Ability,Draconic Bloodline (Black) ABILITY:Special Ability|AUTOMATIC|Bloodline Arcana (Draconic Blue)|PREABILITY:1,CATEGORY=Special Ability,Draconic Bloodline (Blue) ABILITY:Special Ability|AUTOMATIC|Bloodline Arcana (Draconic Green)|PREABILITY:1,CATEGORY=Special Ability,Draconic Bloodline (Green) ABILITY:Special Ability|AUTOMATIC|Bloodline Arcana (Draconic Red)|PREABILITY:1,CATEGORY=Special Ability,Draconic Bloodline (Red) ABILITY:Special Ability|AUTOMATIC|Bloodline Arcana (Draconic White)|PREABILITY:1,CATEGORY=Special Ability,Draconic Bloodline (White) ABILITY:Special Ability|AUTOMATIC|Bloodline Arcana (Draconic Brass)|PREABILITY:1,CATEGORY=Special Ability,Draconic Bloodline (Brass) ABILITY:Special Ability|AUTOMATIC|Bloodline Arcana (Draconic Bronze)|PREABILITY:1,CATEGORY=Special Ability,Draconic Bloodline (Bronze) ABILITY:Special Ability|AUTOMATIC|Bloodline Arcana (Draconic Copper)|PREABILITY:1,CATEGORY=Special Ability,Draconic Bloodline (Copper) ABILITY:Special Ability|AUTOMATIC|Bloodline Arcana (Draconic Gold)|PREABILITY:1,CATEGORY=Special Ability,Draconic Bloodline (Gold) ABILITY:Special Ability|AUTOMATIC|Bloodline Arcana (Draconic Silver)|PREABILITY:1,CATEGORY=Special Ability,Draconic Bloodline (Silver) -Bloodline Arcana (Draconic Black) OUTPUTNAME:Bloodline Arcana CATEGORY:Special Ability TYPE:SpecialQuality DESC:Whenever you cast a spell with the acid descriptor, that spell deals +1 point of damage per die rolled. SOURCEPAGE:p.75 -Bloodline Arcana (Draconic Blue) OUTPUTNAME:Bloodline Arcana CATEGORY:Special Ability TYPE:SpecialQuality DESC:Whenever you cast a spell with the electricity descriptor, that spell deals +1 point of damage per die rolled. SOURCEPAGE:p.75 -Bloodline Arcana (Draconic Green) OUTPUTNAME:Bloodline Arcana CATEGORY:Special Ability TYPE:SpecialQuality DESC:Whenever you cast a spell with the acid descriptor, that spell deals +1 point of damage per die rolled. SOURCEPAGE:p.75 -Bloodline Arcana (Draconic Red) OUTPUTNAME:Bloodline Arcana CATEGORY:Special Ability TYPE:SpecialQuality DESC:Whenever you cast a spell with the fire descriptor, that spell deals +1 point of damage per die rolled. SOURCEPAGE:p.75 -Bloodline Arcana (Draconic White) OUTPUTNAME:Bloodline Arcana CATEGORY:Special Ability TYPE:SpecialQuality DESC:Whenever you cast a spell with the cold descriptor, that spell deals +1 point of damage per die rolled. SOURCEPAGE:p.75 -Bloodline Arcana (Draconic Brass) OUTPUTNAME:Bloodline Arcana CATEGORY:Special Ability TYPE:SpecialQuality DESC:Whenever you cast a spell with the fire descriptor, that spell deals +1 point of damage per die rolled. SOURCEPAGE:p.75 -Bloodline Arcana (Draconic Bronze) OUTPUTNAME:Bloodline Arcana CATEGORY:Special Ability TYPE:SpecialQuality DESC:Whenever you cast a spell with the electricity descriptor, that spell deals +1 point of damage per die rolled. SOURCEPAGE:p.75 -Bloodline Arcana (Draconic Copper) OUTPUTNAME:Bloodline Arcana CATEGORY:Special Ability TYPE:SpecialQuality DESC:Whenever you cast a spell with the acid descriptor, that spell deals +1 point of damage per die rolled. SOURCEPAGE:p.75 -Bloodline Arcana (Draconic Gold) OUTPUTNAME:Bloodline Arcana CATEGORY:Special Ability TYPE:SpecialQuality DESC:Whenever you cast a spell with the fire descriptor, that spell deals +1 point of damage per die rolled. SOURCEPAGE:p.75 -Bloodline Arcana (Draconic Silver) OUTPUTNAME:Bloodline Arcana CATEGORY:Special Ability TYPE:SpecialQuality DESC:Whenever you cast a spell with the cold descriptor, that spell deals +1 point of damage per die rolled. SOURCEPAGE:p.75 -Dragon Resistances CATEGORY:Special Ability TYPE:Internal VISIBLE:NO DEFINE:DragonResistance|0 DEFINE:DragonResistanceAC|0 ABILITY:Special Ability|AUTOMATIC|Dragon Resistances (Black)|PREABILITY:1,CATEGORY=Special Ability,Draconic Bloodline (Black) ABILITY:Special Ability|AUTOMATIC|Dragon Resistances (Blue)|PREABILITY:1,CATEGORY=Special Ability,Draconic Bloodline (Blue) ABILITY:Special Ability|AUTOMATIC|Dragon Resistances (Green)|PREABILITY:1,CATEGORY=Special Ability,Draconic Bloodline (Green) ABILITY:Special Ability|AUTOMATIC|Dragon Resistances (Red)|PREABILITY:1,CATEGORY=Special Ability,Draconic Bloodline (Red) ABILITY:Special Ability|AUTOMATIC|Dragon Resistances (White)|PREABILITY:1,CATEGORY=Special Ability,Draconic Bloodline (White) ABILITY:Special Ability|AUTOMATIC|Dragon Resistances (Brass)|PREABILITY:1,CATEGORY=Special Ability,Draconic Bloodline (Brass) ABILITY:Special Ability|AUTOMATIC|Dragon Resistances (Bronze)|PREABILITY:1,CATEGORY=Special Ability,Draconic Bloodline (Bronze) ABILITY:Special Ability|AUTOMATIC|Dragon Resistances (Copper)|PREABILITY:1,CATEGORY=Special Ability,Draconic Bloodline (Copper) ABILITY:Special Ability|AUTOMATIC|Dragon Resistances (Gold)|PREABILITY:1,CATEGORY=Special Ability,Draconic Bloodline (Gold) ABILITY:Special Ability|AUTOMATIC|Dragon Resistances (Silver)|PREABILITY:1,CATEGORY=Special Ability,Draconic Bloodline (Silver) BONUS:COMBAT|AC|DragonResistanceAC|TYPE=NaturalArmor BONUS:VAR|DragonResistanceAC|1|PREVARGTEQ:BloodlineLVL,3 BONUS:VAR|DragonResistanceAC|1|PREVARGTEQ:BloodlineLVL,9 BONUS:VAR|DragonResistanceAC|2|PREVARGTEQ:BloodlineLVL,15 BONUS:VAR|DragonResistance|5|PREVARGTEQ:BloodlineLVL,3 BONUS:VAR|DragonResistance|5|PREVARGTEQ:BloodlineLVL,9 -Dragon Resistances (Black) OUTPUTNAME:Dragon Resistances CATEGORY:Special Ability TYPE:SpecialQuality.Extraordinary DESC:You gain Acid Resistance %1 and a +%2 natural armor bonus |DragonResistance|DragonResistanceAC|PREVARLT:BloodlineLVL,20 DESC:You gain a +%1 natural armor bonus |DragonResistanceAC|PREVAREQ:BloodlineLVL,20 ABILITY:Special Ability|AUTOMATIC|Resistance to Acid BONUS:VAR|AcidResistanceBonus|DragonResistance SOURCEPAGE:p.75 -Dragon Resistances (Blue) OUTPUTNAME:Dragon Resistances CATEGORY:Special Ability TYPE:SpecialQuality.Extraordinary DESC:You gain Electricity Resistance %1 and a +%2 natural armor bonus |DragonResistance|DragonResistanceAC|PREVARLT:BloodlineLVL,20 DESC:You gain a +%1 natural armor bonus |DragonResistanceAC|PREVAREQ:BloodlineLVL,20 ABILITY:Special Ability|AUTOMATIC|Resistance to Electricity BONUS:VAR|ElectricityResistanceBonus|DragonResistance SOURCEPAGE:p.75 -Dragon Resistances (Green) OUTPUTNAME:Dragon Resistances CATEGORY:Special Ability TYPE:SpecialQuality.Extraordinary DESC:You gain Acid Resistance %1 and a +%2 natural armor bonus |DragonResistance|DragonResistanceAC|PREVARLT:BloodlineLVL,20 DESC:You gain a +%1 natural armor bonus |DragonResistanceAC|PREVAREQ:BloodlineLVL,20 ABILITY:Special Ability|AUTOMATIC|Resistance to Acid BONUS:VAR|AcidResistanceBonus|DragonResistance SOURCEPAGE:p.75 -Dragon Resistances (Red) OUTPUTNAME:Dragon Resistances CATEGORY:Special Ability TYPE:SpecialQuality.Extraordinary DESC:You gain Fire Resistance %1 and a +%2 natural armor bonus |DragonResistance|DragonResistanceAC|PREVARLT:BloodlineLVL,20 DESC:You gain a +%1 natural armor bonus |DragonResistanceAC|PREVAREQ:BloodlineLVL,20 ABILITY:Special Ability|AUTOMATIC|Resistance to Fire BONUS:VAR|FireResistanceBonus|DragonResistance SOURCEPAGE:p.75 -Dragon Resistances (White) OUTPUTNAME:Dragon Resistances CATEGORY:Special Ability TYPE:SpecialQuality.Extraordinary DESC:You gain Cold Resistance %1 and a +%2 natural armor bonus |DragonResistance|DragonResistanceAC|PREVARLT:BloodlineLVL,20 DESC:You gain a +%1 natural armor bonus |DragonResistanceAC|PREVAREQ:BloodlineLVL,20 ABILITY:Special Ability|AUTOMATIC|Resistance to Cold BONUS:VAR|ColdResistanceBonus|DragonResistance SOURCEPAGE:p.75 -Dragon Resistances (Brass) OUTPUTNAME:Dragon Resistances CATEGORY:Special Ability TYPE:SpecialQuality.Extraordinary DESC:You gain Fire Resistance %1 and a +%2 natural armor bonus |DragonResistance|DragonResistanceAC|PREVARLT:BloodlineLVL,20 DESC:You gain a +%1 natural armor bonus |DragonResistanceAC|PREVAREQ:BloodlineLVL,20 ABILITY:Special Ability|AUTOMATIC|Resistance to Fire BONUS:VAR|FireResistanceBonus|DragonResistance SOURCEPAGE:p.75 -Dragon Resistances (Bronze) OUTPUTNAME:Dragon Resistances CATEGORY:Special Ability TYPE:SpecialQuality.Extraordinary DESC:You gain Electricity Resistance %1 and a +%2 natural armor bonus |DragonResistance|DragonResistanceAC|PREVARLT:BloodlineLVL,20 DESC:You gain a +%1 natural armor bonus |DragonResistanceAC|PREVAREQ:BloodlineLVL,20 ABILITY:Special Ability|AUTOMATIC|Resistance to Electricity BONUS:VAR|ElectricityResistanceBonus|DragonResistance SOURCEPAGE:p.75 -Dragon Resistances (Copper) OUTPUTNAME:Dragon Resistances CATEGORY:Special Ability TYPE:SpecialQuality.Extraordinary DESC:You gain Acid Resistance %1 and a +%2 natural armor bonus |DragonResistance|DragonResistanceAC|PREVARLT:BloodlineLVL,20 DESC:You gain a +%1 natural armor bonus |DragonResistanceAC|PREVAREQ:BloodlineLVL,20 ABILITY:Special Ability|AUTOMATIC|Resistance to Acid BONUS:VAR|AcidResistanceBonus|DragonResistance SOURCEPAGE:p.75 -Dragon Resistances (Gold) OUTPUTNAME:Dragon Resistances CATEGORY:Special Ability TYPE:SpecialQuality.Extraordinary DESC:You gain Fire Resistance %1 and a +%2 natural armor bonus |DragonResistance|DragonResistanceAC|PREVARLT:BloodlineLVL,20 DESC:You gain a +%1 natural armor bonus |DragonResistanceAC|PREVAREQ:BloodlineLVL,20 ABILITY:Special Ability|AUTOMATIC|Resistance to Fire BONUS:VAR|FireResistanceBonus|DragonResistance SOURCEPAGE:p.75 -Dragon Resistances (Silver) OUTPUTNAME:Dragon Resistances CATEGORY:Special Ability TYPE:SpecialQuality.Extraordinary DESC:You gain Cold Resistance %1 and a +%2 natural armor bonus |DragonResistance|DragonResistanceAC|PREVARLT:BloodlineLVL,20 DESC:You gain a +%1 natural armor bonus |DragonResistanceAC|PREVAREQ:BloodlineLVL,20 ABILITY:Special Ability|AUTOMATIC|Resistance to Cold BONUS:VAR|ColdResistanceBonus|DragonResistance SOURCEPAGE:p.75 -Breath Weapon CATEGORY:Special Ability TYPE:Internal VISIBLE:NO DEFINE:BreathWeaponTimes|0 DEFINE:BreathWeaponDice|0 DEFINE:BreathWeaponDC|0 ABILITY:Special Ability|AUTOMATIC|Breath Weapon (Black)|PREABILITY:1,CATEGORY=Special Ability,Draconic Bloodline (Black) ABILITY:Special Ability|AUTOMATIC|Breath Weapon (Blue)|PREABILITY:1,CATEGORY=Special Ability,Draconic Bloodline (Blue) ABILITY:Special Ability|AUTOMATIC|Breath Weapon (Green)|PREABILITY:1,CATEGORY=Special Ability,Draconic Bloodline (Green) ABILITY:Special Ability|AUTOMATIC|Breath Weapon (Red)|PREABILITY:1,CATEGORY=Special Ability,Draconic Bloodline (Red) ABILITY:Special Ability|AUTOMATIC|Breath Weapon (White)|PREABILITY:1,CATEGORY=Special Ability,Draconic Bloodline (White) ABILITY:Special Ability|AUTOMATIC|Breath Weapon (Brass)|PREABILITY:1,CATEGORY=Special Ability,Draconic Bloodline (Brass) ABILITY:Special Ability|AUTOMATIC|Breath Weapon (Bronze)|PREABILITY:1,CATEGORY=Special Ability,Draconic Bloodline (Bronze) ABILITY:Special Ability|AUTOMATIC|Breath Weapon (Copper)|PREABILITY:1,CATEGORY=Special Ability,Draconic Bloodline (Copper) ABILITY:Special Ability|AUTOMATIC|Breath Weapon (Gold)|PREABILITY:1,CATEGORY=Special Ability,Draconic Bloodline (Gold) ABILITY:Special Ability|AUTOMATIC|Breath Weapon (Silver)|PREABILITY:1,CATEGORY=Special Ability,Draconic Bloodline (Silver) BONUS:VAR|BreathWeaponTimes|1|PREVARGTEQ:BloodlineLVL,9 BONUS:VAR|BreathWeaponTimes|1|PREVARGTEQ:BloodlineLVL,17 BONUS:VAR|BreathWeaponTimes|1|PREVARGTEQ:BloodlineLVL,20 BONUS:VAR|BreathWeaponDice|BloodlineLVL BONUS:VAR|BreathWeaponDC|10+(BloodlineLVL/2)+CON -Breath Weapon (Black) OUTPUTNAME:Breath Weapon CATEGORY:Special Ability TYPE:SpecialAttack.Supernatural DESC:You gain the use of a 60-ft.-line breath weapon %1/day that deals %2d6 points of acid damage. Those caught in the breath receive a Reflex save for half damage (DC %3).|BreathWeaponTimes|BreathWeaponDice|BreathWeaponDC SOURCEPAGE:p.75 ASPECT:Ability Benefit|(60 ft. line of acid, %2d6, DC %3, %1/day)|BreathWeaponTimes|BreathWeaponDice|BreathWeaponDC -Breath Weapon (Blue) OUTPUTNAME:Breath Weapon CATEGORY:Special Ability TYPE:SpecialAttack.Supernatural DESC:You gain the use of a 60-ft.-line breath weapon %1/day that deals %2d6 points of electricity damage. Those caught in the breath receive a Reflex save for half damage (DC %3).|BreathWeaponTimes|BreathWeaponDice|BreathWeaponDC SOURCEPAGE:p.75 ASPECT:Ability Benefit|(60 ft. line of electricity, %2d6, DC %3, %1/day)|BreathWeaponTimes|BreathWeaponDice|BreathWeaponDC -Breath Weapon (Green) OUTPUTNAME:Breath Weapon CATEGORY:Special Ability TYPE:SpecialAttack.Supernatural DESC:You gain the use of a 30-ft.-cone breath weapon %1/day that deals %2d6 points of acid damage. Those caught in the breath receive a Reflex save for half damage (DC %3).|BreathWeaponTimes|BreathWeaponDice|BreathWeaponDC SOURCEPAGE:p.75 ASPECT:Ability Benefit|(30 ft. cone of acid, %2d6, DC %3, %1/day)|BreathWeaponTimes|BreathWeaponDice|BreathWeaponDC -Breath Weapon (Red) OUTPUTNAME:Breath Weapon CATEGORY:Special Ability TYPE:SpecialAttack.Supernatural DESC:You gain the use of a 30-ft.-cone breath weapon %1/day that deals %2d6 points of fire damage. Those caught in the breath receive a Reflex save for half damage (DC %3).|BreathWeaponTimes|BreathWeaponDice|BreathWeaponDC SOURCEPAGE:p.75 ASPECT:Ability Benefit|(30 ft. cone of fire, %2d6, DC %3, %1/day)|BreathWeaponTimes|BreathWeaponDice|BreathWeaponDC -Breath Weapon (White) OUTPUTNAME:Breath Weapon CATEGORY:Special Ability TYPE:SpecialAttack.Supernatural DESC:You gain the use of a 30-ft.-cone breath weapon %1/day that deals %2d6 points of cold damage. Those caught in the breath receive a Reflex save for half damage (DC %3).|BreathWeaponTimes|BreathWeaponDice|BreathWeaponDC SOURCEPAGE:p.75 ASPECT:Ability Benefit|(30 ft. cone of cold, %2d6, DC %3, %1/day)|BreathWeaponTimes|BreathWeaponDice|BreathWeaponDC -Breath Weapon (Brass) OUTPUTNAME:Breath Weapon CATEGORY:Special Ability TYPE:SpecialAttack.Supernatural DESC:You gain the use of a 60-ft.-line breath weapon %1/day that deals %2d6 points of fire damage. Those caught in the breath receive a Reflex save for half damage (DC %3).|BreathWeaponTimes|BreathWeaponDice|BreathWeaponDC SOURCEPAGE:p.75 ASPECT:Ability Benefit|(60 ft. line of fire, %2d6, DC %3, %1/day)|BreathWeaponTimes|BreathWeaponDice|BreathWeaponDC -Breath Weapon (Bronze) OUTPUTNAME:Breath Weapon CATEGORY:Special Ability TYPE:SpecialAttack.Supernatural DESC:You gain the use of a 60-ft.-line breath weapon %1/day that deals %2d6 points of electricity damage. Those caught in the breath receive a Reflex save for half damage (DC %3).|BreathWeaponTimes|BreathWeaponDice|BreathWeaponDC SOURCEPAGE:p.75 ASPECT:Ability Benefit|(60 ft. line of acid, %2d6, DC %3, %1/day)|BreathWeaponTimes|BreathWeaponDice|BreathWeaponDC -Breath Weapon (Copper) OUTPUTNAME:Breath Weapon CATEGORY:Special Ability TYPE:SpecialAttack.Supernatural DESC:You gain the use of a 60-ft.-line breath weapon %1/day that deals %2d6 points of acid damage. Those caught in the breath receive a Reflex save for half damage (DC %3).|BreathWeaponTimes|BreathWeaponDice|BreathWeaponDC SOURCEPAGE:p.75 ASPECT:Ability Benefit|(60 ft. line of acid, %2d6, DC %3, %1/day)|BreathWeaponTimes|BreathWeaponDice|BreathWeaponDC -Breath Weapon (Gold) OUTPUTNAME:Breath Weapon CATEGORY:Special Ability TYPE:SpecialAttack.Supernatural DESC:You gain the use of a 30-ft.-cone breath weapon %1/day that deals %2d6 points of fire damage. Those caught in the breath receive a Reflex save for half damage (DC %3).|BreathWeaponTimes|BreathWeaponDice|BreathWeaponDC SOURCEPAGE:p.75 ASPECT:Ability Benefit|(30 ft. cone of fire, %2d6, DC %3, %1/day)|BreathWeaponTimes|BreathWeaponDice|BreathWeaponDC -Breath Weapon (Silver) OUTPUTNAME:Breath Weapon CATEGORY:Special Ability TYPE:SpecialAttack.Supernatural DESC:You gain the use of a 30-ft.-cone breath weapon %1/day that deals %2d6 points of cold damage. Those caught in the breath receive a Reflex save for half damage (DC %3).|BreathWeaponTimes|BreathWeaponDice|BreathWeaponDC SOURCEPAGE:p.75 ASPECT:Ability Benefit|(30 ft. cone of cold, %2d6, DC %3, %1/day)|BreathWeaponTimes|BreathWeaponDice|BreathWeaponDC -Wings CATEGORY:Special Ability TYPE:SpecialQuality.Supernatural DESC:As a standard action, leathery wings grow from your back, giving you a fly speed of 60 feet with average maneuverability. You can dismiss the wings as a free action. MOVE:Fly,60 ABILITY:Special Ability|AUTOMATIC|Flight Maneuverability BONUS:VAR|Maneuverability|3 SOURCEPAGE:p.75 -Power of Wyrms CATEGORY:Special Ability TYPE:Internal VISIBLE:NO ABILITY:Special Ability|AUTOMATIC|Power of Wyrms (Black)|PREABILITY:1,CATEGORY=Special Ability,Draconic Bloodline (Black) ABILITY:Special Ability|AUTOMATIC|Power of Wyrms (Blue)|PREABILITY:1,CATEGORY=Special Ability,Draconic Bloodline (Blue) ABILITY:Special Ability|AUTOMATIC|Power of Wyrms (Green)|PREABILITY:1,CATEGORY=Special Ability,Draconic Bloodline (Green) ABILITY:Special Ability|AUTOMATIC|Power of Wyrms (Red)|PREABILITY:1,CATEGORY=Special Ability,Draconic Bloodline (Red) ABILITY:Special Ability|AUTOMATIC|Power of Wyrms (White)|PREABILITY:1,CATEGORY=Special Ability,Draconic Bloodline (White) ABILITY:Special Ability|AUTOMATIC|Power of Wyrms (Brass)|PREABILITY:1,CATEGORY=Special Ability,Draconic Bloodline (Brass) ABILITY:Special Ability|AUTOMATIC|Power of Wyrms (Bronze)|PREABILITY:1,CATEGORY=Special Ability,Draconic Bloodline (Bronze) ABILITY:Special Ability|AUTOMATIC|Power of Wyrms (Copper)|PREABILITY:1,CATEGORY=Special Ability,Draconic Bloodline (Copper) ABILITY:Special Ability|AUTOMATIC|Power of Wyrms (Gold)|PREABILITY:1,CATEGORY=Special Ability,Draconic Bloodline (Gold) ABILITY:Special Ability|AUTOMATIC|Power of Wyrms (Silver)|PREABILITY:1,CATEGORY=Special Ability,Draconic Bloodline (Silver) VISION:Blindsense (60') -Power of Wyrms (Black) OUTPUTNAME:Power of Wyrms CATEGORY:Special Ability TYPE:SpecialQuality.Supernatural DESC:Your draconic heritage becomes manifest. ABILITY:Special Ability|AUTOMATIC|Immunity to Paralysis|Immunity to Sleep|Immunity to Acid VISION:Blindsense (60') SOURCEPAGE:p.75 BENEFIT:Your draconic heritage becomes manifest. You gain immunity to paralysis, sleep, and acid damage. You also gain blindsense 60 feet. -Power of Wyrms (Blue) OUTPUTNAME:Power of Wyrms CATEGORY:Special Ability TYPE:SpecialQuality.Supernatural DESC:Your draconic heritage becomes manifest. ABILITY:Special Ability|AUTOMATIC|Immunity to Paralysis|Immunity to Sleep|Immunity to Electricity VISION:Blindsense (60') SOURCEPAGE:p.75 BENEFIT:Your draconic heritage becomes manifest. You gain immunity to paralysis, sleep, and electricity damage. You also gain blindsense 60 feet. -Power of Wyrms (Green) OUTPUTNAME:Power of Wyrms CATEGORY:Special Ability TYPE:SpecialQuality.Supernatural DESC:Your draconic heritage becomes manifest. ABILITY:Special Ability|AUTOMATIC|Immunity to Paralysis|Immunity to Sleep|Immunity to Acid VISION:Blindsense (60') SOURCEPAGE:p.75 BENEFIT:Your draconic heritage becomes manifest. You gain immunity to paralysis, sleep, and acid damage. You also gain blindsense 60 feet. -Power of Wyrms (Red) OUTPUTNAME:Power of Wyrms CATEGORY:Special Ability TYPE:SpecialQuality.Supernatural DESC:Your draconic heritage becomes manifest. ABILITY:Special Ability|AUTOMATIC|Immunity to Paralysis|Immunity to Sleep|Immunity to Fire VISION:Blindsense (60') SOURCEPAGE:p.75 BENEFIT:Your draconic heritage becomes manifest. You gain immunity to paralysis, sleep, and fire damage. You also gain blindsense 60 feet. -Power of Wyrms (White) OUTPUTNAME:Power of Wyrms CATEGORY:Special Ability TYPE:SpecialQuality.Supernatural DESC:Your draconic heritage becomes manifest. ABILITY:Special Ability|AUTOMATIC|Immunity to Paralysis|Immunity to Sleep|Immunity to Cold VISION:Blindsense (60') SOURCEPAGE:p.75 BENEFIT:Your draconic heritage becomes manifest. You gain immunity to paralysis, sleep, and cold damage. You also gain blindsense 60 feet. -Power of Wyrms (Brass) OUTPUTNAME:Power of Wyrms CATEGORY:Special Ability TYPE:SpecialQuality.Supernatural DESC:Your draconic heritage becomes manifest. ABILITY:Special Ability|AUTOMATIC|Immunity to Paralysis|Immunity to Sleep|Immunity to Fire VISION:Blindsense (60') SOURCEPAGE:p.75 BENEFIT:Your draconic heritage becomes manifest. You gain immunity to paralysis, sleep, and fire damage. You also gain blindsense 60 feet. -Power of Wyrms (Bronze) OUTPUTNAME:Power of Wyrms CATEGORY:Special Ability TYPE:SpecialQuality.Supernatural DESC:Your draconic heritage becomes manifest. ABILITY:Special Ability|AUTOMATIC|Immunity to Paralysis|Immunity to Sleep|Immunity to Electricity VISION:Blindsense (60') SOURCEPAGE:p.75 BENEFIT:Your draconic heritage becomes manifest. You gain immunity to paralysis, sleep, and electricity damage. You also gain blindsense 60 feet. -Power of Wyrms (Copper) OUTPUTNAME:Power of Wyrms CATEGORY:Special Ability TYPE:SpecialQuality.Supernatural DESC:Your draconic heritage becomes manifest. ABILITY:Special Ability|AUTOMATIC|Immunity to Paralysis|Immunity to Sleep|Immunity to Acid VISION:Blindsense (60') SOURCEPAGE:p.75 BENEFIT:Your draconic heritage becomes manifest. You gain immunity to paralysis, sleep, and acid damage. You also gain blindsense 60 feet. -Power of Wyrms (Gold) OUTPUTNAME:Power of Wyrms CATEGORY:Special Ability TYPE:SpecialQuality.Supernatural DESC:Your draconic heritage becomes manifest. ABILITY:Special Ability|AUTOMATIC|Immunity to Paralysis|Immunity to Sleep|Immunity to Fire VISION:Blindsense (60') SOURCEPAGE:p.75 BENEFIT:Your draconic heritage becomes manifest. You gain immunity to paralysis, sleep, and fire damage. You also gain blindsense 60 feet. -Power of Wyrms (Silver) OUTPUTNAME:Power of Wyrms CATEGORY:Special Ability TYPE:SpecialQuality.Supernatural DESC:Your draconic heritage becomes manifest. ABILITY:Special Ability|AUTOMATIC|Immunity to Paralysis|Immunity to Sleep|Immunity to Cold VISION:Blindsense (60') SOURCEPAGE:p.75 BENEFIT:Your draconic heritage becomes manifest. You gain immunity to paralysis, sleep, and cold damage. You also gain blindsense 60 feet. +Bloodline Arcana (Draconic Black) OUTPUTNAME:Bloodline Arcana CATEGORY:Special Ability TYPE:SpecialQuality DESC:Whenever you cast a spell with the acid descriptor, that spell deals +1 point of damage per die rolled. SOURCEPAGE:p.75 +Bloodline Arcana (Draconic Blue) OUTPUTNAME:Bloodline Arcana CATEGORY:Special Ability TYPE:SpecialQuality DESC:Whenever you cast a spell with the electricity descriptor, that spell deals +1 point of damage per die rolled. SOURCEPAGE:p.75 +Bloodline Arcana (Draconic Green) OUTPUTNAME:Bloodline Arcana CATEGORY:Special Ability TYPE:SpecialQuality DESC:Whenever you cast a spell with the acid descriptor, that spell deals +1 point of damage per die rolled. SOURCEPAGE:p.75 +Bloodline Arcana (Draconic Red) OUTPUTNAME:Bloodline Arcana CATEGORY:Special Ability TYPE:SpecialQuality DESC:Whenever you cast a spell with the fire descriptor, that spell deals +1 point of damage per die rolled. SOURCEPAGE:p.75 +Bloodline Arcana (Draconic White) OUTPUTNAME:Bloodline Arcana CATEGORY:Special Ability TYPE:SpecialQuality DESC:Whenever you cast a spell with the cold descriptor, that spell deals +1 point of damage per die rolled. SOURCEPAGE:p.75 +Bloodline Arcana (Draconic Brass) OUTPUTNAME:Bloodline Arcana CATEGORY:Special Ability TYPE:SpecialQuality DESC:Whenever you cast a spell with the fire descriptor, that spell deals +1 point of damage per die rolled. SOURCEPAGE:p.75 +Bloodline Arcana (Draconic Bronze) OUTPUTNAME:Bloodline Arcana CATEGORY:Special Ability TYPE:SpecialQuality DESC:Whenever you cast a spell with the electricity descriptor, that spell deals +1 point of damage per die rolled. SOURCEPAGE:p.75 +Bloodline Arcana (Draconic Copper) OUTPUTNAME:Bloodline Arcana CATEGORY:Special Ability TYPE:SpecialQuality DESC:Whenever you cast a spell with the acid descriptor, that spell deals +1 point of damage per die rolled. SOURCEPAGE:p.75 +Bloodline Arcana (Draconic Gold) OUTPUTNAME:Bloodline Arcana CATEGORY:Special Ability TYPE:SpecialQuality DESC:Whenever you cast a spell with the fire descriptor, that spell deals +1 point of damage per die rolled. SOURCEPAGE:p.75 +Bloodline Arcana (Draconic Silver) OUTPUTNAME:Bloodline Arcana CATEGORY:Special Ability TYPE:SpecialQuality DESC:Whenever you cast a spell with the cold descriptor, that spell deals +1 point of damage per die rolled. SOURCEPAGE:p.75 +Dragon Resistances CATEGORY:Special Ability TYPE:Internal VISIBLE:NO DEFINE:DragonResistance|0 DEFINE:DragonResistanceAC|0 ABILITY:Special Ability|AUTOMATIC|Dragon Resistances (Black)|PREABILITY:1,CATEGORY=Special Ability,Draconic Bloodline (Black) ABILITY:Special Ability|AUTOMATIC|Dragon Resistances (Blue)|PREABILITY:1,CATEGORY=Special Ability,Draconic Bloodline (Blue) ABILITY:Special Ability|AUTOMATIC|Dragon Resistances (Green)|PREABILITY:1,CATEGORY=Special Ability,Draconic Bloodline (Green) ABILITY:Special Ability|AUTOMATIC|Dragon Resistances (Red)|PREABILITY:1,CATEGORY=Special Ability,Draconic Bloodline (Red) ABILITY:Special Ability|AUTOMATIC|Dragon Resistances (White)|PREABILITY:1,CATEGORY=Special Ability,Draconic Bloodline (White) ABILITY:Special Ability|AUTOMATIC|Dragon Resistances (Brass)|PREABILITY:1,CATEGORY=Special Ability,Draconic Bloodline (Brass) ABILITY:Special Ability|AUTOMATIC|Dragon Resistances (Bronze)|PREABILITY:1,CATEGORY=Special Ability,Draconic Bloodline (Bronze) ABILITY:Special Ability|AUTOMATIC|Dragon Resistances (Copper)|PREABILITY:1,CATEGORY=Special Ability,Draconic Bloodline (Copper) ABILITY:Special Ability|AUTOMATIC|Dragon Resistances (Gold)|PREABILITY:1,CATEGORY=Special Ability,Draconic Bloodline (Gold) ABILITY:Special Ability|AUTOMATIC|Dragon Resistances (Silver)|PREABILITY:1,CATEGORY=Special Ability,Draconic Bloodline (Silver) BONUS:COMBAT|AC|DragonResistanceAC|TYPE=NaturalArmor.STACK BONUS:VAR|DragonResistanceAC|1|PREVARGTEQ:BloodlineLVL,3 BONUS:VAR|DragonResistanceAC|1|PREVARGTEQ:BloodlineLVL,9 BONUS:VAR|DragonResistanceAC|2|PREVARGTEQ:BloodlineLVL,15 BONUS:VAR|DragonResistance|5|PREVARGTEQ:BloodlineLVL,3 BONUS:VAR|DragonResistance|5|PREVARGTEQ:BloodlineLVL,9 +Dragon Resistances (Black) OUTPUTNAME:Dragon Resistances CATEGORY:Special Ability TYPE:SpecialQuality.Extraordinary DESC:You gain Acid Resistance %1 and a +%2 natural armor bonus |DragonResistance|DragonResistanceAC|PREVARLT:BloodlineLVL,20 DESC:You gain a +%1 natural armor bonus |DragonResistanceAC|PREVAREQ:BloodlineLVL,20 ABILITY:Special Ability|AUTOMATIC|Resistance to Acid BONUS:VAR|AcidResistanceBonus|DragonResistance SOURCEPAGE:p.75 +Dragon Resistances (Blue) OUTPUTNAME:Dragon Resistances CATEGORY:Special Ability TYPE:SpecialQuality.Extraordinary DESC:You gain Electricity Resistance %1 and a +%2 natural armor bonus |DragonResistance|DragonResistanceAC|PREVARLT:BloodlineLVL,20 DESC:You gain a +%1 natural armor bonus |DragonResistanceAC|PREVAREQ:BloodlineLVL,20 ABILITY:Special Ability|AUTOMATIC|Resistance to Electricity BONUS:VAR|ElectricityResistanceBonus|DragonResistance SOURCEPAGE:p.75 +Dragon Resistances (Green) OUTPUTNAME:Dragon Resistances CATEGORY:Special Ability TYPE:SpecialQuality.Extraordinary DESC:You gain Acid Resistance %1 and a +%2 natural armor bonus |DragonResistance|DragonResistanceAC|PREVARLT:BloodlineLVL,20 DESC:You gain a +%1 natural armor bonus |DragonResistanceAC|PREVAREQ:BloodlineLVL,20 ABILITY:Special Ability|AUTOMATIC|Resistance to Acid BONUS:VAR|AcidResistanceBonus|DragonResistance SOURCEPAGE:p.75 +Dragon Resistances (Red) OUTPUTNAME:Dragon Resistances CATEGORY:Special Ability TYPE:SpecialQuality.Extraordinary DESC:You gain Fire Resistance %1 and a +%2 natural armor bonus |DragonResistance|DragonResistanceAC|PREVARLT:BloodlineLVL,20 DESC:You gain a +%1 natural armor bonus |DragonResistanceAC|PREVAREQ:BloodlineLVL,20 ABILITY:Special Ability|AUTOMATIC|Resistance to Fire BONUS:VAR|FireResistanceBonus|DragonResistance SOURCEPAGE:p.75 +Dragon Resistances (White) OUTPUTNAME:Dragon Resistances CATEGORY:Special Ability TYPE:SpecialQuality.Extraordinary DESC:You gain Cold Resistance %1 and a +%2 natural armor bonus |DragonResistance|DragonResistanceAC|PREVARLT:BloodlineLVL,20 DESC:You gain a +%1 natural armor bonus |DragonResistanceAC|PREVAREQ:BloodlineLVL,20 ABILITY:Special Ability|AUTOMATIC|Resistance to Cold BONUS:VAR|ColdResistanceBonus|DragonResistance SOURCEPAGE:p.75 +Dragon Resistances (Brass) OUTPUTNAME:Dragon Resistances CATEGORY:Special Ability TYPE:SpecialQuality.Extraordinary DESC:You gain Fire Resistance %1 and a +%2 natural armor bonus |DragonResistance|DragonResistanceAC|PREVARLT:BloodlineLVL,20 DESC:You gain a +%1 natural armor bonus |DragonResistanceAC|PREVAREQ:BloodlineLVL,20 ABILITY:Special Ability|AUTOMATIC|Resistance to Fire BONUS:VAR|FireResistanceBonus|DragonResistance SOURCEPAGE:p.75 +Dragon Resistances (Bronze) OUTPUTNAME:Dragon Resistances CATEGORY:Special Ability TYPE:SpecialQuality.Extraordinary DESC:You gain Electricity Resistance %1 and a +%2 natural armor bonus |DragonResistance|DragonResistanceAC|PREVARLT:BloodlineLVL,20 DESC:You gain a +%1 natural armor bonus |DragonResistanceAC|PREVAREQ:BloodlineLVL,20 ABILITY:Special Ability|AUTOMATIC|Resistance to Electricity BONUS:VAR|ElectricityResistanceBonus|DragonResistance SOURCEPAGE:p.75 +Dragon Resistances (Copper) OUTPUTNAME:Dragon Resistances CATEGORY:Special Ability TYPE:SpecialQuality.Extraordinary DESC... 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