From: <tir...@us...> - 2006-09-03 15:43:02
|
Revision: 1369 http://svn.sourceforge.net/pcgen/?rev=1369&view=rev Author: tir-gwaith Date: 2006-09-03 08:42:57 -0700 (Sun, 03 Sep 2006) Log Message: ----------- [ 1551268 ] [RSRD] Modify Core classes to allow easy .MODs for homebrews Helps if I spell Sorcerer correctly. :P Modified Paths: -------------- Trunk/pcgen/data/d20ogl/srd35/basics/rsrd_classes_base.lst Modified: Trunk/pcgen/data/d20ogl/srd35/basics/rsrd_classes_base.lst =================================================================== --- Trunk/pcgen/data/d20ogl/srd35/basics/rsrd_classes_base.lst 2006-09-03 01:50:30 UTC (rev 1368) +++ Trunk/pcgen/data/d20ogl/srd35/basics/rsrd_classes_base.lst 2006-09-03 15:42:57 UTC (rev 1369) @@ -377,7 +377,7 @@ ###Block:Proficiencies 1 FEATAUTO:Simple Weapon Proficiency|All Automatic Proficiencies ###Block: Level progression -1 CAST:5,3 KNOWN:4,2 FEATAUTO:Summon Familiar|Sorceer Tracker - Familiar +1 CAST:5,3 KNOWN:4,2 FEATAUTO:Summon Familiar|Sorcerer Tracker - Familiar 2 CAST:6,4 KNOWN:5,2 3 CAST:6,5 KNOWN:5,3 4 CAST:6,6,3 KNOWN:6,3,1 This was sent by the SourceForge.net collaborative development platform, the world's largest Open Source development site. |
From: <tir...@us...> - 2006-10-09 02:54:17
|
Revision: 1458 http://svn.sourceforge.net/pcgen/?rev=1458&view=rev Author: tir-gwaith Date: 2006-10-08 19:54:13 -0700 (Sun, 08 Oct 2006) Log Message: ----------- format cleanup Modified Paths: -------------- Trunk/pcgen/data/d20ogl/srd35/basics/rsrd_classes_base.lst Modified: Trunk/pcgen/data/d20ogl/srd35/basics/rsrd_classes_base.lst =================================================================== --- Trunk/pcgen/data/d20ogl/srd35/basics/rsrd_classes_base.lst 2006-10-08 19:14:54 UTC (rev 1457) +++ Trunk/pcgen/data/d20ogl/srd35/basics/rsrd_classes_base.lst 2006-10-09 02:54:13 UTC (rev 1458) @@ -386,8 +386,10 @@ CLASS:Sorcerer SPELLSTAT:CHA SPELLTYPE:Arcane MEMORIZE:NO BONUS:CASTERLEVEL|Sorcerer|CL ###Block:Proficiencies 1 FEATAUTO:Simple Weapon Proficiency|All Automatic Proficiencies +###Block: Familiar +1 FEATAUTO:Summon Familiar|Sorcerer Tracker - Summon Familiar ###Block: Level progression -1 CAST:5,3 KNOWN:4,2 FEATAUTO:Summon Familiar|Sorcerer Tracker - Summon Familiar +1 CAST:5,3 KNOWN:4,2 2 CAST:6,4 KNOWN:5,2 3 CAST:6,5 KNOWN:5,3 4 CAST:6,6,3 KNOWN:6,3,1 @@ -434,8 +436,10 @@ SUBCLASSLEVEL:1 FEATAUTO:Transmuter Learning Bonus ###Block:Proficiencies 1 FEATAUTO:Wizard Weapon Proficiencies|All Automatic Proficiencies +###Block: Familiar +1 FEATAUTO:Summon Familiar|Wizard Tracker - Summon Familiar ###Block: Level progression -1 CAST:3,1 FEATAUTO:Summon Familiar|Wizard Tracker - Summon Familiar|Scribe Scroll +1 CAST:3,1 FEATAUTO:Scribe Scroll 2 CAST:4,2 3 CAST:4,2,1 4 CAST:4,3,2 This was sent by the SourceForge.net collaborative development platform, the world's largest Open Source development site. |
From: <fra...@us...> - 2006-12-28 03:17:27
|
Revision: 1818 http://svn.sourceforge.net/pcgen/?rev=1818&view=rev Author: frank_kliewe Date: 2006-12-27 19:17:24 -0800 (Wed, 27 Dec 2006) Log Message: ----------- [ 1619874 ] [RSRD] Righteous Might typo + JEP updates Modified Paths: -------------- Trunk/pcgen/data/d20ogl/srd35/basics/rsrd_classes_base.lst Modified: Trunk/pcgen/data/d20ogl/srd35/basics/rsrd_classes_base.lst =================================================================== --- Trunk/pcgen/data/d20ogl/srd35/basics/rsrd_classes_base.lst 2006-12-27 23:54:53 UTC (rev 1817) +++ Trunk/pcgen/data/d20ogl/srd35/basics/rsrd_classes_base.lst 2006-12-28 03:17:24 UTC (rev 1818) @@ -1,4 +1,4 @@ -# CVS $Revision$ $Author$ -- Tue Sep 19 17:35:04 2006 -- reformated by prettylst.pl v1.35 (build 565) +# CVS $Revision$ $Author$ -- Thu Dec 28 04:11:40 2006 -- reformated by prettylst.pl v1.35 (build 1655) SOURCELONG:Revised (v.3.5) System Reference Document SOURCESHORT:RSRD SOURCEWEB:http://www.wizards.com/default.asp?x=d20/article/srd35 # Original Entry by: dlm1065 @@ -28,10 +28,10 @@ 1 BONUS:VAR|MightyRage|1|PREVARGTEQ:BarbRagePowerLVL,20 DEFINE:MightyRage|0 1 BONUS:VAR|RageTimes|(BarbRageTimesLVL)/4+1 DEFINE:RageTimes|0 FEATAUTO:Rage ###Block: Level Progression -1 SA:Illiteracy|PREVAREQ:TL,CL BONUS:MOVEADD|TYPE=Walk|10|PREVARLT:ENCUMBERANCE,2,COUNT[EQTYPE.ARMOR.EQUIPPED.IS.HEAVY],1|TYPE=FastMovement -2 BONUS:VAR|UncannyDodgeFlankingLevel|CL|TYPE=EachClass.REPLACE ADD:FEAT(Uncanny Dodge,Improved Uncanny Dodge) -3 BONUS:VAR|TrapSense|CL/3 DEFINE:TrapSense|0 FEATAUTO:Trap Sense Ability -5 ADD:FEAT(Uncanny Dodge,Improved Uncanny Dodge) +1 SA:Illiteracy|PREVAREQ:TL,CL BONUS:MOVEADD|TYPE=Walk|10|PREVARLT:ENCUMBERANCE,2,var("COUNT[EQTYPE.ARMOR.EQUIPPED.IS.HEAVY]"),1|TYPE=FastMovement +2 BONUS:VAR|UncannyDodgeFlankingLevel|CL|TYPE=EachClass.REPLACE ADD:FEAT(Uncanny Dodge,Improved Uncanny Dodge) +3 BONUS:VAR|TrapSense|CL/3 DEFINE:TrapSense|0 FEATAUTO:Trap Sense Ability +5 ADD:FEAT(Uncanny Dodge,Improved Uncanny Dodge) # Added Formula for DR progression 7 DR:1/- BONUS:DR|-|(CL-4)/3-1 #13 DR:2/- @@ -46,10 +46,10 @@ 1 FEATAUTO:Armor Proficiency (Light)|Armor Proficiency (Medium) 1 FEATAUTO:Shield Proficiency ###Block: Level progression -1 SA:Illiteracy|PREVAREQ:TL,CL BONUS:MOVEADD|TYPE=Walk|10|PREVARLT:ENCUMBERANCE,2,COUNT[EQTYPE.ARMOR.EQUIPPED.IS.HEAVY],1|TYPE=FastMovement -2 BONUS:VAR|UncannyDodgeFlankingLevel|CL|TYPE=EachClass.REPLACE ADD:FEAT(Uncanny Dodge,Improved Uncanny Dodge) -3 BONUS:VAR|TrapSense|CL/3 DEFINE:TrapSense|0 FEATAUTO:Trap Sense Ability -5 ADD:FEAT(Uncanny Dodge,Improved Uncanny Dodge) +1 SA:Illiteracy|PREVAREQ:TL,CL BONUS:MOVEADD|TYPE=Walk|10|PREVARLT:ENCUMBERANCE,2,var("COUNT[EQTYPE.ARMOR.EQUIPPED.IS.HEAVY]"),1|TYPE=FastMovement +2 BONUS:VAR|UncannyDodgeFlankingLevel|CL|TYPE=EachClass.REPLACE ADD:FEAT(Uncanny Dodge,Improved Uncanny Dodge) +3 BONUS:VAR|TrapSense|CL/3 DEFINE:TrapSense|0 FEATAUTO:Trap Sense Ability +5 ADD:FEAT(Uncanny Dodge,Improved Uncanny Dodge) # Added Formula for DR progression 7 DR:1/- BONUS:DR|-|(CL-4)/3-1 @@ -127,7 +127,7 @@ 1 VFEAT:Aura of Good|PREDEITYALIGN:0,3,6 1 VFEAT:Aura of Law|PREDEITYALIGN:0,1,2 ###Block: Righteous Might Workaround -1 TEMPLATE:RighteousMindDR +1 TEMPLATE:RighteousMightDR ###Block: Level progression 1 CAST:3,1 SA:Spontaneous casting 2 CAST:4,2 This was sent by the SourceForge.net collaborative development platform, the world's largest Open Source development site. |
From: <nu...@us...> - 2007-01-03 00:44:14
|
Revision: 1865 http://svn.sourceforge.net/pcgen/?rev=1865&view=rev Author: nuance Date: 2007-01-02 16:44:14 -0800 (Tue, 02 Jan 2007) Log Message: ----------- back out change to data, committed in error. Modified Paths: -------------- Trunk/pcgen/data/d20ogl/srd35/basics/rsrd_classes_base.lst Modified: Trunk/pcgen/data/d20ogl/srd35/basics/rsrd_classes_base.lst =================================================================== --- Trunk/pcgen/data/d20ogl/srd35/basics/rsrd_classes_base.lst 2007-01-03 00:37:54 UTC (rev 1864) +++ Trunk/pcgen/data/d20ogl/srd35/basics/rsrd_classes_base.lst 2007-01-03 00:44:14 UTC (rev 1865) @@ -9,7 +9,7 @@ # Class Name Skill Pts/Lvl Class Skill CLASS:Barbarian STARTSKILLPTS:4 CSKILL:Climb|TYPE.Craft|Handle Animal|Intimidate|Jump|Listen|Ride|Survival|Swim ###Block:Proficiencies -1 ADD:FEAT(foo1) FEATAUTO:Simple Weapon Proficiency|Martial Weapon Proficiency|All Automatic Proficiencies|All Martial Weapon Proficiencies +1 FEATAUTO:Simple Weapon Proficiency|Martial Weapon Proficiency|All Automatic Proficiencies|All Martial Weapon Proficiencies 1 FEATAUTO:Armor Proficiency (Light)|Armor Proficiency (Medium) 1 FEATAUTO:Shield Proficiency # Barbarian Rage variables, for stacking with other classes in any which way... - Tir Gwaith This was sent by the SourceForge.net collaborative development platform, the world's largest Open Source development site. |
From: <tir...@us...> - 2007-02-23 17:50:41
|
Revision: 2203 http://svn.sourceforge.net/pcgen/?rev=2203&view=rev Author: tir-gwaith Date: 2007-02-23 09:50:41 -0800 (Fri, 23 Feb 2007) Log Message: ----------- Cleric PROHIBITSPELL PREDEITYALIGN to letter reference. Modified Paths: -------------- Trunk/pcgen/data/d20ogl/srd35/basics/rsrd_classes_base.lst Modified: Trunk/pcgen/data/d20ogl/srd35/basics/rsrd_classes_base.lst =================================================================== --- Trunk/pcgen/data/d20ogl/srd35/basics/rsrd_classes_base.lst 2007-02-23 14:13:26 UTC (rev 2202) +++ Trunk/pcgen/data/d20ogl/srd35/basics/rsrd_classes_base.lst 2007-02-23 17:50:41 UTC (rev 2203) @@ -1,4 +1,4 @@ -# CVS $Revision$ $Author$ -- Wed Feb 21 18:36:58 2007 -- reformated by prettylst.pl v1.36 (build 2045) +# CVS $Revision$ $Author$ -- Fri Feb 23 11:36:46 2007 -- reformated by prettylst.pl v1.36 (build 2045) SOURCELONG:Revised (v.3.5) System Reference Document SOURCESHORT:RSRD SOURCEWEB:http://www.wizards.com/default.asp?x=d20/article/srd35 # Original Entry by: dlm1065 @@ -180,10 +180,10 @@ 1 BONUS:VAR|WildShapeTimes|1|PREVARGTEQ:DruidWildShape,5 BONUS:VAR|WildShapeTimes|1|PREVARGTEQ:DruidWildShape,6 BONUS:VAR|WildShapeTimes|1|PREVARGTEQ:DruidWildShape,7 BONUS:VAR|WildShapeTimes|1|PREVARGTEQ:DruidWildShape,10 BONUS:VAR|WildShapeTimes|1|PREVARGTEQ:DruidWildShape,14 BONUS:VAR|WildShapeTimes|1|PREVARGTEQ:DruidWildShape,18 1 BONUS:VAR|WildShapeProgression|1|PREVARGTEQ:DruidWildShape,5 BONUS:VAR|WildShapeProgression|1|PREVARGTEQ:DruidWildShape,8 BONUS:VAR|WildShapeProgression|1|PREVARGTEQ:DruidWildShape,11 BONUS:VAR|WildShapeProgression|1|PREVARGTEQ:DruidWildShape,12 BONUS:VAR|WildShapeProgression|1|PREVARGTEQ:DruidWildShape,15 BONUS:VAR|WildShapeProgression|1|PREVARGTEQ:DruidWildShape,16 BONUS:VAR|WildShapeProgression|1|PREVARGTEQ:DruidWildShape,20 ###Block: Spell Alignment Restrictions -1 PROHIBITSPELL:ALIGNMENT.Good|PREALIGN:LE,NE,CE PROHIBITSPELL:ALIGNMENT.Good|PREDEITYALIGN:2,5,8 -1 PROHIBITSPELL:ALIGNMENT.Evil|PREALIGN:LG,NG,CG PROHIBITSPELL:ALIGNMENT.Evil|PREDEITYALIGN:0,3,6 -1 PROHIBITSPELL:ALIGNMENT.Lawful|PREALIGN:CG,CN,CE PROHIBITSPELL:ALIGNMENT.Lawful|PREDEITYALIGN:6,7,8 -1 PROHIBITSPELL:ALIGNMENT.Chaotic|PREALIGN:LG,LN,LE PROHIBITSPELL:ALIGNMENT.Chaotic|PREDEITYALIGN:0,1,2 +1 PROHIBITSPELL:ALIGNMENT.Good|PREALIGN:LE,NE,CE PROHIBITSPELL:ALIGNMENT.Good|PREDEITYALIGN:LE,NE,CE +1 PROHIBITSPELL:ALIGNMENT.Evil|PREALIGN:LG,NG,CG PROHIBITSPELL:ALIGNMENT.Evil|PREDEITYALIGN:LG,NG,CG +1 PROHIBITSPELL:ALIGNMENT.Lawful|PREALIGN:CG,CN,CE PROHIBITSPELL:ALIGNMENT.Lawful|PREDEITYALIGN:CG,CN,CE +1 PROHIBITSPELL:ALIGNMENT.Chaotic|PREALIGN:LG,LN,LE PROHIBITSPELL:ALIGNMENT.Chaotic|PREDEITYALIGN:LG,LN,LE ###Block: Normal Progression 1 CAST:3,1 BONUS:VAR|WildEmpathy,CompLevel|CL FEATAUTO:Nature Sense|Animal Companion|Wild Empathy|Spontaneous casting (Summon Nature's Ally) 2 CAST:4,2 FEATAUTO:Woodland Stride This was sent by the SourceForge.net collaborative development platform, the world's largest Open Source development site. |
From: <tir...@us...> - 2007-03-09 09:51:27
|
Revision: 2436 http://svn.sourceforge.net/pcgen/?rev=2436&view=rev Author: tir-gwaith Date: 2007-03-09 01:51:28 -0800 (Fri, 09 Mar 2007) Log Message: ----------- converting PREDEITYALIGN to letters (how did I miss that before?) Modified Paths: -------------- Trunk/pcgen/data/d20ogl/srd35/basics/rsrd_classes_base.lst Modified: Trunk/pcgen/data/d20ogl/srd35/basics/rsrd_classes_base.lst =================================================================== --- Trunk/pcgen/data/d20ogl/srd35/basics/rsrd_classes_base.lst 2007-03-09 09:48:29 UTC (rev 2435) +++ Trunk/pcgen/data/d20ogl/srd35/basics/rsrd_classes_base.lst 2007-03-09 09:51:28 UTC (rev 2436) @@ -122,15 +122,15 @@ 1 VFEAT:Spontaneous casting - Cure spells|PREFEAT:1,Turn Undead 1 VFEAT:Spontaneous casting - Inflict spells|PREFEAT:1,Rebuke Undead ###Block: Spell Alignment Restrictions -1 PROHIBITSPELL:ALIGNMENT.Good|PREALIGN:LE,NE,CE PROHIBITSPELL:ALIGNMENT.Good|PREDEITYALIGN:2,5,8 -1 PROHIBITSPELL:ALIGNMENT.Evil|PREALIGN:LG,NG,CG PROHIBITSPELL:ALIGNMENT.Evil|PREDEITYALIGN:0,3,6 -1 PROHIBITSPELL:ALIGNMENT.Lawful|PREALIGN:CG,CN,CE PROHIBITSPELL:ALIGNMENT.Lawful|PREDEITYALIGN:6,7,8 -1 PROHIBITSPELL:ALIGNMENT.Chaotic|PREALIGN:LG,LN,LE PROHIBITSPELL:ALIGNMENT.Chaotic|PREDEITYALIGN:0,1,2 +1 PROHIBITSPELL:ALIGNMENT.Good|PREALIGN:LE,NE,CE PROHIBITSPELL:ALIGNMENT.Good|PREDEITYALIGN:LE,NE,CE +1 PROHIBITSPELL:ALIGNMENT.Evil|PREALIGN:LG,NG,CG PROHIBITSPELL:ALIGNMENT.Evil|PREDEITYALIGN:LG,NG,CG +1 PROHIBITSPELL:ALIGNMENT.Lawful|PREALIGN:CG,CN,CE PROHIBITSPELL:ALIGNMENT.Lawful|PREDEITYALIGN:CG,CN,CE +1 PROHIBITSPELL:ALIGNMENT.Chaotic|PREALIGN:LG,LN,LE PROHIBITSPELL:ALIGNMENT.Chaotic|PREDEITYALIGN:LG,LN,LE ###Block: Aura strength -1 BONUS:VAR|AlignmentAuraBase|CL DEFINE:AlignmentAuraBase|0 VFEAT:Aura of Chaos|PREDEITYALIGN:6,7,8 -1 VFEAT:Aura of Evil|PREDEITYALIGN:2,5,8 -1 VFEAT:Aura of Good|PREDEITYALIGN:0,3,6 -1 VFEAT:Aura of Law|PREDEITYALIGN:0,1,2 +1 BONUS:VAR|AlignmentAuraBase|CL DEFINE:AlignmentAuraBase|0 VFEAT:Aura of Chaos|PREDEITYALIGN:CG,CN,CE +1 VFEAT:Aura of Evil|PREDEITYALIGN:LE,NE,CE +1 VFEAT:Aura of Good|PREDEITYALIGN:LG,NG,CG +1 VFEAT:Aura of Law|PREDEITYALIGN:LG,LN,LE ###Block: Righteous Might Workaround 1 TEMPLATE:RighteousMightDR ###Block: Level progression This was sent by the SourceForge.net collaborative development platform, the world's largest Open Source development site. |
From: <tir...@us...> - 2007-09-30 19:20:25
|
Revision: 4193 http://pcgen.svn.sourceforge.net/pcgen/?rev=4193&view=rev Author: tir-gwaith Date: 2007-09-30 12:20:29 -0700 (Sun, 30 Sep 2007) Log Message: ----------- [ 1805246 ] [R/SRD] Fighter Feat Pool using ABILITYPOOL Modified Paths: -------------- Trunk/pcgen/data/d20ogl/srd35/basics/rsrd_classes_base.lst Modified: Trunk/pcgen/data/d20ogl/srd35/basics/rsrd_classes_base.lst =================================================================== --- Trunk/pcgen/data/d20ogl/srd35/basics/rsrd_classes_base.lst 2007-09-30 19:14:30 UTC (rev 4192) +++ Trunk/pcgen/data/d20ogl/srd35/basics/rsrd_classes_base.lst 2007-09-30 19:20:29 UTC (rev 4193) @@ -217,17 +217,18 @@ 1 AUTO:FEAT|Greater Weapon Focus Qualify 1 AUTO:FEAT|Greater Weapon Specialization Qualify ###Block: Level progression -1 ADD:FEAT|TYPE.Fighter -2 ADD:FEAT|TYPE.Fighter -4 ADD:FEAT|TYPE.Fighter -6 ADD:FEAT|TYPE.Fighter -8 ADD:FEAT|TYPE.Fighter -10 ADD:FEAT|TYPE.Fighter -12 ADD:FEAT|TYPE.Fighter -14 ADD:FEAT|TYPE.Fighter -16 ADD:FEAT|TYPE.Fighter -18 ADD:FEAT|TYPE.Fighter -20 ADD:FEAT|TYPE.Fighter +1 BONUS:ABILITYPOOL|Fighter Feat|CL/2+1 +#1 ADD:FEAT|TYPE.Fighter +#2 ADD:FEAT|TYPE.Fighter +#4 ADD:FEAT|TYPE.Fighter +#6 ADD:FEAT|TYPE.Fighter +#8 ADD:FEAT|TYPE.Fighter +#10 ADD:FEAT|TYPE.Fighter +#12 ADD:FEAT|TYPE.Fighter +#14 ADD:FEAT|TYPE.Fighter +#16 ADD:FEAT|TYPE.Fighter +#18 ADD:FEAT|TYPE.Fighter +#20 ADD:FEAT|TYPE.Fighter # UDAM numbers extrapolated from Equipmet.rtf, This was sent by the SourceForge.net collaborative development platform, the world's largest Open Source development site. |
From: <tir...@us...> - 2007-10-26 02:07:30
|
Revision: 4421 http://pcgen.svn.sourceforge.net/pcgen/?rev=4421&view=rev Author: tir-gwaith Date: 2007-10-25 19:07:35 -0700 (Thu, 25 Oct 2007) Log Message: ----------- setting Scribe Scroll as AUTOMATIC (left over from testing). Sidebar: a "NORMAL" ability from ABILITY tag is not removable. Need to change that, or remove "Normal" as option. Modified Paths: -------------- Trunk/pcgen/data/d20ogl/srd35/basics/rsrd_classes_base.lst Modified: Trunk/pcgen/data/d20ogl/srd35/basics/rsrd_classes_base.lst =================================================================== --- Trunk/pcgen/data/d20ogl/srd35/basics/rsrd_classes_base.lst 2007-10-26 02:02:54 UTC (rev 4420) +++ Trunk/pcgen/data/d20ogl/srd35/basics/rsrd_classes_base.lst 2007-10-26 02:07:35 UTC (rev 4421) @@ -436,7 +436,7 @@ ###Block: Familiar 1 BONUS:VAR|FMLevel|CL AUTO:FEAT|Summon Familiar ###Block: Level progression -1 CAST:3,1 BONUS:ABILITYPOOL|Wizard Feat|CL/5 ABILITY:Wizard Feat|NORMAL|Scribe Scroll +1 CAST:3,1 BONUS:ABILITYPOOL|Wizard Feat|CL/5 ABILITY:Wizard Feat|AUTOMATIC|Scribe Scroll 2 CAST:4,2 3 CAST:4,2,1 4 CAST:4,3,2 This was sent by the SourceForge.net collaborative development platform, the world's largest Open Source development site. |
From: <jfr...@us...> - 2007-12-06 16:09:32
|
Revision: 4666 http://pcgen.svn.sourceforge.net/pcgen/?rev=4666&view=rev Author: jfrazierjr Date: 2007-12-06 08:09:33 -0800 (Thu, 06 Dec 2007) Log Message: ----------- Fixing accidental commit Modified Paths: -------------- Trunk/pcgen/data/d20ogl/srd35/basics/rsrd_classes_base.lst Modified: Trunk/pcgen/data/d20ogl/srd35/basics/rsrd_classes_base.lst =================================================================== --- Trunk/pcgen/data/d20ogl/srd35/basics/rsrd_classes_base.lst 2007-12-06 15:55:15 UTC (rev 4665) +++ Trunk/pcgen/data/d20ogl/srd35/basics/rsrd_classes_base.lst 2007-12-06 16:09:33 UTC (rev 4666) @@ -414,8 +414,7 @@ # Class Name Spell Stat Spell Type Automaticaly Known Spell Levels Spellbook Caster level CLASS:Wizard SPELLSTAT:INT SPELLTYPE:Arcane KNOWNSPELLS:LEVEL=0 SPELLBOOK:YES BONUS:CASTERLEVEL|Wizard|CL # -SUBCLASS:Transmuter COST:2 PROHIBITCOST:1 CHOICE:SCHOOL|Transmutation KNOWNSPELLSFROMSPECIALTY:1 -SUBCLASSLEVEL:1 AUTO:FEAT|Transmuter Learning Bonus +SUBCLASS:Wizard COST:0 SUBCLASS:Abjurer COST:2 PROHIBITCOST:1 CHOICE:SCHOOL|Abjuration KNOWNSPELLSFROMSPECIALTY:1 SUBCLASSLEVEL:1 AUTO:FEAT|Abjurer Learning Bonus SUBCLASS:Conjurer COST:2 PROHIBITCOST:1 CHOICE:SCHOOL|Conjuration KNOWNSPELLSFROMSPECIALTY:1 @@ -430,7 +429,8 @@ SUBCLASSLEVEL:1 AUTO:FEAT|Illusionist Learning Bonus SUBCLASS:Necromancer COST:2 PROHIBITCOST:1 CHOICE:SCHOOL|Necromancy KNOWNSPELLSFROMSPECIALTY:1 SUBCLASSLEVEL:1 AUTO:FEAT|Necromancer Learning Bonus - +SUBCLASS:Transmuter COST:2 PROHIBITCOST:1 CHOICE:SCHOOL|Transmutation KNOWNSPELLSFROMSPECIALTY:1 +SUBCLASSLEVEL:1 AUTO:FEAT|Transmuter Learning Bonus ###Block:Proficiencies 1 AUTO:FEAT|Wizard Weapon Proficiencies|All Automatic Proficiencies ###Block: Familiar This was sent by the SourceForge.net collaborative development platform, the world's largest Open Source development site. |
From: <edd...@us...> - 2008-04-25 15:59:47
|
Revision: 6113 http://pcgen.svn.sourceforge.net/pcgen/?rev=6113&view=rev Author: eddyanthony Date: 2008-04-25 08:59:35 -0700 (Fri, 25 Apr 2008) Log Message: ----------- Added comment detailing how the Monk bonus feat feature works Modified Paths: -------------- Trunk/pcgen/data/d20ogl/srd35/basics/rsrd_classes_base.lst Modified: Trunk/pcgen/data/d20ogl/srd35/basics/rsrd_classes_base.lst =================================================================== --- Trunk/pcgen/data/d20ogl/srd35/basics/rsrd_classes_base.lst 2008-04-25 13:56:27 UTC (rev 6112) +++ Trunk/pcgen/data/d20ogl/srd35/basics/rsrd_classes_base.lst 2008-04-25 15:59:35 UTC (rev 6113) @@ -249,6 +249,8 @@ 1 BONUS:VAR|MonkLVL|CL BONUS:VAR|FlurryLVL,StunningFistMonkLVL|MonkLVL DEFINE:MonkLVL|0 VFEAT:Greater Flurry of Blows|PREVARGTEQ:GreaterFlurry,1 AUTO:FEAT|Flurry of Blows 1 BONUS:VAR|MonkBonusFeatLVL|CL DEFINE:MonkBonusFeatLVL|0 # MonkLVL tracks both Stunning Fist and all Flurry of Blows aspects for backwards compatibility. +# Monk bonus feats are taken as CATEGORY=Special Ability objects of the same name because the Monk can ignore the feats prerequisites, The Special Ability then grants the actual feat as a virtual feat, See the rsrd_abilities_class.lst file to see how these are coded. +# MonkBonusFeatLVL is used as a prerequisite for when a specific bonus feat can be taken ###Block: Ki Strike # Monk Ki Strike Progression grants the various different bypasses to Damage Reduction. # Progression is in hidden feat, since other classes grant similar abilities at This was sent by the SourceForge.net collaborative development platform, the world's largest Open Source development site. |
From: <ama...@us...> - 2008-06-12 01:59:14
|
Revision: 6538 http://pcgen.svn.sourceforge.net/pcgen/?rev=6538&view=rev Author: amaitland Date: 2008-06-11 18:59:20 -0700 (Wed, 11 Jun 2008) Log Message: ----------- Typo with paladin Ability Modified Paths: -------------- Trunk/pcgen/data/d20ogl/srd35/basics/rsrd_classes_base.lst Modified: Trunk/pcgen/data/d20ogl/srd35/basics/rsrd_classes_base.lst =================================================================== --- Trunk/pcgen/data/d20ogl/srd35/basics/rsrd_classes_base.lst 2008-06-12 01:53:18 UTC (rev 6537) +++ Trunk/pcgen/data/d20ogl/srd35/basics/rsrd_classes_base.lst 2008-06-12 01:59:20 UTC (rev 6538) @@ -295,7 +295,7 @@ 1 BONUS:VAR|AuraGood,DetectEvilLVL,PaladinSmiteEvilLVL|CL DEFINE:AllowHolyAvenger|1 ABILITY:Special Ability|AUTOMATIC|Aura of Good|Detect Evil|Smite Evil|Paladin Smite Evil 2 BONUS:VAR|LayOnHandsLVL|CL ABILITY:Special Ability|AUTOMATIC|Divine Grace|Lay on Hands 3 ABILITY:Special Ability|AUTOMATIC|Aura of Courage|Divine Health -4 CAST:0,0 BONUS:VAR|PaladinTurnLVL|CL ABILITY:Special Ability|AUTOMATIC|Basic Turning|Turn UndeadPaladin Turn Undead +4 CAST:0,0 BONUS:VAR|PaladinTurnLVL|CL ABILITY:Special Ability|AUTOMATIC|Basic Turning|Turn Undead|Paladin Turn Undead 5 CAST:0,0 BONUS:VAR|SMLevel|CL ABILITY:Special Ability|AUTOMATIC|Special Mount 6 CAST:0,1 BONUS:VAR|RemoveDiseaseLVL|CL ABILITY:Special Ability|AUTOMATIC|Remove Disease 7 CAST:0,1 This was sent by the SourceForge.net collaborative development platform, the world's largest Open Source development site. |
From: <tir...@us...> - 2008-06-19 05:28:04
|
Revision: 6727 http://pcgen.svn.sourceforge.net/pcgen/?rev=6727&view=rev Author: tir-gwaith Date: 2008-06-18 22:28:11 -0700 (Wed, 18 Jun 2008) Log Message: ----------- Bardic Music reference to ABILITY object. Modified Paths: -------------- Trunk/pcgen/data/d20ogl/srd35/basics/rsrd_classes_base.lst Modified: Trunk/pcgen/data/d20ogl/srd35/basics/rsrd_classes_base.lst =================================================================== --- Trunk/pcgen/data/d20ogl/srd35/basics/rsrd_classes_base.lst 2008-06-19 05:21:39 UTC (rev 6726) +++ Trunk/pcgen/data/d20ogl/srd35/basics/rsrd_classes_base.lst 2008-06-19 05:28:11 UTC (rev 6727) @@ -67,13 +67,13 @@ 1 BONUS:VAR|BardicKnowledgeLvl|CL BONUS:VAR|BardicKnowledge|BardicKnowledgeLvl ABILITY:Special Ability|AUTOMATIC|Bardic Knowledge 1 BONUS:VAR|BardicMusicLvl|CL BONUS:VAR|BardicMusicTimes|CL BONUS:VAR|InspireDurationBase|5 ABILITY:Special Ability|AUTOMATIC|Bardic Music ###Block: Bardic Music Abilities by level -1 VFEAT:Bardic Countersong|Bardic Fascinate|Bardic Inspire Courage|PREVARGTEQ:BardicMusicLvl,1 -1 VFEAT:Bardic Inspire Competence|PREVARGTEQ:BardicMusicLvl,3 -1 VFEAT:Bardic Suggestion|PREVARGTEQ:BardicMusicLvl,6 -1 VFEAT:Bardic Inspire Greatness|PREVARGTEQ:BardicMusicLvl,9 -1 VFEAT:Bardic Song of Freedom|PREVARGTEQ:BardicMusicLvl,12 -1 VFEAT:Bardic Inspire Heroics|PREVARGTEQ:BardicMusicLvl,15 -1 VFEAT:Bardic Mass Suggestion|PREVARGTEQ:BardicMusicLvl,18 +1 ABILITY:Special Ability|VIRTUAL|Bardic Countersong|Bardic Fascinate|Bardic Inspire Courage|PREVARGTEQ:BardicMusicLvl,1 +1 ABILITY:Special Ability|VIRTUAL|Bardic Inspire Competence|PREVARGTEQ:BardicMusicLvl,3 +1 ABILITY:Special Ability|VIRTUAL|Bardic Suggestion|PREVARGTEQ:BardicMusicLvl,6 +1 ABILITY:Special Ability|VIRTUAL|Bardic Inspire Greatness|PREVARGTEQ:BardicMusicLvl,9 +1 ABILITY:Special Ability|VIRTUAL|Bardic Song of Freedom|PREVARGTEQ:BardicMusicLvl,12 +1 ABILITY:Special Ability|VIRTUAL|Bardic Inspire Heroics|PREVARGTEQ:BardicMusicLvl,15 +1 ABILITY:Special Ability|VIRTUAL|Bardic Mass Suggestion|PREVARGTEQ:BardicMusicLvl,18 ###Block: Level progression 1 CAST:2 KNOWN:4 ABILITY:Special Ability|AUTOMATIC|Armored Casting (Bard) 2 CAST:3,0 KNOWN:5,2 This was sent by the SourceForge.net collaborative development platform, the world's largest Open Source development site. |
From: <tir...@us...> - 2008-06-19 10:28:56
|
Revision: 6734 http://pcgen.svn.sourceforge.net/pcgen/?rev=6734&view=rev Author: tir-gwaith Date: 2008-06-19 03:29:05 -0700 (Thu, 19 Jun 2008) Log Message: ----------- More ABILITY calls for old VFEAT Modified Paths: -------------- Trunk/pcgen/data/d20ogl/srd35/basics/rsrd_classes_base.lst Modified: Trunk/pcgen/data/d20ogl/srd35/basics/rsrd_classes_base.lst =================================================================== --- Trunk/pcgen/data/d20ogl/srd35/basics/rsrd_classes_base.lst 2008-06-19 08:57:30 UTC (rev 6733) +++ Trunk/pcgen/data/d20ogl/srd35/basics/rsrd_classes_base.lst 2008-06-19 10:29:05 UTC (rev 6734) @@ -25,7 +25,7 @@ ###Block: Illiteracy # (Copy this line and include the hidden feat for any other Illiterate class.) # Currently, this does not take into account the removal using Skill points. -1 BONUS:VAR|IllteracyLVL|CL DEFINE:IllteracyLVL|0 VFEAT:Illiteracy|PREVAREQ:TL,IlliteracyLVL +1 BONUS:VAR|IllteracyLVL|CL DEFINE:IllteracyLVL|0 ABILITY:Special Ability|VIRTUAL|Illiteracy|PREVAREQ:TL,IlliteracyLVL ###Block: Level Progression 1 ABILITY:Special Ability|AUTOMATIC|Barbarian Fast Movement 2 BONUS:VAR|UncannyDodgeFlankingLevel|CL|TYPE=EachClass.REPLACE BONUS:VAR|UncannyDodgeLevel|(CL+1)/3 ABILITY:Special Ability|AUTOMATIC|Uncanny Dodge ~ Base @@ -44,7 +44,7 @@ ###Block: Illiteracy # (Copy this line and include the hidden feat for any other Illiterate class.) # Currently, this does not take into account the removal using Skill points. -1 BONUS:VAR|IllteracyLVL|CL DEFINE:IllteracyLVL|0 VFEAT:Illiteracy|PREVAREQ:TL,IlliteracyLVL +1 BONUS:VAR|IllteracyLVL|CL DEFINE:IllteracyLVL|0 ABILITY:Special Ability|VIRTUAL|Illiteracy|PREVAREQ:TL,IlliteracyLVL ###Block: Level progression 1 ABILITY:Special Ability|AUTOMATIC|Barbarian Fast Movement 2 BONUS:VAR|UncannyDodgeFlankingLevel|CL|TYPE=EachClass.REPLACE BONUS:VAR|UncannyDodgeLevel|(CL+1)/3 ABILITY:Special Ability|AUTOMATIC|Uncanny Dodge ~ Base @@ -112,18 +112,18 @@ ###Block: Turn Undead stuff 1 BONUS:ABILITYPOOL|Turn Undead|1|TYPE=ClassAbility BONUS:VAR|TurnLevelBase,TurnDamagePlusBase|CL|TYPE=Level.REPLACE ABILITY:Special Ability|AUTOMATIC|Basic Turning|Cleric Turning ###Block: Spontaneous casting -1 VFEAT:Spontaneous casting - Cure spells|PREABILITY:1,CATEGORY=Special Ability,Turn Undead -1 VFEAT:Spontaneous casting - Inflict spells|PREABILITY:1,CATEGORY=Special Ability,Rebuke Undead +1 ABILITY:Special Ability|VIRTUAL|Spontaneous casting - Cure spells|PREABILITY:1,CATEGORY=Special Ability,Turn Undead +1 ABILITY:Special Ability|VIRTUAL|Spontaneous casting - Inflict spells|PREABILITY:1,CATEGORY=Special Ability,Rebuke Undead ###Block: Spell Alignment Restrictions 1 PROHIBITSPELL:ALIGNMENT.Good|PREALIGN:LE,NE,CE PROHIBITSPELL:ALIGNMENT.Good|PREDEITYALIGN:LE,NE,CE 1 PROHIBITSPELL:ALIGNMENT.Evil|PREALIGN:LG,NG,CG PROHIBITSPELL:ALIGNMENT.Evil|PREDEITYALIGN:LG,NG,CG 1 PROHIBITSPELL:ALIGNMENT.Lawful|PREALIGN:CG,CN,CE PROHIBITSPELL:ALIGNMENT.Lawful|PREDEITYALIGN:CG,CN,CE 1 PROHIBITSPELL:ALIGNMENT.Chaotic|PREALIGN:LG,LN,LE PROHIBITSPELL:ALIGNMENT.Chaotic|PREDEITYALIGN:LG,LN,LE ###Block: Aura strength -1 BONUS:VAR|AlignmentAuraBase|CL DEFINE:AlignmentAuraBase|0 VFEAT:Aura of Chaos|PREDEITYALIGN:CG,CN,CE -1 VFEAT:Aura of Evil|PREDEITYALIGN:LE,NE,CE -1 VFEAT:Aura of Good|PREDEITYALIGN:LG,NG,CG -1 VFEAT:Aura of Law|PREDEITYALIGN:LG,LN,LE +1 BONUS:VAR|AlignmentAuraBase|CL DEFINE:AlignmentAuraBase|0 ABILITY:Special Ability|VIRTUAL|Aura of Chaos|PREDEITYALIGN:CG,CN,CE +1 ABILITY:Special Ability|VIRTUAL|Aura of Evil|PREDEITYALIGN:LE,NE,CE +1 ABILITY:Special Ability|VIRTUAL|Aura of Good|PREDEITYALIGN:LG,NG,CG +1 ABILITY:Special Ability|VIRTUAL|Aura of Law|PREDEITYALIGN:LG,LN,LE ###Block: Righteous Might Workaround 1 TEMPLATE:RighteousMightDR ###Block: Level progression @@ -246,7 +246,7 @@ ###Block: Monk AC, Monk Movement, Flurry of Blows 1 BONUS:VAR|MonkACLVL|CL ABILITY:Special Ability|AUTOMATIC|Monk AC 1 BONUS:VAR|MonkMoveLVL|CL ABILITY:Special Ability|AUTOMATIC|Monk Movement -1 BONUS:VAR|MonkLVL|CL BONUS:VAR|FlurryLVL,StunningFistMonkLVL|MonkLVL DEFINE:MonkLVL|0 ABILITY:Special Ability|AUTOMATIC|Flurry of Blows VFEAT:Greater Flurry of Blows|PREVARGTEQ:GreaterFlurry,1 +1 BONUS:VAR|MonkLVL|CL BONUS:VAR|FlurryLVL,StunningFistMonkLVL|MonkLVL DEFINE:MonkLVL|0 ABILITY:Special Ability|AUTOMATIC|Flurry of Blows ABILITY:Special Ability|VIRTUAL|Greater Flurry of Blows|PREVARGTEQ:GreaterFlurry,1 1 BONUS:VAR|MonkBonusFeatLVL|CL DEFINE:MonkBonusFeatLVL|0 # MonkLVL tracks both Stunning Fist and all Flurry of Blows aspects for backwards compatibility. # Monk bonus feats are taken as CATEGORY=Special Ability objects of the same name because the Monk can ignore the feats prerequisites, The Special Ability then grants the actual feat as a virtual feat, See the rsrd_abilities_class.lst file to see how these are coded. This was sent by the SourceForge.net collaborative development platform, the world's largest Open Source development site. |
From: <tir...@us...> - 2008-06-29 23:00:43
|
Revision: 6951 http://pcgen.svn.sourceforge.net/pcgen/?rev=6951&view=rev Author: tir-gwaith Date: 2008-06-29 16:00:52 -0700 (Sun, 29 Jun 2008) Log Message: ----------- [ 2006141 ] [RSRD} Ranger Broken Modified Paths: -------------- Trunk/pcgen/data/d20ogl/srd35/basics/rsrd_classes_base.lst Modified: Trunk/pcgen/data/d20ogl/srd35/basics/rsrd_classes_base.lst =================================================================== --- Trunk/pcgen/data/d20ogl/srd35/basics/rsrd_classes_base.lst 2008-06-29 20:02:08 UTC (rev 6950) +++ Trunk/pcgen/data/d20ogl/srd35/basics/rsrd_classes_base.lst 2008-06-29 23:00:52 UTC (rev 6951) @@ -337,7 +337,7 @@ ###Block: Combat Trees 1 BONUS:VAR|RangerCombatTreeLVL|CL ABILITY:Special Ability|AUTOMATIC|Ranger Combat Tree ###Block: Level progression -1 BONUS:VAR|WildEmpathy|CL ABILITY:Special Ability|AUTOMATIC|Wild Empathy|Track +1 BONUS:VAR|WildEmpathy|CL ABILITY:Special Ability|AUTOMATIC|Wild Empathy FEATAUTO:Track 2 3 ABILITY:Special Ability|AUTOMATIC|Endurance 4 CAST:0,0 BONUS:VAR|RangerAnimalCompLVL|CL ABILITY:Special Ability|AUTOMATIC|Animal Companion|Ranger Animal Companion This was sent by the SourceForge.net collaborative development platform, the world's largest Open Source development site. |
From: <tir...@us...> - 2008-06-29 23:02:42
|
Revision: 6952 http://pcgen.svn.sourceforge.net/pcgen/?rev=6952&view=rev Author: tir-gwaith Date: 2008-06-29 16:02:51 -0700 (Sun, 29 Jun 2008) Log Message: ----------- [ 2006141 ] [RSRD} Ranger Broken use the new AUTO:FEAT format... Modified Paths: -------------- Trunk/pcgen/data/d20ogl/srd35/basics/rsrd_classes_base.lst Modified: Trunk/pcgen/data/d20ogl/srd35/basics/rsrd_classes_base.lst =================================================================== --- Trunk/pcgen/data/d20ogl/srd35/basics/rsrd_classes_base.lst 2008-06-29 23:00:52 UTC (rev 6951) +++ Trunk/pcgen/data/d20ogl/srd35/basics/rsrd_classes_base.lst 2008-06-29 23:02:51 UTC (rev 6952) @@ -337,7 +337,7 @@ ###Block: Combat Trees 1 BONUS:VAR|RangerCombatTreeLVL|CL ABILITY:Special Ability|AUTOMATIC|Ranger Combat Tree ###Block: Level progression -1 BONUS:VAR|WildEmpathy|CL ABILITY:Special Ability|AUTOMATIC|Wild Empathy FEATAUTO:Track +1 BONUS:VAR|WildEmpathy|CL ABILITY:Special Ability|AUTOMATIC|Wild Empathy AUTO:FEAT|Track 2 3 ABILITY:Special Ability|AUTOMATIC|Endurance 4 CAST:0,0 BONUS:VAR|RangerAnimalCompLVL|CL ABILITY:Special Ability|AUTOMATIC|Animal Companion|Ranger Animal Companion This was sent by the SourceForge.net collaborative development platform, the world's largest Open Source development site. |