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From: SourceForge.net <no...@so...> - 2004-09-09 19:10:15
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Bugs item #906815, was opened at 2004-02-29 08:29 Message generated for change (Comment added) made by michaelbeaver You can respond by visiting: https://sourceforge.net/tracker/?func=detail&atid=384719&aid=906815&group_id=25576 Category: Race Support Group: 5.6.0 >Status: Closed Resolution: None Priority: 5 Submitted By: Paul W. King (kingpaul) >Assigned to: Paul W. King (kingpaul) Summary: [5.6][SRD][RSRD] Lich HD Initial Comment: Per this tracker: [ 906629 ] [5.6][SRD][RSRD] Lich HD https://sourceforge.net/tracker/? func=detail&aid=906629&group_id=36698&atid=417816 This is a code bug, not a data bug. Per the SRD and RSRD, taking the Lich template increases all prior HD to d12. Taking a Wiz 5 with 11 hp in both game modes, then applying the Lich template doesn't alter the hp at all. The average of a d4 is 2.5, d6 3.5, d8 4.5, d10 5.5 and d12 6.5. So, in the above example, the Wiz/Lich should have gained 4 hp/HD, or 20 hp. Paul W. King OGL SB, PL Chimp, Data Tamarin, TM Lemur, BoD Date: 2004-02-29 00:35 Sender: tir-gwaith Logged In: YES user_id=208239 NOT a data bug. ---------------------------------------------------------------------- >Comment By: Michael Beaver (michaelbeaver) Date: 2004-09-09 19:10 Message: Logged In: YES user_id=23904 Closed. HPs are altered for the CON. HD is changed for all PAST levels to d12. No where in either the SRD, RSRD or the MM does it state to adjust or re-roll hps. ---------------------------------------------------------------------- Comment By: Frugal (frugal) Date: 2004-07-28 14:18 Message: Logged In: YES user_id=4807 Given that we are trying to close all of the old bugs, can we please mark this one as invalid and close it. If we keep it around for a couple of years until the exact behaviour is determined it will get forgotten about. Plus I have a real problem with Priority 7 bugs that we know we are not going to fix ;O) ---------------------------------------------------------------------- Comment By: Bryan McRoberts (merton_monk) Date: 2004-04-23 04:15 Message: Logged In: YES user_id=195874 A user can re-roll through the HP button if they so desire. This isn't critical since behavior is unclear, so I'm lowering the priority, unless Wotc dictates that re-rolling HP for increased hd-type is standard procedure. ---------------------------------------------------------------------- Comment By: Paul W. King (kingpaul) Date: 2004-03-01 18:19 Message: Logged In: YES user_id=277877 > My math background cringes at referring to 2.5 as the > average of a d4, but we'll set that aside (it is statistically > the most likely result for every pair of dice, so one could > argue that means it's the average, but I feel like splitting > hairs right now) :) LOL. 1+2+3+4 = 10 10 / 4 = 2.5 2.5 is average of all possible results. ;P > Anyway - I'm not sure if it's defined that you simply bump a > Lich by the increase in avg. hitpoints/die, or if you simply > force a re-roll of every hitdie (which I think makes more > sense). Until this is clearly defined, this issue can't be > coded. I won't have time realisticaly in the near future to > work on this, so I'll let someone else grab it. Alright, you've got me there. I believe that the increase by the averages is the most commonly accepted practice. I have not seen anywhere what the explicit reaction is (re-roll or average increase). However, *something* should happen if the die type increases. Perhaps having an option to do both? ---------------------------------------------------------------------- Comment By: Bryan McRoberts (merton_monk) Date: 2004-03-01 16:02 Message: Logged In: YES user_id=195874 My math background cringes at referring to 2.5 as the average of a d4, but we'll set that aside (it is statistically the most likely result for every pair of dice, so one could argue that means it's the average, but I feel like splitting hairs right now) :) Anyway - I'm not sure if it's defined that you simply bump a Lich by the increase in avg. hitpoints/die, or if you simply force a re-roll of every hitdie (which I think makes more sense). Until this is clearly defined, this issue can't be coded. I won't have time realisticaly in the near future to work on this, so I'll let someone else grab it. ---------------------------------------------------------------------- You can respond by visiting: https://sourceforge.net/tracker/?func=detail&atid=384719&aid=906815&group_id=25576 |