|
From: SourceForge.net <no...@so...> - 2004-09-09 15:38:36
|
Bugs item #921719, was opened at 2004-03-23 12:57 Message generated for change (Comment added) made by zaister You can respond by visiting: https://sourceforge.net/tracker/?func=detail&atid=384719&aid=921719&group_id=25576 Category: Domain/Spell Support Group: None Status: Open Resolution: None Priority: 5 Submitted By: Siegfried Frosch (siegfried1) Assigned to: Jason Buchanan (lonejedi) Summary: Exclude forbidden cleric spells Initial Comment: Hello, clerics of certain domains and alignments are not allowed to cast spells of contradictory alignments, e.g. a good cleric may not cast a spell with the flag [evil] in its description. Even though the data on the characters alignment is in PCGen and the flags for evil, chaos etc. are also there the spell lists for clerics always include those spells which the character will never be able to cast. That is not a technical bug, but wrong in the sense of the rules. Is it possible to flag these spells als forbidden im the program and exclude them from the output sheets? ---------------------------------------------------------------------- >Comment By: Stefan Radermacher (zaister) Date: 2004-09-09 17:38 Message: Logged In: YES user_id=435051 This is the same as Freq #627939, I have posted a possible solution there. ---------------------------------------------------------------------- Comment By: Reed Thornton (rthornton13) Date: 2004-07-16 21:07 Message: Logged In: YES user_id=1001978 This should also affect Druids. From RSRD, ClassesI.rtf under Cleric "Spells: A cleric casts divine spells, which are drawn from the cleric spell list. However, his alignment may restrict him from casting certain spells opposed to his moral or ethical beliefs; see Chaotic, Evil, Good, and Lawful Spells, below. A cleric must choose and prepare his spells in advance (see below)." And "Chaotic, Evil, Good, and Lawful Spells: A cleric cant cast spells of an alignment opposed to his own or his deitys (if he has one). Spells associated with particular alignments are indicated by the chaos, evil, good, and law descriptors in their spell descriptions." Also from RSRD, ClassesI.rtf under Druid "Spells: A druid casts divine spells, which are drawn from the druid spell list. Her alignment may restrict her from casting certain spells opposed to her moral or ethical beliefs; see Chaotic, Evil, Good, and Lawful Spells, below. A druid must choose and prepare her spells in advance (see below)." And "Chaotic, Evil, Good, and Lawful Spells: A druid cant cast spells of an alignment opposed to her own or her deitys (if she has one). Spells associated with particular alignments are indicated by the chaos, evil, good, and law descriptors in their spell descriptions." Reed QA Chimp, BoD ---------------------------------------------------------------------- Comment By: Paul W. King (kingpaul) Date: 2004-05-31 12:32 Message: Logged In: YES user_id=277877 Is this still a valid tracker? Paul W. King OGL SB, PL Chimp, Data Tamarin, TM Lemur, BoD ---------------------------------------------------------------------- You can respond by visiting: https://sourceforge.net/tracker/?func=detail&atid=384719&aid=921719&group_id=25576 |