From: <nu...@us...> - 2013-09-29 20:13:38
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Revision: 21545 http://sourceforge.net/p/pcgen/code/21545 Author: nuance Date: 2013-09-29 20:13:34 +0000 (Sun, 29 Sep 2013) Log Message: ----------- Initial cut. Issue#: NEWSOURCE-161 Added Paths: ----------- Trunk/content/notfordistribution/pathfinder/paizo/player_companion/blood_of_angels/ Trunk/content/notfordistribution/pathfinder/paizo/player_companion/blood_of_angels/Blood_of_Angel.pcc Trunk/content/notfordistribution/pathfinder/paizo/player_companion/blood_of_angels/OGL.txt Trunk/content/notfordistribution/pathfinder/paizo/player_companion/blood_of_angels/boa_abilities.lst Trunk/content/notfordistribution/pathfinder/paizo/player_companion/blood_of_angels/boa_ability_categories.lst Trunk/content/notfordistribution/pathfinder/paizo/player_companion/blood_of_angels/boa_feats.lst Trunk/content/notfordistribution/pathfinder/paizo/player_companion/blood_of_angels/boa_races.lst Trunk/content/notfordistribution/pathfinder/paizo/player_companion/blood_of_angels/boa_templates.lst Index: Trunk/content/notfordistribution/pathfinder/paizo/player_companion/blood_of_angels =================================================================== --- Trunk/content/notfordistribution/pathfinder/paizo/player_companion/blood_of_angels 2013-09-29 16:35:49 UTC (rev 21544) +++ Trunk/content/notfordistribution/pathfinder/paizo/player_companion/blood_of_angels 2013-09-29 20:13:34 UTC (rev 21545) Property changes on: Trunk/content/notfordistribution/pathfinder/paizo/player_companion/blood_of_angels ___________________________________________________________________ Added: bugtraq:url ## -0,0 +1 ## +http://jira.pcgen.org/browse/%BUGID% \ No newline at end of property Added: bugtraq:message ## -0,0 +1 ## +Issue#: %BUGID% \ No newline at end of property Added: bugtraq:number ## -0,0 +1 ## +false \ No newline at end of property Added: Trunk/content/notfordistribution/pathfinder/paizo/player_companion/blood_of_angels/Blood_of_Angel.pcc =================================================================== --- Trunk/content/notfordistribution/pathfinder/paizo/player_companion/blood_of_angels/Blood_of_Angel.pcc (rev 0) +++ Trunk/content/notfordistribution/pathfinder/paizo/player_companion/blood_of_angels/Blood_of_Angel.pcc 2013-09-29 20:13:34 UTC (rev 21545) @@ -0,0 +1,41 @@ +CAMPAIGN:Paizo - Blood of Angels +GAMEMODE:Pathfinder +TYPE:Paizo Publishing.Pathfinder Campaign Setting +RANK:3 +STATUS:RELEASE +GENRE:Fantasy +BOOKTYPE:Campaign Setting +SETTING:Pathfinder Campaign Setting +PRECAMPAIGN:1,BOOKTYPE=Core Rules,BOOKTYPE=Complete Core +PUBNAMELONG:Paizo Publishing +PUBNAMESHORT:Paizo +PUBNAMEWEB:http://www.paizo.com +SOURCELONG:Blood of Angels +SOURCESHORT:PFBOA +SOURCEWEB:http://paizo.com/products/btpy8sa7?Pathfinder-Player-Companion-Blood-of-Angels +SOURCEDATE:2012-07 +ISOGL:YES +COPYRIGHT:Blood of Angels, Copyright 2012 by Paizo Publishing, LLC + +DESC:Blood of Angels presents a player-friendly overview of the aasimars of the Pathfinder campaign setting, as well as new rules and information to help players create unique and interesting celestial characters for any type of game. + +ABILITY:boa_abilities.lst +ABILITYCATEGORY:boa_ability_categories.lst +FEAT:boa_feats.lst +RACE:boa_races.lst +TEMPLATE:boa_templates.lst + +# ARMORPROF:boa_armorprofs.lst +# BIOSET:boa_biosettings.lst +# CLASS:boa_classes.lst +# COMPANIONMOD:boa_companionmods.lst +# DEITY:boa_deities.lst +# DOMAIN:boa_domains.lst +# EQUIPMENT:boa_equipment.lst +# EQUIPMOD:boa_equipmods.lst +# KIT:boa_kits.lst +# LANGUAGE:boa_languages.lst +# SHIELDPROF:boa_shieldprofs.lst +# SKILL:boa_skills.lst +# SPELL:boa_spells.lst +# WEAPONPROF:boa_weaponprofs.lst Added: Trunk/content/notfordistribution/pathfinder/paizo/player_companion/blood_of_angels/OGL.txt =================================================================== --- Trunk/content/notfordistribution/pathfinder/paizo/player_companion/blood_of_angels/OGL.txt (rev 0) +++ Trunk/content/notfordistribution/pathfinder/paizo/player_companion/blood_of_angels/OGL.txt 2013-09-29 20:13:34 UTC (rev 21545) @@ -0,0 +1,36 @@ +OPEN GAME LICENSE Version 1.0a + +The following text is the property of Wizards of the Coast, Inc. and is Copyright 2000 Wizards of the Coast, Inc ("Wizards"). All Rights Reserved. + +1. Definitions: (a)"Contributors" means the copyright and/or trademark owners who have contributed Open Game Content; (b)"Derivative Material" means copyrighted material including derivative works and translations (including into other computer languages), potation, modification, correction, addition, extension, upgrade, improvement, compilation, abridgment or other form in which an existing work may be recast, transformed or adapted; (c) "Distribute" means to reproduce, license, rent, lease, sell, broadcast, publicly display, transmit or otherwise distribute; (d)"Open Game Content" means the game mechanic and includes the methods, procedures, processes and routines to the extent such content does not embody the Product Identity and is an enhancement over the prior art and any additional content clearly identified as Open Game Content by the Contributor, and means any work covered by this License, including translations and derivative works under copyright law, but specifically excludes Product Identity. 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Grant and Consideration: In consideration for agreeing to use this License, the Contributors grant You a perpetual, worldwide, royalty-free, non-exclusive license with the exact terms of this License to Use, the Open Game Content. + +5.Representation of Authority to Contribute: If You are contributing original material as Open Game Content, You represent that Your Contributions are Your original creation and/or You have sufficient rights to grant the rights conveyed by this License. + +6.Notice of License Copyright: You must update the COPYRIGHT NOTICE portion of this License to include the exact text of the COPYRIGHT NOTICE of any Open Game Content You are copying, modifying or distributing, and You must add the title, the copyright date, and the copyright holder's name to the COPYRIGHT NOTICE of any original Open Game Content you Distribute. + +7. 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Updating the License: Wizards or its designated Agents may publish updated versions of this License. You may use any authorized version of this License to copy, modify and distribute any Open Game Content originally distributed under any version of this License. + +10 Copy of this License: You MUST include a copy of this License with every copy of the Open Game Content You Distribute. + +11. Use of Contributor Credits: You may not market or advertise the Open Game Content using the name of any Contributor unless You have written permission from the Contributor to do so. + +12 Inability to Comply: If it is impossible for You to comply with any of the terms of this License with respect to some or all of the Open Game Content due to statute, judicial order, or governmental regulation then You may not Use any Open Game Material so affected. + +13 Termination: This License will terminate automatically if You fail to comply with all terms herein and fail to cure such breach within 30 days of becoming aware of the breach. All sublicenses shall survive the termination of this License. + +14 Reformation: If any provision of this License is held to be unenforceable, such provision shall be reformed only to the extent necessary to make it enforceable. + +15 COPYRIGHT NOTICE +Open Game License v 1.0a Copyright 2000, Wizards of the Coast, Inc. +System Reference Document Copyright 2000-2003, Wizards of the Coast, Inc.; Authors Jonathan Tweet, Monte Cook, Skip Williams, Rich Baker, Andy Collins, David Noonan, Rich Redman, Bruce R. Cordell, John D. Rateliff, Thomas Reid, James Wyatt, based on original material by E. Gary Gygax and Dave Arneson. +PCGen dataset conversion for the System Reference Document Copyright 2001-2004, PCgen Data team (Including, but not limited to Andrew McDougall (Tir Gwaith), Doug McMill, Paul W. King, Chris Chandler (Barak), Michael Gray (Taluonr Iscandar), Kenneth Walters (GldDragon35), Mike Sledge (zodar6), Patryk Adamski (Ruemere), Larry Davis (Sir George Anonymous), James Dempsey, Bryan (Merton Monk) McRoberts, Thomas Jannes (chipoulou), Samuel Hendricks (NotMousse), Sigurdur H. Olafsson, Jayme Cox, Jeremy "Illrigger" Turnley, Emily Smirle, Martin Fagerstr\xF6m, Chris McLaughlin, Raymond Yao, Eddy Anthony (MoSaT), Thomas Clegg (Arknight), Andargor, Devon Jones) Added: Trunk/content/notfordistribution/pathfinder/paizo/player_companion/blood_of_angels/boa_abilities.lst =================================================================== --- Trunk/content/notfordistribution/pathfinder/paizo/player_companion/blood_of_angels/boa_abilities.lst (rev 0) +++ Trunk/content/notfordistribution/pathfinder/paizo/player_companion/blood_of_angels/boa_abilities.lst 2013-09-29 20:13:34 UTC (rev 21545) @@ -0,0 +1,44 @@ +SOURCELONG:Blood of Angels SOURCESHORT:PFBOA SOURCEWEB:http://paizo.com/store/downloads/pathfinder/pathfinderRPG/v5748btpy8auu SOURCEDATE:2012-04 + +###Block: Subrace Selection +Aasimar CATEGORY:Special Ability TYPE:AasimarSubrace BONUS:STAT|WIS,CHA|2|TYPE=Racial SOURCEPAGE:p.0 +Aasimar (Agathion Blooded) CATEGORY:Special Ability TYPE:AasimarSubrace TEMPLATE:Agathion-Blooded BONUS:STAT|CON,CHA|2|TYPE=Racial SOURCEPAGE:p.19 +Aasimar (Angel Blooded) CATEGORY:Special Ability TYPE:AasimarSubrace TEMPLATE:Angel-Blooded BONUS:STAT|STR,CHA|2|TYPE=Racial SOURCEPAGE:p.19 +Aasimar (Archon Blooded) CATEGORY:Special Ability TYPE:AasimarSubrace TEMPLATE:Archon-Blooded BONUS:STAT|CON,WIS|2|TYPE=Racial SOURCEPAGE:p.20 +Aasimar (Azata Blooded) CATEGORY:Special Ability TYPE:AasimarSubrace TEMPLATE:Azata-Blooded BONUS:STAT|DEX,CHA|2|TYPE=Racial SOURCEPAGE:p.20 +Aasimar (Garuda Blooded) CATEGORY:Special Ability TYPE:AasimarSubrace TEMPLATE:Garuda-Blooded BONUS:STAT|DEX,WIS|2|TYPE=Racial SOURCEPAGE:p.21 +Aasimar (Peri Blooded) CATEGORY:Special Ability TYPE:AasimarSubrace TEMPLATE:Peri-Blooded BONUS:STAT|INT,CHA|2|TYPE=Racial SOURCEPAGE:p.21 + +CATEGORY=Internal|Aasimar Racial Trait Default.MOD ABILITY:Aasimar Racial Trait|AUTOMATIC|Agathion Blooded Skilled ~ Aasimar|PRETEMPLATE:1,Agathion-Blooded +CATEGORY=Internal|Aasimar Racial Trait Default.MOD ABILITY:Aasimar Racial Trait|AUTOMATIC|Agathion Blooded SLA ~ Aasimar|PRETEMPLATE:1,Agathion-Blooded +CATEGORY=Internal|Aasimar Racial Trait Default.MOD ABILITY:Aasimar Racial Trait|AUTOMATIC|Angel Blooded Skilled ~ Aasimar|PRETEMPLATE:1,Angel-Blooded +CATEGORY=Internal|Aasimar Racial Trait Default.MOD ABILITY:Aasimar Racial Trait|AUTOMATIC|Angel Blooded SLA ~ Aasimar|PRETEMPLATE:1,Angel-Blooded +CATEGORY=Internal|Aasimar Racial Trait Default.MOD ABILITY:Aasimar Racial Trait|AUTOMATIC|Archon Blooded Skilled ~ Aasimar|PRETEMPLATE:1,Archon-Blooded +CATEGORY=Internal|Aasimar Racial Trait Default.MOD ABILITY:Aasimar Racial Trait|AUTOMATIC|Archon Blooded SLA ~ Aasimar|PRETEMPLATE:1,Archon-Blooded +CATEGORY=Internal|Aasimar Racial Trait Default.MOD ABILITY:Aasimar Racial Trait|AUTOMATIC|Azata Blooded Skilled ~ Aasimar|PRETEMPLATE:1,Azata-Blooded +CATEGORY=Internal|Aasimar Racial Trait Default.MOD ABILITY:Aasimar Racial Trait|AUTOMATIC|Azata Blooded SLA ~ Aasimar|PRETEMPLATE:1,Azata-Blooded +CATEGORY=Internal|Aasimar Racial Trait Default.MOD ABILITY:Aasimar Racial Trait|AUTOMATIC|Garuda Blooded Skilled ~ Aasimar|PRETEMPLATE:1,Garuda-Blooded +CATEGORY=Internal|Aasimar Racial Trait Default.MOD ABILITY:Aasimar Racial Trait|AUTOMATIC|Garuda Blooded SLA ~ Aasimar|PRETEMPLATE:1,Garuda-Blooded +CATEGORY=Internal|Aasimar Racial Trait Default.MOD ABILITY:Aasimar Racial Trait|AUTOMATIC|Peri Blooded Skilled ~ Aasimar|PRETEMPLATE:1,Peri-Blooded +CATEGORY=Internal|Aasimar Racial Trait Default.MOD ABILITY:Aasimar Racial Trait|AUTOMATIC|Peri Blooded SLA ~ Aasimar|PRETEMPLATE:1,Peri-Blooded + +# Ability Name Unique Key Category of Ability Type Multiple Requirements Description Bonuses Source Page +Skilled KEY:Agathion Blooded Skilled ~ Aasimar CATEGORY:Special Ability TYPE:RacialTraits.AasimarRacialTrait PREMULT:1,[PREABILITY:1,CATEGORY=Special Ability,Agathion Blooded Skilled ~ Aasimar],[!PREABILITY:1,CATEGORY=Special Ability,TYPE.AasimarSkilled] DESC:Agathion-Blooded Aasimars have a +2 racial bonus on Handle Animal and Survival checks. BONUS:SKILL|Handle Animal,Survival|2|TYPE=Racial SOURCEPAGE:p.19 +Skilled KEY:Angel Blooded Skilled ~ Aasimar CATEGORY:Special Ability TYPE:RacialTraits.AasimarRacialTrait PREMULT:1,[PREABILITY:1,CATEGORY=Special Ability,Angel Blooded Skilled ~ Aasimar],[!PREABILITY:1,CATEGORY=Special Ability,TYPE.AasimarSkilled] DESC:Angel-Blooded Aasimars have a +2 racial bonus on Heal and Knowledge (planes) checks. BONUS:SKILL|Heal,Knowledge (planes)|2|TYPE=Racial SOURCEPAGE:p.19 +Skilled KEY:Archon Blooded Skilled ~ Aasimar CATEGORY:Special Ability TYPE:RacialTraits.AasimarRacialTrait PREMULT:1,[PREABILITY:1,CATEGORY=Special Ability,Archon Blooded Skilled ~ Aasimar],[!PREABILITY:1,CATEGORY=Special Ability,TYPE.AasimarSkilled] DESC:Archon-Blooded Aasimars have a +2 racial bonus on Intimidate and Sense Motive checks. BONUS:SKILL|Intimidate,Sense Motive|2|TYPE=Racial SOURCEPAGE:p.20 +Skilled KEY:Azata Blooded Skilled ~ Aasimar CATEGORY:Special Ability TYPE:RacialTraits.AasimarRacialTrait PREMULT:1,[PREABILITY:1,CATEGORY=Special Ability,Azata Blooded Skilled ~ Aasimar],[!PREABILITY:1,CATEGORY=Special Ability,TYPE.AasimarSkilled] DESC:Azata-Blooded Aasimars have a +2 racial bonus on Diplomacy and Perform checks. BONUS:SKILL|Diplomacy,Perform|2|TYPE=Racial SOURCEPAGE:p.20 +Skilled KEY:Garuda Blooded Skilled ~ Aasimar CATEGORY:Special Ability TYPE:RacialTraits.AasimarRacialTrait PREMULT:1,[PREABILITY:1,CATEGORY=Special Ability,Garuda Blooded Skilled ~ Aasimar],[!PREABILITY:1,CATEGORY=Special Ability,TYPE.AasimarSkilled] DESC:Garuda-Blooded Aasimars have a +2 racial bonus on Acrobatics and Fly checks. BONUS:SKILL|Acrobatics,Fly|2|TYPE=Racial SOURCEPAGE:p.21 +Skilled KEY:Peri Blooded Skilled ~ Aasimar CATEGORY:Special Ability TYPE:RacialTraits.AasimarRacialTrait PREMULT:1,[PREABILITY:1,CATEGORY=Special Ability,Peri Blooded Skilled ~ Aasimar],[!PREABILITY:1,CATEGORY=Special Ability,TYPE.AasimarSkilled] DESC:Peri-Blooded Aasimars have a +2 racial bonus on Knowledge (planes) and Spellcraft checks. BONUS:SKILL|Knowledge (planes),Spellcraft|2|TYPE=Racial SOURCEPAGE:p.21 + +# Multiple Requirements Define Innate Spells Description Source Page +Spell Like Ability KEY:Agathion Blooded SLA ~ Aasimar CATEGORY:Special Ability TYPE:RacialTraits.AasimarRacialTrait PREMULT:1,[PREABILITY:1,CATEGORY=Special Ability,Agathion Blooded SLA ~ Aasimar],[!PREABILITY:1,CATEGORY=Special Ability,TYPE.AasimarSLA] DEFINE:AasimarSummonNatureTimes|1 SPELLS:Innate|TIMES=AasimarSummonNatureTimes|CASTERLEVEL=TL|Summon Nature's Ally II DESC:Agathion-Blooded Aasimars can use summon nature's ally II %1/day as a spell-like ability.|AasimarSummonNatureTimes SOURCEPAGE:p.19 +Spell Like Ability KEY:Angel Blooded SLA ~ Aasimar CATEGORY:Special Ability TYPE:RacialTraits.AasimarRacialTrait PREMULT:1,[PREABILITY:1,CATEGORY=Special Ability,Angel Blooded SLA ~ Aasimar],[!PREABILITY:1,CATEGORY=Special Ability,TYPE.AasimarSLA] DEFINE:AasimarAlterSelfTimes|1 SPELLS:Innate|TIMES=AasimarAlterSelfTimes|CASTERLEVEL=TL|Alter Self DESC:Angel-Blooded Aasimars can use alter self %1/day as a spell-like ability.|AasimarAlterSelfTimes SOURCEPAGE:p.19 +Spell Like Ability KEY:Archon Blooded SLA ~ Aasimar CATEGORY:Special Ability TYPE:RacialTraits.AasimarRacialTrait PREMULT:1,[PREABILITY:1,CATEGORY=Special Ability,Archon Blooded SLA ~ Aasimar],[!PREABILITY:1,CATEGORY=Special Ability,TYPE.AasimarSLA] DEFINE:AasimarContinualFlameTimes|1 SPELLS:Innate|TIMES=AasimarContinualFlameTimes|CASTERLEVEL=TL|Continual Flame DESC:Archon-Blooded Aasimars can use continual flame %1/day as a spell-like ability.|AasimarContinualFlameTimes SOURCEPAGE:p.20 +Spell Like Ability KEY:Azata Blooded SLA ~ Aasimar CATEGORY:Special Ability TYPE:RacialTraits.AasimarRacialTrait PREMULT:1,[PREABILITY:1,CATEGORY=Special Ability,Azata Blooded SLA ~ Aasimar],[!PREABILITY:1,CATEGORY=Special Ability,TYPE.AasimarSLA] DEFINE:AasimarGlitterdustTimes|1 SPELLS:Innate|TIMES=AasimarGlitterdustTimes|CASTERLEVEL=TL|Glitterdust DESC:Azata-Blooded Aasimars can use glitterdust %1/day as a spell-like ability.|AasimarGlitterdustTimes SOURCEPAGE:p.20 +Spell Like Ability KEY:Garuda Blooded SLA ~ Aasimar CATEGORY:Special Ability TYPE:RacialTraits.AasimarRacialTrait PREMULT:1,[PREABILITY:1,CATEGORY=Special Ability,Garuda Blooded SLA ~ Aasimar],[!PREABILITY:1,CATEGORY=Special Ability,TYPE.AasimarSLA] DEFINE:AasimarSeeInvisibilityTimes|1 SPELLS:Innate|TIMES=AasimarSeeInvisibilityTimes|CASTERLEVEL=TL|See Invisibility DESC:Garuda-Blooded Aasimars can use see invisibility %1/day as a spell-like ability.|AasimarSeeInvisibilityTimes SOURCEPAGE:p.21 +Spell Like Ability KEY:Peri Blooded SLA ~ Aasimar CATEGORY:Special Ability TYPE:RacialTraits.AasimarRacialTrait PREMULT:1,[PREABILITY:1,CATEGORY=Special Ability,Peri Blooded SLA ~ Aasimar],[!PREABILITY:1,CATEGORY=Special Ability,TYPE.AasimarSLA] DEFINE:AasimarPyrotechnicsTimes|1 SPELLS:Innate|TIMES=AasimarPyrotechnicsTimes|CASTERLEVEL=TL|Pyrotechnics DESC:Peri-Blooded Aasimars can use pyrotechnics %1/day as a spell-like ability.|AasimarPyrotechnicsTimes SOURCEPAGE:p.21 + + +## Adopted Trait Race Selection +# Ability Name Unique Key Category of Ability Type +#Aasimar KEY:Adoptive Race ~ Aasimar CATEGORY:Special Ability TYPE:AdoptiveRace BONUS:ABILITYPOOL|Aasimar Race Trait|1 Added: Trunk/content/notfordistribution/pathfinder/paizo/player_companion/blood_of_angels/boa_ability_categories.lst =================================================================== --- Trunk/content/notfordistribution/pathfinder/paizo/player_companion/blood_of_angels/boa_ability_categories.lst (rev 0) +++ Trunk/content/notfordistribution/pathfinder/paizo/player_companion/blood_of_angels/boa_ability_categories.lst 2013-09-29 20:13:34 UTC (rev 21545) @@ -0,0 +1,3 @@ +#SOURCELONG:Blood of Fiends SOURCESHORT:PFBOF SOURCEWEB:http://paizo.com/store/downloads/pathfinder/pathfinderRPG/v5748btpy8auu SOURCEDATE:2012-04 + +ABILITYCATEGORY:Aasimar Subrace TYPE:AasimarSubrace VISIBLE:QUALIFY EDITABLE:YES EDITPOOL:NO FRACTIONALPOOL:NO CATEGORY:Special Ability DISPLAYLOCATION:Racial Abilities PLURAL:Aasimar Racial Traits Added: Trunk/content/notfordistribution/pathfinder/paizo/player_companion/blood_of_angels/boa_feats.lst =================================================================== --- Trunk/content/notfordistribution/pathfinder/paizo/player_companion/blood_of_angels/boa_feats.lst (rev 0) +++ Trunk/content/notfordistribution/pathfinder/paizo/player_companion/blood_of_angels/boa_feats.lst 2013-09-29 20:13:34 UTC (rev 21545) @@ -0,0 +1,12 @@ +SOURCELONG:Blood of Angels SOURCESHORT:PFBOA SOURCEWEB:http://paizo.com/store/downloads/pathfinder/pathfinderRPG/v5748btpy8auu SOURCEDATE:2012-04 + +Archon Diversion TYPE:Combat DESC:You are able to throw yourself in front of danger to protect your friends. BENEFIT:The penalty to AC for using Archon Style to grant nearby allies a bonus to AC against a single opponent decreases to \x961, and you can spend a move action instead of a standard action to use this ability. Once per round while using Archon Style, when you have at least one hand free, you can divert one melee weapon attack that would have struck an adjacent ally and take the blow in your ally\x92s stead, using your own AC to determine whether the attack hits you. Whether or not a diverted attack actually hits you, the ally you protected can make an attack of opportunity against the diverted opponent. You expend no action to divert the attack, but you must be aware of it and must not be flat-footed. You must declare that you are using this feat after your opponent has declared the target of its melee attack but before it makes its attack roll. PREMULT:2,[PREFEAT:3,Archon Style,Combat Expertise,Improved Unarmed Strike],[PREMULT:1,[PREATT:4],[PRECLASS:1,Monk=4]] +Archon Justice TYPE:Combat DESC:Your righteous indignation knows no bounds, and foes that attack your companions soon learn the error of their foolish ways. BENEFIT:You no longer take a penalty to AC for using Archon Style to grant nearby allies a bonus to AC against a single opponent, and you can spend a swift action instead of a move action to use this ability. Whenever you take damage from using Archon Diversion to divert an opponent\x92s attack toward yourself, any allies threatening your opponent can make an attack of opportunity against the diverted opponent. PREMULT:2,[PREFEAT:4,Archon Diversion,Archon Style,Combat Expertise,Improved Unarmed Strike],[PREMULT:1,[PREATT:8],[PRECLASS:1,Monk=7]] +Archon Style TYPE:Combat.Style DESC:You have trained thoroughly to protect your allies from harm, even if it means temporarily sacrificing your own safety in the process. BENEFIT:While using this style, as a standard action, you can actively protect adjacent allies from a single opponent that you are currently adjacent to. This grants any adjacent allies a +2 dodge bonus to AC against that opponent\x92s next melee attack (as long as that attack comes before the beginning of your next turn), but causes you to take a \x962 penalty to AC against that opponent until your next turn. The dodge bonus persists even if your allies move away from you, but still only applies against attacks made by the opponent that you designated upon first using this ability. PREMULT:2,[PREFEAT:2,Combat Expertise,Improved Unarmed Strike],[PREMULT:1,[PREATT:2],[PRECLASS:1,Monk=2]] +Banishing Critical TYPE:Combat.Critial DESC:With your combination of combat and spellcasting prowess, you send otherworldly monsters back to their place of origin. BENEFIT:When you confirm a critical hit with a slashing or bludgeoning weapon, you may cast dismissal or banishment on that target as an immediate action, and the target takes a \x964 penalty on its Will save to resist the spell\x92s effect. You must have dismissal or banishment prepared or otherwise available to cast, and using this ability casts the corresponding spell. PREMULT:3,[PREFEAT:1,critical focus],[PRESPELL:1,dismissal,banishment],[PRECLASS:1,SPELLCASTER=9] +Blinding Light TYPE:General DESC:You use your impenetrable luminescence to disorient harbingers of darkness. BENEFIT:Whenever an enemy unsuccessfully attempts to counter or dispel your daylight spell-like ability, it must succeed at a Fortitude saving throw (DC 10 + 1/2 your character level + your Charisma modifier) or become blinded for 1 round as its mind is overwhelmed with celestial light. This is a supernatural mind-affecting effect. PREMULT:3,[PREFEAT:1,Inner Light],[PRERACE:1,Aasimar],[PREABILITY:1,CATEGORY=Special Ability,Spell-Like Ability ~ Aasimar] +Consecrate Spell TYPE:MetaMagic DESC:You infuse spells with heavenly power, drastically increasing their effectiveness against would-be heralds of evil. BENEFIT:A consecrated spell is treated as a maximized spell against evil creatures and creatures with the evil subtype. Against all other creatures, this feat does not modify the spell in any way (for example, a consecrated fireball acts as a normal fireball against neutral or good creatures). This feat does not stack with Maximize Spell. A consecrated spell uses up a spell slot two levels higher than the spell\x92s actual level. PREMULT:2,[PRERACE:1,Aasimar],[PRESPELL:1,consecrate] +Inner Light TYPE:General DESC:Even when your innate powers over light fail you, you and your allies prove vigilant against dark forces, fighting until the end. BENEFIT:Whenever you cast your daylight spell-like ability, you do so as if your caster level were one higher. Whenever an enemy successfully counters or dispels your daylight spell-like ability, you and any allies within a 20-foot radius gain darkvision 60 feet for a number of rounds equal to your character level. This is a supernatural effect. PREMULT:2,[PRERACE:1,Aasimar],[PREABILITY:1,CATEGORY=Special Ability,Spell-Like Ability ~ Aasimar] +Revered Guidance TYPE:General DESC:You were selected by your celestial ancestor to be a guide for a chosen people, and serve as a beacon of hope in times of despair. BENEFIT:Select one of the following creature subtypes: dwarf, elf, gnome, halfling, human, or orc. You gain a +4 racial bonus on Diplomacy checks made to influence creatures of the selected subtype. PREMULT:2,[PRERACE:1,Aasimar],[PRECLASSLEVELMAX:1,TYPE.PC=1] +Sunlit Strike TYPE:General DESC:Your melee blows deal extra damage to creatures sensitive to light, making you adept at hunting foul monsters of the night. BENEFIT:Whenever you successfully hit an enemy that is vulnerable to light (such as by the light blindness, light sensitivity, or sunlight powerlessness universal monster rules) with a melee weapon you\x92ve imbued with your Arcane Strike feat, you deal an additional 1d6 points of damage to the target of your attack. The struck creature must also succeed at a Fortitude saving throw (DC 10 + your character level + your Strength modifier) or become staggered for 1 round. PREMULT:2,[PREFEAT:1,Arcane Strike],[PRESPELL:1,daylight] +Supernal Feast TYPE:General DESC:You sup on the blood of your ancestors to fuel your fury. BENEFIT:Whenever you are adjacent to a good outsider that takes bleed or blood drain damage, you gain 1 temporary hit point as you bathe in the celestial being\x92s gore. Furthermore, as a full-round action, you can feast on the fallen body of a good outsider that has been dead no longer than 24 hours. When you do, you regain 1 temporary hit point per Hit Die the outsider possessed at a rate of 1 hit point per minute. Temporary hit points gained from this feat last 1d4 hours. PREMULT:2,[PRERACE:1,Aasimar],[PRESTAT:1,CON=15] Added: Trunk/content/notfordistribution/pathfinder/paizo/player_companion/blood_of_angels/boa_races.lst =================================================================== --- Trunk/content/notfordistribution/pathfinder/paizo/player_companion/blood_of_angels/boa_races.lst (rev 0) +++ Trunk/content/notfordistribution/pathfinder/paizo/player_companion/blood_of_angels/boa_races.lst 2013-09-29 20:13:34 UTC (rev 21545) @@ -0,0 +1,4 @@ +# CVS $Revision: 19255 $ $Author: amaitland $ -- Tue Nov 13 00:18:11 2012 -- reformated by prettylst.pl v1.39 (build 15052) +SOURCELONG:Blood of Angels SOURCESHORT:PFBOA SOURCEWEB:http://paizo.com/products/btpy8sa7?Pathfinder-Player-Companion-Blood-of-Angels SOURCEDATE:2012-04 + +Aasimar.MOD BONUS:ABILITYPOOL|Aasimar Subrace|1 Added: Trunk/content/notfordistribution/pathfinder/paizo/player_companion/blood_of_angels/boa_templates.lst =================================================================== --- Trunk/content/notfordistribution/pathfinder/paizo/player_companion/blood_of_angels/boa_templates.lst (rev 0) +++ Trunk/content/notfordistribution/pathfinder/paizo/player_companion/blood_of_angels/boa_templates.lst 2013-09-29 20:13:34 UTC (rev 21545) @@ -0,0 +1,11 @@ +# CVS $Revision: 21418 $ $Author: evilmynex $ -- Wed Sep 18 06:25:48 2013 -- reformated by prettylst.pl v1.50 (build 21406) +SOURCELONG:Blood of Angels SOURCESHORT:PFBOA SOURCEWEB:http://paizo.com/products/btpy8sa7?Pathfinder-Player-Companion-Blood-of-Angels SOURCEDATE:2012-04 + +###Block: Aasimar Types +# Template Name Visible Subrace +Agathion-Blooded VISIBLE:NO SUBRACE:YES +Angel-Blooded VISIBLE:NO SUBRACE:YES +Archon-Blooded VISIBLE:NO SUBRACE:YES +Azata-Blooded VISIBLE:NO SUBRACE:YES +Garuda-Blooded VISIBLE:NO SUBRACE:YES +Peri-Blooded VISIBLE:NO SUBRACE:YES This was sent by the SourceForge.net collaborative development platform, the world's largest Open Source development site. |