From: <ama...@us...> - 2012-10-22 18:43:48
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Revision: 17968 http://pcgen.svn.sourceforge.net/pcgen/?rev=17968&view=rev Author: amaitland Date: 2012-10-22 18:43:41 +0000 (Mon, 22 Oct 2012) Log Message: ----------- [Ultimate Combat] Ninja tricks and rogue talents - Add Rogue Talent Issue#: DATA-707 Modified Paths: -------------- Trunk/pcgen/data/alpha/paizo/pathfinder_rpg/ultimate_combat/pfuc_abilities.lst Modified: Trunk/pcgen/data/alpha/paizo/pathfinder_rpg/ultimate_combat/pfuc_abilities.lst =================================================================== --- Trunk/pcgen/data/alpha/paizo/pathfinder_rpg/ultimate_combat/pfuc_abilities.lst 2012-10-22 12:13:54 UTC (rev 17967) +++ Trunk/pcgen/data/alpha/paizo/pathfinder_rpg/ultimate_combat/pfuc_abilities.lst 2012-10-22 18:43:41 UTC (rev 17968) @@ -98,7 +98,7 @@ Ki Charge KEY:Ki Charge ~ Ninja Trick CATEGORY:Special Ability TYPE:SpecialQuality.Supernatural.NinjaTrick VISIBLE:DISPLAY DESC:A ninja with this trick can invest a portion of her ki into a single thrown weapon, such as a shuriken, and throw it as a standard action. The thrown weapon explodes on impact in a 5-foot burst, dealing 1d6 points of fire damage plus 1d6 points of fire damage for every four levels of the ninja above 2nd, to a maximum 4d6 at 18th level. Creatures caught in the blast receive a Reflex save to halve the damage. The DC of this save is 10 + 1/2 the ninja's level + the ninja's Charisma modifier. If the thrown weapon hits a creature, that creature takes a -2 penalty on the saving throw. If the thrown weapon misses, treat it as a thrown splash weapon. Using this ability expends 1 ki point from her ki pool. Poison Bomb KEY:Poison Bomb ~ Ninja Trick CATEGORY:Special Ability TYPE:SpecialQuality.Extraordinary.NinjaTrick VISIBLE:DISPLAY PREABILITY:1,CATEGORY=Special ABility,Smoke Bomb ~ Ninja Trick DESC:Whenever the ninja throws a smoke bomb, she can decide to include 1 dose of any inhaled poison she possesses. This poison affects all creatures in the smoke and lasts as long as the smoke lasts. She must pay for the poison normally. The ninja must have the smoke bomb ninja trick before selecting this trick. Pressure Points KEY:Pressure Points ~ Ninja Trick CATEGORY:Special Ability TYPE:SpecialQuality.Supernatural.NinjaTrick VISIBLE:DISPLAY DESC:A ninja with this trick can strike at an opponent's vital pressure points, causing weakness and intense pain. Whenever the ninja deals sneak attack damage, she also deals 1 point of Strength or Dexterity damage, decided by the ninja. Unlike normal ability damage, this damage can be healed by a DC 15 Heal check. Each successful check heals 1 point of damage caused by this trick. A ninja with this trick receives a +10 insight bonus on this Heal check. -Rogue Talent KEY:Rogue Talent ~ Ninja Trick CATEGORY:Special Ability TYPE:SpecialQuality.NinjaTrick VISIBLE:DISPLAY DESC:The ninja can select a rogue talent in place of a ninja trick. The ninja cannot select a rogue talent that has the same name as a ninja trick. The ninja can select this talent multiple times. +Rogue Talent KEY:Rogue Talent ~ Ninja Trick CATEGORY:Special Ability TYPE:SpecialQuality.NinjaTrick VISIBLE:DISPLAY DESC:The ninja can select a rogue talent in place of a ninja trick. The ninja cannot select a rogue talent that has the same name as a ninja trick. The ninja can select this talent multiple times. BONUS:ABILITYPOOL|Rogue Talent|1 CHOOSE:NOCHOICE MULT:YES STACK:YES Shadow Clone KEY:Shadow Clone ~ Ninja Trick CATEGORY:Special Ability TYPE:SpecialQuality.Supernatural.NinjaTrick VISIBLE:DISPLAY DESC:The ninja can create 1d4 shadowy duplicates of herself that conceal her true location. This ability functions as mirror image, using the ninja's level as her caster level. Using this ability is a standard action that uses up 1 ki point. Slow Metabolism KEY:Slow Metabolism ~ Ninja Trick CATEGORY:Special Ability TYPE:SpecialQuality.Extraordinary.NinjaTrick VISIBLE:DISPLAY DESC:The ninja has a slower-than-normal metabolism. She can hold her breath for twice as long as normal before needing to make Constitution checks (four times her Constitution score). In addition, whenever the ninja is poisoned, the time between saving throws (the poison's frequency) is doubled. Thus, a poison that has a frequency of 1/round for 6 rounds would instead be 1/2 rounds for 12 rounds. Slow Reactions KEY:Slow Reactions ~ Ninja Trick CATEGORY:Special Ability TYPE:SpecialQuality.Extraordinary.NinjaTrick VISIBLE:DISPLAY DESC:Opponents that are damaged by the ninja's sneak attack can't make attacks of opportunity for 1 round. This was sent by the SourceForge.net collaborative development platform, the world's largest Open Source development site. |