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From: <gjo...@us...> - 2011-07-19 12:41:23
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Revision: 15237
http://pcgen.svn.sourceforge.net/pcgen/?rev=15237&view=rev
Author: gjorbjond
Date: 2011-07-19 12:41:13 +0000 (Tue, 19 Jul 2011)
Log Message:
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Changes to support prestige classes that advance the channel energy ability of any class.
Modified Paths:
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Trunk/pcgen/data/alpha/paizo/pathfinder_rpg/advanced_players_guide/pfapg_abilities_class.lst
Trunk/pcgen/data/alpha/paizo/pathfinder_rpg/advanced_players_guide/pfapg_abilities_class_common.lst
Trunk/pcgen/data/alpha/paizo/pathfinder_rpg/advanced_players_guide/pfapg_classes_prestige.lst
Trunk/pcgen/data/alpha/paizo/pathfinder_rpg/core_rulebook/pfcr_abilities_class.lst
Trunk/pcgen/data/alpha/paizo/pathfinder_rpg/core_rulebook/pfcr_abilities_class_common.lst
Modified: Trunk/pcgen/data/alpha/paizo/pathfinder_rpg/advanced_players_guide/pfapg_abilities_class.lst
===================================================================
--- Trunk/pcgen/data/alpha/paizo/pathfinder_rpg/advanced_players_guide/pfapg_abilities_class.lst 2011-07-19 04:01:06 UTC (rev 15236)
+++ Trunk/pcgen/data/alpha/paizo/pathfinder_rpg/advanced_players_guide/pfapg_abilities_class.lst 2011-07-19 12:41:13 UTC (rev 15237)
@@ -320,7 +320,7 @@
Resist Life KEY:Resist Life ~ Bone Mystery CATEGORY:Special Ability TYPE:SpecialQuality.Supernatural.BoneRevelation DESC:You are treated as an undead creature when you are targeted by positive or negative energy. SOURCEPAGE:p.46
Soul Siphon KEY:Soul Siphon ~ Bone Mystery CATEGORY:Special Ability TYPE:SpecialQuality.Supernatural.BoneRevelation PRECLASS:1,Oracle=7 DESC:As a ranged touch attack, you can unleash a ray that causes a target to gain one negative level. SOURCEPAGE:p.46
Spirit Walk KEY:Spirit Walk ~ Bone Mystery CATEGORY:Special Ability TYPE:SpecialQuality.Supernatural.BoneRevelation PRECLASS:1,Oracle=11 DESC:As a standard action, you can become incorporeal and invisible. SOURCEPAGE:p.46
-Undead Servitude KEY:Undead Servitude ~ Bone Mystery CATEGORY:Special Ability TYPE:SpecialAttack.Supernatural.BoneRevelation SERVESAS:ABILITY=Special Ability|Channel Negative Energy DEFINE:UndeadServitudeTimes|0 DEFINE:UndeadServitudeDC|0 DEFINE:UndeadServitudeHD|0 DESC:You can channel negative energy %1 per day, but only to use Command Undead. You can command up to %2 hit dice of undead. The will save DC of this ability is %3.|UndeadServitudeTimes|UndeadServitudeDC|UndeadServitudeHD AUTO:FEAT|Command Undead BONUS:VAR|UndeadServitudeTimes|3+CHA BONUS:VAR|UndeadServitudeHD|classlevel("Oracle") BONUS:VAR|UndeadServitudeDC|10+(classlevel("Oracle")/2)+CHA SOURCEPAGE:p.46
+Undead Servitude KEY:Undead Servitude ~ Bone Mystery CATEGORY:Special Ability TYPE:SpecialAttack.Supernatural.BoneRevelation SERVESAS:ABILITY=Special Ability|Channel Negative Energy DEFINE:UndeadServitudeTimes|0 DEFINE:UndeadServitudeDC|0 DEFINE:UndeadServitudeHD|0 DEFINE:UndeadServitudeLVL|0 DESC:You can channel negative energy %1 per day, but only to use Command Undead. You can command up to %2 hit dice of undead. The will save DC of this ability is %3.|UndeadServitudeTimes|UndeadServitudeDC|UndeadServitudeHD AUTO:FEAT|Command Undead BONUS:VAR|UndeadServitudeLVL|classlevel("Oracle") BONUS:VAR|UndeadServitudeTimes|3+CHA BONUS:VAR|UndeadServitudeHD|UndeadServitudeLVL BONUS:VAR|UndeadServitudeDC|10+(UndeadServitudeLVL/2)+CHA SOURCEPAGE:p.46
Voice of the Grave KEY:Voice of the Grave ~ Bone Mystery CATEGORY:Special Ability TYPE:SpecialQuality.Supernatural.BoneRevelation DEFINE:OracleVoiceoftheGraveTimes|0 DEFINE:OracleVoiceoftheGraveDC|0 DESC:You can speak with dead, as per the spell, %1 rounds per day. These rounds do not need to be consecutive.|OracleVoiceoftheGraveTimes BONUS:VAR|OracleVoiceoftheGraveTimes|classlevel("Oracle") BONUS:VAR|OracleVoiceoftheGraveDC|OracleRevelationDC+classlevel("Oracle")/5 SOURCEPAGE:p.46 ASPECT:Ability Benefit|(DC %4;Will negates)
Final Revelation KEY:Final Revelation ~ Bone Mystery CATEGORY:Special Ability TYPE:SpecialQuality.FinalBoneRevelation DESC:You have become a master of death. SOURCEPAGE:p.47 BENEFIT:You become a master of death. Once per round, you can cast bleed or stabilize as a free action. If you are brought to below 0 hit points, you automatically stabilize. You can cast animate dead at will without paying a material component cost (although you are still subject to the usual Hit Die control limit). Once per day, you can cast power word kill, but the spell can target a creature with 150 hit points or less.
Modified: Trunk/pcgen/data/alpha/paizo/pathfinder_rpg/advanced_players_guide/pfapg_abilities_class_common.lst
===================================================================
--- Trunk/pcgen/data/alpha/paizo/pathfinder_rpg/advanced_players_guide/pfapg_abilities_class_common.lst 2011-07-19 04:01:06 UTC (rev 15236)
+++ Trunk/pcgen/data/alpha/paizo/pathfinder_rpg/advanced_players_guide/pfapg_abilities_class_common.lst 2011-07-19 12:41:13 UTC (rev 15237)
@@ -20,6 +20,7 @@
Oracle of Bone Extra Channel CATEGORY:Special Ability TYPE:ExtraChannel PREABILITY:1,CATEGORY=Special Ability,Undead Servitude ~ Bone Mystery BONUS:VAR|UndeadServitudeTimes|2
Oracle of Life Extra Channel CATEGORY:Special Ability TYPE:ExtraChannel PREABILITY:1,CATEGORY=Special Ability,Channel ~ Life Mystery BONUS:VAR|OracleChannelTimes|2
+CATEGORY=Special Ability|Channel Energy ~ Prestige Class.MOD BONUS:VAR|UndeadServitudeLVL|PrestigeClassChannelEnergyLVL BONUS:VAR|OracleChannelLVL|PrestigeClassChannelEnergyLVL
###Block: CMB Definitions
# Ability Name Define Modify VAR
Modified: Trunk/pcgen/data/alpha/paizo/pathfinder_rpg/advanced_players_guide/pfapg_classes_prestige.lst
===================================================================
--- Trunk/pcgen/data/alpha/paizo/pathfinder_rpg/advanced_players_guide/pfapg_classes_prestige.lst 2011-07-19 04:01:06 UTC (rev 15236)
+++ Trunk/pcgen/data/alpha/paizo/pathfinder_rpg/advanced_players_guide/pfapg_classes_prestige.lst 2011-07-19 12:41:13 UTC (rev 15237)
@@ -39,7 +39,7 @@
1 AUTO:FEAT|Armor Proficiency (Light)|Armor Proficiency (Medium)|Armor Proficiency (Heavy)
1 AUTO:FEAT|Shield Proficiency
##Block: Normal Level Progression
-1 BONUS:VAR|ChannelEnergyLVL|CL ABILITY:Special Ability|AUTOMATIC|Channel Energy|Vindicator's Shield ~ Holy Vindicator
+1 BONUS:VAR|PrestigeClassChannelEnergyLVL|CL ABILITY:Special Ability|AUTOMATIC|Channel Energy ~ Prestige Class|Vindicator's Shield ~ Holy Vindicator
2 BONUS:VAR|StigmataLVL|CL ADD:SPELLCASTER|Divine ABILITY:Special Ability|AUTOMATIC|Stigmata ~ Holy Vindicator
3 BONUS:VAR|Faith HealingLVL|CL ADD:SPELLCASTER|Divine ABILITY:Special Ability|AUTOMATIC|Faith Healing ~ Holy Vindicator
4 ADD:SPELLCASTER|Divine ABILITY:Special Ability|AUTOMATIC|Divine Wrath ~ Holy Vindicator
Modified: Trunk/pcgen/data/alpha/paizo/pathfinder_rpg/core_rulebook/pfcr_abilities_class.lst
===================================================================
--- Trunk/pcgen/data/alpha/paizo/pathfinder_rpg/core_rulebook/pfcr_abilities_class.lst 2011-07-19 04:01:06 UTC (rev 15236)
+++ Trunk/pcgen/data/alpha/paizo/pathfinder_rpg/core_rulebook/pfcr_abilities_class.lst 2011-07-19 12:41:13 UTC (rev 15237)
@@ -926,14 +926,14 @@
###Block: Necromancy School Abilities
# Ability Name Unique Key Category of Ability Type Define Description Bonus to Ability Pool Modify VAR Source Page Aspects
-Power Over Undead KEY:Power Over Undead ~ Necromancy School CATEGORY:Special Ability TYPE:ArcaneSchoolPower DEFINE:PowerOverUndeadTimes|0 BONUS:ABILITYPOOL|Necromancer Channeling|1 BONUS:VAR|PowerOverUndeadTimes|3+INT SOURCEPAGE:p.81
+Power Over Undead KEY:Power Over Undead ~ Necromancy School CATEGORY:Special Ability TYPE:ArcaneSchoolPower DEFINE:PowerOverUndeadTimes|0 DEFINE:PowerOverUndeadLVL|0 BONUS:ABILITYPOOL|Necromancer Channeling|1 BONUS:VAR|PowerOverUndeadTimes|3+INT BONUS:VAR|PowerOverUndeadLVL|NecromancySchoolLVL SOURCEPAGE:p.81
Grave Touch KEY:Grave Touch ~ Necromancy School CATEGORY:Special Ability TYPE:SpecialAttack.SpellLike.ArcaneSchoolPower.CheckList DEFINE:NecromancyGraveTouchDuration|0 DEFINE:NecromancyGraveTouchLimit|0 DEFINE:NecromancyGraveTouchTimes|0 DESC:As a standard action, you can make a melee touch attack that causes a living creature to become shaken for %1 rounds. If you touch a shaken creature with this ability, it becomes frightened for 1 round if it has fewer that %2 Hit Dice. You can use this ability %3 times per day.|NecromancyGraveTouchDuration|NecromancyGraveTouchLimit|NecromancyGraveTouchTimes BONUS:VAR|NecromancyGraveTouchDuration|max(1,NecromancySchoolLVL/2) BONUS:VAR|NecromancyGraveTouchLimit|NecromancySchoolLVL BONUS:VAR|NecromancyGraveTouchTimes|INT+3 SOURCEPAGE:p.81 ASPECT:CheckCount|%1|NecromancyGraveTouchTimes ASPECT:CheckType|Uses per day
Life Sight KEY:Life Sight ~ Necromancy School CATEGORY:Special Ability TYPE:SpecialQuality.Supernatural.ArcaneSchoolPower.CheckList.Sense DEFINE:NecromancyLifeSightRange|0 DEFINE:NecromancyLifeSightRounds|0 DESC:You gain blindsight to a range of %1 feet for %2 rounds per day. This ability only allows you to detect living creatures and undead creatures. This sight also tells you whether a creature is living or undead. These rounds do not need to be consecutive.|NecromancyLifeSightRange|NecromancyLifeSightRounds BONUS:VAR|NecromancyLifeSightRange|10+10*((NecromancySchoolLVL-8)/4) BONUS:VAR|NecromancyLifeSightRounds|NecromancySchoolLVL SOURCEPAGE:p.82 ASPECT:CheckCount|%1|NecromancyLifeSightRounds ASPECT:CheckType|Rounds per day
###Block: Necromancy School Channeling Abilities
# Ability Name Unique Key Category of Ability Type Serves As Description Automatically Gained Feat Source Page
-Power Over Undead ~ Command Undead CATEGORY:Special Ability TYPE:SpecialAttack.Supernatural.NecromancerChanneling SERVESAS:ABILITY=Special Ability|Channel Negative Energy AUTO:FEAT|Command Undead SOURCEPAGE:p.81 DEFINE:PowerOverUndeadCommandDC|0 DEFINE:PowerOverUndeadCommandHD|0 BONUS:VAR|PowerOverUndeadCommandDC|10+NecromancySchoolLVL/2+CHA BONUS:VAR|PowerOverUndeadCommandHD|NecromancySchoolLVL DESC:You can channel energy %1 times per day to command undead. You can command up to %2 hit dice of undead. The will save DC of your command undead attempts is %3.|PowerOverUndeadTimes|PowerOverUndeadCommandHD|PowerOverUndeadCommandDC DESC:Undead cannot add their channel resistance to the save against your Command Undead ability.|PREVARGTEQ:NecromancySchoolLVL,20
-Power Over Undead ~ Turn Undead CATEGORY:Special Ability TYPE:SpecialAttack.Supernatural.NecromancerChanneling SERVESAS:ABILITY=Special Ability|Channel Positive Energy AUTO:FEAT|Turn Undead SOURCEPAGE:p.81 DEFINE:PowerOverUndeadTurnDC|0 BONUS:VAR|PowerOverUndeadTurnDC|10+NecromancySchoolLVL/2+CHA DESC:You can channel energy %1 times per day to turn undead. The DC of the will save for your Turn Undead attempts is %2.|PowerOverUndeadTimes|PowerOverUndeadTurnDC DESC:Undead cannot add their channel resistance to the save against your Turn ability.|PREVARGTEQ:NecromancySchoolLVL,20
+Power Over Undead ~ Command Undead CATEGORY:Special Ability TYPE:SpecialAttack.Supernatural.NecromancerChanneling SERVESAS:ABILITY=Special Ability|Channel Negative Energy AUTO:FEAT|Command Undead SOURCEPAGE:p.81 DEFINE:PowerOverUndeadCommandDC|0 DEFINE:PowerOverUndeadCommandHD|0 BONUS:VAR|PowerOverUndeadCommandDC|10+PowerOverUndeadLVL/2+CHA BONUS:VAR|PowerOverUndeadCommandHD|PowerOverUndeadLVL DESC:You can channel energy %1 times per day to command undead. You can command up to %2 hit dice of undead. The will save DC of your command undead attempts is %3.|PowerOverUndeadTimes|PowerOverUndeadCommandHD|PowerOverUndeadCommandDC DESC:Undead cannot add their channel resistance to the save against your Command Undead ability.|PREVARGTEQ:PowerOverUndeadLVL,20
+Power Over Undead ~ Turn Undead CATEGORY:Special Ability TYPE:SpecialAttack.Supernatural.NecromancerChanneling SERVESAS:ABILITY=Special Ability|Channel Positive Energy AUTO:FEAT|Turn Undead SOURCEPAGE:p.81 DEFINE:PowerOverUndeadTurnDC|0 BONUS:VAR|PowerOverUndeadTurnDC|10+PowerOverUndeadLVL/2+CHA DESC:You can channel energy %1 times per day to turn undead. The DC of the will save for your Turn Undead attempts is %2.|PowerOverUndeadTimes|PowerOverUndeadTurnDC DESC:Undead cannot add their channel resistance to the save against your Turn ability.|PREVARGTEQ:PowerOverUndeadLVL,20
###Block: Transmutation School Abilities
# Ability Name Unique Key Category of Ability Type Visible Define Description Ability Stat bonus Modify VAR Source Page Aspects Temporary effect description
Modified: Trunk/pcgen/data/alpha/paizo/pathfinder_rpg/core_rulebook/pfcr_abilities_class_common.lst
===================================================================
--- Trunk/pcgen/data/alpha/paizo/pathfinder_rpg/core_rulebook/pfcr_abilities_class_common.lst 2011-07-19 04:01:06 UTC (rev 15236)
+++ Trunk/pcgen/data/alpha/paizo/pathfinder_rpg/core_rulebook/pfcr_abilities_class_common.lst 2011-07-19 12:41:13 UTC (rev 15237)
@@ -54,6 +54,10 @@
Channel Positive Energy CATEGORY:Special Ability TYPE:Internal
Channel Negative Energy CATEGORY:Special Ability TYPE:Internal
+# Once generic ability for prestige classes that advance any channeling ability such as the Holy Vindicator.
+Channel Energy ~ Prestige Class CATEGORY:Special Ability TYPE:Internal DEFINE:PrestigeClassChannelEnergyLVL|0 BONUS:VAR|ClericChannelEnergyLVL|PrestigeClassChannelEnergyLVL BONUS:VAR|PaladinChannelLVL|PrestigeClassChannelEnergyLVL BONUS:VAR|PowerOverUndeadLVL|PrestigeClassChannelEnergyLVL
+
+
##Block: Extra Channel Energy support
Cleric Extra Channel CATEGORY:Special Ability TYPE:ExtraChannel PRECLASS:1,Cleric=1 BONUS:VAR|ClericChannelEnergyTimes|2
Paladin Extra Channel CATEGORY:Special Ability TYPE:ExtraChannel PRECLASS:1,Paladin=4 BONUS:VAR|LayOnHandsTimes|4
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