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From: <hen...@us...> - 2011-05-28 16:19:38
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Revision: 15049
http://pcgen.svn.sourceforge.net/pcgen/?rev=15049&view=rev
Author: henkslaaf2
Date: 2011-05-28 16:19:31 +0000 (Sat, 28 May 2011)
Log Message:
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Rework the Oracle Life Channel ability: do not mix APG variables into Core.
Modified Paths:
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Trunk/pcgen/data/alpha/paizo/pathfinder_rpg/advanced_players_guide/pfapg_abilities_class.lst
Trunk/pcgen/data/alpha/paizo/pathfinder_rpg/advanced_players_guide/pfapg_feats_mods.lst
Modified: Trunk/pcgen/data/alpha/paizo/pathfinder_rpg/advanced_players_guide/pfapg_abilities_class.lst
===================================================================
--- Trunk/pcgen/data/alpha/paizo/pathfinder_rpg/advanced_players_guide/pfapg_abilities_class.lst 2011-05-28 16:19:13 UTC (rev 15048)
+++ Trunk/pcgen/data/alpha/paizo/pathfinder_rpg/advanced_players_guide/pfapg_abilities_class.lst 2011-05-28 16:19:31 UTC (rev 15049)
@@ -324,7 +324,7 @@
# Ability Name Unique Key Category of Ability Type Visible Required Ability Restricted Ability Required AL Restricted AL Required Class Required Skill Var. Min. Value Define Innate Spells Description Multiple? Choose Automatically Gained Armor Prof. Automatically Gained Feat Automatically Gained Weapon Prof. Ability Bonus to Ability Pool Save checks bonus Combat bonus Add to base move Bonus to skill Stat bonus Modify VAR Add to vision Allow Follower Allowed Companions Class Skill Vision Source Page Aspects Description of the Benefits List of Known Class Spells by Level
# TODO - implemented like this, the number of times an Oracle/Cleric multiclasser is able to channel stacks improperly. If it should at all.
# According to http://paizo.com/paizo/messageboards/paizoPublishing/pathfinder/pathfinderRPG/rules/clericAndOracleChannelEnergy it does not
-Channel Energy KEY:Channel Energy ~ Bone Mystery CATEGORY:Special Ability TYPE:Internal VISIBLE:NO DEFINE:ChannelEnergyTimes|0 DEFINE:ChannelEnergyDice|0 DEFINE:ChannelEnergyDC|0 DEFINE:ChannelEnergyLVL|0 DEFINE:ChannelEnergyDieSize|6 BONUS:VAR|ChannelEnergyLVL|CL BONUS:VAR|ChannelEnergyDice|(ChannelEnergyLVL+1)/2 BONUS:VAR|ChannelEnergyDC|10+(ChannelEnergyLVL/2)+CHA BONUS:VAR|ChannelEnergyTimes|3+CHA SOURCEPAGE:p.22
+Channel Energy KEY:Channel Energy ~ Bone Mystery CATEGORY:Special Ability TYPE:Internal VISIBLE:NO SERVESAS:ABILITY=Special Ability|Channel Energy|Channel Negative Energy DEFINE:ChannelEnergyTimes|0 DEFINE:ChannelEnergyDice|0 DEFINE:ChannelEnergyDC|0 DEFINE:ChannelEnergyLVL|0 DEFINE:ChannelEnergyDieSize|6 BONUS:VAR|ChannelEnergyLVL|CL BONUS:VAR|ChannelEnergyDice|(ChannelEnergyLVL+1)/2 BONUS:VAR|ChannelEnergyDC|10+(ChannelEnergyLVL/2)+CHA BONUS:VAR|ChannelEnergyTimes|3+CHA SOURCEPAGE:p.22
Channel Negative Energy KEY:Channel Negative Energy ~ Bone Mystery CATEGORY:Special Ability TYPE:SpecialAttack.Supernatural PRECLASS:1,Oracle=1 DEFINE:ChannelNegativeEnergyDC|0 DESC:You can channel negative energy for the purposes of commanding undead %1 times/day.|ChannelEnergyTimes BONUS:VAR|ChannelNegativeEnergyDC|ChannelEnergyDC SOURCEPAGE:p.46 ASPECT:Ability Benefit|(DC %1, %2/day)|ChannelNegativeEnergyDC|ChannelEnergyTimes
# Oracle Revelations: Flame
@@ -359,8 +359,8 @@
# Ability Name Unique Key Category of Ability Type Visible Required Ability Restricted Ability Required AL Restricted AL Required Class Required Skill Var. Min. Value Define Innate Spells Description Multiple? Choose Automatically Gained Armor Prof. Automatically Gained Feat Automatically Gained Weapon Prof. Ability Bonus to Ability Pool Save checks bonus Combat bonus Add to base move Bonus to skill Stat bonus Modify VAR Add to vision Allow Follower Allowed Companions Class Skill Vision Source Page Aspects Description of the Benefits List of Known Class Spells by Level
# TODO - implemented like this, the number of times an Oracle/Cleric multiclasser is able to channel do not stack.
# According to http://paizo.com/paizo/messageboards/paizoPublishing/pathfinder/pathfinderRPG/rules/clericAndOracleChannelEnergy it does indeed not.
-Channel KEY:Channel ~ Life Mystery CATEGORY:Special Ability TYPE:SpecialAttack.Supernatural.LifeRevelation DESC:You can unleash a wave of positive energy dealing %1d%2 (DC %3 for half) %4/day.|LifeChannelEnergyDice|LifeChannelEnergyDieSize|LifeChannelEnergyDC|LifeChannelEnergyTimes ABILITY:Special Ability|AUTOMATIC|Channel Energy ~ Life Mystery SOURCEPAGE:p.48 BENEFIT:You can unleash a wave of positive energy like a cleric. You must choose to deal %1d%2 points of positive energy damage to undead creatures or to heal living creatures of %1d%2 points of damage. Creatures that take damage from channeled energy receive a DC %3 Will save to halve the damage. You can use this abilty %4 times per day.|LifeChannelEnergyDice|LifeChannelEnergyDieSize|LifeChannelEnergyDC|LifeChannelEnergyTimes
-Channel Energy KEY:Channel Energy ~ Life Mystery CATEGORY:Special Ability TYPE:Internal VISIBLE:NO DEFINE:LifeChannelEnergyTimes|0 DEFINE:LifeChannelEnergyDice|0 DEFINE:LifeChannelEnergyDC|0 DEFINE:LifeChannelEnergyLVL|0 DEFINE:LifeChannelEnergyDieSize|6 BONUS:VAR|LifeChannelEnergyLVL|classlevel("Oracle") BONUS:VAR|LifeChannelEnergyDice|(LifeChannelEnergyLVL+1)/2 BONUS:VAR|LifeChannelEnergyDC|10+(LifeChannelEnergyLVL/2)+CHA BONUS:VAR|LifeChannelEnergyTimes|1+CHA SOURCEPAGE:p.48
+Channel KEY:Channel ~ Life Mystery CATEGORY:Special Ability TYPE:SpecialAttack.Supernatural.LifeRevelation DESC:You can unleash a wave of positive energy dealing %1d%2 (DC %3 for half) %4/day.|ChannelEnergyOracleLifeDice|ChannelEnergyOracleLifeDieSize|ChannelEnergyOracleLifeDC|ChannelEnergyOracleLifeTimes ABILITY:Special Ability|AUTOMATIC|Channel Energy ~ Life Mystery SOURCEPAGE:p.48 BENEFIT:You can unleash a wave of positive energy like a cleric. You must choose to deal %1d%2 points of positive energy damage to undead creatures or to heal living creatures of %1d%2 points of damage. Creatures that take damage from channeled energy receive a DC %3 Will save to halve the damage. You can use this abilty %4 times per day.|ChannelEnergyOracleLifeDice|ChannelEnergyOracleLifeDieSize|ChannelEnergyOracleLifeDC|ChannelEnergyOracleLifeTimes
+Channel Energy KEY:Channel Energy ~ Life Mystery CATEGORY:Special Ability TYPE:Internal VISIBLE:NO SERVESAS:ABILITY=Special Ability|Channel Energy|Channel Positive Energy DEFINE:ChannelEnergyOracleLifeTimes|0 DEFINE:ChannelEnergyOracleLifeDice|0 DEFINE:ChannelEnergyOracleLifeDC|0 DEFINE:ChannelEnergyOracleLifeLVL|0 DEFINE:ChannelEnergyOracleLifeDieSize|6 BONUS:VAR|ChannelEnergyOracleLifeLVL|classlevel("Oracle") BONUS:VAR|ChannelEnergyOracleLifeDice|(ChannelEnergyOracleLifeLVL+1)/2 BONUS:VAR|ChannelEnergyOracleLifeDC|10+(ChannelEnergyOracleLifeLVL/2)+CHA BONUS:VAR|ChannelEnergyOracleLifeTimes|1+CHA SOURCEPAGE:p.48
# TODO: This revelation is like the Clerical ability to Channel Positive Energy
Combat Healer KEY:Combat Healer ~ Life Mystery CATEGORY:Special Ability TYPE:SpecialQuality.Supernatural.LifeRevelation PRECLASS:1,Oracle=7 DEFINE:OracleCombatHealerTimes|0 DESC:You cast cure spells as a swift action by expending two spell slots %1 time(s) a day.|OracleCombatHealerTimes BONUS:VAR|OracleCombatHealerTimes|1+(classlevel("Oracle")-7)/4 SOURCEPAGE:p.49 BENEFIT:You cast cure spells as a swift action by expending two spell slots. This does not increase the level of the spell. You can use this ability %1 time(s) per day.|OracleCombatHealerTimes
Delay Affliction KEY:Delay Affliction ~ Life Mystery CATEGORY:Special Ability TYPE:SpecialQuality.Supernatural.LifeRevelation DEFINE:OracleDelatAfflictionTimes|0 DEFINE:OracleDelayAfflictionDuration|0 DESC:As an immediate action, %1 time(s) per day, whenever you fail a saving throw against a disease or poison, you may ignore its effects for %2 hour(s). At 7th and 15th level, you can use this ability one additional time per day.|OracleDelayAfflictionTimes|OracleDelayAfflictionDuration BONUS:VAR|OracleDelayAfflictionTimes|1 BONUS:VAR|OracleDelayAfflictionTimes|1|PRECLASS:1,Oracle=7 BONUS:VAR|OracleDelayAfflictionTimes|1|PRECLASS:1,Oracle=15 BONUS:VAR|OracleDelatAfflictionDuration|classlevel("Oracle") SOURCEPAGE:p.49
@@ -541,7 +541,7 @@
Unholy Resilience KEY:Unholy Resilience ~ Antipaladin CATEGORY:Special Ability TYPE:SpecialQuality.Supernatural VISIBLE:NO DEFINE:UnholyResilience|max(CHA,0) BONUS:CHECKS|ALL|UnholyResilience SOURCEPAGE:p.120
Plague Bringer KEY:Plague Bringer ~ Antipaladin CATEGORY:Special Ability TYPE:SpecialQuality.Extraordinary DESC:The powers of darkness make you a beacon of corruption and disease. You do not take any damage or from diseases. You can still contract diseases and spread them to others, but You are otherwise immune to their effects. SOURCEPAGE:p.120
Cruelty KEY:Cruelty ~ Antipaladin CATEGORY:Special Ability TYPE:Internal VISIBLE:NO DEFINE:Cruelties|0 DEFINE:CrueltyLVL|0 BONUS:ABILITYPOOL|Cruelty|Cruelties BONUS:VAR|Cruelties|min(CrueltyLVL/3,4)
-Channel Negative Energy KEY:Channel Negative Energy ~ Antipaladin CATEGORY:Special Ability TYPE:SpecialAttack.Supernatural SERVESAS:ABILITY=Special Ability|Channel Energy DEFINE:ChannelEnergyPaladinDice|0 DEFINE:ChannelEnergyPaladinDC|0 DEFINE:ChannelEnergyPaladinLVL|0 DEFINE:ChannelEnergyPaladinDieSize|6 DEFINE:ChannelEnergyPaladinDC|0 DESC:You can unleash a wave of negative energy. BONUS:VAR|ChannelEnergyPaladinDice|(ChannelEnergyPaladinLVL+1)/2 BONUS:VAR|ChannelEnergyPaladinDC|10+(ChannelEnergyPaladinLVL/2)+CHA SOURCEPAGE:p.121 BENEFIT:You can unleash a wave of negative energy. You must choose to deal %1d%2 points of negative energy damage to living creatures or to heal undead creatures of %1d%2 points of damage. Creatures that take damage from channeled energy receive a DC %3 Will save to halve the damage. Using this ability consumes two uses of your Touch of Corruption ability.|ChannelEnergyPaladinDice|ChannelEnergyPaladinDieSize|ChannelEnergyPaladinDC
+Channel Negative Energy KEY:Channel Negative Energy ~ Antipaladin CATEGORY:Special Ability TYPE:SpecialAttack.Supernatural SERVESAS:ABILITY=Special Ability|Channel Energy|Channel Negative Energy DEFINE:ChannelEnergyPaladinDice|0 DEFINE:ChannelEnergyPaladinDC|0 DEFINE:ChannelEnergyPaladinLVL|0 DEFINE:ChannelEnergyPaladinDieSize|6 DEFINE:ChannelEnergyPaladinDC|0 DESC:You can unleash a wave of negative energy. BONUS:VAR|ChannelEnergyPaladinDice|(ChannelEnergyPaladinLVL+1)/2 BONUS:VAR|ChannelEnergyPaladinDC|10+(ChannelEnergyPaladinLVL/2)+CHA SOURCEPAGE:p.121 BENEFIT:You can unleash a wave of negative energy. You must choose to deal %1d%2 points of negative energy damage to living creatures or to heal undead creatures of %1d%2 points of damage. Creatures that take damage from channeled energy receive a DC %3 Will save to halve the damage. Using this ability consumes two uses of your Touch of Corruption ability.|ChannelEnergyPaladinDice|ChannelEnergyPaladinDieSize|ChannelEnergyPaladinDC
Unholy Champion KEY:Unholy Champion ~ Antipaladin CATEGORY:Special Ability TYPE:SpecialQuality.Supernatural DEFINE:UnholyChampionCasterLevel|HolyChampionLVL DEFINE:UnholyChampionLVL|0 DESC:You are a conduit for the might of the dark powers. BONUS:DR|Good|5 SOURCEPAGE:p.123 BENEFIT:You are a conduit for the might of the dark powers. Your DR increases to 10/good. Whenever you use Smite Good and successfully strike a good outsider, the outsider is also subject to a Banishment at caster level %1 (you weapon and unholy symbol automatically count as objects that the subject hates). After the Banishment effect and the damage from the attack is resolved, the smite immediately ends. In addition, whenever you channel negative energy or use touch of corruption to damage a creature, you deal the maximum possible amount.|UnholyChampionCasterLevel
###Block: Antipaladin Aura abilities
Modified: Trunk/pcgen/data/alpha/paizo/pathfinder_rpg/advanced_players_guide/pfapg_feats_mods.lst
===================================================================
--- Trunk/pcgen/data/alpha/paizo/pathfinder_rpg/advanced_players_guide/pfapg_feats_mods.lst 2011-05-28 16:19:13 UTC (rev 15048)
+++ Trunk/pcgen/data/alpha/paizo/pathfinder_rpg/advanced_players_guide/pfapg_feats_mods.lst 2011-05-28 16:19:31 UTC (rev 15049)
@@ -146,6 +146,12 @@
Command Undead.MOD BONUS:VAR|CommandUndeadDC|1|PREABILITY:1,CATEGORY=Special Ability,Sacred Conduit ~ Trait
Turn Undead.MOD BONUS:VAR|TurnUndeadDC|1|PREABILITY:1,CATEGORY=Special Ability,Sacred Conduit ~ Trait
+# Improved Channeling adds a bonus to Life Oracle channel DC
+# Extra Channeling adds a bonus to Life Oracle daily limit
+Extra Channel.MOD BONUS:VAR|ChannelEnergyOracleLifeTimes|2
+Improved Channel.MOD BONUS:VAR|ChannelEnergyOracleLifeDC|2
+Turn Undead.MOD BONUS:VAR|TurnUndeadDC|ChannelEnergyOracleLifeLVL/2
+
#
# End
#
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