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From: <mar...@us...> - 2009-04-21 19:01:14
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Revision: 9878
http://pcgen.svn.sourceforge.net/pcgen/?rev=9878&view=rev
Author: maredudd800
Date: 2009-04-21 19:01:06 +0000 (Tue, 21 Apr 2009)
Log Message:
-----------
Cleaned up and clarified the level.lst file docs.
Modified Paths:
--------------
Trunk/pcgen/docs/listfilepages/systemfilestagpages/gamemodelevel.html
Modified: Trunk/pcgen/docs/listfilepages/systemfilestagpages/gamemodelevel.html
===================================================================
--- Trunk/pcgen/docs/listfilepages/systemfilestagpages/gamemodelevel.html 2009-04-21 09:06:41 UTC (rev 9877)
+++ Trunk/pcgen/docs/listfilepages/systemfilestagpages/gamemodelevel.html 2009-04-21 19:01:06 UTC (rev 9878)
@@ -1,52 +1,79 @@
<!DOCTYPE HTML PUBLIC "-//W3C//DTD HTML 4.01//EN" "http://www.w3.org/TR/html4/strict.dtd">
<html>
-<head>
+ <head>
-<!-- PCGen Documentation Project Contributors: Shane Molnar - shaneATcliftonmotelDOTcomDOTau Eddy Anthony - eddybaATmindspringDOTcom Description: Provides information on the use of PCGen Game Mode:Level List. -->
- <title>Game Mode:Level List</title>
- <link rel="stylesheet" type="text/css" href="../../pcgen.css">
- <meta http-equiv="Content-Type" content="text/html; charset=UTF-8">
-</head>
-<body>
-<p></p>
+ <!-- PCGen Documentation Project Contributors: Shane Molnar - shaneATcliftonmotelDOTcomDOTau Eddy Anthony - eddybaATmindspringDOTcom Description: Provides information on the use of PCGen Game Mode:Level List. -->
+ <title>Game Mode:Level List</title>
+ <link rel="stylesheet" type="text/css" href="../../pcgen.css">
+ <meta http-equiv="Content-Type" content="text/html; charset=UTF-8">
+ </head>
+ <body>
+ <p></p>
+
<hr>
-<h1><a name="LEVEL">Game Mode:</a> level.lst</h1>
-<p>The level.lst file determines level based benefits.</p>
-<p>Equation used to calculate how many experience points are
-needed to advance a level.</p>
-<p>XP = 500 *level * (level - 1)</p>
-<p class="indent0"><strong>Tag Name:</strong>
-LEVEL:LEVEL</p>
-<p class="indent1"><strong>What it does:</strong></p>
-<p class="indent2">Determines level based benefits.</p>
-<p></p>
+
+ <h1>Game Mode: level.lst</h1>
+ <p>The level.lst file determines level based benefits.</p>
+
<hr>
-<p class="indent0"><strong><a name="MINXP">Tag Name:</a></strong>
-MINXP:x</p>
-<p class="indent1"><strong>What it does:</strong></p>
-<p class="indent2">Sets the minimum experience points
-needed to achieve a level.</p>
-<p class="indent2">The standard formula is:
-(LEVEL*LEVEL-LEVEL)*500.</p>
-<p></p>
+
+ <p class="indent0"><strong><a name="LEVEL">Tag Name:</strong> LEVEL:x</a></p>
+ <p class="indent1"><strong>Variables Used (x):</strong> Number (Level)</p>
+ <p class="indent1"><strong>Variables Used (x):</strong> LEVEL</p>
+ <p class="indent1"><strong>What it does:</strong></p>
+ <ul class="indent2">
+ <li>Determines level based benefits.</li>
+ <li>Using <code>LEVEL</code> in conjunction with a formula on the <code>MINXP</code> tag that utilizes the
+ <span class="lstvar">LEVEL</span> variable will determine the level benefits.</li>
+ </ul>
+ <p class="indent1"><strong>Example:</strong></p>
+ <p class="indent2"><code>LEVEL:1 <tab> MINXP:0 <tab> CSKILLMAX:1 <tab> CCSKILLMAX:1</code></p>
+ <p class="indent3">Identifies the minimum experience points amd maximum class and cross-class skill ranks for first level.</p>
+ <p class="indent2"><code>LEVEL:LEVEL <tab> MINXP:(LEVEL*LEVEL-LEVEL)*500 <tab> CSKILLMAX:LEVEL+3 <tab> CCSKILLMAX:(LEVEL+3)/2</code></p>
+ <p class="indent3">Establishes the standard level progression by experience points as used in the R/SRD.</p>
+ <p></p>
+
<hr>
-<p class="indent0"><strong><a name="CSKILLMAX">Tag Name:</a></strong>
-CSKILLMAX:x</p>
-<p class="indent1"><strong>What it does:</strong></p>
-<p class="indent2">Sets the maximum rank for class skills.</p>
-<p class="indent2">The standard formula is: LEVEL+3.</p>
-<p></p>
+
+ <p class="indent0"><strong><a name="MINXP">Tag Name:</a></strong> MINXP:x</p>
+ <p class="indent1"><strong>Variables Used (x):</strong> Number or Formula (Experience Points)</p>
+ <p class="indent1"><strong>What it does:</strong></p>
+ <ul class="indent2">
+ <li>Sets the minimum experience points needed to achieve a level.</li>
+ <li>When used in conjunction with the <code>LEVEL:LEVEL</code> tag, <code>MINXP</code must be a formula.</li>
+ </ul>
+ <p class="indent1"><strong>Examples:</strong></p>
+ <p class="indent2"><code>MINXP:(LEVEL*LEVEL-LEVEL)*500</code></p>
+ <p class="indent3">The standard formula for level progression for the R/SRD.</p>
+ <p></p>
+
<hr>
-<p class="indent0"><strong><a name="CCSKILLMAX">Tag Name:</a></strong>
-CCSKILLMAX:x</p>
-<p class="indent1"><strong>What it does:</strong></p>
-<p class="indent2">Sets the maximum rank for cross class
-skills.</p>
-<p class="indent2">The standard formula is: (LEVEL+3)/2.</p>
- <p>
- <a href="http://validator.w3.org/check?uri=referer"><img
- src="../../images/system/valid-html401.png"
- alt="Valid HTML 4.01 Strict" height="31" width="88"></a>
- </p>
-</body>
+
+ <p class="indent0"><strong><a name="CSKILLMAX">Tag Name:</a></strong> CSKILLMAX:x</p>
+ <p class="indent1"><strong>Variables Used (x):</strong> Number or Formula (Skill Rank)</p>
+ <p class="indent1"><strong>What it does:</strong></p>
+ <p class="indent2">Sets the maximum rank for class skills.</p>
+ <p class="indent1"><strong>Examples:</strong></p>
+ <p class="indent2"><code>CSKILLMAX:LEVEL+3</code></p>
+ <p class="indent3">The standard formula for maximum class skill ranks for the R/SRD.</p>
+ <p></p>
+
+<hr>
+
+ <p class="indent0"><strong><a name="CCSKILLMAX">Tag Name:</a></strong> CCSKILLMAX:x</p>
+ <p class="indent1"><strong>Variables Used (x):</strong> Number or Formula (Skill Rank)</p>
+ <p class="indent1"><strong>What it does:</strong></p>
+ <p class="indent2">Sets the maximum rank for cross class skills.</p>
+ <p class="indent1"><strong>Examples:</strong></p>
+ <p class="indent2"><code>CCSKILLMAX:(LEVEL+3)/2</code></p>
+ <p class="indent3">The standard formula for maximum cross-class skill ranks for the R/SRD.</p>
+
+<hr>
+
+ <p>
+ <a href="http://validator.w3.org/check?uri=referer"><img
+ src="../../images/system/valid-html401.png"
+ alt="Valid HTML 4.01 Strict" height="31" width="88"></a>
+ </p>
+ </body>
</html>
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