From: <edd...@us...> - 2008-10-10 16:52:26
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Revision: 8014 http://pcgen.svn.sourceforge.net/pcgen/?rev=8014&view=rev Author: eddyanthony Date: 2008-10-10 16:52:15 +0000 (Fri, 10 Oct 2008) Log Message: ----------- [ 2000195 ] [MSRD Core] Create abilities for class file SAB tags Modified Paths: -------------- Trunk/pcgen/data/d20ogl/msrd/arcana/basics/arcanabasics_classes_advanced.lst Trunk/pcgen/data/d20ogl/msrd/arcana/basics/arcanabasics_classes_prestige.lst Trunk/pcgen/data/d20ogl/msrd/arcana/basics/arcanabasics_equip_fx.lst Trunk/pcgen/data/d20ogl/msrd/arcana/psionics/arcanapsionics_abilities.lst Trunk/pcgen/data/d20ogl/msrd/basics/modern_basics/modernbasics.pcc Trunk/pcgen/data/d20ogl/msrd/basics/modern_basics/modernbasics_abilities_class.lst Trunk/pcgen/data/d20ogl/msrd/basics/modern_basics/modernbasics_abilities_occupations.lst Trunk/pcgen/data/d20ogl/msrd/basics/modern_basics/modernbasics_abilities_talents.lst Trunk/pcgen/data/d20ogl/msrd/basics/modern_basics/modernbasics_ability_categories_core.lst Trunk/pcgen/data/d20ogl/msrd/basics/modern_basics/modernbasics_classes_advanced.lst Trunk/pcgen/data/d20ogl/msrd/basics/modern_basics/modernbasics_classes_pc.lst Trunk/pcgen/data/d20ogl/msrd/basics/modern_basics/modernbasics_equip_armor.lst Trunk/pcgen/data/d20ogl/msrd/basics/modern_fx/modernfx_abilities_class.lst Trunk/pcgen/data/d20ogl/msrd/basics/modern_fx/modernfx_ability_categories.lst Trunk/pcgen/data/d20ogl/msrd/basics/modern_fx/modernfx_classes.lst Trunk/pcgen/data/d20ogl/msrd/basics/modern_fx/modernfx_equip.lst Trunk/pcgen/data/d20ogl/msrd/future/future_cybernetics/futurecybernetics.pcc Modified: Trunk/pcgen/data/d20ogl/msrd/arcana/basics/arcanabasics_classes_advanced.lst =================================================================== --- Trunk/pcgen/data/d20ogl/msrd/arcana/basics/arcanabasics_classes_advanced.lst 2008-10-10 16:51:35 UTC (rev 8013) +++ Trunk/pcgen/data/d20ogl/msrd/arcana/basics/arcanabasics_classes_advanced.lst 2008-10-10 16:52:15 UTC (rev 8014) @@ -68,9 +68,9 @@ ###Block: Spells 1 SPELLLEVEL:CLASS|Mystic=0|Create Water,Detect Magical Aura,Light,Read Magic,Resistance,Virtue 1 SPELLLEVEL:CLASS|Mystic=1|Bane,Bless,Cause Fear,Command,Comprehend Languages,Magic Weapon,Remove Fear,Shield of Faith -1 SPELLLEVEL:CLASS|Mystic=2|Aid,Augury,Delay Poison,Enhance Ability,Hold Person,Lesser Restoration,Remove Paralysis,Resist Energy,Shatter,Silence,Spider Climb,Zone of Truth +1 SPELLLEVEL:CLASS|Mystic=2|Aid,Augury,Delay Poison,Enhance Ability,Hold Person,Lesser Restoration,Remove Paralysis,Resist Energy,Shatter,Silence,Spider Climb (Spell),Zone of Truth 1 SPELLLEVEL:CLASS|Mystic=3|Animate Dead,Bestow Curse,Dispel Magic,Glyph of Warding,Locate Object,Prayer,Remove Curse,Remove Disease,Searing Light,Status,Water Breathing -1 SPELLLEVEL:CLASS|Mystic=4|Discern Lies,Faith's Fury,Freedom of Movement,Greater Magic Weapon,Neutralize Poison,Restoration,Tongues +1 SPELLLEVEL:CLASS|Mystic=4|Discern Lies,Faith's Fury,Freedom of Movement (Spell),Greater Magic Weapon,Neutralize Poison,Restoration,Tongues 1 SPELLLEVEL:CLASS|Mystic=5|Break Enchantment,Flaming Wrath,Greater Command,Insect Plague,True Seeing,Wall of Stone ###Block: Standard block 1 CAST:3,2 KNOWN:4,2 AUTO:FEAT|Arcane Skills @@ -179,7 +179,7 @@ # Class Name Spell Stat Spell Type Automatically Known Spell Levels Spellbook Caster level CLASS:Techno Mage SPELLSTAT:INT SPELLTYPE:Arcane KNOWNSPELLS:LEVEL=0 SPELLBOOK:YES BONUS:CASTERLEVEL|Techno Mage|CL ###Block: Spells -1 SPELLLEVEL:CLASS|Techno Mage=0|Daze,Detect Magical Aura,Light,Mage Hand,Message,Prestidigitation,Read Magic,Resistance|Techno Mage=1|Burning Hands,Cause Fear,Change Self,Comprehend Languages,Feather Fall,Hold Portal,Jump,Mage Armor,Magic Missile,Magic Weapon,Power Device,Ray of Fatigue,Shield,Sleep,True Strike|Techno Mage=2|Arcane Lock,Blur,Darkvision,Enhance Ability,Glitterdust,Invisibility,Knock,Levitate,Locate Object,Magic Mouth,Protection from Arrows/Bullets,Resist Energy,See Invisibility,Spider Climb,Web|Techno Mage=3|Dispel Magic,Displacement,Fireball,Flaming Projectiles,Greater Magic Weapon,Halt Undead,Haste,Hold Person,Invisibility Sphere,Keen Edge,Lightning Bolt,Slow,Tongues,Water Breathing|Techno Mage=4|Animate Dead,Arcane Eye,Bestow Curse,Confusion,Dimension Door,Energy Trap,Fear,Ice Storm,Minor Globe of Invulnerability,Remove Curse,Shout,Stoneskin,Wall of Fire,Wall of Ice|Techno Mage=5|Cloudkill,Cone of Cold,Hold Monster,Passwall,Phantom Watchdog,Telekinesis,Wall of Force,Wall of Iron,Wall of Stone +1 SPELLLEVEL:CLASS|Techno Mage=0|Daze,Detect Magical Aura,Light,Mage Hand,Message,Prestidigitation,Read Magic,Resistance|Techno Mage=1|Burning Hands,Cause Fear,Change Self,Comprehend Languages,Feather Fall,Hold Portal,Jump,Mage Armor,Magic Missile,Magic Weapon,Power Device,Ray of Fatigue,Shield,Sleep,True Strike|Techno Mage=2|Arcane Lock,Blur,Darkvision,Enhance Ability,Glitterdust,Invisibility,Knock (Spell),Levitate,Locate Object,Magic Mouth,Protection from Arrows/Bullets,Resist Energy,See Invisibility,Spider Climb (Spell),Web|Techno Mage=3|Dispel Magic,Displacement,Fireball,Flaming Projectiles,Greater Magic Weapon,Halt Undead,Haste,Hold Person,Invisibility Sphere,Keen Edge,Lightning Bolt,Slow,Tongues,Water Breathing|Techno Mage=4|Animate Dead,Arcane Eye,Bestow Curse,Confusion,Dimension Door (Spell),Energy Trap,Fear,Ice Storm,Minor Globe of Invulnerability,Remove Curse,Shout,Stoneskin,Wall of Fire,Wall of Ice|Techno Mage=5|Cloudkill,Cone of Cold,Hold Monster,Passwall,Phantom Watchdog,Telekinesis,Wall of Force,Wall of Iron,Wall of Stone ###Block: Standard 1 CAST:3,1 ABILITY:Special Ability|AUTOMATIC|Arcane Skills 2 CAST:4,2 ABILITY:Special Ability|AUTOMATIC|Machine Empathy Modified: Trunk/pcgen/data/d20ogl/msrd/arcana/basics/arcanabasics_classes_prestige.lst =================================================================== --- Trunk/pcgen/data/d20ogl/msrd/arcana/basics/arcanabasics_classes_prestige.lst 2008-10-10 16:51:35 UTC (rev 8013) +++ Trunk/pcgen/data/d20ogl/msrd/arcana/basics/arcanabasics_classes_prestige.lst 2008-10-10 16:52:15 UTC (rev 8014) @@ -52,7 +52,7 @@ 5 BONUS:VAR|TurnDamagePlus|var("CL=Holy Unholy Knight") 5 BONUS:VAR|TurnCheck|CHA|TYPE=Stat ###Block: Spells -1 SPELLLEVEL:CLASS|Holy Unholy Knight=0|Create Water,Cure Minor Wounds,Detect Magical Aura,Inflict Minor Wounds,Light,Read Magic,Resistance,Virtue|Holy Unholy Knight=1|Bane,Bless,Cause Fear,Command,Comprehend Languages,Cure Light Wounds,Inflict Light Wounds,Magic Weapon,Remove Fear,Shield of Faith|Holy Unholy Knight=2|Aid,Augury,Cure Moderate Wounds,Delay Poison,Enhance Ability,Hold Person,Inflict Moderate Wounds,Lesser Restoration,Remove Paralysis,Resist Energy,Silence,Spider Climb,Zone of Truth|Holy Unholy Knight=3|Animate Dead,Bestow Curse,Cure Serious Wounds,Dispel Magic,Glyph of Warding,Inflict Serious Wounds,Locate Object,Prayer,Remove Curse,Remove Disease,Searing Light,Status,Water Breathing +1 SPELLLEVEL:CLASS|Holy Unholy Knight=0|Create Water,Cure Minor Wounds,Detect Magical Aura,Inflict Minor Wounds,Light,Read Magic,Resistance,Virtue|Holy Unholy Knight=1|Bane,Bless,Cause Fear,Command,Comprehend Languages,Cure Light Wounds,Inflict Light Wounds,Magic Weapon,Remove Fear,Shield of Faith|Holy Unholy Knight=2|Aid,Augury,Cure Moderate Wounds,Delay Poison,Enhance Ability,Hold Person,Inflict Moderate Wounds,Lesser Restoration,Remove Paralysis,Resist Energy,Silence,Spider Climb (Spell),Zone of Truth|Holy Unholy Knight=3|Animate Dead,Bestow Curse,Cure Serious Wounds,Dispel Magic,Glyph of Warding,Inflict Serious Wounds,Locate Object,Prayer,Remove Curse,Remove Disease,Searing Light,Status,Water Breathing ###Block: Standard block 1 CAST:2,1 ABILITY:Special Ability|AUTOMATIC|Divine Grace 2 CAST:3,2 ABILITY:Special Ability|AUTOMATIC|Sense Allegiance Modified: Trunk/pcgen/data/d20ogl/msrd/arcana/basics/arcanabasics_equip_fx.lst =================================================================== --- Trunk/pcgen/data/d20ogl/msrd/arcana/basics/arcanabasics_equip_fx.lst 2008-10-10 16:51:35 UTC (rev 8013) +++ Trunk/pcgen/data/d20ogl/msrd/arcana/basics/arcanabasics_equip_fx.lst 2008-10-10 16:52:15 UTC (rev 8014) @@ -1,4 +1,4 @@ -# CVS $Revision$ $Author$ -- Sat Aug 23 17:24:11 2008 -- reformated by prettylst.pl v1.38 (build 7233) +# CVS $Revision$ $Author$ -- Fri Oct 10 12:37:53 2008 -- reformated by prettylst.pl v1.38 (build 7302) SOURCELONG:Modern System Reference Document SOURCESHORT:MSRD SOURCEWEB:http://www.wizards.com/D20/article.asp?x=msrd ###Block: Magic Defense @@ -117,14 +117,14 @@ Dagger of Eternal Unrest PROFICIENCY:WEAPON|Knife TYPE:FX.Magic.Artifact.Weapon.Simple.Melee.Ranged.Piercing.Metal COST:47 WT:1 BASEITEM:Knife CRITMULT:x2 CRITRANGE:2 DAMAGE:1d4 EQMOD:PLUS3W SIZE:T SOURCEPAGE:ArcanaFXItems.rtf SPROP:3 times per day, if the dagger is used in a successful coup de grace, the wielder may have the blade cast animate dead on the victim. ###Block: Other Artifacts -# Equipment Name Type Cost Weight Modifier Source Page Virtual Feat Spell Res. Innate Spells Save checks bonus Bonus to skill Stat bonus Special Property -Houdini's Watch Fob TYPE:FX.Magic.Artifact COST:50 WT:0 SOURCEPAGE:ArcanaFXItems.rtf VFEAT:Improved Initiative BONUS:CHECKS|Reflex|3|TYPE=Luck BONUS:SKILL|Balance,Bluff,Climb,Disguise,Escape Artist,Move Silently,Tumble|6|TYPE=Luck -Index of Alexandria TYPE:FX.Magic.Artifact COST:60 WT:30 SOURCEPAGE:ArcanaFXItems.rtf SPROP:Reading takes 40 days. Every day takes a Decipher Script check (DC 30) or the effort is lost. -Index of Alexandria (read) TYPE:FX.Magic.Artifact COST:60 WT:30 SOURCEPAGE:ArcanaFXItems.rtf BONUS:SKILL|Knowledge (Arcane Lore),Knowledge (Art),Knowledge (Civics),Knowledge (Earth and Life Sciences),Knowledge (History),Knowledge (Physical Sciences),Knowledge (Tactics),Knowledge (Theology and Philosophy)|3|TYPE=Insight BONUS:STAT|INT|4 BONUS:STAT|WIS|2 SPROP:Try to glean specific information on ancient history, languages and translation, various sciences, theology, and philosophy. Requires 2d6 hrs + Research check (DC 25). -Sphere of Annihilation TYPE:FX.Magic.Artifact COST:40 WT:0 SOURCEPAGE:ArcanaFXItems.rtf SPROP:Any matter that comes in contact with it is instantly sucked into the void of the sphere, gone, and utterly destroyed. (see text for further rules) -Staff of Sorcerous Might TYPE:FX.Magic.Artifact.Staff COST:95 WT:5 EQMOD:CHARGED_ITEM_50|CHARGES[50] SOURCEPAGE:ArcanaFXItems.rtf SR:23 SPELLS:Magic Item|TIMES=ATWILL|CASTERLEVEL=10|Detect Magical Aura,10|Mage Armor,11|Hold Portal,11|Mage Hand,10|Light,10|Dimension Door,16|Dispel Magic,14|Electromagnetic Pulse,15|Fireball,15|Ice Storm,16|Invisibility,13|Knock,13|Lightning Bolt,15|Summon Vivilor IV,16|Cone of Cold,17|Passwall,17 SPELLS:Magic Item|TIMES=ATWILL|CASTERLEVEL=16|Telekinesis,17 SPROP:Absorb, Retributive Strike SPROP:For Free cast Detect Magical Aura, Mage Armor, Hold Portal, Mage Hand or Light. SPROP:For 1 charge cast Dimension Door, Dispel Magic, Electromagnetic Pulse, Fireball, Ice Storm, Invisibility, Knock, Lightning Bolt or Summon Vivilor IV SPROP:For 2 charges cast Cone of Cold, Passwall or Telekinesis -Talisman of Pure Good TYPE:FX.Magic.Artifact.Amulet COST:35 WT:0 EQMOD:CHARGED_ITEM_7|CHARGES[7] SOURCEPAGE:ArcanaFXItems.rtf SPROP:On touch deals 6d6 points of damage to divine spellcasters without an allegiance to good (8d6 with allegiance to evil). SPROP:Divine Spellcaster with an allegiance to good can cause a fiery crack to open at the feet of a Divine Spellcaster with an allegiance to evil, sending the victim hurtling to the center of earth. SPROP:Works only on solid ground. SPROP:The victim may get a Reflex save (DC 19) -Talisman of Ultimate Evil TYPE:FX.Magic.Artifact.Amulet COST:35 WT:0 EQMOD:CHARGED_ITEM_7|CHARGES[7] SOURCEPAGE:ArcanaFXItems.rtf SPROP:On touch deals 6d6 points of damage to divine spellcasters without an allegiance to evil (8d6 with allegiance to good). SPROP:Divine Spellcaster with an allegiance to evil can cause a fiery crack to open at the feet of a Divine Spellcaster with an allegiance to good, sending the victim hurtling to the center of earth. SPROP:Works only on solid ground. SPROP:The victim may get a Reflex save (DC 19) +# Equipment Name Type Cost Weight Modifier Source Page Virtual Feat Spell Res. Innate Spells Save checks bonus Bonus to skill Stat bonus Special Property +Houdini's Watch Fob TYPE:FX.Magic.Artifact COST:50 WT:0 SOURCEPAGE:ArcanaFXItems.rtf VFEAT:Improved Initiative BONUS:CHECKS|Reflex|3|TYPE=Luck BONUS:SKILL|Balance,Bluff,Climb,Disguise,Escape Artist,Move Silently,Tumble|6|TYPE=Luck +Index of Alexandria TYPE:FX.Magic.Artifact COST:60 WT:30 SOURCEPAGE:ArcanaFXItems.rtf SPROP:Reading takes 40 days. Every day takes a Decipher Script check (DC 30) or the effort is lost. +Index of Alexandria (read) TYPE:FX.Magic.Artifact COST:60 WT:30 SOURCEPAGE:ArcanaFXItems.rtf BONUS:SKILL|Knowledge (Arcane Lore),Knowledge (Art),Knowledge (Civics),Knowledge (Earth and Life Sciences),Knowledge (History),Knowledge (Physical Sciences),Knowledge (Tactics),Knowledge (Theology and Philosophy)|3|TYPE=Insight BONUS:STAT|INT|4 BONUS:STAT|WIS|2 SPROP:Try to glean specific information on ancient history, languages and translation, various sciences, theology, and philosophy. Requires 2d6 hrs + Research check (DC 25). +Sphere of Annihilation TYPE:FX.Magic.Artifact COST:40 WT:0 SOURCEPAGE:ArcanaFXItems.rtf SPROP:Any matter that comes in contact with it is instantly sucked into the void of the sphere, gone, and utterly destroyed. (see text for further rules) +Staff of Sorcerous Might TYPE:FX.Magic.Artifact.Staff COST:95 WT:5 EQMOD:CHARGED_ITEM_50|CHARGES[50] SOURCEPAGE:ArcanaFXItems.rtf SR:23 SPELLS:Magic Item|TIMES=ATWILL|CASTERLEVEL=10|Detect Magical Aura,10|Mage Armor,11|Hold Portal,11|Mage Hand,10|Light,10|Dimension Door (Spell),16|Dispel Magic,14|Electromagnetic Pulse,15|Fireball,15|Ice Storm,16|Invisibility,13|Knock (Spell),13|Lightning Bolt,15|Summon Vivilor IV,16|Cone of Cold,17|Passwall,17 SPELLS:Magic Item|TIMES=ATWILL|CASTERLEVEL=16|Telekinesis,17 SPROP:Absorb, Retributive Strike SPROP:For Free cast Detect Magical Aura, Mage Armor, Hold Portal, Mage Hand or Light. SPROP:For 1 charge cast Dimension Door, Dispel Magic, Electromagnetic Pulse, Fireball, Ice Storm, Invisibility, Knock, Lightning Bolt or Summon Vivilor IV SPROP:For 2 charges cast Cone of Cold, Passwall or Telekinesis +Talisman of Pure Good TYPE:FX.Magic.Artifact.Amulet COST:35 WT:0 EQMOD:CHARGED_ITEM_7|CHARGES[7] SOURCEPAGE:ArcanaFXItems.rtf SPROP:On touch deals 6d6 points of damage to divine spellcasters without an allegiance to good (8d6 with allegiance to evil). SPROP:Divine Spellcaster with an allegiance to good can cause a fiery crack to open at the feet of a Divine Spellcaster with an allegiance to evil, sending the victim hurtling to the center of earth. SPROP:Works only on solid ground. SPROP:The victim may get a Reflex save (DC 19) +Talisman of Ultimate Evil TYPE:FX.Magic.Artifact.Amulet COST:35 WT:0 EQMOD:CHARGED_ITEM_7|CHARGES[7] SOURCEPAGE:ArcanaFXItems.rtf SPROP:On touch deals 6d6 points of damage to divine spellcasters without an allegiance to evil (8d6 with allegiance to good). SPROP:Divine Spellcaster with an allegiance to evil can cause a fiery crack to open at the feet of a Divine Spellcaster with an allegiance to good, sending the victim hurtling to the center of earth. SPROP:Works only on solid ground. SPROP:The victim may get a Reflex save (DC 19) # # End Modified: Trunk/pcgen/data/d20ogl/msrd/arcana/psionics/arcanapsionics_abilities.lst =================================================================== --- Trunk/pcgen/data/d20ogl/msrd/arcana/psionics/arcanapsionics_abilities.lst 2008-10-10 16:51:35 UTC (rev 8013) +++ Trunk/pcgen/data/d20ogl/msrd/arcana/psionics/arcanapsionics_abilities.lst 2008-10-10 16:52:15 UTC (rev 8014) @@ -22,14 +22,14 @@ Burst CATEGORY:Psionic Focus TYPE:PsionicFocus PREABILITY:1,CATEGORY=Psionic Focus,Choose Two Dexterity Based Powers BONUS:DC|SPELL.Burst|2 Call Weaponry CATEGORY:Psionic Focus TYPE:PsionicFocus PREABILITY:1,CATEGORY=Psionic Focus,Choose Two Dexterity Based Powers BONUS:DC|SPELL.Call Weaponry|2 Feather Fall CATEGORY:Psionic Focus TYPE:PsionicFocus PREABILITY:1,CATEGORY=Psionic Focus,Choose Two Dexterity Based Powers BONUS:DC|SPELL.Feather Fall|2 -Spider Climb CATEGORY:Psionic Focus TYPE:PsionicFocus PREABILITY:1,CATEGORY=Psionic Focus,Choose Two Dexterity Based Powers BONUS:DC|SPELL.Spider Climb|2 +Spider Climb CATEGORY:Psionic Focus TYPE:PsionicFocus PREABILITY:1,CATEGORY=Psionic Focus,Choose Two Dexterity Based Powers BONUS:DC|SPELL.Spider Climb (Power)|2 Levitate CATEGORY:Psionic Focus TYPE:PsionicFocus PREABILITY:1,CATEGORY=Psionic Focus,Choose Two Dexterity Based Powers BONUS:DC|SPELL.Levitate|2 -Knock CATEGORY:Psionic Focus TYPE:PsionicFocus PREABILITY:1,CATEGORY=Psionic Focus,Choose Two Dexterity Based Powers BONUS:DC|SPELL.Knock|2 +Knock CATEGORY:Psionic Focus TYPE:PsionicFocus PREABILITY:1,CATEGORY=Psionic Focus,Choose Two Dexterity Based Powers BONUS:DC|SPELL.Knock (Power)|2 Dimension Slide CATEGORY:Psionic Focus TYPE:PsionicFocus PREABILITY:1,CATEGORY=Psionic Focus,Choose Two Dexterity Based Powers BONUS:DC|SPELL.Dimension Slide|2 Fly CATEGORY:Psionic Focus TYPE:PsionicFocus PREABILITY:1,CATEGORY=Psionic Focus,Choose Two Dexterity Based Powers BONUS:DC|SPELL.Fly|2 Instant Reload CATEGORY:Psionic Focus TYPE:PsionicFocus PREABILITY:1,CATEGORY=Psionic Focus,Choose Two Dexterity Based Powers BONUS:DC|SPELL.Instant Reload|2 -Dimension Door CATEGORY:Psionic Focus TYPE:PsionicFocus PREABILITY:1,CATEGORY=Psionic Focus,Choose Two Dexterity Based Powers BONUS:DC|SPELL.Dimension Door|2 -Freedom of Movement CATEGORY:Psionic Focus TYPE:PsionicFocus PREABILITY:1,CATEGORY=Psionic Focus,Choose Two Dexterity Based Powers BONUS:DC|SPELL.Freedom of Movement|2 +Dimension Door CATEGORY:Psionic Focus TYPE:PsionicFocus PREABILITY:1,CATEGORY=Psionic Focus,Choose Two Dexterity Based Powers BONUS:DC|SPELL.Dimension Door (Power)|2 +Freedom of Movement CATEGORY:Psionic Focus TYPE:PsionicFocus PREABILITY:1,CATEGORY=Psionic Focus,Choose Two Dexterity Based Powers BONUS:DC|SPELL.Freedom of Movement (Power)|2 Ghost Shot CATEGORY:Psionic Focus TYPE:PsionicFocus PREABILITY:1,CATEGORY=Psionic Focus,Choose Two Dexterity Based Powers BONUS:DC|SPELL.Ghost Shot|2 # Constitution Based Powers Modified: Trunk/pcgen/data/d20ogl/msrd/basics/modern_basics/modernbasics.pcc =================================================================== --- Trunk/pcgen/data/d20ogl/msrd/basics/modern_basics/modernbasics.pcc 2008-10-10 16:51:35 UTC (rev 8013) +++ Trunk/pcgen/data/d20ogl/msrd/basics/modern_basics/modernbasics.pcc 2008-10-10 16:52:15 UTC (rev 8014) @@ -25,6 +25,7 @@ ABILITY:modernbasics_abilities_occupations.lst ABILITY:modernbasics_abilities_talents.lst +ABILITY:modernbasics_abilities_racial.lst ABILITY:modernbasics_abilities_class.lst CLASS:modernbasics_classes_pc.lst Modified: Trunk/pcgen/data/d20ogl/msrd/basics/modern_basics/modernbasics_abilities_class.lst =================================================================== --- Trunk/pcgen/data/d20ogl/msrd/basics/modern_basics/modernbasics_abilities_class.lst 2008-10-10 16:51:35 UTC (rev 8013) +++ Trunk/pcgen/data/d20ogl/msrd/basics/modern_basics/modernbasics_abilities_class.lst 2008-10-10 16:52:15 UTC (rev 8014) @@ -1,4 +1,4 @@ -# CVS $Revision$ $Author$ -- Sat Aug 30 20:26:10 2008 -- reformated by prettylst.pl v1.38 (build 7233) +# CVS $Revision$ $Author$ -- Fri Oct 10 12:37:53 2008 -- reformated by prettylst.pl v1.38 (build 7302) ###Block: Shared Abilities --------------------------------------------------------------------------------- # Ability Name Category of Ability Type Visible Special ABility @@ -69,12 +69,15 @@ ###Block:Techie --------------------------------------------------------------------------- -# Ability Name Category of Ability Type Visible Special ABility Define -Jury Rig CATEGORY:Special Ability TYPE:Class.SpecialAbility VISIBLE:NO SAB:Jury Rig +%|TechieRig DEFINE:TechieRig|0 -Extreme Machine CATEGORY:Special Ability TYPE:Class.SpecialAbility VISIBLE:NO SAB:Extreme Machine -Build Robot CATEGORY:Special Ability TYPE:Class.SpecialAbility VISIBLE:NO SAB:Build Robot +# Ability Name Category of Ability Type Visible Special ABility Define Stackable? Multiple? Choose Modify VAR Source Page +Jury Rig CATEGORY:Special Ability TYPE:Class.SpecialAbility VISIBLE:NO SAB:Jury Rig +%|TechieRig DEFINE:TechieRig|0 +Extreme Machine CATEGORY:Special Ability TYPE:Class.SpecialAbility VISIBLE:NO SAB:Extreme Machine +Build Robot CATEGORY:Special Ability TYPE:Class.SpecialAbility VISIBLE:NO SAB:Build Robot +Electronic Mastercraft CATEGORY:Special Ability TYPE:TechieMastercraft VISIBLE:DISPLAY SAB:Mastercraft (Electronic +%)|MasterElectronic DEFINE:MasterElectronic|0 STACK:YES MULT:YES CHOOSE:NOCHOICE BONUS:VAR|MasterElectronic|1 SOURCEPAGE:msrdadvancedclasses.rtf +Mechanical Mastercraft CATEGORY:Special Ability TYPE:TechieMastercraft VISIBLE:DISPLAY SAB:Mastercraft (Mechanical +%)|MasterMechanical DEFINE:MasterMechanical|0 STACK:YES MULT:YES CHOOSE:NOCHOICE BONUS:VAR|MasterMechanical|1 SOURCEPAGE:msrdadvancedclasses.rtf + ###Block:FieldMedic --------------------------------------------------------------------------- # Ability Name Category of Ability Type Visible Special ABility Define Medical Specialist CATEGORY:Special Ability TYPE:Class.SpecialAbility VISIBLE:NO SAB:Medical Specialist +%|MedicalSpec DEFINE:MedicalSpec|0 @@ -103,7 +106,7 @@ # Ability Name Category of Ability Type Visible Special ABility Define Conceal Motive CATEGORY:Special Ability TYPE:Class.SpecialAbility VISIBLE:NO SAB:Conceal Motive React First CATEGORY:Special Ability TYPE:Class.SpecialAbility VISIBLE:NO SAB:React First -Talk Down CATEGORY:Special Ability TYPE:Class.SpecialAbility VISIBLE:NO SAB:Talk down one opponent|PREVAREQ:TalkDownLvl,1 SAB:Talk down several opponents||PREVAREQ:TalkDownLvl,2 SAB:Talk down all opponents|PREVAREQ:TalkDownLvl,3 DEFINE:TalkDownLvl|0 +Talk Down CATEGORY:Special Ability TYPE:Class.SpecialAbility VISIBLE:NO SAB:Talk down one opponent|PREVAREQ:TalkDownLvl,1 SAB:Talk down several opponents|PREVAREQ:TalkDownLvl,2 SAB:Talk down all opponents|PREVAREQ:TalkDownLvl,3 DEFINE:TalkDownLvl|0 No Sweat CATEGORY:Special Ability TYPE:Class.SpecialAbility VISIBLE:NO SAB:No sweat Sow Distrust CATEGORY:Special Ability TYPE:Class.SpecialAbility VISIBLE:NO SAB:Sow Distrust Modified: Trunk/pcgen/data/d20ogl/msrd/basics/modern_basics/modernbasics_abilities_occupations.lst =================================================================== --- Trunk/pcgen/data/d20ogl/msrd/basics/modern_basics/modernbasics_abilities_occupations.lst 2008-10-10 16:51:35 UTC (rev 8013) +++ Trunk/pcgen/data/d20ogl/msrd/basics/modern_basics/modernbasics_abilities_occupations.lst 2008-10-10 16:52:15 UTC (rev 8014) @@ -1,9 +1,9 @@ -# CVS $Revision$ $Author$ -- Sat Aug 23 17:24:11 2008 -- reformated by prettylst.pl v1.38 (build 7233) +# CVS $Revision$ $Author$ -- Tue Oct 7 13:17:53 2008 -- reformated by prettylst.pl v1.38 (build 7302) SOURCELONG:Modern System Reference Document - Basics SOURCESHORT:MSRD SOURCEWEB:http://www.wizards.com/D20/article.asp?x=msrd ###Block: Wealth -# Ability Name Category of Ability Type Visible Special ABility Define Bonus to Ability Pool Modify VAR Source Page -Starting Wealth CATEGORY:Wealth TYPE:StartingWealth VISIBLE:NO SAB:Wealth Bonus % (Current) % (Starting)|Wealth|WealthBonus DEFINE:WealthBonus|0 BONUS:ABILITYPOOL|Wealth|1 BONUS:VAR|Wealth|WealthBonus SOURCEPAGE:msrdbasicclasses.rtf +# Ability Name Category of Ability Type Visible Define Description Bonus to Ability Pool Modify VAR Source Page +Starting Wealth CATEGORY:Wealth TYPE:StartingWealth VISIBLE:NO DEFINE:WealthBonus|0 DESC:Wealth Bonus %1 (Current) %2 (Starting)|Wealth|WealthBonus BONUS:ABILITYPOOL|Wealth|1 BONUS:VAR|Wealth|WealthBonus SOURCEPAGE:msrdbasicclasses.rtf ###Block: Wealth Roll # Ability Name Category of Ability Type Visible Restricted Ability Modify VAR Source Page Modified: Trunk/pcgen/data/d20ogl/msrd/basics/modern_basics/modernbasics_abilities_talents.lst =================================================================== --- Trunk/pcgen/data/d20ogl/msrd/basics/modern_basics/modernbasics_abilities_talents.lst 2008-10-10 16:51:35 UTC (rev 8013) +++ Trunk/pcgen/data/d20ogl/msrd/basics/modern_basics/modernbasics_abilities_talents.lst 2008-10-10 16:52:15 UTC (rev 8014) @@ -1,4 +1,6 @@ # CVS $Revision$ $Author$ -- Sat Mar 15 18:55:04 2008 -- reformated by prettylst.pl v1.38 (build 5225) +SOURCELONG:Modern System Reference Document - Basics SOURCESHORT:MSRD SOURCEWEB:http://www.wizards.com/D20/article.asp?x=msrd + ###Block: Talents ### TODO: SAs become DESC in abilities once the OS is updated. -AM Modified: Trunk/pcgen/data/d20ogl/msrd/basics/modern_basics/modernbasics_ability_categories_core.lst =================================================================== --- Trunk/pcgen/data/d20ogl/msrd/basics/modern_basics/modernbasics_ability_categories_core.lst 2008-10-10 16:51:35 UTC (rev 8013) +++ Trunk/pcgen/data/d20ogl/msrd/basics/modern_basics/modernbasics_ability_categories_core.lst 2008-10-10 16:52:15 UTC (rev 8014) @@ -1,4 +1,4 @@ -# CVS $Revision$ $Author$ -- Sat Aug 30 20:26:10 2008 -- reformated by prettylst.pl v1.38 (build 7233) +# CVS $Revision$ $Author$ -- Fri Oct 10 12:37:53 2008 -- reformated by prettylst.pl v1.38 (build 7302) #SOURCELONG:Modern System Reference Document - Basics SOURCESHORT:MSRD SOURCEWEB:http://www.wizards.com/D20/article.asp?x=msrd # Master Categories @@ -49,21 +49,24 @@ ABILITYCATEGORY:Rural Feat VISIBLE:QUALIFY EDITABLE:YES EDITPOOL:YES FRACTIONALPOOL:NO CATEGORY:FEAT TYPE:Rural PLURAL:Rural Feats DISPLAYLOCATION:Feats ###Block: Advanced Class Feat -# Ability Category Visible Editable or Static? Change Pool? Fractional values? Category of Object Type of Object Plural description for UI Display Location -ABILITYCATEGORY:Soldier Feat VISIBLE:QUALIFY EDITABLE:YES EDITPOOL:YES FRACTIONALPOOL:NO CATEGORY:FEAT TYPE:Soldier PLURAL:Soldier Feats DISPLAYLOCATION:Feats -ABILITYCATEGORY:Martial Artist Feat VISIBLE:QUALIFY EDITABLE:YES EDITPOOL:YES FRACTIONALPOOL:NO CATEGORY:FEAT TYPE:MartialArtist PLURAL:Martial Artist Feats DISPLAYLOCATION:Feats -ABILITYCATEGORY:Gunslinger Feat VISIBLE:QUALIFY EDITABLE:YES EDITPOOL:YES FRACTIONALPOOL:NO CATEGORY:FEAT TYPE:Gunslinger PLURAL:Gunslinger Feats DISPLAYLOCATION:Feats -ABILITYCATEGORY:Infiltrator Feat VISIBLE:QUALIFY EDITABLE:YES EDITPOOL:YES FRACTIONALPOOL:NO CATEGORY:FEAT TYPE:Infiltrator PLURAL:Infiltrator Feats DISPLAYLOCATION:Feats -ABILITYCATEGORY:Daredevil Feat VISIBLE:QUALIFY EDITABLE:YES EDITPOOL:YES FRACTIONALPOOL:NO CATEGORY:FEAT TYPE:Daredevil PLURAL:Daredevil Feats DISPLAYLOCATION:Feats -ABILITYCATEGORY:Bodyguard Feat VISIBLE:QUALIFY EDITABLE:YES EDITPOOL:YES FRACTIONALPOOL:NO CATEGORY:FEAT TYPE:Bodyguard PLURAL:Bodyguard Feats DISPLAYLOCATION:Feats -ABILITYCATEGORY:Field Scientist Feat VISIBLE:QUALIFY EDITABLE:YES EDITPOOL:YES FRACTIONALPOOL:NO CATEGORY:FEAT TYPE:FieldScientist PLURAL:Field Scientist Feats DISPLAYLOCATION:Feats -ABILITYCATEGORY:Techie Feat VISIBLE:QUALIFY EDITABLE:YES EDITPOOL:YES FRACTIONALPOOL:NO CATEGORY:FEAT TYPE:Techie PLURAL:Techie Feats DISPLAYLOCATION:Feats -ABILITYCATEGORY:Techie Mastercraft Feat VISIBLE:QUALIFY EDITABLE:YES EDITPOOL:YES FRACTIONALPOOL:NO CATEGORY:FEAT TYPE:TechieMastercraft PLURAL:Techie Mastercraft Feats DISPLAYLOCATION:Feats -ABILITYCATEGORY:Field Medic Feat VISIBLE:QUALIFY EDITABLE:YES EDITPOOL:YES FRACTIONALPOOL:NO CATEGORY:FEAT TYPE:FieldMedic PLURAL:Field Medic Feats DISPLAYLOCATION:Feats -ABILITYCATEGORY:Investigator Feat VISIBLE:QUALIFY EDITABLE:YES EDITPOOL:YES FRACTIONALPOOL:NO CATEGORY:FEAT TYPE:Investigator PLURAL:Investigator Feats DISPLAYLOCATION:Feats -ABILITYCATEGORY:Personality Feat VISIBLE:QUALIFY EDITABLE:YES EDITPOOL:YES FRACTIONALPOOL:NO CATEGORY:FEAT TYPE:Personality PLURAL:Personality Feats DISPLAYLOCATION:Feats -ABILITYCATEGORY:Negotiator Feat VISIBLE:QUALIFY EDITABLE:YES EDITPOOL:YES FRACTIONALPOOL:NO CATEGORY:FEAT TYPE:Negotiator PLURAL:Negotiator Feats DISPLAYLOCATION:Feats +# Ability Category Visible Editable or Static? Change Pool? Fractional values? Category of Object Type of Object Plural description for UI Display Location +ABILITYCATEGORY:Soldier Feat VISIBLE:QUALIFY EDITABLE:YES EDITPOOL:YES FRACTIONALPOOL:NO CATEGORY:FEAT TYPE:Soldier PLURAL:Soldier Feats DISPLAYLOCATION:Feats +ABILITYCATEGORY:Martial Artist Feat VISIBLE:QUALIFY EDITABLE:YES EDITPOOL:YES FRACTIONALPOOL:NO CATEGORY:FEAT TYPE:MartialArtist PLURAL:Martial Artist Feats DISPLAYLOCATION:Feats +ABILITYCATEGORY:Gunslinger Feat VISIBLE:QUALIFY EDITABLE:YES EDITPOOL:YES FRACTIONALPOOL:NO CATEGORY:FEAT TYPE:Gunslinger PLURAL:Gunslinger Feats DISPLAYLOCATION:Feats +ABILITYCATEGORY:Infiltrator Feat VISIBLE:QUALIFY EDITABLE:YES EDITPOOL:YES FRACTIONALPOOL:NO CATEGORY:FEAT TYPE:Infiltrator PLURAL:Infiltrator Feats DISPLAYLOCATION:Feats +ABILITYCATEGORY:Daredevil Feat VISIBLE:QUALIFY EDITABLE:YES EDITPOOL:YES FRACTIONALPOOL:NO CATEGORY:FEAT TYPE:Daredevil PLURAL:Daredevil Feats DISPLAYLOCATION:Feats +ABILITYCATEGORY:Bodyguard Feat VISIBLE:QUALIFY EDITABLE:YES EDITPOOL:YES FRACTIONALPOOL:NO CATEGORY:FEAT TYPE:Bodyguard PLURAL:Bodyguard Feats DISPLAYLOCATION:Feats +ABILITYCATEGORY:Field Scientist Feat VISIBLE:QUALIFY EDITABLE:YES EDITPOOL:YES FRACTIONALPOOL:NO CATEGORY:FEAT TYPE:FieldScientist PLURAL:Field Scientist Feats DISPLAYLOCATION:Feats +ABILITYCATEGORY:Techie Feat VISIBLE:QUALIFY EDITABLE:YES EDITPOOL:YES FRACTIONALPOOL:NO CATEGORY:FEAT TYPE:Techie PLURAL:Techie Feats DISPLAYLOCATION:Feats +ABILITYCATEGORY:Field Medic Feat VISIBLE:QUALIFY EDITABLE:YES EDITPOOL:YES FRACTIONALPOOL:NO CATEGORY:FEAT TYPE:FieldMedic PLURAL:Field Medic Feats DISPLAYLOCATION:Feats +ABILITYCATEGORY:Investigator Feat VISIBLE:QUALIFY EDITABLE:YES EDITPOOL:YES FRACTIONALPOOL:NO CATEGORY:FEAT TYPE:Investigator PLURAL:Investigator Feats DISPLAYLOCATION:Feats +ABILITYCATEGORY:Personality Feat VISIBLE:QUALIFY EDITABLE:YES EDITPOOL:YES FRACTIONALPOOL:NO CATEGORY:FEAT TYPE:Personality PLURAL:Personality Feats DISPLAYLOCATION:Feats +ABILITYCATEGORY:Negotiator Feat VISIBLE:QUALIFY EDITABLE:YES EDITPOOL:YES FRACTIONALPOOL:NO CATEGORY:FEAT TYPE:Negotiator PLURAL:Negotiator Feats DISPLAYLOCATION:Feats +###Block: Advanced Class Abilities +# Ability Category Visible Editable or Static? Change Pool? Fractional values? Category of Object Type of Object Plural description for UI Display Location +ABILITYCATEGORY:Techie Mastercraft VISIBLE:QUALIFY EDITABLE:YES EDITPOOL:YES FRACTIONALPOOL:NO CATEGORY:Special Ability TYPE:TechieMastercraft PLURAL:Techie Mastercraft DISPLAYLOCATION:Class Abilities + ###Block: Single Ability Class Features # Ability Category Visible Editable or Static? Change Pool? Fractional values? Category of Object Type of Object Plural description for UI Display Location ABILITYCATEGORY:Weapon Focus VISIBLE:QUALIFY EDITABLE:YES EDITPOOL:YES FRACTIONALPOOL:NO CATEGORY:FEAT TYPE:WeaponFocus PLURAL:Weapon Focus DISPLAYLOCATION:Feats Modified: Trunk/pcgen/data/d20ogl/msrd/basics/modern_basics/modernbasics_classes_advanced.lst =================================================================== --- Trunk/pcgen/data/d20ogl/msrd/basics/modern_basics/modernbasics_classes_advanced.lst 2008-10-10 16:51:35 UTC (rev 8013) +++ Trunk/pcgen/data/d20ogl/msrd/basics/modern_basics/modernbasics_classes_advanced.lst 2008-10-10 16:52:15 UTC (rev 8014) @@ -1,4 +1,4 @@ -# CVS $Revision$ $Author$ -- Sun Aug 31 16:08:46 2008 -- reformated by prettylst.pl v1.38 (build 7233) +# CVS $Revision$ $Author$ -- Fri Oct 10 12:37:53 2008 -- reformated by prettylst.pl v1.38 (build 7302) SOURCELONG:Modern System Reference Document - Basics SOURCESHORT:MSRD SOURCEWEB:http://www.wizards.com/D20/article.asp?x=msrd # Original Entry by: Barak 11/09/02 @@ -137,20 +137,20 @@ # Class Name Hit Dice Type Abbreviation Max Level Save checks bonus Combat bonus Modify VAR CLASS:Techie HD:6 TYPE:Advanced.PC ABB:Techi MAXLEVEL:10 BONUS:CHECKS|BASE.Fortitude|CL/3 BONUS:CHECKS|BASE.Reflex|CL/3 BONUS:CHECKS|BASE.Will|(CL/2)+2 BONUS:COMBAT|BAB|CL/2 BONUS:VAR|ClassDefense|(((CL+6)*2)/5)-1 BONUS:VAR|Reputation|CL/3 BONUS:VAR|Action|CL*6 -# Class Name Multiple Requirements -CLASS:Techie PREMULT:3,[PRESKILL:2,Computer Use=6,Disable Device=6],[PRESKILL:1,Craft (Electronic)=6,Craft (Mechanical)=6] +# Class Name Required Skill +CLASS:Techie PRESKILL:2,Computer Use=6,Disable Device=6 PRESKILL:1,Craft (Electronic)=6,Craft (Mechanical)=6 # Class Name Skill Pts/Lvl Class Skill CLASS:Techie STARTSKILLPTS:6 CSKILL:Computer Use|Craft (Electronic)|Craft (Mechanical)|Demolitions|Disable Device|Drive|Knowledge (Behavioral Sciences)|Knowledge (Earth and Life Sciences)|Knowledge (Physical Sciences)|Knowledge (Popular Culture)|Knowledge (Technology)|Navigate|Profession|Read/Write Language|Repair|Research|Speak Language|Spot -1 BONUS:VAR|TechieRig|2 ABILITY:Special Ability|AUTOMATIC|Jury Rig -2 ABILITY:Special Ability|AUTOMATIC|Extreme Machine +1 BONUS:VAR|TechieRig|2 ABILITY:Special Ability|AUTOMATIC|Jury Rig +2 ABILITY:Special Ability|AUTOMATIC|Extreme Machine 3 BONUS:ABILITYPOOL|Techie Feat|1 -4 ABILITY:Special Ability|AUTOMATIC|Build Robot -5 BONUS:ABILITYPOOL|Techie Mastercraft Feat|1 +4 ABILITY:Special Ability|AUTOMATIC|Build Robot +5 BONUS:ABILITYPOOL|Techie Mastercraft|1 6 BONUS:ABILITYPOOL|Techie Feat|1 -7 BONUS:VAR|TechieRig|2 -8 BONUS:ABILITYPOOL|Techie Mastercraft Feat|1 +7 BONUS:VAR|TechieRig|2 +8 BONUS:ABILITYPOOL|Techie Mastercraft|1 9 BONUS:ABILITYPOOL|Techie Feat|1 -10 BONUS:ABILITYPOOL|Techie Mastercraft Feat|1 +10 BONUS:ABILITYPOOL|Techie Mastercraft|1 # Class Name Hit Dice Type Abbreviation Max Level Save checks bonus Combat bonus Modify VAR Modified: Trunk/pcgen/data/d20ogl/msrd/basics/modern_basics/modernbasics_classes_pc.lst =================================================================== --- Trunk/pcgen/data/d20ogl/msrd/basics/modern_basics/modernbasics_classes_pc.lst 2008-10-10 16:51:35 UTC (rev 8013) +++ Trunk/pcgen/data/d20ogl/msrd/basics/modern_basics/modernbasics_classes_pc.lst 2008-10-10 16:52:15 UTC (rev 8014) @@ -14,7 +14,7 @@ SUBCLASSLEVEL:1 BONUS:ABILITYPOOL|Strong Talent|(CL+1)/2 BONUS:VAR|Action|CL*5 BONUS:VAR|Action|floor((TL-MonsterLevel)/2*(TL-MonsterLevel)/2)|TYPE=NonStackingAP AUTO:FEAT|All Automatic Proficiencies SUBCLASSLEVEL:2 BONUS:ABILITYPOOL|Strong Feat|CL/2 # -1 ABILITY:Wealth|AUTOMATIC|Starting Wealth TEMPLATE:Starting Benefits TEMPLATE:Occupation AUTO:FEAT|Simple Weapons Proficiency +1 ABILITY:Wealth|AUTOMATIC|Starting Wealth TEMPLATE:Occupation AUTO:FEAT|Simple Weapons Proficiency # Class Name Hit Dice Type Abbreviation Max Level Subclass? Base class as subclass? Save checks bonus Combat bonus Modify VAR @@ -29,7 +29,7 @@ SUBCLASSLEVEL:1 BONUS:ABILITYPOOL|Fast Talent|(CL+1)/2 BONUS:VAR|Action|CL*5 BONUS:VAR|Action|floor((TL-MonsterLevel)/2*(TL-MonsterLevel)/2)|TYPE=NonStackingAP AUTO:FEAT|All Automatic Proficiencies SUBCLASSLEVEL:2 BONUS:ABILITYPOOL|Fast Feat|CL/2 # -1 ABILITY:Wealth|AUTOMATIC|Starting Wealth TEMPLATE:Starting Benefits TEMPLATE:Occupation AUTO:FEAT|Simple Weapons Proficiency +1 ABILITY:Wealth|AUTOMATIC|Starting Wealth TEMPLATE:Occupation AUTO:FEAT|Simple Weapons Proficiency # Class Name Hit Dice Type Abbreviation Max Level Subclass? Base class as subclass? Save checks bonus Combat bonus Modify VAR @@ -44,7 +44,7 @@ SUBCLASSLEVEL:1 BONUS:ABILITYPOOL|Tough Talent|(CL+1)/2 BONUS:VAR|Action|CL*5 BONUS:VAR|Action|floor((TL-MonsterLevel)/2*(TL-MonsterLevel)/2)|TYPE=NonStackingAP AUTO:FEAT|All Automatic Proficiencies SUBCLASSLEVEL:2 BONUS:ABILITYPOOL|Tough Feat|CL/2 # -1 ABILITY:Wealth|AUTOMATIC|Starting Wealth TEMPLATE:Starting Benefits TEMPLATE:Occupation AUTO:FEAT|Simple Weapons Proficiency +1 ABILITY:Wealth|AUTOMATIC|Starting Wealth TEMPLATE:Occupation AUTO:FEAT|Simple Weapons Proficiency # Class Name Hit Dice Type Abbreviation Max Level Subclass? Base class as subclass? Save checks bonus Combat bonus Modify VAR @@ -59,7 +59,7 @@ SUBCLASSLEVEL:1 BONUS:ABILITYPOOL|Smart Talent|(CL+1)/2 BONUS:VAR|Action|CL*5 BONUS:VAR|Action|floor((TL-MonsterLevel)/2*(TL-MonsterLevel)/2)|TYPE=NonStackingAP AUTO:FEAT|All Automatic Proficiencies SUBCLASSLEVEL:2 BONUS:ABILITYPOOL|Smart Feat|CL/2 # -1 ABILITY:Wealth|AUTOMATIC|Starting Wealth TEMPLATE:Starting Benefits TEMPLATE:Occupation AUTO:FEAT|Simple Weapons Proficiency +1 ABILITY:Wealth|AUTOMATIC|Starting Wealth TEMPLATE:Occupation AUTO:FEAT|Simple Weapons Proficiency # Class Name Hit Dice Type Abbreviation Max Level Subclass? Base class as subclass? Save checks bonus Combat bonus Modify VAR @@ -74,7 +74,7 @@ SUBCLASSLEVEL:1 BONUS:ABILITYPOOL|Dedicated Talent|(CL+1)/2 BONUS:VAR|Action|CL*5 BONUS:VAR|Action|floor((TL-MonsterLevel)/2*(TL-MonsterLevel)/2)|TYPE=NonStackingAP AUTO:FEAT|All Automatic Proficiencies SUBCLASSLEVEL:2 BONUS:ABILITYPOOL|Dedicated Feat|CL/2 # -1 ABILITY:Wealth|AUTOMATIC|Starting Wealth TEMPLATE:Starting Benefits TEMPLATE:Occupation AUTO:FEAT|Simple Weapons Proficiency +1 ABILITY:Wealth|AUTOMATIC|Starting Wealth TEMPLATE:Occupation AUTO:FEAT|Simple Weapons Proficiency # Class Name Hit Dice Type Abbreviation Max Level Subclass? Base class as subclass? Save checks bonus Combat bonus Modify VAR @@ -89,7 +89,7 @@ SUBCLASSLEVEL:1 BONUS:ABILITYPOOL|Charismatic Talent|(CL+1)/2 BONUS:VAR|Action|CL*5 BONUS:VAR|Action|floor((TL-MonsterLevel)/2*(TL-MonsterLevel)/2)|TYPE=NonStackingAP AUTO:FEAT|All Automatic Proficiencies SUBCLASSLEVEL:2 BONUS:ABILITYPOOL|Charismatic Feat|CL/2 # -1 ABILITY:Wealth|AUTOMATIC|Starting Wealth TEMPLATE:Starting Benefits TEMPLATE:Occupation AUTO:FEAT|Simple Weapons Proficiency +1 ABILITY:Wealth|AUTOMATIC|Starting Wealth TEMPLATE:Occupation AUTO:FEAT|Simple Weapons Proficiency # # End Modified: Trunk/pcgen/data/d20ogl/msrd/basics/modern_basics/modernbasics_equip_armor.lst =================================================================== --- Trunk/pcgen/data/d20ogl/msrd/basics/modern_basics/modernbasics_equip_armor.lst 2008-10-10 16:51:35 UTC (rev 8013) +++ Trunk/pcgen/data/d20ogl/msrd/basics/modern_basics/modernbasics_equip_armor.lst 2008-10-10 16:52:15 UTC (rev 8014) @@ -1,5 +1,6 @@ # CVS $Revision$ $Author$ -- Tue Feb 19 22:28:26 2008 -- reformated by prettylst.pl v1.38 (build 5225) SOURCELONG:Modern System Reference Document - Basics SOURCESHORT:MSRD SOURCEWEB:http://www.wizards.com/D20/article.asp?x=msrd + # Original Entry by: Paul King & Phantom of Krankor ###Need to work out Non-Prof penalties. Modified: Trunk/pcgen/data/d20ogl/msrd/basics/modern_fx/modernfx_abilities_class.lst =================================================================== --- Trunk/pcgen/data/d20ogl/msrd/basics/modern_fx/modernfx_abilities_class.lst 2008-10-10 16:51:35 UTC (rev 8013) +++ Trunk/pcgen/data/d20ogl/msrd/basics/modern_fx/modernfx_abilities_class.lst 2008-10-10 16:52:15 UTC (rev 8014) @@ -1,4 +1,4 @@ -# CVS $Revision$ $Author$ -- Sun Aug 31 16:08:46 2008 -- reformated by prettylst.pl v1.38 (build 7233) +# CVS $Revision$ $Author$ -- Fri Oct 10 12:37:53 2008 -- reformated by prettylst.pl v1.38 (build 7302) ###Block:Shadow Slayer ------------------------------------------------------------------------------------------------------------------- # Ability Name Category of Ability Type Visible Special ABility Define @@ -8,7 +8,12 @@ Fast Healing CATEGORY:Special Ability TYPE:Hidden.SpecialAbility VISIBLE:NO SAB:Fast Healing Word of Slaying CATEGORY:Special Ability TYPE:Hidden.SpecialAbility VISIBLE:NO SAB:Word of Slaying +###Block:Shadow Slayer Favored Enemies +# Ability Name Category of Ability Type Visible Required Ability Required Class Special ABility Multiple? Choose +Shadow Enemy I CATEGORY:Special Ability TYPE:ShadowEnemy VISIBLE:DISPLAY PRECLASS:1,Shadow Slayer=5 SAB:favored enemy (%CHOICE) MULT:YES CHOOSE:NUMCHOICES=1|STRING|Aberration|Construct|Dragon|Elemental|Fey|Giant|Humanoid (Goblinoid)|Humanoid (Gnoll)|Humanoid (Reptilian)|Lycanthrope|Magical Beast|Monsterous Humanoid|Outsider|Undead +Shadow Enemy II CATEGORY:Special Ability TYPE:ShadowEnemy VISIBLE:DISPLAY PREABILITY:1,CATEGORY=Special Ability,Shadow Enemy I PRECLASS:1,Shadow Slayer=7 SAB:favored enemy (%CHOICE) MULT:YES CHOOSE:NUMCHOICES=1|STRING|Aberration|Construct|Dragon|Elemental|Fey|Giant|Humanoid (Goblinoid)|Humanoid (Gnoll)|Humanoid (Reptilian)|Lycanthrope|Magical Beast|Monsterous Humanoid|Outsider|Undead + ###Block:Occultist ---------------------------------------------------------------------------------------------------------------------- # Ability Name Category of Ability Type Visible Special ABility Define Modify VAR Spell Resistance ~ Occultist CATEGORY:Special Ability TYPE:Hidden.SpecialAbility VISIBLE:NO SAB:Spell Resistance (%)|OccultistRes DEFINE:OccultistRes|5 BONUS:VAR|OccultistRes|CL Modified: Trunk/pcgen/data/d20ogl/msrd/basics/modern_fx/modernfx_ability_categories.lst =================================================================== --- Trunk/pcgen/data/d20ogl/msrd/basics/modern_fx/modernfx_ability_categories.lst 2008-10-10 16:51:35 UTC (rev 8013) +++ Trunk/pcgen/data/d20ogl/msrd/basics/modern_fx/modernfx_ability_categories.lst 2008-10-10 16:52:15 UTC (rev 8014) @@ -1,14 +1,17 @@ -# CVS $Revision$ $Author$ -- Sat Aug 23 17:24:11 2008 -- reformated by prettylst.pl v1.38 (build 7233) +# CVS $Revision$ $Author$ -- Fri Oct 10 12:37:53 2008 -- reformated by prettylst.pl v1.38 (build 7302) ###Block:ModernFx Class Feat # Ability Category Visible Editable or Static? Change Pool? Fractional values? Category of Object Type of Object Plural description for UI Display Location ABILITYCATEGORY:Shadow Slayer Feat VISIBLE:QUALIFY EDITABLE:YES EDITPOOL:YES FRACTIONALPOOL:NO CATEGORY:FEAT TYPE:ShadowSlayer PLURAL:Shadow Slayer Feats DISPLAYLOCATION:Feats -ABILITYCATEGORY:Shadow Enemy Feat VISIBLE:QUALIFY EDITABLE:YES EDITPOOL:YES FRACTIONALPOOL:NO CATEGORY:FEAT TYPE:ShadowEnemy PLURAL:ShadowEnemy Feats DISPLAYLOCATION:Feats ABILITYCATEGORY:Occultist Feat VISIBLE:QUALIFY EDITABLE:YES EDITPOOL:YES FRACTIONALPOOL:NO CATEGORY:FEAT TYPE:Occultist PLURAL:Occultist Feats DISPLAYLOCATION:Feats ABILITYCATEGORY:Telepath Feat VISIBLE:QUALIFY EDITABLE:YES EDITPOOL:YES FRACTIONALPOOL:NO CATEGORY:FEAT TYPE:Telepath PLURAL:Telepath Feats DISPLAYLOCATION:Feats ABILITYCATEGORY:Battlemind Feat VISIBLE:QUALIFY EDITABLE:YES EDITPOOL:YES FRACTIONALPOOL:NO CATEGORY:FEAT TYPE:Battlemind PLURAL:Battlemind Feats DISPLAYLOCATION:Feats ABILITYCATEGORY:Mage Feat VISIBLE:QUALIFY EDITABLE:YES EDITPOOL:YES FRACTIONALPOOL:NO CATEGORY:FEAT TYPE:Mage PLURAL:Mage Feats DISPLAYLOCATION:Feats ABILITYCATEGORY:Acolyte Feat VISIBLE:QUALIFY EDITABLE:YES EDITPOOL:YES FRACTIONALPOOL:NO CATEGORY:FEAT TYPE:Acolyte PLURAL:Acolyte Feats DISPLAYLOCATION:Feats +###Block:ModernFx Class Abilities +# Ability Category Visible Editable or Static? Change Pool? Fractional values? Category of Object Type of Object Plural description for UI Display Location +ABILITYCATEGORY:Shadow Slayer Favored Enemy VISIBLE:QUALIFY EDITABLE:YES EDITPOOL:YES FRACTIONALPOOL:NO CATEGORY:Special Ability TYPE:ShadowEnemy PLURAL:Shadow Slayer Favored Enemies DISPLAYLOCATION:Class Abilities + Modified: Trunk/pcgen/data/d20ogl/msrd/basics/modern_fx/modernfx_classes.lst =================================================================== --- Trunk/pcgen/data/d20ogl/msrd/basics/modern_fx/modernfx_classes.lst 2008-10-10 16:51:35 UTC (rev 8013) +++ Trunk/pcgen/data/d20ogl/msrd/basics/modern_fx/modernfx_classes.lst 2008-10-10 16:52:15 UTC (rev 8014) @@ -1,4 +1,4 @@ -# CVS $Revision$ $Author$ -- Sun Aug 31 16:08:46 2008 -- reformated by prettylst.pl v1.38 (build 7233) +# CVS $Revision$ $Author$ -- Fri Oct 10 12:37:53 2008 -- reformated by prettylst.pl v1.38 (build 7302) SOURCELONG:Modern System Reference Document - FX SOURCESHORT:MSRD SOURCEWEB:http://www.wizards.com/D20/article.asp?x=msrd @@ -8,16 +8,16 @@ CLASS:Shadow Slayer PREATT:3 PREFEAT:1,Archaic Weapons Proficiency # Class Name Skill Pts/Lvl Class Skill CLASS:Shadow Slayer STARTSKILLPTS:2 CSKILL:Balance|Concentration|Gather Information|Intimidate|Jump|Knowledge (Current Events)|Knowledge (Popular Culture)|Knowledge (Streetwise)|Listen|Profession|Read/Write Language|Sense Motive|Speak Language|Spot|Tumble -1 BONUS:VAR|ShadowSlayerLevel|CL ABILITY:Special Ability|AUTOMATIC|Detect Shadow -2 BONUS:VAR|ShadowSlayerHalfLevel|CL/2 ABILITY:Special Ability|AUTOMATIC|Shadow Immunity +1 BONUS:VAR|ShadowSlayerLevel|CL ABILITY:Special Ability|AUTOMATIC|Detect Shadow +2 BONUS:VAR|ShadowSlayerHalfLevel|CL/2 ABILITY:Special Ability|AUTOMATIC|Shadow Immunity 3 BONUS:ABILITYPOOL|Shadow Slayer Feat|1 -4 ABILITY:Special Ability|AUTOMATIC|Slayer Weapon -5 BONUS:ABILITYPOOL|Shadow Enemy Feat|1 +4 ABILITY:Special Ability|AUTOMATIC|Slayer Weapon +5 BONUS:ABILITYPOOL|Shadow Slayer Favored Enemy|1 6 BONUS:ABILITYPOOL|Shadow Slayer Feat|1 -7 BONUS:ABILITYPOOL|Shadow Enemy Feat|1 -8 ABILITY:Special Ability|AUTOMATIC|Fast Healing +7 BONUS:ABILITYPOOL|Shadow Slayer Favored Enemy|1 +8 ABILITY:Special Ability|AUTOMATIC|Fast Healing 9 BONUS:ABILITYPOOL|Shadow Slayer Feat|1 -10 ABILITY:Special Ability|AUTOMATIC|Word of Slaying +10 ABILITY:Special Ability|AUTOMATIC|Word of Slaying # Class Name Hit Dice Type Max Level Save checks bonus Combat bonus Modify VAR CLASS:Occultist HD:6 TYPE:Advanced.PC MAXLEVEL:10 BONUS:CHECKS|BASE.Fortitude,BASE.Reflex|CL/3 BONUS:CHECKS|BASE.Will|(CL+3)*2/5 BONUS:COMBAT|BAB|CL/2|TYPE=Base.REPLACE BONUS:VAR|ClassDefense|(CL+1)/3 BONUS:VAR|Reputation|(CL/3) BONUS:VAR|Action|CL*6 Modified: Trunk/pcgen/data/d20ogl/msrd/basics/modern_fx/modernfx_equip.lst =================================================================== --- Trunk/pcgen/data/d20ogl/msrd/basics/modern_fx/modernfx_equip.lst 2008-10-10 16:51:35 UTC (rev 8013) +++ Trunk/pcgen/data/d20ogl/msrd/basics/modern_fx/modernfx_equip.lst 2008-10-10 16:52:15 UTC (rev 8014) @@ -1,4 +1,4 @@ -# CVS $Revision$ $Author$ -- Thu Feb 28 23:53:47 2008 -- reformated by prettylst.pl v1.38 (build 5225) +# CVS $Revision$ $Author$ -- Fri Oct 10 12:37:53 2008 -- reformated by prettylst.pl v1.38 (build 7302) SOURCELONG:Modern System Reference Document - FX SOURCESHORT:MSRD SOURCEWEB:http://www.wizards.com/D20/article.asp?x=msrd # Entries by: Tir Gwaith, Doug Mcmillan, and Ian Dale @@ -92,7 +92,7 @@ # Equipment Name Type Cost Weight Base Item for EQMOD Modifier Source Page Wand of Animate Dead TYPE:FX.Wand.Magic.Divine COST:0 WT:1 BASEITEM:Wand EQMOD:SPL_CHRG|SPELLNAME[Animate Dead]SPELLLEVEL[3]CASTERLEVEL[5]CHARGES[50] SOURCEPAGE:msrdfxitems.rtf -Wand of Knock TYPE:FX.Wand.Magic.Arcane COST:0 WT:1 BASEITEM:Wand EQMOD:SPL_CHRG|SPELLNAME[Knock]SPELLLEVEL[2]CASTERLEVEL[3]CHARGES[50] SOURCEPAGE:msrdfxitems.rtf +Wand of Knock TYPE:FX.Wand.Magic.Arcane COST:0 WT:1 BASEITEM:Wand EQMOD:SPL_CHRG|SPELLNAME[Knock (Spell)]SPELLLEVEL[2]CASTERLEVEL[3]CHARGES[50] SOURCEPAGE:msrdfxitems.rtf Wand of Web TYPE:FX.Wand.Magic.Arcane COST:0 WT:1 BASEITEM:Wand EQMOD:SPL_CHRG|SPELLNAME[Web]SPELLLEVEL[2]CASTERLEVEL[3]CHARGES[50] SOURCEPAGE:msrdfxitems.rtf ###Block: Wondrous Items Modified: Trunk/pcgen/data/d20ogl/msrd/future/future_cybernetics/futurecybernetics.pcc =================================================================== --- Trunk/pcgen/data/d20ogl/msrd/future/future_cybernetics/futurecybernetics.pcc 2008-10-10 16:51:35 UTC (rev 8013) +++ Trunk/pcgen/data/d20ogl/msrd/future/future_cybernetics/futurecybernetics.pcc 2008-10-10 16:52:15 UTC (rev 8014) @@ -22,7 +22,7 @@ INFOTEXT:This set loads the Cybernetics options from the Future section of the MSRD. - +ABILITY:futurecybernetics_abilities.lst EQUIPMENT:futurecybernetics_implants.lst EQUIPMOD:futurecybernetics_equipmods.lst FEAT:futurecybernetics_feats_hidden.lst This was sent by the SourceForge.net collaborative development platform, the world's largest Open Source development site. |