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From: <ama...@us...> - 2007-09-30 19:14:28
|
Revision: 4192
http://pcgen.svn.sourceforge.net/pcgen/?rev=4192&view=rev
Author: amaitland
Date: 2007-09-30 12:14:30 -0700 (Sun, 30 Sep 2007)
Log Message:
-----------
Removed Deprecated Tags - MFEAT, HITDICE, PREDEFAULTMONSTER.
Prettylst run over the basic set
Modified Paths:
--------------
Trunk/pcgen/data/d20ogl/srd35/basics/rsrd_domains_divine.lst
Trunk/pcgen/data/d20ogl/srd35/basics/rsrd_feats_hidden.lst
Trunk/pcgen/data/d20ogl/srd35/basics/rsrd_kits_races__animals.lst
Trunk/pcgen/data/d20ogl/srd35/basics/rsrd_races__animals.lst
Trunk/pcgen/data/d20ogl/srd35/basics/rsrd_spells.lst
Trunk/pcgen/data/d20ogl/srd35/basics/rsrd_spells_monster.lst
Trunk/pcgen/data/d20ogl/srd35/basics/rsrd_templates_types.lst
Modified: Trunk/pcgen/data/d20ogl/srd35/basics/rsrd_domains_divine.lst
===================================================================
--- Trunk/pcgen/data/d20ogl/srd35/basics/rsrd_domains_divine.lst 2007-09-30 18:02:02 UTC (rev 4191)
+++ Trunk/pcgen/data/d20ogl/srd35/basics/rsrd_domains_divine.lst 2007-09-30 19:14:30 UTC (rev 4192)
@@ -1,4 +1,4 @@
-# CVS $Revision: 415 $ $Author: eddyanthony $ -- Fri Mar 2 05:43:01 2007 -- reformated by prettylst.pl v1.37 (build 2312)
+# CVS $Revision: 415 $ $Author: eddyanthony $ -- Sun Sep 30 12:06:30 2007 -- reformated by prettylst.pl v1.38 (build 2788)
SOURCELONG:Revised (v.3.5) System Reference Document SOURCESHORT:RSRD SOURCEWEB:http://www.wizards.com/default.asp?x=d20/article/srd35
###Block: Additional Domains from the Divine Characters section of the RSRD
@@ -10,9 +10,9 @@
Darkness FEAT:Blind Fight SOURCEPAGE:DivineDomainsandSpells.rtf DESC:Free Blind-Fight feat. SPELLLEVEL:DOMAIN|Darkness=1|Obscuring Mist|Darkness=2|Blindness/Deafness|Darkness=3|Blacklight|Darkness=4|Armor of Darkness|Darkness=5|Summon Monster V|Darkness=6|Prying Eyes|Darkness=7|Nightmare|Darkness=8|Power Word Blind|Darkness=9|Power Word Kill
Glory PREALIGN:LG,LN,NG,TN,CG,CN BONUS:VAR|TurnLevelUndead|2 BONUS:VAR|TurnDiceUndead|1 SOURCEPAGE:DivineDomainsandSpells.rtf DESC:Turn undead with a +2 bonus on the turning check and +1d6 to the turning damage roll. SPELLLEVEL:DOMAIN|Glory=1|Disrupt Undead|Glory=2|Bless Weapon|Glory=3|Searing Light|Glory=4|Holy Smite|Glory=5|Holy Sword|Glory=6|Bolt of Glory|Glory=7|Sunbeam|Glory=8|Crown of Glory|Glory=9|Gate
Liberation SOURCEPAGE:DivineDomainsandSpells.rtf DESC:+2 morale bonus on all saving throws against enchantment spells or effects. SPELLLEVEL:DOMAIN|Liberation=1|Remove Fear|Liberation=2|Remove Paralysis|Liberation=3|Remove Curse|Liberation=4|Freedom of Movement|Liberation=5|Break Enchantment|Liberation=6|Dispel Magic (Greater)|Liberation=7|Refuge|Liberation=8|Mind Blank|Liberation=9|Freedom
-Madness SA:Insanity score %|Insanity DEFINE:Insanity|0 BONUS:CHECKS|Will|-Insanity BONUS:DC|TYPE.Divine|Insanity BONUS:SKILL|TYPE.Wisdom|-Insanity BONUS:STAT|BASESPELLSTAT|Insanity BONUS:VAR|Insanity|(var("CL=Cleric")+var("BL=Cleric"))/2 SOURCEPAGE:DivineDomainsandSpells.rtf DESC:You gain an Insanity score equal to half your class level. For spellcasting (determining bonus spells and DCs), you use your Wisdom score plus your Insanity score in place of Wisdom alone. SPELLLEVEL:DOMAIN|Madness=1|Confusion (Lesser)|Madness=2|Touch of Madness|Madness=3|Rage|Madness=4|Confusion|Madness=5|Bolts of Bedevilment|Madness=6|Phantasmal Killer|Madness=7|Insanity|Madness=8|Maddening Scream|Madness=9|Weird
+Madness SA:Insanity score %|Insanity DEFINE:Insanity|0 BONUS:CHECKS|Will|-Insanity BONUS:DC|TYPE.Divine|Insanity BONUS:SKILL|TYPE.Wisdom|-Insanity BONUS:STAT|BASESPELLSTAT|Insanity BONUS:VAR|Insanity|(var("CL=Cleric")+var("BL=Cleric"))/2 SOURCEPAGE:DivineDomainsandSpells.rtf DESC:You gain an Insanity score equal to half your class level. For spellcasting (determining bonus spells and DCs), you use your Wisdom score plus your Insanity score in place of Wisdom alone. SPELLLEVEL:DOMAIN|Madness=1|Confusion (Lesser)|Madness=2|Touch of Madness|Madness=3|Rage|Madness=4|Confusion|Madness=5|Bolts of Bedevilment|Madness=6|Phantasmal Killer|Madness=7|Insanity|Madness=8|Maddening Scream|Madness=9|Weird
Nobility SOURCEPAGE:DivineDomainsandSpells.rtf DESC:You have the spell-like ability to inspire allies, giving them a +2 morale bonus on saving throws, attack rolls, ability checks, skill checks, and weapon damage rolls. Allies must be able to hear the character speak for 1 round. Using this ability is a standard action. It lasts a number of rounds equal to the character's Charisma bonus and can be used once per day. SPELLLEVEL:DOMAIN|Nobility=1|Divine Favor|Nobility=2|Enthrall|Nobility=3|Magic Vestment|Nobility=4|Discern Lies|Nobility=5|Command (Greater)|Nobility=6|Geas/Quest|Nobility=7|Repulsion|Nobility=8|Demand|Nobility=9|Storm of Vengeance
-Repose PREALIGN:LG,LN,NG,TN,CG,CN SA:Death Touch 1/day, spell-like ability, melee touch attack, %d6 points of damage. If the total at least equals creature's current hit points, it dies|DeathTouch DEFINE:DeathTouch|0 BONUS:VAR|DeathTouch|var("CL=Cleric") SOURCEPAGE:DivineDomainsandSpells.rtf DESC:You may use a death touch once per day. SPELLLEVEL:DOMAIN|Repose=1|Deathwatch|Repose=2|Gentle Repose|Repose=3|Speak with Dead|Repose=4|Death Ward|Repose=5|Slay Living|Repose=6|Undeath to Death|Repose=7|Destruction|Repose=8|Surelife|Repose=9|Wail of the Banshee
+Repose PREALIGN:LG,LN,NG,TN,CG,CN SA:Death Touch 1/day, spell-like ability, melee touch attack, %d6 points of damage. If the total at least equals creature's current hit points, it dies|DeathTouch DEFINE:DeathTouch|0 BONUS:VAR|DeathTouch|var("CL=Cleric") SOURCEPAGE:DivineDomainsandSpells.rtf DESC:You may use a death touch once per day. SPELLLEVEL:DOMAIN|Repose=1|Deathwatch|Repose=2|Gentle Repose|Repose=3|Speak with Dead|Repose=4|Death Ward|Repose=5|Slay Living|Repose=6|Undeath to Death|Repose=7|Destruction|Repose=8|Surelife|Repose=9|Wail of the Banshee
Rune VFEAT:Scribe Scroll SOURCEPAGE:DivineDomainsandSpells.rtf DESC:Free Scribe Scroll feat. SPELLLEVEL:DOMAIN|Rune=1|Erase|Rune=2|Secret Page|Rune=3|Glyph of Warding|Rune=4|Explosive Runes|Rune=5|Planar Binding (Lesser)|Rune=6|Glyph of Warding (Greater)|Rune=7|Instant Summons|Rune=8|Symbol of Death|Rune=9|Teleportation Circle
Scalykind VFEAT:Rebuke Scalykind|Basic Turning SOURCEPAGE:DivineDomainsandSpells.rtf DESC:Rebuke or command animals (reptilian creatures and snakes only) as an evil cleric rebukes or commands undead. SPELLLEVEL:DOMAIN|Scalykind=1|Magic Fang|Scalykind=2|Animal Trance|Scalykind=3|Magic Fang (Greater)|Scalykind=4|Poison|Scalykind=5|Animal Growth|Scalykind=6|Eyebite|Scalykind=7|Creeping Doom|Scalykind=8|Animal Shapes|Scalykind=9|Shapechange
Weather CSKILL:Survival SOURCEPAGE:DivineDomainsandSpells.rtf DESC:Survival is a class skill. SPELLLEVEL:DOMAIN|Weather=1|Obscuring Mist|Weather=2|Fog Cloud|Weather=3|Call Lightning|Weather=4|Sleet Storm|Weather=5|Ice Storm|Weather=6|Control Winds|Weather=7|Control Weather|Weather=8|Whirlwind|Weather=9|Storm of Vengeance
Modified: Trunk/pcgen/data/d20ogl/srd35/basics/rsrd_feats_hidden.lst
===================================================================
--- Trunk/pcgen/data/d20ogl/srd35/basics/rsrd_feats_hidden.lst 2007-09-30 18:02:02 UTC (rev 4191)
+++ Trunk/pcgen/data/d20ogl/srd35/basics/rsrd_feats_hidden.lst 2007-09-30 19:14:30 UTC (rev 4192)
@@ -1,4 +1,4 @@
-# CVS $Revision$ $Author$ -- Fri Aug 31 15:56:37 2007 -- reformated by prettylst.pl v1.38 (build 2788)
+# CVS $Revision$ $Author$ -- Sun Sep 30 12:06:30 2007 -- reformated by prettylst.pl v1.38 (build 2788)
SOURCELONG:Revised (v.3.5) System Reference Document SOURCESHORT:RSRD SOURCEWEB:http://www.wizards.com/default.asp?x=d20/article/srd35
# Original Entry by: Tir Gwaith, DLM, GldDragon35
@@ -377,9 +377,9 @@
Vermin Traits TYPE:Special VISIBLE:NO SA:Vermin Traits|!PRERULE:DISPLAYTYPETRAITS SA:Vermin eat/sleep/breathe|PRERULE:DISPLAYTYPETRAITS SA:Mindless - Immune to all mind-influencing effects (charms/ compulsions/ phantasms/ patterns/ and morale effects)|PRETEMPLATE:Mindless|PRERULE:DISPLAYTYPETRAITS VISION:Darkvision (60') SOURCEPAGE:TypesSubtypesAbilities.rtf
###Block: Special Abilities
-# Feat Name Output Name Type Visible Special Ability Multiple? Choose Combat bonus Weapon prof. bonus Source Page
+# Feat Name Output Name Type Visible Special Ability Multiple? Choose Combat bonus Weapon prof. bonus Source Page
Oversized Weapon OUTPUTNAME:Oversized Weapon (Ex) TYPE:Special.Extraordinary VISIBLE:NO SA:Oversized Weapon (Ex) MULT:YES CHOOSE:WEAPONPROFS|LIST BONUS:WEAPONPROF=%LIST|PCSIZE|1
-Powerful Build OUTPUTNAME:Powerful Build (Ex) TYPE:Special.Extraordinary VISIBLE:NO BONUS:WEAPONPROF=TYPE.Simple|PCSIZE|1 BONUS:WEAPONPROF=TYPE.Martial|PCSIZE|1 BONUS:WEAPONPROF=TYPE.Exotic|PCSIZE|1 BONUS:COMBAT|TOHIT.GRAPPLE|4|PRESIZELT:C SOURCEPAGE:PsionicMonsters.rtf
+Powerful Build OUTPUTNAME:Powerful Build (Ex) TYPE:Special.Extraordinary VISIBLE:NO BONUS:COMBAT|TOHIT.GRAPPLE|4|PRESIZELT:C BONUS:WEAPONPROF=TYPE.Simple|PCSIZE|1 BONUS:WEAPONPROF=TYPE.Martial|PCSIZE|1 BONUS:WEAPONPROF=TYPE.Exotic|PCSIZE|1 SOURCEPAGE:PsionicMonsters.rtf
Superior Two-Weapon Fighting OUTPUTNAME:Superior Two-Weapon Fighting (Ex) TYPE:Special.Extraordinary VISIBLE:NO SA:Superior Two-Weapon Fighting (Ex) BONUS:COMBAT|TOHIT-PRIMARY|6 BONUS:COMBAT|TOHIT-SECONDARY|10
###Block: Leadership feat support
Modified: Trunk/pcgen/data/d20ogl/srd35/basics/rsrd_kits_races__animals.lst
===================================================================
--- Trunk/pcgen/data/d20ogl/srd35/basics/rsrd_kits_races__animals.lst 2007-09-30 18:02:02 UTC (rev 4191)
+++ Trunk/pcgen/data/d20ogl/srd35/basics/rsrd_kits_races__animals.lst 2007-09-30 19:14:30 UTC (rev 4192)
@@ -1,4 +1,4 @@
-# CVS $Revision$ $Author$ -- Tue Nov 15 19:57:24 2005 -- reformated by prettylst.pl v1.35 (build 529)
+# CVS $Revision$ $Author$ -- Sun Sep 30 12:06:30 2007 -- reformated by prettylst.pl v1.38 (build 2788)
SOURCELONG:Revised (v.3.5) System Reference Document SOURCESHORT:RSRD SOURCEWEB:http://www.wizards.com/default.asp?x=d20/article/srd35
STARTPACK:Default Ape VISIBLE:QUALIFY EQUIPBUY:0 PREMULT:1,[!PRERACE:1,%],[PRERACE:1,Ape]
@@ -295,9 +295,9 @@
RACE:Lizard (Monitor) !PRERACE:1,%
NAME:Monitor Lizard
ALIGN:TN
-SKILL:Listen RANK:1
-SKILL:Spot RANK:1
-SKILL:Climb RANK:4
+SKILL:Listen RANK:1
+SKILL:Spot RANK:1
+SKILL:Climb RANK:4
FEAT:Alertness
FEAT:Great Fortitude
STAT:STR=11|DEX=11|CON=11|INT=10|WIS=10|CHA=10
Modified: Trunk/pcgen/data/d20ogl/srd35/basics/rsrd_races__animals.lst
===================================================================
--- Trunk/pcgen/data/d20ogl/srd35/basics/rsrd_races__animals.lst 2007-09-30 18:02:02 UTC (rev 4191)
+++ Trunk/pcgen/data/d20ogl/srd35/basics/rsrd_races__animals.lst 2007-09-30 19:14:30 UTC (rev 4192)
@@ -1,125 +1,125 @@
-# CVS $Revision$ $Author$ -- Tue Feb 28 19:45:33 2006 -- reformated by prettylst.pl v1.35 (build 556)
+# CVS $Revision$ $Author$ -- Sun Sep 30 12:06:30 2007 -- reformated by prettylst.pl v1.38 (build 2788)
SOURCELONG:Revised (v.3.5) System Reference Document SOURCESHORT:RSRD SOURCEWEB:http://www.wizards.com/default.asp?x=d20/article/srd35
# Andargor monster export
###Block: A
-# Race Name Starting Feats Size Move Face/Space Reach Vision Required AL Save checks bonus Combat bonus Bonus to skill rank Stat bonus Racial HD Class Skills Default Monster Feat Nb Legs Nb Hands Natural Attacks Special Ability HITDICE MONSTERCLASS Main Race Type Type Hit Dice Advancement CR Source Page
-Ape STARTFEATS:1 SIZE:L MOVE:Walk,30,Climb,30 FACE:10 REACH:10 VISION:Low-light PREALIGN:TN BONUS:CHECKS|BASE.Fortitude,BASE.Reflex|4|PREDEFAULTMONSTER:Y BONUS:CHECKS|BASE.Will|1|PREDEFAULTMONSTER:Y BONUS:COMBAT|AC|3|TYPE=NaturalArmor.REPLACE BONUS:COMBAT|BAB|3|PREDEFAULTMONSTER:Y BONUS:SKILLRANK|Climb|1|PREDEFAULTMONSTER:Y BONUS:SKILLRANK|Listen,Spot|3|PREDEFAULTMONSTER:Y BONUS:STAT|STR|10 BONUS:STAT|DEX|4 BONUS:STAT|CON|4 BONUS:STAT|INT|-8 BONUS:STAT|WIS|2 BONUS:STAT|CHA|-4 BONUS:STAT|STR,DEX,CHA|1|PREDEFAULTMONSTER:Y MONCSKILL:Climb|Listen|Spot MFEAT:Alertness|Toughness LEGS:2 HANDS:3 NATURALATTACKS:Claw,Weapon.Natural.Melee.Finesseable.Piercing.Slashing,*2,1d6|Bite,Weapon.Natural.Melee.Finesseable.Bludgeoning.Piercing.Slashing,*1,1d6 SA:Scent (Ex) HITDICE:4,8 MONSTERCLASS:Animal:4 RACETYPE:Animal TYPE:Animal HITDICEADVANCEMENT:8 CR:2 SOURCEPAGE:MonstersAnimals.rtf
+# Race Name Starting Feats Size Move Face/Space Reach Vision Required AL Combat bonus Stat bonus Racial HD Class Skills Nb Legs Nb Hands Natural Attacks Special Ability MONSTERCLASS Main Race Type Type Hit Dice Advancement CR Source Page
+Ape STARTFEATS:1 SIZE:L MOVE:Walk,30,Climb,30 FACE:10 REACH:10 VISION:Low-light PREALIGN:TN BONUS:COMBAT|AC|3|TYPE=NaturalArmor.REPLACE BONUS:STAT|STR|10 BONUS:STAT|DEX|4 BONUS:STAT|CON|4 BONUS:STAT|INT|-8 BONUS:STAT|WIS|2 BONUS:STAT|CHA|-4 MONCSKILL:Climb|Listen|Spot LEGS:2 HANDS:3 NATURALATTACKS:Claw,Weapon.Natural.Melee.Finesseable.Piercing.Slashing,*2,1d6|Bite,Weapon.Natural.Melee.Finesseable.Bludgeoning.Piercing.Slashing,*1,1d6 SA:Scent (Ex) MONSTERCLASS:Animal:4 RACETYPE:Animal TYPE:Animal HITDICEADVANCEMENT:8 CR:2 SOURCEPAGE:MonstersAnimals.rtf
###Block: B
-# Race Name Output Name Starting Feats Size Move Face/Space Reach Vision Required AL Save checks bonus Combat bonus Bonus to skill Bonus to skill rank Stat bonus Racial HD Class Skills Feat Default Monster Feat Nb Legs Nb Hands Weapon prof. bonus Natural Attacks Special Ability HITDICE MONSTERCLASS Main Race Type Type Template Hit Dice Advancement CR Source Page
-Baboon STARTFEATS:1 SIZE:M MOVE:Walk,40,Climb,30 FACE:5 REACH:5 VISION:Low-light PREALIGN:TN BONUS:CHECKS|BASE.Fortitude,BASE.Reflex|2|PREDEFAULTMONSTER:Y BONUS:COMBAT|AC|1|TYPE=NaturalArmor.REPLACE BONUS:SKILLRANK|Listen,Spot|2|PREDEFAULTMONSTER:Y BONUS:STAT|STR|4 BONUS:STAT|DEX|4 BONUS:STAT|CON|2 BONUS:STAT|INT|-8 BONUS:STAT|WIS|2 BONUS:STAT|CHA|-6 BONUS:STAT|STR|1|PREDEFAULTMONSTER:Y MONCSKILL:Climb|Listen|Spot MFEAT:Alertness LEGS:2 BONUS:WEAPONPROF=Bite|DAMAGE|max(0,(STR/2)) NATURALATTACKS:Bite,Weapon.Natural.Melee.Finesseable.Bludgeoning.Piercing.Slashing,*1,1d6 SA:Scent (Ex) HITDICE:1,8 MONSTERCLASS:Animal:1 RACETYPE:Animal TYPE:Animal HITDICEADVANCEMENT:3 CR:1/2 SOURCEPAGE:MonstersAnimals.rtf
-Badger STARTFEATS:1 SIZE:S MOVE:Walk,30,Burrow,10 FACE:5 REACH:5 VISION:Low-light PREALIGN:TN BONUS:CHECKS|BASE.Fortitude,BASE.Reflex|2|PREDEFAULTMONSTER:Y BONUS:COMBAT|AC|1|TYPE=NaturalArmor.REPLACE BONUS:SKILL|Escape Artist|4|TYPE=Racial BONUS:SKILLRANK|Listen,Spot|2|PREDEFAULTMONSTER:Y BONUS:STAT|STR|-2 BONUS:STAT|DEX|6 BONUS:STAT|CON|4 BONUS:STAT|INT|-8 BONUS:STAT|WIS|2 BONUS:STAT|CHA|-4 BONUS:STAT|DEX,CON|1|PREDEFAULTMONSTER:Y MONCSKILL:Escape Artist|Listen|Spot FEAT:Track MFEAT:Weapon Finesse LEGS:4 HANDS:3 NATURALATTACKS:Claw,Weapon.Natural.Melee.Finesseable.Piercing.Slashing,*2,1d2|Bite,Weapon.Natural.Melee.Finesseable.Bludgeoning.Piercing.Slashing,*1,1d3 SA:Rage (Ex) SA:Scent (Ex) HITDICE:1,8 MONSTERCLASS:Animal:1 RACETYPE:Animal TYPE:Animal HITDICEADVANCEMENT:2 CR:1/2 SOURCEPAGE:MonstersAnimals.rtf
-Bat STARTFEATS:1 SIZE:D MOVE:Walk,5,Fly,40 FACE:1 REACH:0 VISION:Low-light|Blindsense (20') PREALIGN:TN BONUS:CHECKS|BASE.Fortitude,BASE.Reflex|2|PREDEFAULTMONSTER:Y BONUS:SKILL|Listen,Spot|4|TYPE=Racial BONUS:SKILLRANK|Move Silently|4|PREDEFAULTMONSTER:Y BONUS:STAT|STR|-9 BONUS:STAT|DEX|4 BONUS:STAT|INT|-8 BONUS:STAT|WIS|4 BONUS:STAT|CHA|-6 BONUS:STAT|DEX|1|PREDEFAULTMONSTER:Y MONCSKILL:Hide|Listen|Move Silently|Spot MFEAT:Alertness LEGS:2 SA:Blindsense (Ex) HITDICE:1,8 MONSTERCLASS:Animal:1 RACETYPE:Animal TYPE:Animal TEMPLATE:Quarter Hitdie CR:1/10 SOURCEPAGE:MonstersAnimals.rtf
-Bear (Black) OUTPUTNAME:[NAME] Bear STARTFEATS:1 SIZE:M MOVE:Walk,40 FACE:5 REACH:5 VISION:Low-light PREALIGN:TN BONUS:CHECKS|BASE.Fortitude,BASE.Reflex|3|PREDEFAULTMONSTER:Y BONUS:CHECKS|BASE.Will|1|PREDEFAULTMONSTER:Y BONUS:COMBAT|AC|2|TYPE=NaturalArmor.REPLACE BONUS:COMBAT|BAB|2|PREDEFAULTMONSTER:Y BONUS:SKILL|Swim|4|TYPE=Racial BONUS:SKILLRANK|Listen,Spot|3|PREDEFAULTMONSTER:Y BONUS:STAT|STR|8 BONUS:STAT|DEX|2 BONUS:STAT|CON|4 BONUS:STAT|INT|-8 BONUS:STAT|WIS|2 BONUS:STAT|CHA|-4 BONUS:STAT|STR,DEX,CON|1|PREDEFAULTMONSTER:Y MONCSKILL:Climb|Listen|Spot|Swim MFEAT:Endurance|Run LEGS:4 HANDS:3 NATURALATTACKS:Claw,Weapon.Natural.Melee.Finesseable.Piercing.Slashing,*2,1d4|Bite,Weapon.Natural.Melee.Finesseable.Bludgeoning.Piercing.Slashing,*1,1d6 SA:Scent (Ex) HITDICE:3,8 MONSTERCLASS:Animal:3 RACETYPE:Animal TYPE:Animal HITDICEADVANCEMENT:5 CR:2 SOURCEPAGE:MonstersAnimals.rtf
-Bear (Brown) OUTPUTNAME:[NAME] Bear STARTFEATS:1 SIZE:L MOVE:Walk,40 FACE:10 REACH:5 VISION:Low-light PREALIGN:TN BONUS:CHECKS|BASE.Fortitude,BASE.Reflex|5|PREDEFAULTMONSTER:Y BONUS:CHECKS|BASE.Will|2|PREDEFAULTMONSTER:Y BONUS:COMBAT|AC|5|TYPE=NaturalArmor.REPLACE BONUS:COMBAT|BAB|4|PREDEFAULTMONSTER:Y BONUS:SKILL|Swim|4|TYPE=Racial BONUS:SKILLRANK|Spot|6|PREDEFAULTMONSTER:Y BONUS:SKILLRANK|Listen|3|PREDEFAULTMONSTER:Y BONUS:STAT|STR|16 BONUS:STAT|DEX|2 BONUS:STAT|CON|8 BONUS:STAT|INT|-8 BONUS:STAT|WIS|2 BONUS:STAT|CHA|-4 BONUS:STAT|STR,DEX,CON|1|PREDEFAULTMONSTER:Y MONCSKILL:Listen|Spot|Swim MFEAT:Endurance|Run|Track LEGS:4 HANDS:3 NATURALATTACKS:Claw,Weapon.Natural.Melee.Finesseable.Piercing.Slashing,*2,1d8|Bite,Weapon.Natural.Melee.Finesseable.Bludgeoning.Piercing.Slashing,*1,2d6 SA:Improved Grab (Ex) SA:Scent (Ex) HITDICE:6,8 MONSTERCLASS:Animal:6 RACETYPE:Animal TYPE:Animal HITDICEADVANCEMENT:10 CR:4 SOURCEPAGE:MonstersAnimals.rtf
-Bear (Polar) OUTPUTNAME:[NAME] Bear STARTFEATS:1 SIZE:L MOVE:Walk,40,Swim,30 FACE:10 REACH:5 VISION:Low-light PREALIGN:TN BONUS:CHECKS|BASE.Fortitude,BASE.Reflex|6|PREDEFAULTMONSTER:Y BONUS:CHECKS|BASE.Will|2|PREDEFAULTMONSTER:Y BONUS:COMBAT|AC|5|TYPE=NaturalArmor.REPLACE BONUS:COMBAT|BAB|6|PREDEFAULTMONSTER:Y BONUS:SKILLRANK|Spot|6|PREDEFAULTMONSTER:Y BONUS:SKILLRANK|Listen|4|PREDEFAULTMONSTER:Y BONUS:SKILLRANK|Hide|1|PREDEFAULTMONSTER:Y BONUS:STAT|STR|16 BONUS:STAT|DEX|2 BONUS:STAT|CON|8 BONUS:STAT|INT|-8 BONUS:STAT|WIS|2 BONUS:STAT|CHA|-4 BONUS:STAT|STR,DEX,CON|1|PREDEFAULTMONSTER:Y MONCSKILL:Hide|Listen|Spot|Swim MFEAT:Endurance|Run|Track LEGS:4 HANDS:3 NATURALATTACKS:Claw,Weapon.Natural.Melee.Finesseable.Piercing.Slashing,*2,1d8|Bite,Weapon.Natural.Melee.Finesseable.Bludgeoning.Piercing.Slashing,*1,2d6 SA:Improved Grab (Ex) SA:Scent (Ex) HITDICE:8,8 MONSTERCLASS:Animal:8 RACETYPE:Animal TYPE:Animal HITDICEADVANCEMENT:12 CR:4 SOURCEPAGE:MonstersAnimals.rtf
-Bison STARTFEATS:1 SIZE:L MOVE:Walk,40 FACE:10 REACH:5 VISION:Low-light PREALIGN:TN BONUS:CHECKS|BASE.Fortitude,BASE.Reflex|4|PREDEFAULTMONSTER:Y BONUS:CHECKS|BASE.Will|1|PREDEFAULTMONSTER:Y BONUS:COMBAT|AC|4|TYPE=NaturalArmor.REPLACE BONUS:COMBAT|BAB|3|PREDEFAULTMONSTER:Y BONUS:SKILLRANK|Spot|3|PREDEFAULTMONSTER:Y BONUS:SKILLRANK|Listen|5|PREDEFAULTMONSTER:Y BONUS:STAT|STR|12 BONUS:STAT|CON|6 BONUS:STAT|INT|-8 BONUS:STAT|CHA|-6 BONUS:STAT|WIS|1|PREDEFAULTMONSTER:Y MONCSKILL:Listen|Spot MFEAT:Alertness|Endurance LEGS:4 BONUS:WEAPONPROF=Gore|DAMAGE|max(0,(STR/2)) NATURALATTACKS:Gore,Weapon.Natural.Melee.Finesseable.Piercing,*1,1d8 SA:Stampede (Ex) SA:Scent (Ex) HITDICE:5,8 MONSTERCLASS:Animal:5 RACETYPE:Animal TYPE:Animal HITDICEADVANCEMENT:7 CR:2 SOURCEPAGE:MonstersAnimals.rtf
-Boar STARTFEATS:1 SIZE:M MOVE:Walk,40 FACE:5 REACH:5 VISION:Low-light PREALIGN:TN BONUS:CHECKS|BASE.Fortitude,BASE.Reflex|3|PREDEFAULTMONSTER:Y BONUS:CHECKS|BASE.Will|1|PREDEFAULTMONSTER:Y BONUS:COMBAT|AC|6|TYPE=NaturalArmor.REPLACE BONUS:COMBAT|BAB|2|PREDEFAULTMONSTER:Y BONUS:SKILLRANK|Listen|4|PREDEFAULTMONSTER:Y BONUS:SKILLRANK|Spot|2|PREDEFAULTMONSTER:Y BONUS:STAT|STR|4 BONUS:STAT|CON|6 BONUS:STAT|INT|-8 BONUS:STAT|WIS|2 BONUS:STAT|CHA|-6 BONUS:STAT|STR,CON,WIS|1|PREDEFAULTMONSTER:Y MONCSKILL:Listen|Spot MFEAT:Alertness|Toughness LEGS:4 BONUS:WEAPONPROF=Gore|DAMAGE|max(0,(STR/2)) NATURALATTACKS:Gore,Weapon.Natural.Melee.Finesseable.Piercing,*1,1d8 SA:Ferocity (Ex) SA:Scent (Ex) HITDICE:3,8 MONSTERCLASS:Animal:3 RACETYPE:Animal TYPE:Animal HITDICEADVANCEMENT:5 CR:2 SOURCEPAGE:MonstersAnimals.rtf
+# Race Name Output Name Starting Feats Size Move Face/Space Reach Vision Required AL Combat bonus Bonus to skill Stat bonus Racial HD Class Skills Feat Nb Legs Nb Hands Weapon prof. bonus Natural Attacks Special Ability MONSTERCLASS Main Race Type Type Template Hit Dice Advancement CR Source Page
+Baboon STARTFEATS:1 SIZE:M MOVE:Walk,40,Climb,30 FACE:5 REACH:5 VISION:Low-light PREALIGN:TN BONUS:COMBAT|AC|1|TYPE=NaturalArmor.REPLACE BONUS:STAT|STR|4 BONUS:STAT|DEX|4 BONUS:STAT|CON|2 BONUS:STAT|INT|-8 BONUS:STAT|WIS|2 BONUS:STAT|CHA|-6 MONCSKILL:Climb|Listen|Spot LEGS:2 BONUS:WEAPONPROF=Bite|DAMAGE|max(0,(STR/2)) NATURALATTACKS:Bite,Weapon.Natural.Melee.Finesseable.Bludgeoning.Piercing.Slashing,*1,1d6 SA:Scent (Ex) MONSTERCLASS:Animal:1 RACETYPE:Animal TYPE:Animal HITDICEADVANCEMENT:3 CR:1/2 SOURCEPAGE:MonstersAnimals.rtf
+Badger STARTFEATS:1 SIZE:S MOVE:Walk,30,Burrow,10 FACE:5 REACH:5 VISION:Low-light PREALIGN:TN BONUS:COMBAT|AC|1|TYPE=NaturalArmor.REPLACE BONUS:SKILL|Escape Artist|4|TYPE=Racial BONUS:STAT|STR|-2 BONUS:STAT|DEX|6 BONUS:STAT|CON|4 BONUS:STAT|INT|-8 BONUS:STAT|WIS|2 BONUS:STAT|CHA|-4 MONCSKILL:Escape Artist|Listen|Spot FEAT:Track LEGS:4 HANDS:3 NATURALATTACKS:Claw,Weapon.Natural.Melee.Finesseable.Piercing.Slashing,*2,1d2|Bite,Weapon.Natural.Melee.Finesseable.Bludgeoning.Piercing.Slashing,*1,1d3 SA:Rage (Ex) SA:Scent (Ex) MONSTERCLASS:Animal:1 RACETYPE:Animal TYPE:Animal HITDICEADVANCEMENT:2 CR:1/2 SOURCEPAGE:MonstersAnimals.rtf
+Bat STARTFEATS:1 SIZE:D MOVE:Walk,5,Fly,40 FACE:1 REACH:0 VISION:Low-light|Blindsense (20') PREALIGN:TN BONUS:SKILL|Listen,Spot|4|TYPE=Racial BONUS:STAT|STR|-9 BONUS:STAT|DEX|4 BONUS:STAT|INT|-8 BONUS:STAT|WIS|4 BONUS:STAT|CHA|-6 MONCSKILL:Hide|Listen|Move Silently|Spot LEGS:2 SA:Blindsense (Ex) MONSTERCLASS:Animal:1 RACETYPE:Animal TYPE:Animal TEMPLATE:Quarter Hitdie CR:1/10 SOURCEPAGE:MonstersAnimals.rtf
+Bear (Black) OUTPUTNAME:[NAME] Bear STARTFEATS:1 SIZE:M MOVE:Walk,40 FACE:5 REACH:5 VISION:Low-light PREALIGN:TN BONUS:COMBAT|AC|2|TYPE=NaturalArmor.REPLACE BONUS:SKILL|Swim|4|TYPE=Racial BONUS:STAT|STR|8 BONUS:STAT|DEX|2 BONUS:STAT|CON|4 BONUS:STAT|INT|-8 BONUS:STAT|WIS|2 BONUS:STAT|CHA|-4 MONCSKILL:Climb|Listen|Spot|Swim LEGS:4 HANDS:3 NATURALATTACKS:Claw,Weapon.Natural.Melee.Finesseable.Piercing.Slashing,*2,1d4|Bite,Weapon.Natural.Melee.Finesseable.Bludgeoning.Piercing.Slashing,*1,1d6 SA:Scent (Ex) MONSTERCLASS:Animal:3 RACETYPE:Animal TYPE:Animal HITDICEADVANCEMENT:5 CR:2 SOURCEPAGE:MonstersAnimals.rtf
+Bear (Brown) OUTPUTNAME:[NAME] Bear STARTFEATS:1 SIZE:L MOVE:Walk,40 FACE:10 REACH:5 VISION:Low-light PREALIGN:TN BONUS:COMBAT|AC|5|TYPE=NaturalArmor.REPLACE BONUS:SKILL|Swim|4|TYPE=Racial BONUS:STAT|STR|16 BONUS:STAT|DEX|2 BONUS:STAT|CON|8 BONUS:STAT|INT|-8 BONUS:STAT|WIS|2 BONUS:STAT|CHA|-4 MONCSKILL:Listen|Spot|Swim LEGS:4 HANDS:3 NATURALATTACKS:Claw,Weapon.Natural.Melee.Finesseable.Piercing.Slashing,*2,1d8|Bite,Weapon.Natural.Melee.Finesseable.Bludgeoning.Piercing.Slashing,*1,2d6 SA:Improved Grab (Ex) SA:Scent (Ex) MONSTERCLASS:Animal:6 RACETYPE:Animal TYPE:Animal HITDICEADVANCEMENT:10 CR:4 SOURCEPAGE:MonstersAnimals.rtf
+Bear (Polar) OUTPUTNAME:[NAME] Bear STARTFEATS:1 SIZE:L MOVE:Walk,40,Swim,30 FACE:10 REACH:5 VISION:Low-light PREALIGN:TN BONUS:COMBAT|AC|5|TYPE=NaturalArmor.REPLACE BONUS:STAT|STR|16 BONUS:STAT|DEX|2 BONUS:STAT|CON|8 BONUS:STAT|INT|-8 BONUS:STAT|WIS|2 BONUS:STAT|CHA|-4 MONCSKILL:Hide|Listen|Spot|Swim LEGS:4 HANDS:3 NATURALATTACKS:Claw,Weapon.Natural.Melee.Finesseable.Piercing.Slashing,*2,1d8|Bite,Weapon.Natural.Melee.Finesseable.Bludgeoning.Piercing.Slashing,*1,2d6 SA:Improved Grab (Ex) SA:Scent (Ex) MONSTERCLASS:Animal:8 RACETYPE:Animal TYPE:Animal HITDICEADVANCEMENT:12 CR:4 SOURCEPAGE:MonstersAnimals.rtf
+Bison STARTFEATS:1 SIZE:L MOVE:Walk,40 FACE:10 REACH:5 VISION:Low-light PREALIGN:TN BONUS:COMBAT|AC|4|TYPE=NaturalArmor.REPLACE BONUS:STAT|STR|12 BONUS:STAT|CON|6 BONUS:STAT|INT|-8 BONUS:STAT|CHA|-6 MONCSKILL:Listen|Spot LEGS:4 BONUS:WEAPONPROF=Gore|DAMAGE|max(0,(STR/2)) NATURALATTACKS:Gore,Weapon.Natural.Melee.Finesseable.Piercing,*1,1d8 SA:Stampede (Ex) SA:Scent (Ex) MONSTERCLASS:Animal:5 RACETYPE:Animal TYPE:Animal HITDICEADVANCEMENT:7 CR:2 SOURCEPAGE:MonstersAnimals.rtf
+Boar STARTFEATS:1 SIZE:M MOVE:Walk,40 FACE:5 REACH:5 VISION:Low-light PREALIGN:TN BONUS:COMBAT|AC|6|TYPE=NaturalArmor.REPLACE BONUS:STAT|STR|4 BONUS:STAT|CON|6 BONUS:STAT|INT|-8 BONUS:STAT|WIS|2 BONUS:STAT|CHA|-6 MONCSKILL:Listen|Spot LEGS:4 BONUS:WEAPONPROF=Gore|DAMAGE|max(0,(STR/2)) NATURALATTACKS:Gore,Weapon.Natural.Melee.Finesseable.Piercing,*1,1d8 SA:Ferocity (Ex) SA:Scent (Ex) MONSTERCLASS:Animal:3 RACETYPE:Animal TYPE:Animal HITDICEADVANCEMENT:5 CR:2 SOURCEPAGE:MonstersAnimals.rtf
###Block: C
-# Race Name Output Name Starting Feats Size Move Face/Space Reach Vision Required AL Save checks bonus Combat bonus Bonus to skill Bonus to skill rank Stat bonus Racial HD Class Skills Default Monster Feat Nb Legs Nb Hands Weapon prof. bonus Natural Attacks Special Ability HITDICE MONSTERCLASS Main Race Type Type Template Hit Dice Advancement CR Source Page
-Camel STARTFEATS:1 SIZE:L MOVE:Walk,50 FACE:10 REACH:5 VISION:Low-light PREALIGN:TN BONUS:CHECKS|BASE.Fortitude,BASE.Reflex|3|PREDEFAULTMONSTER:Y BONUS:CHECKS|BASE.Will|1|PREDEFAULTMONSTER:Y BONUS:COMBAT|AC|1|TYPE=NaturalArmor.REPLACE BONUS:COMBAT|BAB|2|PREDEFAULTMONSTER:Y BONUS:SKILLRANK|Listen,Spot|3|PREDEFAULTMONSTER:Y BONUS:STAT|STR|8 BONUS:STAT|DEX|6 BONUS:STAT|CON|4 BONUS:STAT|INT|-8 BONUS:STAT|CHA|-6 BONUS:STAT|WIS|1|PREDEFAULTMONSTER:Y MONCSKILL:Listen|Spot MFEAT:Alertness|Endurance LEGS:4 BONUS:WEAPONPROF=Bite|DAMAGE|-ceil(STR/2) BONUS:WEAPONPROF=Bite|TOHIT|-5 NATURALATTACKS:Bite,Weapon.Natural.Melee.Finesseable.Bludgeoning.Piercing.Slashing,*1,1d4 SA:Scent (Ex) HITDICE:3,8 MONSTERCLASS:Animal:3 RACETYPE:Animal TYPE:Animal CR:1 SOURCEPAGE:MonstersAnimals.rtf
+# Race Name Output Name Starting Feats Size Move Face/Space Reach Vision Required AL Combat bonus Add to base move Bonus to skill Stat bonus Racial HD Class Skills Nb Legs Nb Hands Weapon prof. bonus Natural Attacks Special Ability MONSTERCLASS Main Race Type Type Template Hit Dice Advancement CR Source Page
+Camel STARTFEATS:1 SIZE:L MOVE:Walk,50 FACE:10 REACH:5 VISION:Low-light PREALIGN:TN BONUS:COMBAT|AC|1|TYPE=NaturalArmor.REPLACE BONUS:STAT|STR|8 BONUS:STAT|DEX|6 BONUS:STAT|CON|4 BONUS:STAT|INT|-8 BONUS:STAT|CHA|-6 MONCSKILL:Listen|Spot LEGS:4 BONUS:WEAPONPROF=Bite|DAMAGE|-ceil(STR/2) BONUS:WEAPONPROF=Bite|TOHIT|-5 NATURALATTACKS:Bite,Weapon.Natural.Melee.Finesseable.Bludgeoning.Piercing.Slashing,*1,1d4 SA:Scent (Ex) MONSTERCLASS:Animal:3 RACETYPE:Animal TYPE:Animal CR:1 SOURCEPAGE:MonstersAnimals.rtf
Camel.COPY=Camel (Bactrian)
-Camel (Bactrian).MOD OUTPUTNAME:[NAME] Camel BONUS:STAT|CON|2 BONUS:MOVEADD|TYPE.Walk|-10
-Cat STARTFEATS:1 SIZE:T MOVE:Walk,30 FACE:2.5 REACH:0 VISION:Low-light PREALIGN:TN BONUS:CHECKS|BASE.Fortitude,BASE.Reflex|2|PREDEFAULTMONSTER:Y BONUS:SKILL|Balance,Jump|8|TYPE=Racial BONUS:SKILL|Climb,Hide,Move Silently|4|TYPE=Racial BONUS:SKILL|Climb,Jump|(DEX-STR)|TYPE=Racial.STACK BONUS:SKILLRANK|Listen,Spot|2|PREDEFAULTMONSTER:Y BONUS:STAT|STR|-8 BONUS:STAT|DEX|4 BONUS:STAT|INT|-8 BONUS:STAT|WIS|2 BONUS:STAT|CHA|-4 BONUS:STAT|STR,DEX,CHA|1|PREDEFAULTMONSTER:Y MONCSKILL:Balance|Climb|Hide|Jump|Listen|Move Silently|Spot MFEAT:Weapon Finesse LEGS:4 HANDS:3 NATURALATTACKS:Claw,Weapon.Natural.Melee.Finesseable.Piercing.Slashing,*2,1d2|Bite,Weapon.Natural.Melee.Finesseable.Bludgeoning.Piercing.Slashing,*1,1d3 SA:Scent (Ex) HITDICE:1,8 MONSTERCLASS:Animal:1 RACETYPE:Animal TYPE:Animal TEMPLATE:Half Hitdie CR:1/4 SOURCEPAGE:MonstersAnimals.rtf
-Cheetah STARTFEATS:1 SIZE:M MOVE:Walk,50 FACE:5 REACH:5 VISION:Low-light PREALIGN:TN BONUS:CHECKS|BASE.Fortitude,BASE.Reflex|3|PREDEFAULTMONSTER:Y BONUS:CHECKS|BASE.Will|1|PREDEFAULTMONSTER:Y BONUS:COMBAT|AC|1|TYPE=NaturalArmor.REPLACE BONUS:COMBAT|BAB|2|PREDEFAULTMONSTER:Y BONUS:SKILLRANK|Listen,Spot|1|PREDEFAULTMONSTER:Y BONUS:SKILLRANK|Hide,Move Silently|2|PREDEFAULTMONSTER:Y BONUS:STAT|STR|6 BONUS:STAT|DEX|8 BONUS:STAT|CON|4 BONUS:STAT|INT|-8 BONUS:STAT|WIS|2 BONUS:STAT|CHA|-4 BONUS:STAT|DEX,CON|1|PREDEFAULTMONSTER:Y MONCSKILL:Hide|Listen|Move Silently|Spot MFEAT:Alertness|Weapon Finesse LEGS:4 HANDS:3 NATURALATTACKS:Bite,Weapon.Natural.Melee.Finesseable.Bludgeoning.Piercing.Slashing,*1,1d6|Claw,Weapon.Natural.Melee.Finesseable.Piercing.Slashing,*2,1d2 SA:Trip (Ex) SA:Scent (Ex) SA:Sprint (Ex) HITDICE:3,8 MONSTERCLASS:Animal:3 RACETYPE:Animal TYPE:Animal HITDICEADVANCEMENT:5 CR:2 SOURCEPAGE:MonstersAnimals.rtf
-Crocodile STARTFEATS:1 SIZE:M MOVE:Walk,20,Swim,30 FACE:5 REACH:5 VISION:Low-light PREALIGN:TN BONUS:CHECKS|BASE.Fortitude,BASE.Reflex|3|PREDEFAULTMONSTER:Y BONUS:CHECKS|BASE.Will|1|PREDEFAULTMONSTER:Y BONUS:COMBAT|AC|4|TYPE=NaturalArmor.REPLACE BONUS:COMBAT|BAB|2|PREDEFAULTMONSTER:Y BONUS:SKILLRANK|Hide|6|PREDEFAULTMONSTER:Y BONUS:SKILLRANK|Listen,Spot|1|PREDEFAULTMONSTER:Y BONUS:STAT|STR|8 BONUS:STAT|DEX|2 BONUS:STAT|CON|6 BONUS:STAT|INT|-9 BONUS:STAT|WIS|2 BONUS:STAT|CHA|-8 BONUS:STAT|STR,CON|1|PREDEFAULTMONSTER:Y MONCSKILL:Hide|Listen|Spot|Swim MFEAT:Alertness|Skill Focus(Hide) LEGS:4 BONUS:WEAPONPROF=Bite|DAMAGE|max(0,(STR/2)) BONUS:WEAPONPROF=Tail Slap|DAMAGE|max(0,(STR/2)) NATURALATTACKS:Bite,Weapon.Natural.Melee.Finesseable.Bludgeoning.Piercing.Slashing,*1,1d8 NATURALATTACKS:Tail Slap,Weapon.Natural.Melee.Finesseable.Bludgeoning,*1,1d12 SA:Improved Grab (Ex) SA:Hold Breath (Ex) HITDICE:3,8 MONSTERCLASS:Animal:3 RACETYPE:Animal TYPE:Animal HITDICEADVANCEMENT:5 CR:2 SOURCEPAGE:MonstersAnimals.rtf
-Crocodile (Giant) OUTPUTNAME:[NAME] Crocodile STARTFEATS:1 SIZE:H MOVE:Walk,20,Swim,30 FACE:15 REACH:10 VISION:Low-light PREALIGN:TN BONUS:CHECKS|BASE.Fortitude,BASE.Reflex|5|PREDEFAULTMONSTER:Y BONUS:CHECKS|BASE.Will|2|PREDEFAULTMONSTER:Y BONUS:COMBAT|AC|7|TYPE=NaturalArmor.REPLACE BONUS:COMBAT|BAB|5|PREDEFAULTMONSTER:Y BONUS:SKILLRANK|Hide,Swim|8|PREDEFAULTMONSTER:Y BONUS:SKILLRANK|Listen,Spot|2|PREDEFAULTMONSTER:Y BONUS:STAT|STR|16 BONUS:STAT|DEX|2 BONUS:STAT|CON|8 BONUS:STAT|INT|-9 BONUS:STAT|WIS|2 BONUS:STAT|CHA|-8 BONUS:STAT|STR,CON|1|PREDEFAULTMONSTER:Y MONCSKILL:Hide|Listen|Spot|Swim MFEAT:Alertness|Endurance|Skill Focus(Hide) LEGS:4 BONUS:WEAPONPROF=Bite|DAMAGE|max(0,(STR/2)) BONUS:WEAPONPROF=Tail Slap|DAMAGE|max(0,(STR/2)) NATURALATTACKS:Bite,Weapon.Natural.Melee.Finesseable.Bludgeoning.Piercing.Slashing,*1,2d8 NATURALATTACKS:Tail Slap,Weapon.Natural.Melee.Finesseable.Bludgeoning,*1,1d12 SA:Improved Grab (Ex) SA:Hold Breath (Ex) HITDICE:7,8 MONSTERCLASS:Animal:7 RACETYPE:Animal TYPE:Animal HITDICEADVANCEMENT:14 CR:4 SOURCEPAGE:MonstersAnimals.rtf
+Camel (Bactrian).MOD OUTPUTNAME:[NAME] Camel BONUS:MOVEADD|TYPE.Walk|-10 BONUS:STAT|CON|2
+Cat STARTFEATS:1 SIZE:T MOVE:Walk,30 FACE:2.5 REACH:0 VISION:Low-light PREALIGN:TN BONUS:SKILL|Balance,Jump|8|TYPE=Racial BONUS:SKILL|Climb,Hide,Move Silently|4|TYPE=Racial BONUS:SKILL|Climb,Jump|(DEX-STR)|TYPE=Racial.STACK BONUS:STAT|STR|-8 BONUS:STAT|DEX|4 BONUS:STAT|INT|-8 BONUS:STAT|WIS|2 BONUS:STAT|CHA|-4 MONCSKILL:Balance|Climb|Hide|Jump|Listen|Move Silently|Spot LEGS:4 HANDS:3 NATURALATTACKS:Claw,Weapon.Natural.Melee.Finesseable.Piercing.Slashing,*2,1d2|Bite,Weapon.Natural.Melee.Finesseable.Bludgeoning.Piercing.Slashing,*1,1d3 SA:Scent (Ex) MONSTERCLASS:Animal:1 RACETYPE:Animal TYPE:Animal TEMPLATE:Half Hitdie CR:1/4 SOURCEPAGE:MonstersAnimals.rtf
+Cheetah STARTFEATS:1 SIZE:M MOVE:Walk,50 FACE:5 REACH:5 VISION:Low-light PREALIGN:TN BONUS:COMBAT|AC|1|TYPE=NaturalArmor.REPLACE BONUS:STAT|STR|6 BONUS:STAT|DEX|8 BONUS:STAT|CON|4 BONUS:STAT|INT|-8 BONUS:STAT|WIS|2 BONUS:STAT|CHA|-4 MONCSKILL:Hide|Listen|Move Silently|Spot LEGS:4 HANDS:3 NATURALATTACKS:Bite,Weapon.Natural.Melee.Finesseable.Bludgeoning.Piercing.Slashing,*1,1d6|Claw,Weapon.Natural.Melee.Finesseable.Piercing.Slashing,*2,1d2 SA:Trip (Ex) SA:Scent (Ex) SA:Sprint (Ex) MONSTERCLASS:Animal:3 RACETYPE:Animal TYPE:Animal HITDICEADVANCEMENT:5 CR:2 SOURCEPAGE:MonstersAnimals.rtf
+Crocodile STARTFEATS:1 SIZE:M MOVE:Walk,20,Swim,30 FACE:5 REACH:5 VISION:Low-light PREALIGN:TN BONUS:COMBAT|AC|4|TYPE=NaturalArmor.REPLACE BONUS:STAT|STR|8 BONUS:STAT|DEX|2 BONUS:STAT|CON|6 BONUS:STAT|INT|-9 BONUS:STAT|WIS|2 BONUS:STAT|CHA|-8 MONCSKILL:Hide|Listen|Spot|Swim LEGS:4 BONUS:WEAPONPROF=Bite|DAMAGE|max(0,(STR/2)) BONUS:WEAPONPROF=Tail Slap|DAMAGE|max(0,(STR/2)) NATURALATTACKS:Bite,Weapon.Natural.Melee.Finesseable.Bludgeoning.Piercing.Slashing,*1,1d8 NATURALATTACKS:Tail Slap,Weapon.Natural.Melee.Finesseable.Bludgeoning,*1,1d12 SA:Improved Grab (Ex) SA:Hold Breath (Ex) MONSTERCLASS:Animal:3 RACETYPE:Animal TYPE:Animal HITDICEADVANCEMENT:5 CR:2 SOURCEPAGE:MonstersAnimals.rtf
+Crocodile (Giant) OUTPUTNAME:[NAME] Crocodile STARTFEATS:1 SIZE:H MOVE:Walk,20,Swim,30 FACE:15 REACH:10 VISION:Low-light PREALIGN:TN BONUS:COMBAT|AC|7|TYPE=NaturalArmor.REPLACE BONUS:STAT|STR|16 BONUS:STAT|DEX|2 BONUS:STAT|CON|8 BONUS:STAT|INT|-9 BONUS:STAT|WIS|2 BONUS:STAT|CHA|-8 MONCSKILL:Hide|Listen|Spot|Swim LEGS:4 BONUS:WEAPONPROF=Bite|DAMAGE|max(0,(STR/2)) BONUS:WEAPONPROF=Tail Slap|DAMAGE|max(0,(STR/2)) NATURALATTACKS:Bite,Weapon.Natural.Melee.Finesseable.Bludgeoning.Piercing.Slashing,*1,2d8 NATURALATTACKS:Tail Slap,Weapon.Natural.Melee.Finesseable.Bludgeoning,*1,1d12 SA:Improved Grab (Ex) SA:Hold Breath (Ex) MONSTERCLASS:Animal:7 RACETYPE:Animal TYPE:Animal HITDICEADVANCEMENT:14 CR:4 SOURCEPAGE:MonstersAnimals.rtf
###Block: D
-# Race Name Output Name Starting Feats Size Move Face/Space Reach Vision Required AL Save checks bonus Combat bonus Bonus to skill Bonus to skill rank Stat bonus Racial HD Class Skills Feat Default Monster Feat Nb Legs Weapon prof. bonus Natural Attacks Special Ability HITDICE MONSTERCLASS Main Race Type Type CR Source Page
-Dog STARTFEATS:1 SIZE:S MOVE:Walk,40 FACE:5 REACH:5 VISION:Low-light PREALIGN:TN BONUS:CHECKS|BASE.Fortitude,BASE.Reflex|2|PREDEFAULTMONSTER:Y BONUS:COMBAT|AC|1|TYPE=NaturalArmor.REPLACE BONUS:SKILL|Jump|4|TYPE=Racial BONUS:SKILLRANK|Jump,Listen,Spot|2|PREDEFAULTMONSTER:Y BONUS:STAT|STR|2 BONUS:STAT|DEX|6 BONUS:STAT|CON|4 BONUS:STAT|INT|-8 BONUS:STAT|WIS|2 BONUS:STAT|CHA|-4 BONUS:STAT|STR,DEX,CON|1|PREDEFAULTMONSTER:Y MONCSKILL:Jump|Listen|Spot|Survival FEAT:Track MFEAT:Alertness LEGS:4 BONUS:WEAPONPROF=Bite|DAMAGE|max(0,(STR/2)) NATURALATTACKS:Bite,Weapon.Natural.Melee.Finesseable.Bludgeoning.Piercing.Slashing,*1,1d4 SA:Scent (Ex) HITDICE:1,8 MONSTERCLASS:Animal:1 RACETYPE:Animal TYPE:Animal CR:1/3 SOURCEPAGE:MonstersAnimals.rtf
-Dog (Riding) OUTPUTNAME:[NAME] Dog STARTFEATS:1 SIZE:M MOVE:Walk,40 FACE:5 REACH:5 VISION:Low-light PREALIGN:TN BONUS:CHECKS|BASE.Fortitude,BASE.Reflex|3|PREDEFAULTMONSTER:Y BONUS:COMBAT|AC|4|TYPE=NaturalArmor.REPLACE BONUS:COMBAT|BAB|1|PREDEFAULTMONSTER:Y BONUS:SKILL|Jump|4|TYPE=Racial BONUS:SKILLRANK|Swim|1|PREDEFAULTMONSTER:Y BONUS:SKILLRANK|Jump,Listen,Spot|2|PREDEFAULTMONSTER:Y BONUS:STAT|STR|4 BONUS:STAT|DEX|4 BONUS:STAT|CON|4 BONUS:STAT|INT|-8 BONUS:STAT|WIS|2 BONUS:STAT|CHA|-4 BONUS:STAT|STR,DEX,CON|1|PREDEFAULTMONSTER:Y MONCSKILL:Jump|Listen|Spot|Swim|Survival FEAT:Track MFEAT:Alertness LEGS:4 BONUS:WEAPONPROF=Bite|DAMAGE|max(0,(STR/2)) NATURALATTACKS:Bite,Weapon.Natural.Melee.Finesseable.Bludgeoning.Piercing.Slashing,*1,1d6 SA:Scent (Ex) HITDICE:2,8 MONSTERCLASS:Animal:2 RACETYPE:Animal TYPE:Animal CR:1 SOURCEPAGE:MonstersAnimals.rtf
-Donkey STARTFEATS:1 SIZE:M MOVE:Walk,30 FACE:5 REACH:5 VISION:Low-light PREALIGN:TN BONUS:CHECKS|BASE.Fortitude,BASE.Reflex|3|PREDEFAULTMONSTER:Y BONUS:COMBAT|AC|2|TYPE=NaturalArmor.REPLACE BONUS:COMBAT|BAB|1|PREDEFAULTMONSTER:Y BONUS:SKILL|Balance|2|TYPE=Racial BONUS:SKILLRANK|Listen|3|PREDEFAULTMONSTER:Y BONUS:SKILLRANK|Spot|2|PREDEFAULTMONSTER:Y BONUS:STAT|DEX|2 BONUS:STAT|CON|2 BONUS:STAT|INT|-8 BONUS:STAT|CHA|-6 BONUS:STAT|DEX,WIS|1|PREDEFAULTMONSTER:Y MONCSKILL:Balance|Listen|Spot MFEAT:Endurance LEGS:4 BONUS:WEAPONPROF=Bite|DAMAGE|max(0,(STR/2)) NATURALATTACKS:Bite,Weapon.Natural.Melee.Finesseable.Bludgeoning.Piercing.Slashing,*1,1d2 SA:Scent (Ex) HITDICE:2,8 MONSTERCLASS:Animal:2 RACETYPE:Animal TYPE:Animal CR:1/6 SOURCEPAGE:MonstersAnimals.rtf
+# Race Name Output Name Starting Feats Size Move Face/Space Reach Vision Required AL Combat bonus Bonus to skill Stat bonus Racial HD Class Skills Feat Nb Legs Weapon prof. bonus Natural Attacks Special Ability MONSTERCLASS Main Race Type Type CR Source Page
+Dog STARTFEATS:1 SIZE:S MOVE:Walk,40 FACE:5 REACH:5 VISION:Low-light PREALIGN:TN BONUS:COMBAT|AC|1|TYPE=NaturalArmor.REPLACE BONUS:SKILL|Jump|4|TYPE=Racial BONUS:STAT|STR|2 BONUS:STAT|DEX|6 BONUS:STAT|CON|4 BONUS:STAT|INT|-8 BONUS:STAT|WIS|2 BONUS:STAT|CHA|-4 MONCSKILL:Jump|Listen|Spot|Survival FEAT:Track LEGS:4 BONUS:WEAPONPROF=Bite|DAMAGE|max(0,(STR/2)) NATURALATTACKS:Bite,Weapon.Natural.Melee.Finesseable.Bludgeoning.Piercing.Slashing,*1,1d4 SA:Scent (Ex) MONSTERCLASS:Animal:1 RACETYPE:Animal TYPE:Animal CR:1/3 SOURCEPAGE:MonstersAnimals.rtf
+Dog (Riding) OUTPUTNAME:[NAME] Dog STARTFEATS:1 SIZE:M MOVE:Walk,40 FACE:5 REACH:5 VISION:Low-light PREALIGN:TN BONUS:COMBAT|AC|4|TYPE=NaturalArmor.REPLACE BONUS:SKILL|Jump|4|TYPE=Racial BONUS:STAT|STR|4 BONUS:STAT|DEX|4 BONUS:STAT|CON|4 BONUS:STAT|INT|-8 BONUS:STAT|WIS|2 BONUS:STAT|CHA|-4 MONCSKILL:Jump|Listen|Spot|Swim|Survival FEAT:Track LEGS:4 BONUS:WEAPONPROF=Bite|DAMAGE|max(0,(STR/2)) NATURALATTACKS:Bite,Weapon.Natural.Melee.Finesseable.Bludgeoning.Piercing.Slashing,*1,1d6 SA:Scent (Ex) MONSTERCLASS:Animal:2 RACETYPE:Animal TYPE:Animal CR:1 SOURCEPAGE:MonstersAnimals.rtf
+Donkey STARTFEATS:1 SIZE:M MOVE:Walk,30 FACE:5 REACH:5 VISION:Low-light PREALIGN:TN BONUS:COMBAT|AC|2|TYPE=NaturalArmor.REPLACE BONUS:SKILL|Balance|2|TYPE=Racial BONUS:STAT|DEX|2 BONUS:STAT|CON|2 BONUS:STAT|INT|-8 BONUS:STAT|CHA|-6 MONCSKILL:Balance|Listen|Spot LEGS:4 BONUS:WEAPONPROF=Bite|DAMAGE|max(0,(STR/2)) NATURALATTACKS:Bite,Weapon.Natural.Melee.Finesseable.Bludgeoning.Piercing.Slashing,*1,1d2 SA:Scent (Ex) MONSTERCLASS:Animal:2 RACETYPE:Animal TYPE:Animal CR:1/6 SOURCEPAGE:MonstersAnimals.rtf
###Block: E
-# Race Name Starting Feats Size Move Face/Space Reach Vision Required AL Save checks bonus Combat bonus Bonus to skill Bonus to skill rank Stat bonus Racial HD Class Skills Default Monster Feat Nb Legs Nb Hands Weapon prof. bonus Natural Attacks Special Ability HITDICE MONSTERCLASS Main Race Type Type Hit Dice Advancement CR Source Page
-Eagle STARTFEATS:1 SIZE:S MOVE:Walk,10,Fly,80 FACE:5 REACH:5 VISION:Low-light PREALIGN:TN BONUS:CHECKS|BASE.Fortitude,BASE.Reflex|2|PREDEFAULTMONSTER:Y BONUS:COMBAT|AC|1|TYPE=NaturalArmor.REPLACE BONUS:SKILL|Spot|8|TYPE=Racial BONUS:SKILLRANK|Spot|4|PREDEFAULTMONSTER:Y BONUS:STAT|DEX|4 BONUS:STAT|CON|2 BONUS:STAT|INT|-8 BONUS:STAT|WIS|4 BONUS:STAT|CHA|-4 BONUS:STAT|DEX|1|PREDEFAULTMONSTER:Y MONCSKILL:Listen|Spot MFEAT:Weapon Finesse LEGS:2 HANDS:3 NATURALATTACKS:Talons,Weapon.Natural.Melee.Finesseable.Piercing.Slashing,*2,1d4|Bite,Weapon.Natural.Melee.Finesseable.Bludgeoning.Piercing.Slashing,*1,1d4 HITDICE:1,8 MONSTERCLASS:Animal:1 RACETYPE:Animal TYPE:Animal HITDICEADVANCEMENT:1,3 CR:1/2 SOURCEPAGE:MonstersAnimals.rtf
-Elephant STARTFEATS:1 SIZE:H MOVE:Walk,40 FACE:15 REACH:10 VISION:Low-light PREALIGN:TN BONUS:CHECKS|BASE.Fortitude,BASE.Reflex|7|PREDEFAULTMONSTER:Y BONUS:CHECKS|BASE.Will|5|PREDEFAULTMONSTER:Y BONUS:COMBAT|AC|7|TYPE=NaturalArmor.REPLACE BONUS:COMBAT|BAB|8|PREDEFAULTMONSTER:Y BONUS:SKILLRANK|Spot|7|PREDEFAULTMONSTER:Y BONUS:SKILLRANK|Listen|9|PREDEFAULTMONSTER:Y BONUS:STAT|STR|20 BONUS:STAT|CON|10 BONUS:STAT|INT|-8 BONUS:STAT|WIS|2 BONUS:STAT|CHA|-4 BONUS:STAT|CON,WIS,CHA|1|PREDEFAULTMONSTER:Y MONCSKILL:Listen|Spot MFEAT:Alertness|Endurance|Iron Will|Skill Focus(Listen) LEGS:4 HANDS:3 BONUS:WEAPONPROF=Gore|DAMAGE|max(0,(STR/2)) NATURALATTACKS:Slam,Weapon.Natural.Melee.Finesseable.Bludgeoning,*1,2d6|Stamp,Weapon.Natural.Melee.Finesseable.Bludgeoning,*1,2d6 NATURALATTACKS:Gore,Weapon.Natural.Melee.Finesseable.Piercing,*1,2d8 SA:Trample (Ex) SA:Scent (Ex) HITDICE:11,8 MONSTERCLASS:Animal:11 RACETYPE:Animal TYPE:Animal HITDICEADVANCEMENT:22 CR:7 SOURCEPAGE:MonstersAnimals.rtf
+# Race Name Output Name Starting Feats Size Move Face/Space Reach Vision Required AL Combat bonus Bonus to skill Stat bonus Racial HD Class Skills Nb Legs Nb Hands Weapon prof. bonus Natural Attacks Special Ability MONSTERCLASS Main Race Type Type Hit Dice Advancement CR Source Page
+Eagle STARTFEATS:1 SIZE:S MOVE:Walk,10,Fly,80 FACE:5 REACH:5 VISION:Low-light PREALIGN:TN BONUS:COMBAT|AC|1|TYPE=NaturalArmor.REPLACE BONUS:SKILL|Spot|8|TYPE=Racial BONUS:STAT|DEX|4 BONUS:STAT|CON|2 BONUS:STAT|INT|-8 BONUS:STAT|WIS|4 BONUS:STAT|CHA|-4 MONCSKILL:Listen|Spot LEGS:2 HANDS:3 NATURALATTACKS:Talons,Weapon.Natural.Melee.Finesseable.Piercing.Slashing,*2,1d4|Bite,Weapon.Natural.Melee.Finesseable.Bludgeoning.Piercing.Slashing,*1,1d4 MONSTERCLASS:Animal:1 RACETYPE:Animal TYPE:Animal HITDICEADVANCEMENT:1,3 CR:1/2 SOURCEPAGE:MonstersAnimals.rtf
+Elephant STARTFEATS:1 SIZE:H MOVE:Walk,40 FACE:15 REACH:10 VISION:Low-light PREALIGN:TN BONUS:COMBAT|AC|7|TYPE=NaturalArmor.REPLACE BONUS:STAT|STR|20 BONUS:STAT|CON|10 BONUS:STAT|INT|-8 BONUS:STAT|WIS|2 BONUS:STAT|CHA|-4 MONCSKILL:Listen|Spot LEGS:4 HANDS:3 BONUS:WEAPONPROF=Gore|DAMAGE|max(0,(STR/2)) NATURALATTACKS:Slam,Weapon.Natural.Melee.Finesseable.Bludgeoning,*1,2d6|Stamp,Weapon.Natural.Melee.Finesseable.Bludgeoning,*1,2d6 NATURALATTACKS:Gore,Weapon.Natural.Melee.Finesseable.Piercing,*1,2d8 SA:Trample (Ex) SA:Scent (Ex) MONSTERCLASS:Animal:11 RACETYPE:Animal TYPE:Animal HITDICEADVANCEMENT:22 CR:7 SOURCEPAGE:MonstersAnimals.rtf
Elephant.COPY=Elephant (Indian)
-Elephant (Indian).MOD OUTPUTNAME:[NAME] Elephant BONUS:STAT|STR|-2 BONUS:STAT|WIS|2
+Elephant (Indian).MOD OUTPUTNAME:[NAME] Elephant BONUS:STAT|STR|-2 BONUS:STAT|WIS|2
###Block: H
-# Race Name Output Name Starting Feats Size Move Face/Space Reach Vision Required AL Save checks bonus Combat bonus Bonus to skill Bonus to skill rank Stat bonus Racial HD Class Skills Default Monster Feat Nb Legs Nb Hands Weapon prof. bonus Natural Attacks Special Ability HITDICE MONSTERCLASS Main Race Type Type Hit Dice Advancement CR Source Page
-Hawk STARTFEATS:1 SIZE:T MOVE:Walk,10,Fly,60 FACE:2.5 REACH:0 VISION:Low-light PREALIGN:TN BONUS:CHECKS|BASE.Fortitude,BASE.Reflex|2|PREDEFAULTMONSTER:Y BONUS:COMBAT|AC|2|TYPE=NaturalArmor.REPLACE BONUS:SKILL|Spot|8|TYPE=Racial BONUS:SKILLRANK|Spot|4|PREDEFAULTMONSTER:Y BONUS:STAT|STR|-4 BONUS:STAT|DEX|6 BONUS:STAT|INT|-8 BONUS:STAT|WIS|4 BONUS:STAT|CHA|-4 BONUS:STAT|DEX|1|PREDEFAULTMONSTER:Y MONCSKILL:Listen|Spot MFEAT:Weapon Finesse LEGS:2 BONUS:WEAPONPROF=Talons|DAMAGE|max(0,(STR/2)) NATURALATTACKS:Talons,Weapon.Natural.Melee.Finesseable.Piercing.Slashing,*1,1d4 HITDICE:1,8 MONSTERCLASS:Animal:1 RACETYPE:Animal TYPE:Animal CR:1/3 SOURCEPAGE:MonstersAnimals.rtf
-Horse (Heavy) OUTPUTNAME:Horse, [NAME] STARTFEATS:1 SIZE:L MOVE:Walk,50 FACE:10 REACH:5 VISION:Low-light PREALIGN:TN BONUS:CHECKS|BASE.Fortitude,BASE.Reflex|3|PREDEFAULTMONSTER:Y BONUS:CHECKS|BASE.Will|1|PREDEFAULTMONSTER:Y BONUS:COMBAT|AC|3|TYPE=NaturalArmor.REPLACE BONUS:COMBAT|BAB|2|PREDEFAULTMONSTER:Y BONUS:SKILLRANK|Listen,Spot|3|PREDEFAULTMONSTER:Y BONUS:STAT|STR|6 BONUS:STAT|DEX|2 BONUS:STAT|CON|4 BONUS:STAT|INT|-8 BONUS:STAT|WIS|2 BONUS:STAT|CHA|-4 BONUS:STAT|DEX,CON|1|PREDEFAULTMONSTER:Y MONCSKILL:Listen|Spot MFEAT:Endurance|Run LEGS:4 BONUS:WEAPONPROF=Hoof|DAMAGE|-ceil(STR/2) BONUS:WEAPONPROF=Hoof|TOHIT|-5 NATURALATTACKS:Hoof,Weapon.Natural.Melee.Finesseable.Bludgeoning,*2,1d6 SA:Scent (Ex) HITDICE:3,8 MONSTERCLASS:Animal:3 RACETYPE:Animal TYPE:Animal CR:1 SOURCEPAGE:MonstersAnimals.rtf
-Horse (Light) OUTPUTNAME:Horse, [NAME] STARTFEATS:1 SIZE:L MOVE:Walk,60 FACE:10 REACH:5 VISION:Low-light PREALIGN:TN BONUS:CHECKS|BASE.Fortitude,BASE.Reflex|3|PREDEFAULTMONSTER:Y BONUS:CHECKS|BASE.Will|1|PREDEFAULTMONSTER:Y BONUS:COMBAT|AC|3|TYPE=NaturalArmor.REPLACE BONUS:COMBAT|BAB|2|PREDEFAULTMONSTER:Y BONUS:SKILLRANK|Listen,Spot|3|PREDEFAULTMONSTER:Y BONUS:STAT|STR|4 BONUS:STAT|DEX|2 BONUS:STAT|CON|4 BONUS:STAT|INT|-8 BONUS:STAT|WIS|2 BONUS:STAT|CHA|-4 BONUS:STAT|DEX,CON|1|PREDEFAULTMONSTER:Y MONCSKILL:Listen|Spot MFEAT:Endurance|Run LEGS:4 BONUS:WEAPONPROF=Hoof|DAMAGE|-ceil(STR/2) BONUS:WEAPONPROF=Hoof|TOHIT|-5 NATURALATTACKS:Hoof,Weapon.Natural.Melee.Finesseable.Bludgeoning,*2,1d4 SA:Scent (Ex) HITDICE:3,8 MONSTERCLASS:Animal:3 RACETYPE:Animal TYPE:Animal CR:1 SOURCEPAGE:MonstersAnimals.rtf
-Horse (Warhorse Heavy) OUTPUTNAME:Warhorse, Heavy STARTFEATS:1 SIZE:L MOVE:Walk,50 FACE:10 REACH:5 VISION:Low-light PREALIGN:TN BONUS:CHECKS|BASE.Fortitude,BASE.Reflex|4|PREDEFAULTMONSTER:Y BONUS:CHECKS|BASE.Will|1|PREDEFAULTMONSTER:Y BONUS:COMBAT|AC|4|TYPE=NaturalArmor.REPLACE BONUS:COMBAT|BAB|3|PREDEFAULTMONSTER:Y BONUS:SKILLRANK|Listen|4|PREDEFAULTMONSTER:Y BONUS:SKILLRANK|Spot|3|PREDEFAULTMONSTER:Y BONUS:STAT|STR|8 BONUS:STAT|DEX|2 BONUS:STAT|CON|6 BONUS:STAT|INT|-8 BONUS:STAT|WIS|2 BONUS:STAT|CHA|-4 BONUS:STAT|DEX,CON,WIS|1|PREDEFAULTMONSTER:Y MONCSKILL:Listen|Spot MFEAT:Endurance|Run LEGS:4 HANDS:3 NATURALATTACKS:Hoof,Weapon.Natural.Melee.Finesseable.Bludgeoning,*2,1d6|Bite,Weapon.Natural.Melee.Finesseable.Bludgeoning.Piercing.Slashing,*1,1d4 SA:Scent (Ex) HITDICE:4,8 MONSTERCLASS:Animal:4 RACETYPE:Animal TYPE:Animal CR:2 SOURCEPAGE:MonstersAnimals.rtf
-Horse (Warhorse Light) OUTPUTNAME:Warhorse, Light STARTFEATS:1 SIZE:L MOVE:Walk,60 FACE:10 REACH:5 VISION:Low-light PREALIGN:TN BONUS:CHECKS|BASE.Fortitude,BASE.Reflex|3|PREDEFAULTMONSTER:Y BONUS:CHECKS|BASE.Will|1|PREDEFAULTMONSTER:Y BONUS:COMBAT|AC|4|TYPE=NaturalArmor.REPLACE BONUS:COMBAT|BAB|2|PREDEFAULTMONSTER:Y BONUS:SKILLRANK|Listen,Spot|3|PREDEFAULTMONSTER:Y BONUS:STAT|STR|6 BONUS:STAT|DEX|2 BONUS:STAT|CON|6 BONUS:STAT|INT|-8 BONUS:STAT|WIS|2 BONUS:STAT|CHA|-4 BONUS:STAT|DEX,CON,WIS|1|PREDEFAULTMONSTER:Y MONCSKILL:Listen|Spot MFEAT:Endurance|Run LEGS:4 HANDS:3 NATURALATTACKS:Hoof,Weapon.Natural.Melee.Finesseable.Bludgeoning,*2,1d4|Bite,Weapon.Natural.Melee.Finesseable.Bludgeoning.Piercing.Slashing,*1,1d3 SA:Scent (Ex) HITDICE:3,8 MONSTERCLASS:Animal:3 RACETYPE:Animal TYPE:Animal CR:1 SOURCEPAGE:MonstersAnimals.rtf
-Hyena STARTFEATS:1 SIZE:M MOVE:Walk,50 FACE:5 REACH:5 VISION:Low-light PREALIGN:TN BONUS:CHECKS|BASE.Fortitude,BASE.Reflex|3|PREDEFAULTMONSTER:Y BONUS:COMBAT|AC|2|TYPE=NaturalArmor.REPLACE BONUS:COMBAT|BAB|1|PREDEFAULTMONSTER:Y BONUS:SKILLRANK|Hide,Spot|1|PREDEFAULTMONSTER:Y BONUS:SKILLRANK|Listen|3|PREDEFAULTMONSTER:Y BONUS:STAT|STR|4 BONUS:STAT|DEX|4 BONUS:STAT|CON|4 BONUS:STAT|INT|-8 BONUS:STAT|WIS|2 BONUS:STAT|CHA|-4 BONUS:STAT|DEX,CON,WIS|1|PREDEFAULTMONSTER:Y MONCSKILL:Hide|Listen|Spot MFEAT:Alertness LEGS:4 BONUS:WEAPONPROF=Bite|DAMAGE|max(0,(STR/2)) NATURALATTACKS:Bite,Weapon.Natural.Melee.Finesseable.Bludgeoning.Piercing.Slashing,*1,1d6 SA:Trip (Ex) SA:Scent (Ex) HITDICE:2,8 MONSTERCLASS:Animal:2 RACETYPE:Animal TYPE:Animal HITDICEADVANCEMENT:3,5 CR:1 SOURCEPAGE:MonstersAnimals.rtf
+# Race Name Output Name Starting Feats Size Move Face/Space Reach Vision Required AL Combat bonus Bonus to skill Stat bonus Racial HD Class Skills Nb Legs Nb Hands Weapon prof. bonus Natural Attacks Special Ability MONSTERCLASS Main Race Type Type Hit Dice Advancement CR Source Page
+Hawk STARTFEATS:1 SIZE:T MOVE:Walk,10,Fly,60 FACE:2.5 REACH:0 VISION:Low-light PREALIGN:TN BONUS:COMBAT|AC|2|TYPE=NaturalArmor.REPLACE BONUS:SKILL|Spot|8|TYPE=Racial BONUS:STAT|STR|-4 BONUS:STAT|DEX|6 BONUS:STAT|INT|-8 BONUS:STAT|WIS|4 BONUS:STAT|CHA|-4 MONCSKILL:Listen|Spot LEGS:2 BONUS:WEAPONPROF=Talons|DAMAGE|max(0,(STR/2)) NATURALATTACKS:Talons,Weapon.Natural.Melee.Finesseable.Piercing.Slashing,*1,1d4 MONSTERCLASS:Animal:1 RACETYPE:Animal TYPE:Animal CR:1/3 SOURCEPAGE:MonstersAnimals.rtf
+Horse (Heavy) OUTPUTNAME:Horse, [NAME] STARTFEATS:1 SIZE:L MOVE:Walk,50 FACE:10 REACH:5 VISION:Low-light PREALIGN:TN BONUS:COMBAT|AC|3|TYPE=NaturalArmor.REPLACE BONUS:STAT|STR|6 BONUS:STAT|DEX|2 BONUS:STAT|CON|4 BONUS:STAT|INT|-8 BONUS:STAT|WIS|2 BONUS:STAT|CHA|-4 MONCSKILL:Listen|Spot LEGS:4 BONUS:WEAPONPROF=Hoof|DAMAGE|-ceil(STR/2) BONUS:WEAPONPROF=Hoof|TOHIT|-5 NATURALATTACKS:Hoof,Weapon.Natural.Melee.Finesseable.Bludgeoning,*2,1d6 SA:Scent (Ex) MONSTERCLASS:Animal:3 RACETYPE:Animal TYPE:Animal CR:1 SOURCEPAGE:MonstersAnimals.rtf
+Horse (Light) OUTPUTNAME:Horse, [NAME] STARTFEATS:1 SIZE:L MOVE:Walk,60 FACE:10 REACH:5 VISION:Low-light PREALIGN:TN BONUS:COMBAT|AC|3|TYPE=NaturalArmor.REPLACE BONUS:STAT|STR|4 BONUS:STAT|DEX|2 BONUS:STAT|CON|4 BONUS:STAT|INT|-8 BONUS:STAT|WIS|2 BONUS:STAT|CHA|-4 MONCSKILL:Listen|Spot LEGS:4 BONUS:WEAPONPROF=Hoof|DAMAGE|-ceil(STR/2) BONUS:WEAPONPROF=Hoof|TOHIT|-5 NATURALATTACKS:Hoof,Weapon.Natural.Melee.Finesseable.Bludgeoning,*2,1d4 SA:Scent (Ex) MONSTERCLASS:Animal:3 RACETYPE:Animal TYPE:Animal CR:1 SOURCEPAGE:MonstersAnimals.rtf
+Horse (Warhorse Heavy) OUTPUTNAME:Warhorse, Heavy STARTFEATS:1 SIZE:L MOVE:Walk,50 FACE:10 REACH:5 VISION:Low-light PREALIGN:TN BONUS:COMBAT|AC|4|TYPE=NaturalArmor.REPLACE BONUS:STAT|STR|8 BONUS:STAT|DEX|2 BONUS:STAT|CON|6 BONUS:STAT|INT|-8 BONUS:STAT|WIS|2 BONUS:STAT|CHA|-4 MONCSKILL:Listen|Spot LEGS:4 HANDS:3 NATURALATTACKS:Hoof,Weapon.Natural.Melee.Finesseable.Bludgeoning,*2,1d6|Bite,Weapon.Natural.Melee.Finesseable.Bludgeoning.Piercing.Slashing,*1,1d4 SA:Scent (Ex) MONSTERCLASS:Animal:4 RACETYPE:Animal TYPE:Animal CR:2 SOURCEPAGE:MonstersAnimals.rtf
+Horse (Warhorse Light) OUTPUTNAME:Warhorse, Light STARTFEATS:1 SIZE:L MOVE:Walk,60 FACE:10 REACH:5 VISION:Low-light PREALIGN:TN BONUS:COMBAT|AC|4|TYPE=NaturalArmor.REPLACE BONUS:STAT|STR|6 BONUS:STAT|DEX|2 BONUS:STAT|CON|6 BONUS:STAT|INT|-8 BONUS:STAT|WIS|2 BONUS:STAT|CHA|-4 MONCSKILL:Listen|Spot LEGS:4 HANDS:3 NATURALATTACKS:Hoof,Weapon.Natural.Melee.Finesseable.Bludgeoning,*2,1d4|Bite,Weapon.Natural.Melee.Finesseable.Bludgeoning.Piercing.Slashing,*1,1d3 SA:Scent (Ex) MONSTERCLASS:Animal:3 RACETYPE:Animal TYPE:Animal CR:1 SOURCEPAGE:MonstersAnimals.rtf
+Hyena STARTFEATS:1 SIZE:M MOVE:Walk,50 FACE:5 REACH:5 VISION:Low-light PREALIGN:TN BONUS:COMBAT|AC|2|TYPE=NaturalArmor.REPLACE BONUS:STAT|STR|4 BONUS:STAT|DEX|4 BONUS:STAT|CON|4 BONUS:STAT|INT|-8 BONUS:STAT|WIS|2 BONUS:STAT|CHA|-4 MONCSKILL:Hide|Listen|Spot LEGS:4 BONUS:WEAPONPROF=Bite|DAMAGE|max(0,(STR/2)) NATURALATTACKS:Bite,Weapon.Natural.Melee.Finesseable.Bludgeoning.Piercing.Slashing,*1,1d6 SA:Trip (Ex) SA:Scent (Ex) MONSTERCLASS:Animal:2 RACETYPE:Animal TYPE:Animal HITDICEADVANCEMENT:3,5 CR:1 SOURCEPAGE:MonstersAnimals.rtf
###Block: JKL
-# Race Name Output Name Starting Feats Size Move Face/Space Reach Vision Required AL Save checks bonus Combat bonus Bonus to skill Bonus to skill rank Stat bonus Racial HD Class Skills Default Monster Feat Nb Legs Nb Hands Weapon prof. bonus Natural Attacks Special Ability HITDICE MONSTERCLASS Main Race Type Type Template Hit Dice Advancement CR Source Page
-Leopard STARTFEATS:1 SIZE:M MOVE:Walk,40,Climb,20 FACE:5 REACH:5 VISION:Low-light PREALIGN:TN BONUS:CHECKS|BASE.Fortitude,BASE.Reflex|3|PREDEFAULTMONSTER:Y BONUS:CHECKS|BASE.Will|1|PREDEFAULTMONSTER:Y BONUS:COMBAT|AC|1|TYPE=NaturalArmor.REPLACE BONUS:COMBAT|BAB|2|PREDEFAULTMONSTER:Y BONUS:SKILL|Balance,Jump|8|TYPE=Racial BONUS:SKILL|Hide,Move Silently|4|TYPE=Racial BONUS:SKILLRANK|Listen,Spot|3|PREDEFAULTMONSTER:Y BONUS:STAT|STR|6 BONUS:STAT|DEX|8 BONUS:STAT|CON|4 BONUS:STAT|INT|-8 BONUS:STAT|WIS|2 BONUS:STAT|CHA|-4 BONUS:STAT|DEX,CON|1|PREDEFAULTMONSTER:Y MONCSKILL:Balance|Climb|Hide|Jump|Listen|Move Silently|Spot MFEAT:Alertness|Weapon Finesse LEGS:4 HANDS:3 NATURALATTACKS:Bite,Weapon.Natural.Melee.Finesseable.Bludgeoning.Piercing.Slashing,*1,1d6|Claw,Weapon.Natural.Melee.Finesseable.Piercing.Slashing,*2,1d3 SA:Improved Grab (Ex) SA:Pounce (Ex) SA:Rake (Ex) SA:Scent (Ex) HITDICE:3,8 MONSTERCLASS:Animal:3 RACETYPE:Animal TYPE:Animal HITDICEADVANCEMENT:5 CR:2 SOURCEPAGE:MonstersAnimals.rtf
-Lion STARTFEATS:1 SIZE:L MOVE:Walk,40 FACE:10 REACH:5 VISION:Low-light PREALIGN:TN BONUS:CHECKS|BASE.Fortitude,BASE.Reflex|4|PREDEFAULTMONSTER:Y BONUS:CHECKS|BASE.Will|1|PREDEFAULTMONSTER:Y BONUS:COMBAT|AC|3|TYPE=NaturalArmor.REPLACE BONUS:COMBAT|BAB|3|PREDEFAULTMONSTER:Y BONUS:SKILL|Balance,Hide,Move Silently|4|TYPE=Racial BONUS:SKILLRANK|Move Silently|4|PREDEFAULTMONSTER:Y BONUS:SKILLRANK|Listen,Spot|2|PREDEFAULTMONSTER:Y BONUS:STAT|STR|10 BONUS:STAT|DEX|6 BONUS:STAT|CON|4 BONUS:STAT|INT|-8 BONUS:STAT|WIS|2 BONUS:STAT|CHA|-4 BONUS:STAT|STR,DEX,CON|1|PREDEFAULTMONSTER:Y MONCSKILL:Balance|Hide|Listen|Move Silently|Spot MFEAT:Alertness|Run LEGS:4 HANDS:3 NATURALATTACKS:Claw,Weapon.Natural.Melee.Finesseable.Piercing.Slashing,*2,1d4|Bite,Weapon.Natural.Melee.Finesseable.Bludgeoning.Piercing.Slashing,*1,1d8 SA:Pounce (Ex) SA:Improved Grab (Ex) SA:Rake (Ex) SA:Scent (Ex) HITDICE:5,8 MONSTERCLASS:Animal:5 RACETYPE:Animal TYPE:Animal HITDICEADVANCEMENT:8 CR:3 SOURCEPAGE:MonstersAnimals.rtf
-Lizard STARTFEATS:1 SIZE:T MOVE:Walk,20,Climb,20 FACE:2.5 REACH:0 VISION:Low-light PREALIGN:TN BONUS:CHECKS|BASE.Fortitude,BASE.Reflex|2|PREDEFAULTMONSTER:Y BONUS:SKILL|Balance,Climb|8|TYPE=Racial BONUS:SKILL|Climb|DEX-STR BONUS:SKILLRANK|Climb,Listen,Spot|2|PREDEFAULTMONSTER:Y BONUS:STAT|STR|-8 BONUS:STAT|DEX|4 BONUS:STAT|INT|-9 BONUS:STAT|WIS|2 BONUS:STAT|CHA|-8 BONUS:STAT|STR,DEX|1|PREDEFAULTMONSTER:Y MONCSKILL:Balance|Climb|Hide|Listen|Spot MFEAT:Weapon Finesse LEGS:4 BONUS:WEAPONPROF=Bite|DAMAGE|max(0,(STR/2)) NATURALATTACKS:Bite,Weapon.Natural.Melee.Finesseable.Bludgeoning.Piercing.Slashing,*1,1d4 HITDICE:1,8 MONSTERCLASS:Animal:1 RACETYPE:Animal TYPE:Animal TEMPLATE:Half Hitdie CR:1/6 SOURCEPAGE:MonstersAnimals.rtf
-Lizard (Monitor) OUTPUTNAME:[NAME] Lizard STARTFEATS:1 SIZE:M MOVE:Walk,30,Swim,30 FACE:5 REACH:5 VISION:Low-light PREALIGN:TN BONUS:CHECKS|BASE.Fortitude|5|PREDEFAULTMONSTER:Y BONUS:CHECKS|BASE.Reflex|3|PREDEFAULTMONSTER:Y BONUS:CHECKS|BASE.Will|1|PREDEFAULTMONSTER:Y BONUS:COMBAT|AC|3|TYPE=NaturalArmor.REPLACE BONUS:COMBAT|BAB|2|PREDEFAULTMONSTER:Y BONUS:SKILL|Hide,Move Silently|4|TYPE=Racial BONUS:SKILLRANK|Listen,Spot|1|PREDEFAULTMONSTER:Y BONUS:SKILLRANK|Climb,Hide,Move Silently|4|PREDEFAULTMONSTER:Y BONUS:STAT|STR|6 BONUS:STAT|DEX|4 BONUS:STAT|CON|6 BONUS:STAT|INT|-9 BONUS:STAT|WIS|2 BONUS:STAT|CHA|-8 BONUS:STAT|STR,DEX,CON|1|PREDEFAULTMONSTER:Y MONCSKILL:Climb|Hide|Listen|Move Silently|Spot|Swim MFEAT:Alertness|Great Fortitude LEGS:4 BONUS:WEAPONPROF=Bite|DAMAGE|max(0,(STR/2)) NATURALATTACKS:Bite,Weapon.Natural.Melee.Finesseable.Bludgeoning.Piercing.Slashing,*1,1d8 HITDICE:3,8 MONSTERCLASS:Animal:3 RACETYPE:Animal TYPE:Animal HITDICEADVANCEMENT:5 CR:2 SOURCEPAGE:MonstersAnimals.rtf
+# Race Name Output Name Starting Feats Size Move Face/Space Reach Vision Required AL Combat bonus Bonus to skill Stat bonus Racial HD Class Skills Nb Legs Nb Hands Weapon prof. bonus Natural Attacks Special Ability MONSTERCLASS Main Race Type Type Template Hit Dice Advancement CR Source Page
+Leopard STARTFEATS:1 SIZE:M MOVE:Walk,40,Climb,20 FACE:5 REACH:5 VISION:Low-light PREALIGN:TN BONUS:COMBAT|AC|1|TYPE=NaturalArmor.REPLACE BONUS:SKILL|Balance,Jump|8|TYPE=Racial BONUS:SKILL|Hide,Move Silently|4|TYPE=Racial BONUS:STAT|STR|6 BONUS:STAT|DEX|8 BO...
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