Cheers! It's always great to know more people still carry a torch for the old BASICs :)
Adding QBasic support has crossed my mind, but I don't want to get your expectations up too much... Despite appearances QBasic really is a quite different language from GW-BASIC: essentially it's a trimmed-down QuickBASIC, with GW-BASIC backwards compatibility bolted on. Its lack of line numbers also means the GW-BASIC style editing environment would not work. All that implies is that it will be a major effort to add support for it to PC-BASIC, and I may simply not have the time. For now I'm concentrating on getting GW-BASIC right.
In the meantime, have you looked at FreeBASIC or QB64? If I'm not mistaken both are QuickBASIC compatible and should handle QBASIC files just fine. If I remember correctly QB64 even have a page where you can play GORILLA.BAS in your browser!
Rob
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Thank you for your time spent on this project!
I hope that someday you'l also support QBasic dialect and the best game ever made in all the history of videogames... GORILLA.BAS !!!! ^____^
Cheers! It's always great to know more people still carry a torch for the old BASICs :)
Adding QBasic support has crossed my mind, but I don't want to get your expectations up too much... Despite appearances QBasic really is a quite different language from GW-BASIC: essentially it's a trimmed-down QuickBASIC, with GW-BASIC backwards compatibility bolted on. Its lack of line numbers also means the GW-BASIC style editing environment would not work. All that implies is that it will be a major effort to add support for it to PC-BASIC, and I may simply not have the time. For now I'm concentrating on getting GW-BASIC right.
In the meantime, have you looked at FreeBASIC or QB64? If I'm not mistaken both are QuickBASIC compatible and should handle QBASIC files just fine. If I remember correctly QB64 even have a page where you can play GORILLA.BAS in your browser!
Rob
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I'll have a look at it. Thanks for the reply and good luck with your wonderful project.