From: Bernhard K. <ber...@gm...> - 2010-11-16 12:36:52
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I have made a small patch. On this machine, i am not able to actually test the patch, so these are rather small changes.. Implemented: * improved color choosing. It's quite unnecessary, as there is little change for conflicts, but now there is no chance that stupid colors like black/white are picked. * I was trying to understand the underlying workflow in surface.*, and made some comments. * I fear, that there is a still a problem in calculate_outline. If the outline is curved and only one pixel thin, like in standard eagle export, it does not work as expected, and the loop will not be left. For error checking i hence put some range checking. As mentioned this is my first patch. Ever. So please point out any problems.. bernhard |