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For transparent objects to work in OpenGL the opaque objects need to rendered first.
Note: This might have an effect on the lesstif hid?
** Patch added: "Possible fix delaying the rendering of polygons."
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gtk: Thin drawn polygons hide "clearline" lines, arcs, text
Status in PCB: Printed Circuit Board CAD package:
With the gtk hid. In the latest git revision, it's also been present
for a while.
When the "clearline" attribute is set on a line/arc/text, if it then
intersects with a polygon on the same layer, the intersecting part
isn't visible in "Thin draw/Thin draw poly" modes.
- Open pcb.
- Draw a rectangle/polygon.
- Deselect "New lines, arcs clear polygons", in the settings menu.
- Draw a new line which starts outside and then enters and ends in the polygon.
- Select "Thin draw ploy", in the settings menu.
The part of the line that enters the polygon has been clipped, is
invisible. Though with a bit of care you can find end point with the
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